diff --git a/AI_Project/Config/DefaultEngine.ini b/AI_Project/Config/DefaultEngine.ini
index 4916b925fb7356df02863a27520bb0779b5ad7b7..07e84438a0b337209f0c7b189c9334429ddf8e6f 100644
--- a/AI_Project/Config/DefaultEngine.ini
+++ b/AI_Project/Config/DefaultEngine.ini
@@ -2,8 +2,8 @@
 GameName=AI_Project
 
 [/Script/EngineSettings.GameMapsSettings]
-EditorStartupMap=/Game/ThirdPersonBP/Maps/MainMap.MainMap
-GameDefaultMap=/Game/ThirdPersonBP/Maps/MainMap.MainMap
+EditorStartupMap=/Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+GameDefaultMap=/Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
 TransitionMap=
 bUseSplitscreen=True
 TwoPlayerSplitscreenLayout=Horizontal
@@ -27,3 +27,61 @@ AppliedDefaultGraphicsPerformance=Maximum
 [/Script/PythonScriptPlugin.PythonScriptPluginSettings]
 bRemoteExecution=True
 
+[/Script/Engine.CollisionProfile]
+-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
+-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
+-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
+-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
+-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
+-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
+-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
+-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
+-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
+-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
++Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
++Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
++Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
++Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
++Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
++Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
++Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
++Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
++Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
++Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
++Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
++Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
++Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
++Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="Bullet")
++DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="MyBullet")
+-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
++ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
++ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
++ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
++ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
++ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
++CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
++CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
++CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
++CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+
diff --git a/AI_Project/Config/DefaultInput.ini b/AI_Project/Config/DefaultInput.ini
index b1d7b4e04f36ab893ef879b5f31526d0c2fed2b9..f8d9bcd7f863b7eb815c9aea0e52c54a718262ac 100644
--- a/AI_Project/Config/DefaultInput.ini
+++ b/AI_Project/Config/DefaultInput.ini
@@ -141,6 +141,7 @@ DoubleClickTime=0.200000
 +ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
 +ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
 +ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
++ActionMappings=(ActionName="Shoot",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
 +AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
 +AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)
diff --git a/AI_Project/Content/AI/Behaviour/AI_BT.uasset b/AI_Project/Content/AI/Behaviour/AI_BT.uasset
index d3dc403ea40ab5ede30e6fe9ff172dc353290b2e..166fcaecaa443b6cfb4b6dcd764e41c6279538ed 100644
--- a/AI_Project/Content/AI/Behaviour/AI_BT.uasset
+++ b/AI_Project/Content/AI/Behaviour/AI_BT.uasset
@@ -1,3 +1,3 @@
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-size 69094
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+size 69078
diff --git a/AI_Project/Content/AI/Behaviour/AI_Controller.uasset b/AI_Project/Content/AI/Behaviour/AI_Controller.uasset
index 2333ebaa57f359ae24f13b9cde67153ea501867c..cb43b7d004f1f59ca6b08e5f560b22d81ce74670 100644
--- a/AI_Project/Content/AI/Behaviour/AI_Controller.uasset
+++ b/AI_Project/Content/AI/Behaviour/AI_Controller.uasset
@@ -1,3 +1,3 @@
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+size 125185
diff --git a/AI_Project/Content/AI/Behaviour/ChaseStatus.uasset b/AI_Project/Content/AI/Behaviour/ChaseStatus.uasset
index add6bdf4c372ab74e6538d3feda38c04470cb421..f624df4f4b42bb6d16bb6f2874130e18b7662fad 100644
--- a/AI_Project/Content/AI/Behaviour/ChaseStatus.uasset
+++ b/AI_Project/Content/AI/Behaviour/ChaseStatus.uasset
@@ -1,3 +1,3 @@
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-size 2668
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+size 3057
diff --git a/AI_Project/Content/AI/Behaviour/Focus.uasset b/AI_Project/Content/AI/Behaviour/Focus.uasset
deleted file mode 100644
index 6d1ebeed8c3989a65a79d92b5098294f3fc82103..0000000000000000000000000000000000000000
--- a/AI_Project/Content/AI/Behaviour/Focus.uasset
+++ /dev/null
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diff --git a/AI_Project/Content/AI/Behaviour/Shoot.uasset b/AI_Project/Content/AI/Behaviour/Shoot.uasset
deleted file mode 100644
index 1f533fb02d5e6a421db827e84ef3154e32680e8a..0000000000000000000000000000000000000000
--- a/AI_Project/Content/AI/Behaviour/Shoot.uasset
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diff --git a/AI_Project/Content/AI/Behaviour/Tasks/ChangeStatus.uasset b/AI_Project/Content/AI/Behaviour/Tasks/ChangeStatus.uasset
index 563ccc740e8a42f9f8846d5f6cba1b71f29747ca..9e6e76aeb539c24bb3c8f6362b077454ce44bdb6 100644
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+++ b/AI_Project/Content/AI/Behaviour/Tasks/ChangeStatus.uasset
@@ -1,3 +1,3 @@
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diff --git a/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset b/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset
index 0d898efd9a765efc33b5ab7dac48e6926a413e16..33671aff744e6f243afbe0a22a8461d1d4344293 100644
--- a/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset
+++ b/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset
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+size 54177
diff --git a/AI_Project/Content/AI/Behaviour/Tasks/Focus.uasset b/AI_Project/Content/AI/Behaviour/Tasks/Focus.uasset
new file mode 100644
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+++ b/AI_Project/Content/AI/Behaviour/Tasks/Focus.uasset
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diff --git a/AI_Project/Content/AI/Behaviour/Tasks/Shoot.uasset b/AI_Project/Content/AI/Behaviour/Tasks/Shoot.uasset
new file mode 100644
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+++ b/AI_Project/Content/AI/Behaviour/Tasks/Shoot.uasset
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diff --git a/AI_Project/Content/AI/Blueprints/AI_Char.uasset b/AI_Project/Content/AI/Blueprints/AI_Char.uasset
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diff --git a/AI_Project/Content/AI/Material/MAT_Shooter.uasset b/AI_Project/Content/AI/Material/MAT_Shooter.uasset
deleted file mode 100644
index d23afe6d442adc4ddebeaf5e54c588e6c552bf95..0000000000000000000000000000000000000000
--- a/AI_Project/Content/AI/Material/MAT_Shooter.uasset
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new file mode 100644
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diff --git a/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.uasset b/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.uasset
new file mode 100644
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diff --git a/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic.uasset b/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic.uasset
new file mode 100644
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diff --git a/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal.uasset b/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal.uasset
new file mode 100644
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@@ -1,7 +1,7 @@
 [/Script/EngineSettings.GameMapsSettings]
 GameInstanceClass=/Script/Engine.GameInstance
-EditorStartupMap=/Game/ThirdPersonBP/Maps/MainMap.MainMap
-GameDefaultMap=/Game/ThirdPersonBP/Maps/MainMap.MainMap
+EditorStartupMap=/Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+GameDefaultMap=/Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
 ServerDefaultMap=/Engine/Maps/Entry
 GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
 LocalMapOptions=
@@ -1709,29 +1709,31 @@ DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
 DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
 
 [/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
 OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
 OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
 OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
 OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
 OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="Bullet")
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="MyBullet")
 ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
 ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
 ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
diff --git a/AI_Project/Intermediate/Config/CoalescedSourceConfigs/Input.ini b/AI_Project/Intermediate/Config/CoalescedSourceConfigs/Input.ini
index 68e1234e4c08e1a9c775daa2eeaff8d32e782edd..65ec60c0c1da2f4aee75c963ae1aafccbbe20e79 100644
--- a/AI_Project/Intermediate/Config/CoalescedSourceConfigs/Input.ini
+++ b/AI_Project/Intermediate/Config/CoalescedSourceConfigs/Input.ini
@@ -138,6 +138,7 @@ ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=Fa
 ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
 ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
 ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
+ActionMappings=(ActionName="Shoot",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
 AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
 AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
 AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)
diff --git a/AI_Project/Saved/AutoScreenshot.png b/AI_Project/Saved/AutoScreenshot.png
index a650570d3b16fc0b465473c5475e3c3cb4cdb7b1..4856d4535f0e617d626053bb6023919242bc03e8 100644
--- a/AI_Project/Saved/AutoScreenshot.png
+++ b/AI_Project/Saved/AutoScreenshot.png
@@ -1,3 +1,3 @@
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-oid sha256:fc15e3a478ef185c2c0c802e799024bec98febc9b445ad808133ce036a18f2a7
-size 33025
+oid sha256:c3eb2a121c37f3dba594fe788460637d392413c14e50b9e2dd08d8adbb0851a9
+size 28860
diff --git a/AI_Project/Saved/Autosaves/Game/AI/Blueprints/AI_Char_Auto0.uasset b/AI_Project/Saved/Autosaves/Game/AI/Blueprints/AI_Char_Auto0.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..dbc9919565a2b7317b5d79a480511175ccf4f449
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/AI/Blueprints/AI_Char_Auto0.uasset
@@ -0,0 +1,3 @@
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+size 351073
diff --git a/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..155f638cf68bb96cf6d4512d6942e234d5acd242
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset
@@ -0,0 +1,3 @@
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+size 5916441
diff --git a/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset_Auto2.uasset b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset_Auto2.uasset
new file mode 100644
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+++ b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset_Auto2.uasset
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diff --git a/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Skeleton_Auto2.uasset b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Skeleton_Auto2.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..e406263ac70753b3769daa736051713f1cc854be
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+++ b/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Skeleton_Auto2.uasset
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diff --git a/AI_Project/Saved/Autosaves/Game/Blueprints/Ammo_BP_Auto4.uasset b/AI_Project/Saved/Autosaves/Game/Blueprints/Ammo_BP_Auto4.uasset
new file mode 100644
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diff --git a/AI_Project/Saved/Autosaves/Game/Blueprints/Gun_BP_Auto4.uasset b/AI_Project/Saved/Autosaves/Game/Blueprints/Gun_BP_Auto4.uasset
new file mode 100644
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto5.uasset b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto5.uasset
index 1276211f65c6fa30d282087eb285e699b92ab562..b3f298a4bc04f90309a0bcd6c261502c55af4870 100644
--- a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto5.uasset
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto5.uasset
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto6.uasset b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto6.uasset
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto7.uasset b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto7.uasset
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto1.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto1.umap
new file mode 100644
index 0000000000000000000000000000000000000000..f166ea441380e1e18c3d09deebeba8579272f5be
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto1.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto1.umap
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto2.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto2.umap
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto3.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto3.umap
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto4.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto4.umap
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diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto5.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto5.umap
new file mode 100644
index 0000000000000000000000000000000000000000..692b352244c5f3c8335cd2507752e1ed463883b1
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto5.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:bc7b282fee2f2ad769f34d4404f35930c3b448165ab2b24f7c05c4036db8d330
+size 8564489
diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto6.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto6.umap
new file mode 100644
index 0000000000000000000000000000000000000000..5767b25472ecb1c02db51888a88476da7a022676
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto6.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:6f21fb6cb9a4d4262fe29e102593310ae766807e34a221652aaf10317d464c0c
+size 8564489
diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto7.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto7.umap
new file mode 100644
index 0000000000000000000000000000000000000000..84a4b5cdb393cba697f8d0ffd7a8f0213846358c
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto7.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:c61f4bd4ff3e72e1a7382f6812b7d9bac898c249ee4e7544209353aea3472af8
+size 8564489
diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto8.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto8.umap
new file mode 100644
index 0000000000000000000000000000000000000000..6bff2b3451011a32bf7b3477f5a3d2b083d39ed7
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto8.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:61e457208000f3f67564e0e6c08c1a34bf036891d714e3cf3cc645aa4333c832
+size 8564489
diff --git a/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto9.umap b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto9.umap
new file mode 100644
index 0000000000000000000000000000000000000000..50392a45f27a9a2700b3c120878c7a75a61cb9c8
--- /dev/null
+++ b/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto9.umap
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:83b9a01b1dacd33d431f54768f2321cd2b47cbf33f28aff557983a495bae9d8c
+size 8564638
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-2A17FAF14F658F578C88648E2A92CEAF/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-00C20B2C412F287478C21F9ADD560205/CrashReportClient.ini
similarity index 100%
rename from AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-2A17FAF14F658F578C88648E2A92CEAF/CrashReportClient.ini
rename to AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-00C20B2C412F287478C21F9ADD560205/CrashReportClient.ini
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-7587A3754D016F5D0D83F0A140C77C83/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-7587A3754D016F5D0D83F0A140C77C83/CrashReportClient.ini
deleted file mode 100644
index 473a41439b29202798802a7aadbc787558601e03..0000000000000000000000000000000000000000
--- a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-7587A3754D016F5D0D83F0A140C77C83/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-BD845B034DCCF355F0D7538F51ABE3E0/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-BD845B034DCCF355F0D7538F51ABE3E0/CrashReportClient.ini
deleted file mode 100644
index 473a41439b29202798802a7aadbc787558601e03..0000000000000000000000000000000000000000
--- a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-BD845B034DCCF355F0D7538F51ABE3E0/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-C358533946AC8246F1702C9664FAA0D9/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-C358533946AC8246F1702C9664FAA0D9/CrashReportClient.ini
deleted file mode 100644
index 473a41439b29202798802a7aadbc787558601e03..0000000000000000000000000000000000000000
--- a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-C358533946AC8246F1702C9664FAA0D9/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-CFE183F24D7649BD980FA78592AF87AD/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-CFE183F24D7649BD980FA78592AF87AD/CrashReportClient.ini
deleted file mode 100644
index 473a41439b29202798802a7aadbc787558601e03..0000000000000000000000000000000000000000
--- a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-CFE183F24D7649BD980FA78592AF87AD/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-E22922A64F9DE4B657D8F291776DCDBE/CrashReportClient.ini b/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-E22922A64F9DE4B657D8F291776DCDBE/CrashReportClient.ini
deleted file mode 100644
index 473a41439b29202798802a7aadbc787558601e03..0000000000000000000000000000000000000000
--- a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-E22922A64F9DE4B657D8F291776DCDBE/CrashReportClient.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-
diff --git a/AI_Project/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/AI_Project/Saved/Config/Windows/EditorPerProjectUserSettings.ini
index 34b20240ecba3b6eb40133be29343d9008ad9d61..ae98916f57d4e62e8208336c77a62b5d894826f7 100644
--- a/AI_Project/Saved/Config/Windows/EditorPerProjectUserSettings.ini
+++ b/AI_Project/Saved/Config/Windows/EditorPerProjectUserSettings.ini
@@ -78,101 +78,105 @@ PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
 MultipleInstancePositions=(X=320,Y=160)
 
 [EditorStartup]
-LastLevel=/Game/ThirdPersonBP/Maps/MainMap
+LastLevel=/Game/ThirdPersonBP/Maps/MainMap_Auto2
 
 [AssetEditorSubsystem]
 CleanShutdown=True
 None=======
 None=======
+OpenAssetsAtExit=/Game/AI/Behaviour/AI_Controller.AI_Controller
+OpenAssetsAtExit=/Game/AI/Behaviour/AI_BT.AI_BT
+OpenAssetsAtExit=/Game/AI/Behaviour/AI_BB.AI_BB
+OpenAssetsAtExit=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
 
 [DetailCustomWidgetExpansion]
-CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GameMapsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MoviePlayerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ProjectPackagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-HardwareTargetingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AssetManagerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AssetToolsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AISystem=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AnimationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ChaosSolverSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-CollisionProfile=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ConsoleSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-CookerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-Engine=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-HierarchicalLODSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-InputSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LandscapeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LevelSequenceProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-RecastNavMesh=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-NavigationSystemV1=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-NetworkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-PhysicsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-RendererSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-RendererOverrideSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-SlateSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-StreamingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-TutorialSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-UserInterfaceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LevelEditor2DSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-EditorProjectAppearanceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-BlueprintEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ClassViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-DDCProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ProxyLODMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MovieSceneToolsProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-PaperImporterSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-SkeletalMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-StructViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-TextureImportSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-UMGEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AndroidRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ShaderPlatformQualitySettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AndroidSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-IOSRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LinuxTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MacTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LuminRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MagicLeapSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-WindowsTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-AvfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-GooglePADRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-ImgMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LevelSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LiveLinkComponentSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-LiveLinkSequencerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MagicLeapSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-MagicLeapARPinSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-NiagaraSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-NiagaraEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-OculusHMDRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-PaperRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-SteamVREditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,
-SkeletalMeshComponent=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,
-AI_Char_C=
+CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GameMapsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MoviePlayerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ProjectPackagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+HardwareTargetingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AssetManagerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AssetToolsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AISystem=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AnimationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ChaosSolverSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+CollisionProfile=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ConsoleSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+CookerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+Engine=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+HierarchicalLODSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+InputSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LandscapeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LevelSequenceProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+RecastNavMesh=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+NavigationSystemV1=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+NetworkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+PhysicsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+RendererSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+RendererOverrideSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+SlateSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+StreamingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+TutorialSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+UserInterfaceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LevelEditor2DSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+EditorProjectAppearanceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+BlueprintEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ClassViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+DDCProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ProxyLODMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MovieSceneToolsProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+PaperImporterSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+SkeletalMeshSimplificationSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+StructViewerProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+TextureImportSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+UMGEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AndroidRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ShaderPlatformQualitySettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AndroidSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+IOSRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LinuxTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MacTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LuminRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MagicLeapSDKSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+WindowsTargetSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+AvfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+GooglePADRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+ImgMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LevelSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LiveLinkComponentSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+LiveLinkSequencerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MagicLeapSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+MagicLeapARPinSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+NiagaraSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+NiagaraEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+OculusHMDRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+PaperRuntimeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+SteamVREditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.None,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,
+SkeletalMeshComponent=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,SkeletalMeshComponent.Collision.Collision,
+AI_Char_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
 K2Node_VariableGet=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
 AI_Controller_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
 Character=
 PropertyWrapper=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
 FindRandomLocation_C=
 ThirdPersonCharacter_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
-ThirdPersonCharacter_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
+ThirdPersonCharacter_C=
 AI_ShootingChar_C=
 AI_ShootingChar_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
 AI_ShooterController_C=
@@ -245,6 +249,9 @@ Path_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rend
 AddToShooterPathIndex_C=
 FindGunPathPoint_C=
 AI_CharAdwanced_C=SkeletalMeshComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Rendering.TextureStreaming,SkeletalMeshComponent.Rendering.LOD,K2Node_VariableGet.DefaultValueCategory.None,
+StaticMeshComponent=StaticMeshComponent.Collision.Collision,
+MyBullet_BP_C=StaticMeshComponent.Collision.Collision,
+Bullet_BP_C=StaticMeshComponent.Collision.Collision,
 
 [PluginBrowser]
 InstalledPlugins=AdvancedRPGSystem
@@ -1328,28 +1335,88 @@ FloatingPawnMovement.ComponentReplication=True
 FloatingPawnMovement.Activation=True
 FloatingPawnMovement.Cooking=True
 FloatingPawnMovement.Events=True
+FbxImportUI.Animation=True
+AnimSequence.Animation=True
+AnimSequence.AdditiveSettings=True
+AnimSequence.Compression=True
+AnimSequence.RootMotion=True
+AnimSequence.ImportSettings=True
+AnimSequence.Transform=True
+AnimSequence.Miscellaneous=True
+AnimSequence.File Path=True
+AnimSequence.CustomAttributes=True
+AnimSequence.MetaData=True
+AnimSequence.Thumbnail=True
+PhysicsAssetGenerationSettings.Body Creation=True
+PhysicsAssetGenerationSettings.Constraint Creation=True
+Ammo_BP_C.Tick=True
+Ammo_BP_C.Default=True
+Shoot_C.Task=True
+Shoot_C.Description=True
+Focus_C.Task=True
+Focus_C.Description=True
+K2Node_Timeline.GraphNodeDetail=True
+SkeletalMeshActor.TransformCommon=True
+SkeletalMeshActor.Animation=True
+SkeletalMeshActor.Mesh=True
+SkeletalMeshActor.Materials=True
+SkeletalMeshActor.Clothing=True
+SkeletalMeshActor.Physics=True
+SkeletalMeshActor.Collision=True
+SkeletalMeshActor.MasterPoseComponent=True
+SkeletalMeshActor.Lighting=True
+SkeletalMeshActor.ClothingSimulation=True
+SkeletalMeshActor.Rendering=True
+SkeletalMeshActor.SkinWeights=True
+SkeletalMeshActor.Navigation=True
+SkeletalMeshActor.VirtualTexture=True
+SkeletalMeshActor.Tags=True
+SkeletalMeshActor.Activation=True
+SkeletalMeshActor.Cooking=True
+SkeletalMeshActor.Replication=True
+SkeletalMeshActor.Input=True
+SkeletalMeshActor.Actor=True
+MyBullet_BP_C.Tick=True
+MyBullet_BP_C.Replication=True
+MyBullet_BP_C.Rendering=True
+MyBullet_BP_C.Collision=True
+MyBullet_BP_C.Actor=True
+MyBullet_BP_C.Input=True
+GameplayTagsSettings.Advanced Gameplay Tags=True
+Engine.LevelStreaming=True
+InputSettings.MouseProperties=True
+RecastNavMesh.LOD=True
+RecastNavMesh.Cooking=True
+AndroidRuntimeSettings.AdvancedBuild=True
+AndroidRuntimeSettings.Project SDK Override=True
+Bullet_BP_C.Tick=True
+Bullet_BP_C.Replication=True
+Bullet_BP_C.Rendering=True
+Bullet_BP_C.Collision=True
+Bullet_BP_C.Actor=True
+Bullet_BP_C.Input=True
 
 [ContentBrowserRecent]
-MRUItem0=/Game/ThirdPersonBP/Maps/MainMap
-MRUItem1=/Game/Blueprints/Gun_BP
-MRUItem2=/Game/RK62-M1Ginbae/Cube
-MRUItem3=/Game/ThirdPersonBP/Maps/LaurinLeveli
-MRUItem4=/Game/ThirdPersonBP/Maps/MainMap1
+MRUItem0=/Game/AI/Behaviour/AI_Controller
+MRUItem1=/Game/AI/Behaviour/Tasks/ChangeStatus
+MRUItem2=/Game/AI/Behaviour/Tasks/FindRandomLocation
+MRUItem3=/Game/AI/Behaviour/Tasks/ChasePlayer
+MRUItem4=/Game/AI/Behaviour/Tasks/FindPlayerLocation
 MRUItem5=/Game/AI/Behaviour/AI_BT
 MRUItem6=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
-MRUItem7=/Game/ThirdPersonBP/Maps/TestMap
-MRUItem8=/Game/AI/Behaviour/BTTask_BlueprintBase_New
-MRUItem9=/Game/AI/Behaviour/AddToPathIndex_New
-MRUItem10=/Game/AI/Behaviour/Tasks/FindAmmoPathPoint
+MRUItem7=/Game/AI/Blueprints/AI_Char
+MRUItem8=/Game/Blueprints/Bullet_BP
+MRUItem9=/Game/Blueprints/MyBullet_BP
+MRUItem10=/Game/Blueprints/Gun_BP
 MRUItem11=/Game/Blueprints/Ammo_BP
-MRUItem12=/Game/AI/Blueprints/AI_Char
-MRUItem13=/Game/AI/Behaviour/Tasks/LoopPath
-MRUItem14=/Game/AI/Blueprints/WalkingPath
-MRUItem15=/Game/AI/Blueprints/GunPath
-MRUItem16=/Game/AI/Behaviour/Tasks/FindGunPathPoint
-MRUItem17=/Game/AI/Behaviour/Tasks/FindPathPoint
-MRUItem18=/Game/AI/Behaviour/AI_Controller
-MRUItem19=/Game/AI/Blueprints/AI_CharAdwanced
+MRUItem12=/Game/AI/Behaviour/Focus
+MRUItem13=/Game/AI/Behaviour/Shoot
+MRUItem14=/Game/ThirdPersonBP/Maps/MainMap_Auto2
+MRUItem15=/Game/ThirdPersonBP/Maps/LaurinLeveli
+MRUItem16=/Game/Art/AmmoBox/Material_001
+MRUItem17=/Game/Art/AmmoBox/Cube
+MRUItem18=/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness
+MRUItem19=/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal
 
 [AssetEditorToolkitTabLocation]
 /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode=1
@@ -1442,6 +1509,14 @@ None=======
 /Game/AI/Blueprints/AI_CharAdwanced.AI_CharAdwanced=0
 /Game/ThirdPersonBP/Maps/MainMap.MainMap:PersistentLevel.MainMap=0
 /Game/RK62-M1Ginbae/Cube.Cube=0
+/Game/Art/RK62-M1Ginbae/Cube.Cube=0
+/Game/Art/AmmoBox/Ammo.Ammo=0
+/Game/Art/AmmoBox/Material_001.Material_001=0
+/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset.Ch35_nonPBR_PhysicsAsset=0
+/Game/AI/Behaviour/Focus.Focus=0
+/Game/AI/Behaviour/Shoot.Shoot=0
+/Game/Blueprints/MyBullet_BP.MyBullet_BP=0
+/Game/Blueprints/Bullet_BP.Bullet_BP=0
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -1607,7 +1682,7 @@ NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 BlackboardData="\"Object.Blackboard\" "
-DataAsset="\"Object.Blackboard\" "
+DataAsset="\"Object.SkeletalMeshes\" "
 BehaviorTreeGraphNode_Root="\"Object.AI.AI|BehaviorTree\" "
 BehaviorTreeGraphNode="\"Object.AI.AI|BehaviorTree\" "
 AIGraphNode="\"Object.AI.AI|BehaviorTree\" "
@@ -1623,14 +1698,14 @@ AISystem="\"Object.Blackboard\" "
 AISystemBase="\"Object.Blackboard\" "
 SkeletalMeshComponent="\"Object.Collision.BodyInstance\" "
 SkinnedMeshComponent="\"Object.Collision.BodyInstance\" "
-MeshComponent="\"Object.Collision.BodyInstance\" "
-PrimitiveComponent="\"Object.Collision.BodyInstance\" "
+MeshComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
+PrimitiveComponent=
 SceneComponent=
 CapsuleComponent=
-ShapeComponent="\"Object.Collision.BodyInstance\" "
-AI_Controller_C="\"Object.My Pawn\" "
-AIController="\"Object.My Pawn\" "
-Controller="\"Object.My Pawn\" "
+ShapeComponent=
+AI_Controller_C=
+AIController=
+Controller=
 FindRandomLocation_C=
 BTTask_BlueprintBase=
 BTTaskNode=
@@ -1642,11 +1717,11 @@ TextBlock="\"Object.Appearance.Font\" "
 TextLayoutWidget="\"Object.Appearance.Font\" "
 Widget="\"Object.Appearance.Font\" "
 Visual="\"Object.Appearance.Font\" "
-StaticMeshComponent="\"Object.Collision.BodyInstance\" "
+StaticMeshComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
 WidgetComponent="\"Object.Collision.BodyInstance\" "
 SphereComponent="\"Object.Collision.BodyInstance\" "
 PickUpItem_BP_C=
-InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[21]\" "
+InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.ActionMappings.ActionMappings[1]\" \"Object.Bindings.ActionMappings.ActionMappings[2]\" \"Object.Bindings.ActionMappings.ActionMappings[3]\" \"Object.Bindings.ActionMappings.ActionMappings[4]\" \"Object.Bindings.ActionMappings.ActionMappings[5]\" \"Object.Bindings.ActionMappings.ActionMappings[6]\" \"Object.Bindings.ActionMappings.ActionMappings[7]\" \"Object.Bindings.ActionMappings.ActionMappings[8]\" \"Object.Bindings.ActionMappings.ActionMappings[9]\" \"Object.Bindings.ActionMappings.ActionMappings[10]\" \"Object.Bindings.ActionMappings.ActionMappings[11]\" \"Object.Bindings.ActionMappings.ActionMappings[12]\" \"Object.Bindings.ActionMappings.ActionMappings[13]\" \"Object.Bindings.ActionMappings.ActionMappings[14]\" \"Object.Bindings.ActionMappings.ActionMappings[15]\" \"Object.Bindings.ActionMappings.ActionMappings[16]\" \"Object.Bindings.ActionMappings.ActionMappings[17]\" \"Object.Bindings.ActionMappings.ActionMappings[18]\" \"Object.Bindings.ActionMappings.ActionMappings[19]\" \"Object.Bindings.ActionMappings.ActionMappings[20]\" \"Object.Bindings.ActionMappings.ActionMappings[21]\" \"Object.Bindings.ActionMappings.ActionMappings[22]\" \"Object.Console.ConsoleKeys\" "
 ThirdPersonCharacter_C=
 FindPicUpItem_C=
 EditorStyleSettings="\"Object.Colors.EditorMainWindowBackgroundOverride\" \"Object.Colors.EditorMainWindowBackgroundOverride.TintColor\" \"Object.Colors.EditorChildWindowBackgroundOverride\" \"Object.Colors.EditorChildWindowBackgroundOverride.TintColor\" \"Object.Graphs.GraphBackgroundBrush\" \"Object.Graphs.GraphBackgroundBrush.TintColor\" "
@@ -1662,15 +1737,50 @@ FloatingPawnMovement="\"Object.Velocity.Velocity\" "
 PawnMovementComponent="\"Object.Velocity.Velocity\" "
 NavMovementComponent="\"Object.Velocity.Velocity\" "
 MovementComponent="\"Object.Velocity.Velocity\" "
+PreviewMeshCollection="\"Object.SkeletalMeshes\" "
+CharacterMovementComponent="\"Object.Velocity.Velocity\" "
+MyBullet_BP_C=
+ProjectPackagingSettings="\"Object.Packaging.IniKeyBlacklist\" "
+AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" "
+DeveloperSettings=
+AnimationSettings="\"Object.Compression.KeyEndEffectorsMatchNameArray\" \"Object.CustomAttributes.BoneCustomAttributesNames\" "
+AudioSettings="\"Object.Quality.QualityLevels\" \"Object.Quality.QualityLevels.QualityLevels[0]\" "
+ConsoleSettings="\"Object.AutoComplete.ManualAutoCompleteList\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[0]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[1]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[2]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[3]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[4]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[5]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[6]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[7]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[8]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[9]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[10]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[11]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[12]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[13]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[14]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[15]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[16]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[17]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[18]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[19]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[20]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[21]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[22]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[23]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[24]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[25]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[26]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[27]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[28]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[29]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[30]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[31]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[32]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[33]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[34]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[35]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[36]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[37]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[38]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[39]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[40]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[41]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[42]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[43]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[44]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[45]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[46]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[47]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[48]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[49]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[50]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[51]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[52]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[53]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[54]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[55]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[56]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[57]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[58]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[59]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[60]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[61]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[62]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[63]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[64]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[65]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[66]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[67]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[68]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[69]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[70]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[71]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[72]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[73]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[74]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[75]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[76]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[77]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[78]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[79]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[80]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[81]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[82]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[83]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[84]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[85]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[86]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[87]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[88]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[89]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[90]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[91]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[92]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[93]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[94]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[95]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[96]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[97]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[98]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[99]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[100]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[101]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[102]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[103]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[104]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[105]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[106]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[107]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[108]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[109]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[110]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[111]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[112]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[113]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[114]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[115]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[116]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[117]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[118]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[119]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[120]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[121]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[122]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[123]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[124]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[125]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[126]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[127]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[128]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[129]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[130]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[131]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[132]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[133]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[134]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[135]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[136]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[137]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[138]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[139]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[140]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[141]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[142]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[143]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[144]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[145]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[146]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[147]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[148]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[149]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[150]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[151]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[152]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[153]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[154]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[155]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[156]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[157]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[158]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[159]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[160]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[161]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[162]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[163]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[164]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[165]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[166]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[167]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[168]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[169]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[170]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[171]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[172]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[173]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[174]\" \"Object.AutoComplete.AutoCompleteMapPaths\" "
+CookerSettings="\"Object.Cooker.ClassesExcludedOnDedicatedServer\" \"Object.Cooker.ClassesExcludedOnDedicatedClient\" "
+CrowdManager="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
+CrowdManagerBase="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
+DebugCameraControllerSettings="\"Object.General.CycleViewModes\" "
+GameplayDebuggerConfig="\"Object.AddOns.Categories\" \"Object.AddOns.Categories.Categories[0]\" \"Object.AddOns.Categories.Categories[1]\" \"Object.AddOns.Categories.Categories[2]\" \"Object.AddOns.Categories.Categories[2].InputHandlers\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[2].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[3]\" \"Object.AddOns.Categories.Categories[3].InputHandlers\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Categories.Categories[3].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Categories.Categories[4]\" \"Object.AddOns.Categories.Categories[5]\" \"Object.AddOns.Extensions\" \"Object.AddOns.Extensions.Extensions[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[0]\" \"Object.AddOns.Extensions.Extensions[0].InputHandlers.InputHandlers[1]\" \"Object.AddOns.Extensions.Extensions[1]\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers\" \"Object.AddOns.Extensions.Extensions[1].InputHandlers.InputHandlers[0]\" "
+PhysicsSettings="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.ChaosPhysics.ChaosSettings\" \"Object.ChaosPhysics.SolverOptions\" "
+PhysicsSettingsCore="\"Object.Replication.PhysicErrorCorrection\" \"Object.Broadphase.DefaultBroadphaseSettings\" \"Object.ChaosPhysics.ChaosSettings\" \"Object.ChaosPhysics.SolverOptions\" "
+RendererSettings="\"Object.Experimental.Experimental|LOD Streaming\" \"Object.Experimental.Experimental|LOD Streaming.Experimental|LOD Streaming|Skeletal Mesh\" "
+UserInterfaceSettings="\"Object.DPI Scaling.UIScaleCurve\" \"Object.DPI Scaling.DPI Scaling|Scale To Fit Rule\" "
+EditorProjectAppearanceSettings="\"Object.Units.DistanceUnits\" "
+ClassViewerProjectSettings="\"Object.ClassVisibilityManagement.InternalOnlyClasses\" "
+MovieSceneToolsProjectSettings="\"Object.TrackSettings.FbxSettings\" \"Object.TrackSettings.FbxSettings.FbxSettings[0]\" \"Object.TrackSettings.FbxSettings.FbxSettings[0].PropertyPath\" \"Object.TrackSettings.FbxSettings.FbxSettings[1]\" \"Object.TrackSettings.FbxSettings.FbxSettings[1].PropertyPath\" \"Object.TrackSettings.FbxSettings.FbxSettings[2]\" \"Object.TrackSettings.FbxSettings.FbxSettings[2].PropertyPath\" "
+UMGEditorProjectSettings="\"Object.Compiler.DefaultCompilerOptions\" \"Object.Designer.DebugResolutions\" \"Object.Designer.DebugResolutions.DebugResolutions[0]\" \"Object.Designer.DebugResolutions.DebugResolutions[1]\" \"Object.Designer.DebugResolutions.DebugResolutions[2]\" \"Object.Designer.DebugResolutions.DebugResolutions[3]\" \"Object.Designer.DebugResolutions.DebugResolutions[4]\" \"Object.Designer.DebugResolutions.DebugResolutions[5]\" \"Object.Designer.DebugResolutions.DebugResolutions[6]\" \"Object.Designer.DebugResolutions.DebugResolutions[7]\" \"Object.Designer.DebugResolutions.DebugResolutions[8]\" \"Object.Designer.DebugResolutions.DebugResolutions[9]\" \"Object.Designer.DebugResolutions.DebugResolutions[10]\" \"Object.Designer.DebugResolutions.DebugResolutions[11]\" \"Object.Designer.DebugResolutions.DebugResolutions[12]\" "
+AndroidRuntimeSettings="\"Object.Advanced APK Packaging.GoogleVRCaps\" \"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" "
+IOSRuntimeSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" "
+WindowsTargetSettings="\"Object.Audio.CompressionOverrides\" \"Object.Audio.Audio|CookOverrides\" \"Object.Audio.Audio|CookOverrides.Audio|CookOverrides|Stream Caching\" "
+LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.TrackSettings.TrackSettings[0]\" \"Object.Tracks.TrackSettings.TrackSettings[0].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[1]\" \"Object.Tracks.TrackSettings.TrackSettings[1].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2]\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[2].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[3]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[1]\" \"Object.Tracks.TrackSettings.TrackSettings[3].DefaultPropertyTracks.DefaultPropertyTracks[2]\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[3].ExcludeDefaultPropertyTracks.ExcludeDefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[4]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Tracks.TrackSettings.TrackSettings[4].DefaultPropertyTracks.DefaultPropertyTracks[1]\" "
+LiveLinkSettings="\"Object.LiveLink.DefaultRoleSettings\" \"Object.LiveLink.DefaultRoleSettings.DefaultRoleSettings[0]\" \"Object.LiveLink.LiveLink|UI\" \"Object.LiveLink.LiveLink|UI.LiveLink|UI|Debug\" "
+MagicLeapARPinSettings="\"Object.ARPin.OnUpdatedEventTriggerDelta\" "
+NiagaraSettings="\"Object.Renderer.ComponentRendererWarningsPerClass\" "
+NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" \"Object.Niagara.PlaybackSpeeds\" \"Object.Niagara.CurveTemplates\" \"Object.Niagara.CurveTemplates.CurveTemplates[0]\" \"Object.Niagara.CurveTemplates.CurveTemplates[1]\" \"Object.Niagara.CurveTemplates.CurveTemplates[2]\" \"Object.Niagara.CurveTemplates.CurveTemplates[3]\" \"Object.Niagara.CurveTemplates.CurveTemplates[4]\" \"Object.Niagara.CurveTemplates.CurveTemplates[5]\" \"Object.Niagara.CurveTemplates.CurveTemplates[6]\" \"Object.Niagara.CurveTemplates.CurveTemplates[7]\" \"Object.Niagara Colors.ActionColors\" "
+TakeRecorderProjectSettings="\"Object.Take Recorder.Settings.DefaultTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks.DefaultPropertyTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks.DefaultPropertyTracks[2]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks.DefaultPropertyTracks[3]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].DefaultPropertyTracks.DefaultPropertyTracks[4]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].ExcludePropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].ExcludePropertyTracks.ExcludePropertyTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].ExcludePropertyTracks.ExcludePropertyTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[0].ExcludePropertyTracks.ExcludePropertyTracks[2]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks.DefaultPropertyTracks[0]\" \"Object.Take Recorder.Settings.DefaultTracks.DefaultTracks[1].DefaultPropertyTracks.DefaultPropertyTracks[1]\" "
+Bullet_BP_C=
 
 [PlacementMode]
+RecentlyPlaced=/Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR;
+RecentlyPlaced=/Game/Blueprints/Ammo_BP.Ammo_BP;
+RecentlyPlaced=/Game/Art/AmmoBox/Ammo.Ammo;
+RecentlyPlaced=/Game/untitled_category/untitled_asset/Cube.Cube;
 RecentlyPlaced=/Game/Blueprints/Gun_BP.Gun_BP;
-RecentlyPlaced=/Game/RK62-M1Ginbae/Cube.Cube;
+RecentlyPlaced=/Game/Art/RK62-M1Ginbae/RK62-M1.RK62-M1;
 RecentlyPlaced=/Script/Engine.TextRenderActor;/Engine/Transient.ActorFactoryTextRender_0
-RecentlyPlaced=/Game/Blueprints/Ammo_BP.Ammo_BP;
 RecentlyPlaced=/Game/AI/Blueprints/GunPath.GunPath;
 RecentlyPlaced=/Game/AI/Blueprints/AmmoPath.AmmoPath;
-RecentlyPlaced=/Game/untitled_category/untitled_asset/Cube.Cube;
+RecentlyPlaced=/Game/Art/AmmoBox/Cube.Cube;
 RecentlyPlaced=/Game/Blueprints/PickUpItem_BP.PickUpItem_BP;
 RecentlyPlaced=/Game/AI/Blueprints/AI_Char.AI_Char;
 RecentlyPlaced=/Game/AI/Blueprints/AI_CharAdwanced.AI_CharAdwanced;
@@ -1681,7 +1791,6 @@ RecentlyPlaced=/Game/AI/Blueprints/PathToGun.PathToGun;
 RecentlyPlaced=/Game/Blueprints/PickUpItem_BP.PickUpItem_BP;
 RecentlyPlaced=/Game/AI/Material/Angry.Angry;
 RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0
-RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
 None=======
 None=======
 PathToGun_C=
@@ -1756,16 +1865,19 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettin
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
 
 [MRU]
-MRUItem0=/Game/ThirdPersonBP/Maps/MainMap
+MRUItem0=/Game/ThirdPersonBP/Maps/MainMap_Auto2
 MRUItem1=/Game/ThirdPersonBP/Maps/LaurinLeveli
-MRUItem2=/Game/ThirdPersonBP/Maps/MainMap1
-MRUItem3=/Game/ThirdPersonBP/Maps/TestMap
-MRUItem4=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
+MRUItem2=/Game/ThirdPersonBP/Maps/MainMap
+MRUItem3=/Game/ThirdPersonBP/Maps/MainMap1
+MRUItem4=/Game/ThirdPersonBP/Maps/TestMap
+MRUItem5=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
 
 [ContentBrowser]
 ContentBrowserTab1.SelectedPaths=/Game
 ContentBrowserTab1.SelectedPaths=/Game/AI/Blueprints
-ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP/Maps
+ContentBrowserTab1.SelectedPaths=/Game/Art/Swat
+ContentBrowserTab1.SelectedPaths=/Game/AI/Behaviour
+None=======
 None=======
 None=======
 ContentBrowserTab1.SourcesExpanded=True
@@ -1794,10 +1906,35 @@ AssetDialog.ThumbnailSizeScale=0.100000
 AssetDialog.CurrentViewType=1
 ToolbarOpenBPClass.ThumbnailSizeScale=0.100000
 ToolbarOpenBPClass.CurrentViewType=0
+SequenceBrowser.ActiveTypeFilters=
+SequenceBrowser.EnabledTypeFilters=
+SequenceBrowser.ActiveFrontendFilters=
+SequenceBrowser.EnabledFrontendFilters=
+SequenceBrowser.ThumbnailSizeScale=0.100000
+SequenceBrowser.CurrentViewType=2
+SequenceBrowser.HiddenColumns=Compression Ratio
+SequenceBrowser.HiddenColumns=Compressed Size (KB)
+SequenceBrowser.HiddenColumns=FrameRate
+SequenceBrowser.HiddenColumns=ImportFileFramerate
+SequenceBrowser.HiddenColumns=ImportResampleFramerate
+SequenceBrowser.HiddenColumns=NumFrames
+SequenceBrowser.HiddenColumns=AdditiveAnimType
+SequenceBrowser.HiddenColumns=RetargetSource
+SequenceBrowser.HiddenColumns=RetargetSourceAsset
+SequenceBrowser.HiddenColumns=Interpolation
+SequenceBrowser.HiddenColumns=bEnableRootMotion
+SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale
+SequenceBrowser.HiddenColumns=SequenceLength
+SequenceBrowser.HiddenColumns=Skeleton
+SequenceBrowser.HiddenColumns=ParentAsset
+SequenceBrowser.HiddenColumns=PreviewSkeletalMesh
+SequenceBrowser.HiddenColumns=CurveNameList
+SequenceBrowser.HiddenColumns=Class
 
 [DetailCategoriesAdvanced]
 EditorStyleSettings.UserInterface=False
 K2Node_VariableGet.Variable=False
+GameMapsSettings.DefaultModes=True
 
 [RootWindow]
 ScreenPosition=X=346.000 Y=52.000
@@ -1822,7 +1959,7 @@ UNR=E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps
 BRUSH=E:/UnrealProjects/ai-project/AI_Project/Content/
 FBX=E:/UnrealProjects/ai-project/AI_Project/Content/
 FBXAnim=E:/UnrealProjects/ai-project/AI_Project/Content/
-GenericImport=E:/UnrealProjects/ai-project/AI_Project/Content/
+GenericImport=E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/PackageRestoreData.json
 GenericExport=E:/UnrealProjects/ai-project/AI_Project/Content/
 GenericOpen=E:/UnrealProjects/ai-project/AI_Project/Content/
 GenericSave=E:/UnrealProjects/ai-project/AI_Project/Content/
@@ -2718,16 +2855,24 @@ ExternalImagePicker.TimeStamp=2021.10.27-11.22.33
 ExternalImagePicker.LastCompileMethod=External
 NewLevelDialog.TimeStamp=2021.10.27-10.47.49
 NewLevelDialog.LastCompileMethod=Unknown
-HierarchicalLODUtilities.TimeStamp=2021.10.27-10.47.48
-HierarchicalLODUtilities.LastCompileMethod=Unknown
-SequencerWidgets.TimeStamp=2021.10.27-10.47.50
-SequencerWidgets.LastCompileMethod=Unknown
+HierarchicalLODUtilities.TimeStamp=2021.10.27-11.22.35
+HierarchicalLODUtilities.LastCompileMethod=External
+SequencerWidgets.TimeStamp=2021.10.27-11.22.44
+SequencerWidgets.LastCompileMethod=External
 EditorScriptingUtilities.TimeStamp=2021.10.27-11.31.05
 EditorScriptingUtilities.LastCompileMethod=Unknown
 TextureEditor.TimeStamp=2021.10.27-11.22.46
 TextureEditor.LastCompileMethod=Unknown
 StaticMeshEditor.TimeStamp=2021.10.27-11.22.46
 StaticMeshEditor.LastCompileMethod=Unknown
+SkeletonEditor.TimeStamp=2021.10.27-11.22.44
+SkeletonEditor.LastCompileMethod=Unknown
+PinnedCommandList.TimeStamp=2021.10.27-11.22.41
+PinnedCommandList.LastCompileMethod=Unknown
+AnimationEditor.TimeStamp=2021.10.27-11.22.27
+AnimationEditor.LastCompileMethod=Unknown
+PhysicsAssetEditor.TimeStamp=2021.10.27-11.22.41
+PhysicsAssetEditor.LastCompileMethod=Unknown
 
 [/Script/UnrealEd.EditorLoadingSavingSettings]
 bSCCUseGlobalSettings=False
@@ -2744,7 +2889,7 @@ bPromptBeforeAutoImporting=True
 bDeleteSourceFilesWithAssets=False
 
 [MessageLog]
-LastLogListing=BlueprintLog
+LastLogListing=PIE
 
 [SuppressableDialogs]
 DeleteVariableInUse_Warning=False
@@ -2904,7 +3049,7 @@ LodDistance6=0.000000
 LodDistance7=0.000000
 MinimumLodNumber=0
 LodNumber=0
-bImportAnimations=False
+bImportAnimations=True
 bImportMaterials=True
 bImportTextures=True
 
@@ -3004,4 +3149,43 @@ None=======
 [PathColor]
 /Game/Blueprints=(R=0.000000,G=0.044260,B=0.500000,A=1.000000)
 /Game/AI=(R=0.901042,G=0.500287,B=0.056315,A=1.000000)
+/Game/Art=(R=0.500000,G=0.023438,B=0.023438,A=1.000000)
+
+[/Script/UnrealEd.PersonaOptions]
+bAutoAlignFloorToMesh=True
+bMuteAudio=False
+bUseAudioAttenuation=True
+DefaultLocalAxesSelection=2
+DefaultBoneDrawSelection=1
+SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
+NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
+BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
+bUseInlineSocketEditor=False
+bFlattenSkeletonHierarchyWhenFiltering=False
+bHideParentsWhenFiltering=True
+bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
+bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
+bAllowMeshSectionSelection=False
+NumFolderFiltersInAssetBrowser=2
+AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
+AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
+AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
+AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
+AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
+CurveEditorSnapInterval=0.010000
+TimelineScrubSnapValue=1000
+TimelineDisplayFormat=Frames
+bTimelineDisplayPercentage=True
+bTimelineDisplayFormatSecondary=True
+bTimelineDisplayCurveKeys=False
+TimelineEnabledSnaps=CompositeSegment
+TimelineEnabledSnaps=MontageSection
+
+[/Script/PinnedCommandList.PinnedCommandListSettings]
+Contexts=(Name="SkeletalMeshEditor",Commands=)
+Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
+Contexts=(Name="AnimationEditor",Commands=)
+Contexts=(Name="AnimationEditor.Viewport0",Commands=)
+Contexts=(Name="PhysicsAssetEditor",Commands=)
+Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=)
 
diff --git a/AI_Project/Saved/Config/WorldState/361991263.json b/AI_Project/Saved/Config/WorldState/361991263.json
new file mode 100644
index 0000000000000000000000000000000000000000..5c0f9c57cf27baa42d7365c0e79d3ccc7d9b7da0
Binary files /dev/null and b/AI_Project/Saved/Config/WorldState/361991263.json differ
diff --git a/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/AI_Project.log b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/AI_Project.log
new file mode 100644
index 0000000000000000000000000000000000000000..65a5cd92993517d985e79d1783a47f20b01203e3
--- /dev/null
+++ b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/AI_Project.log
@@ -0,0 +1,975 @@
+Log file open, 11/24/21 14:53:41
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 0.321251
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor              , GPU: NVIDIA GeForce GTX 1060 6GB
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: D:/Softat/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.53.42:037][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.53.42:037][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-12.53.42:037][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-12.53.42:037][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-12.53.42:038][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.24-12.53.42:038][  0]LogInit: User: terok
+[2021.11.24-12.53.42:038][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.24-12.53.42:038][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-12.53.42:038][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.24-12.53.42:038][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-12.53.42:038][  0]LogMemory: Process Physical Memory: 147.91 MB used, 147.91 MB peak
+[2021.11.24-12.53.42:038][  0]LogMemory: Process Virtual Memory: 129.85 MB used, 129.85 MB peak
+[2021.11.24-12.53.42:038][  0]LogMemory: Physical Memory: 5620.51 MB used,  10687.09 MB free, 16307.60 MB total
+[2021.11.24-12.53.42:038][  0]LogMemory: Virtual Memory: 134204832.00 MB used,  12892.59 MB free, 134217728.00 MB total
+[2021.11.24-12.53.42:043][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-12.53.42:075][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-12.53.42:075][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.24-12.53.42:075][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-12.53.42:077][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.24-12.53.42:237][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-12.53.42:248][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.53.42:266][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.53.42:266][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.53.42:377][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-12.53.42:379][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-12.53.42:457][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.24-12.53.42:457][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.53.42:465][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-12.53.42:465][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-12.53.42:465][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-12.53.42:465][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.24-12.53.42:466][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.24-12.53.42:466][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.53.42:466][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.53.42:466][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.24-12.53.42:466][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-12.53.42:519][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.24-12.53.42:544][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.24-12.53.42:565][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.24-12.53.42:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-12.53.42:826][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-12.53.42:826][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-12.53.42:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-12.53.42:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-12.53.42:849][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-12.53.42:853][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-12.53.42:857][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-12.53.42:860][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-12.53.42:867][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-12.53.42:870][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-12.53.42:874][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-12.53.42:893][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-12.53.42:893][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-12.53.42:901][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-12.53.42:904][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-12.53.42:907][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-12.53.42:911][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-12.53.42:919][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-12.53.42:919][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-12.53.42:926][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-12.53.42:930][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-12.53.42:934][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-12.53.42:937][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-12.53.42:937][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-12.53.42:943][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-12.53.42:966][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-12.53.42:991][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/12896/).
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/206202B34F73F043F88D6890CE718EFD/'.
+[2021.11.24-12.53.42:991][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-12.53.43:631][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-12.53.43:675][  0]LogDerivedDataCache: Loaded boot cache 0.04s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.53.43:675][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1468.24MBs, RandomWriteSpeed=128.29MBs. Assigned SpeedClass 'Local'
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:744][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-12.53.43:744][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-12.53.43:763][  0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up
+[2021.11.24-12.53.43:986][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.53.43:986][  0]LogInit: Active device profile: [000002008E072D00][000002008360C640 49] Windows
+[2021.11.24-12.53.43:986][  0]LogInit: Profiles: [000002008E072D00][000002008360C640 49] Windows, [000002008E019700][0000020083608780 49] WindowsNoEditor, [000002008E072200][00000200836108C0 49] WindowsServer, [000002008E01A100][0000020083618A40 49] WindowsClient, [000002008E070400][000002008361CBC0 49] IOS, [000002008E01B400][0000020083620D40 49] iPadAir, [000002008E070600][0000020083624EC0 49] iPadAir2, [000002008DFC9000][000002008362D180 49] IPadPro, [000002008DFC9100][00000200836291C0 49] iPadAir3, [000002008E01AC00][000002008E1A1340 49] iPadAir4, [000002008DFC9E00][000002008E1A54C0 49] iPadMini2, [000002008E018700][000002008E209640 49] iPadMini3, [000002008DFCA900][000002008E22D7C0 49] iPadMini4, [000002008E01B800][000002008E251940 49] iPadMini5, [000002008DFFC900][000002008E2C9C00 49] iPhone6, [000002008DFFCA00][000002008E2580C0 49] iPodTouch6, [000002008E071700][000002008E2D0380 49] iPhone7, [000002008E070C00][000002008E2CC3C0 49] iPodTouch7, [000002008DFFC200][000002008E2D4540 49] iPhone5S, [000002008DFC9C00][000002008E30C6C0 49] iPhone6Plus, [000002008DFFFA00][0000020083614800 49] iPhone6S, [000002008DFC8E00][000002008E330940 49] iPhone6SPlus, [000002008DFFF300][000002008E334A80 49] iPhone7Plus, [000002008DFCAC00][000002008E338BC0 49] iPhoneSE, [000002008DFFDE00][000002008E340D40 49] iPhone8, [000002008DFC9900][000002008E344EC0 49] iPhone8Plus, [000002008DFFDA00][000002008E349040 49] iPhoneX, [000002008DFCA600][000002008E34D1C0 49] iPhoneXS, [000002008E070A00][000002008E351340 49] iPhoneXSMax, [000002008DFCB400][000002008E3554C0 49] iPhoneXR, [000002008E073700][000002008E359640 49] iPhone11, [000002008DFC8A00][000002008E37D7C0 49] iPhone11Pro, [000002008E070D00][000002008E389940 49] iPhone11ProMax, [000002008DFC8800][000002008E39DAC0 49] iPhoneSE2, [000002008E072300][000002008E3A00C0 49] iPhone12Mini, [000002008DFCA300][000002008E3A4240 49] iPhone12, [000002008E072000][000002008E3A83C0 49] iPhone12Pro, [000002008DFCBA00][000002008E3AC540 49] iPhone12ProMax, [000002008E070B00][000002008E3B06C0 49] iPadPro105, [000002008DFCBC00][000002008E3B4840 49] iPadPro129, [000002008E071A00][000002008E33C980 49] iPadPro97, [000002008DFC8F00][000002008E3B8AC0 49] iPadPro2_129, [000002008E072100][000002008E3BCC00 49] iPad5, [000002008DFC9400][000002008E3C0D40 49] iPad6, [000002008E072500][000002008E3C8EC0 49] iPad7, [000002008DFCAE00][000002008E3CD040 49] iPad8, [000002008E072A00][000002008E3D11C0 49] iPadPro11, [000002008DFCAF00][000002008E3D5340 49] iPadPro2_11, [000002008E070F00][000002008E3D94C0 49] iPadPro3_129, [000002008DFC9200][000002008E3DD640 49] iPadPro4_129, [000002008E070200][000002008E3E17C0 49] AppleTV, [000002008DFCB800][000002008E3E5940 49] AppleTV4K, [000002008E072600][000002008E3E9AC0 49] TVOS, [000002008DFC9700][000002008E3EC0C0 49] Mac, [000002008E071E00][000002008E3F0240 49] MacClient, [000002008DFC8200][000002008E3F43C0 49] MacNoEditor, [000002008E073C00][000002008E3F8540 49] MacServer, [000002008DFC8C00][000002008E3FC6C0 49] Linux, [000002008E071800][000002008E400840 49] LinuxAArch64, [000002008DFCBB00][000002008E4049C0 49] LinuxNoEditor, [000002008E073600][000002008E408B40 49] LinuxAArch64NoEditor, [000002008DFCB900][000002008E3C4C80 49] LinuxClient, [000002008E070500][000002008E40CDC0 49] LinuxAArch64Client, [000002008DFC8900][000002008E410F00 49] LinuxServer, [000002008E073000][000002008E419080 49] LinuxAArch64Server, [000002008DFCAA00][000002008E41D200 49] Android, [000002008E071400][000002008E421380 49] Android_Low, [000002008DFCB300][000002008E425500 49] Android_Mid, [000002008E071000][000002008E429680 49] Android_High, [000002008DFCA800][000002008E42D800 49] Android_Default, [000002008E073500][000002008E431980 49] Android_Adreno4xx, [000002008DFCB100][000002008E435B00 49] Android_Adreno5xx_Low, [000002008E019800][000002008E438100 49] Android_Adreno5xx, [000002008DFFF900][000002008E43C280 49] Android_Adreno6xx, [000002008E018200][000002008E440400 49] Android_Adreno6xx_Vulkan, [000002008DFFC800][000002008E444580 49] Android_Mali_T6xx, [000002008E01AD00][000002008E448700 49] Android_Mali_T7xx, [000002008DFFCE00][000002008E44C880 49] Android_Mali_T8xx, [000002008E01B300][000002008E450A00 49] Android_Mali_G71, [000002008DFFDD00][000002008E454B80 49] Android_Mali_G72, [000002008E01B200][000002008E458D00 49] Android_Mali_G72_Vulkan, [000002008DFFC700][000002008E414E40 49] Android_Mali_G76, [000002008E019300][000002008E45CF80 49] Android_Mali_G76_Vulkan, [000002008DFFC500][000002008E4610C0 49] Android_Mali_G77, [000002008E01B700][000002008E469240 49] Android_Mali_G77_Vulkan, [000002008DFFEA00][000002008E46D3C0 49] Android_Mali_G78, [000002008E018900][000002008E471540 49] Android_Mali_G78_Vulkan, [000002008DFFD000][000002008E4756C0 49] Android_Mali_G710, [000002008E01BD00][000002008E479840 49] Android_Mali_G710_Vulkan, [000002008DFFF500][000002008E47D9C0 49] Android_Vulkan_SM5, [000002008E01BE00][000002008E481B40 49] Android_PowerVR_G6xxx, [000002008DFFF100][000002008E484140 49] Android_PowerVR_GT7xxx, [000002008E018800][000002008E4882C0 49] Android_PowerVR_GE8xxx, [000002008DFFDC00][000002008E48C440 49] Android_PowerVR_GM9xxx, [000002008E01BC00][000002008E4905C0 49] Android_PowerVR_GM9xxx_Vulkan, [000002008DFFC100][000002008E494740 49] Android_TegraK1, [000002008E019600][000002008E4988C0 49] Android_Unknown_Vulkan, [000002008DFFC300][000002008E49CA40 49] Lumin, [000002008E01BA00][000002008E4A0BC0 49] Lumin_Desktop, [000002008DFCA100][000002008E4A4D40 49] HoloLens, 
+[2021.11.24-12.53.44:103][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap has malformed tag
+[2021.11.24-12.53.44:103][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-12.53.44:103][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-12.53.44:124][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-12.53.46:009][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-12.53.46:056][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-12.53.46:062][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-12.53.46:062][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-12.53.46:062][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-12.53.46:280][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6CD8D7D14002953B044D19A04336F77A | Instance: 71913DD94A1444DCA94435AD690237A6 (PIRKONPÖYTÄKONE-12896).
+[2021.11.24-12.53.46:296][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.46:297][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.46:374][  0]LogPython: Using Python 3.7.7
+[2021.11.24-12.53.46:818][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-12.53.46:822][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-12.53.47:106][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-12.53.47:139][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-12.53.47:159][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.53.47:159][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.53.47:256][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:256][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:258][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:261][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:263][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:271][  0]LogUProjectInfo: Found projects:
+[2021.11.24-12.53.47:282][  0]LogCollectionManager: Loaded 0 collections in 0.000614 seconds
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-12.53.47:487][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.47:487][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.47:487][  0]LogEngine: Initializing Engine...
+[2021.11.24-12.53.47:489][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-12.53.47:489][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.53.47:489][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-12.53.47:490][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2021.11.24-12.53.47:578][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-12.53.47:585][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.53.47:593][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-12.53.47:726][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-12.53.47:729][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-12.53.47:731][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-12.53.47:731][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-12.53.47:733][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-12.53.47:733][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-12.53.47:733][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-12.53.47:733][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-12.53.47:733][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-12.53.47:813][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.53.47:813][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-12.53.47:822][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-12.53.47:825][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-12.53.47:825][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-12.53.47:826][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-12.53.47:847][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-12.53.47:862][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-12.53.47:907][  0]LocalizationService: Localization service is disabled
+[2021.11.24-12.53.47:924][  0]TimingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]LoadingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]NetworkingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]MemoryProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-12.53.48:033][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-12.53.48:033][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-12.53.48:174][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
+[2021.11.24-12.53.48:316][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.48:316][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.48:316][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-12.53.48:318][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.48:318][  0]LogUnrealEdMisc: Loading editor; pre map load, took 7.426
+[2021.11.24-12.53.48:318][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-12.53.48:346][  0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-12.54.18:410][  0]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.54.18:411][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.54.18:416][  0]Message dialog closed, result: Ok, title: Message, text: Failed to load map!
+E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap appears to be an asset file.
+[2021.11.24-12.54.18:416][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.18:417][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.54.18:417][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.54.18:417][  0]MapCheck: New page: Map Check
+[2021.11.24-12.54.18:417][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.18:420][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-12.54.18:423][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2021.11.24-12.54.18:428][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.54.18:430][  0]LoadErrors: New page: New Map
+[2021.11.24-12.54.18:432][  0]LogUnrealEdMisc: Total Editor Startup Time, took 37.540
+[2021.11.24-12.54.18:504][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.54.18:548][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:555][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:561][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:566][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:579][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0099 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-12.54.18:583][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-12.54.18:584][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-12.54.18:586][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-12.54.18:586][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-12.54.18:587][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-12.54.18:587][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-12.54.18:589][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-12.54.18:589][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-12.54.18:590][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-12.54.18:590][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-12.54.18:592][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-12.54.18:592][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-12.54.18:593][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-12.54.18:593][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.54.18:595][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:595][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-12.54.18:595][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:629][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:629][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.
+[2021.11.24-12.54.18:636][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
+[2021.11.24-12.54.18:681][  0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-12.54.18:683][  0]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-12.54.18:746][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-12.54.18:809][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-12.54.18:809][  0]LogLoad: (Engine Initialization) Total time: 37.92 seconds
+[2021.11.24-12.54.18:809][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-12.54.18:847][  0]LogAssetRegistry: Asset discovery search completed in 35.0851 seconds
+[2021.11.24-12.54.18:852][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
+[2021.11.24-12.54.18:853][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-12.54.18:929][  7]LogSlate: Took 0.000162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.54.19:825][115]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.54.30:232][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
+[2021.11.24-12.54.30:484][328]LogStaticMesh: Building static mesh RK62-M1...
+[2021.11.24-12.54.31:234][328]LogStaticMesh: Built static mesh [0.75s] /Game/Art/RK62-M1Ginbae/RK62-M1.RK62-M1
+[2021.11.24-12.54.31:477][328]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/LaurinLeveli.LaurinLeveli
+[2021.11.24-12.54.31:477][328]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/LaurinLeveli.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-12.54.31:477][328]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.31:477][328]LoadErrors: New page: Loading map: LaurinLeveli.umap
+[2021.11.24-12.54.31:507][328]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.54.31:508][328]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.54.31:508][328]MapCheck: New page: Map Check
+[2021.11.24-12.54.31:508][328]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.31:516][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
+[2021.11.24-12.54.31:516][328]LogAudio: Display: Audio Device (ID: 1) registered with world 'LaurinLeveli'.
+[2021.11.24-12.54.31:539][328]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-12.54.31:539][328]LogAIModule: Creating AISystem for world LaurinLeveli
+[2021.11.24-12.54.31:546][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
+[2021.11.24-12.54.31:553][328]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-12.54.31:553][328]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,088ms to complete.
+[2021.11.24-12.54.31:553][328]LogFileHelpers: Loading map 'LaurinLeveli' took 0.077
+[2021.11.24-12.55.00:039][719]LogContentBrowser: Deferred new asset file creation: LaurinLeveli1
+[2021.11.24-12.55.00:053][719]LogContentBrowser: Creating deferred item: LaurinLeveli1
+[2021.11.24-12.55.00:556][780]LogContentBrowser: Attempting asset rename: LaurinLeveli1 -> LaurinLeveli1
+[2021.11.24-12.55.00:573][780]LogUObjectHash: Compacting FUObjectHashTables data took   0.93ms
+[2021.11.24-12.55.00:599][780]LogContentBrowser: End creating deferred item LaurinLeveli1
+[2021.11.24-12.55.10:624][970]LogContentBrowser: Attempting asset rename: LaurinLeveli1 -> MainMap
+[2021.11.24-12.55.10:642][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:642][970]LogMetaData: Removing '/Game/ThirdPersonBP/Maps/MainMap.SKEL_MainMap_C' ref from Metadata '/Game/ThirdPersonBP/Maps/LaurinLeveli1.PackageMetaData'
+[2021.11.24-12.55.10:642][970]LogMetaData: Removing '/Game/ThirdPersonBP/Maps/MainMap.MainMap_C' ref from Metadata '/Game/ThirdPersonBP/Maps/LaurinLeveli1.PackageMetaData'
+[2021.11.24-12.55.10:661][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:661][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:662][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Maps/MainMap" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2021.11.24-12.55.10:671][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2021.11.24-12.55.10:687][970]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap688B78B449F8B600C9914CBCC144011C.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.10:687][970]LogFileManager: Warning: DeleteFile was unable to delete 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap', retrying in .5s...
+[2021.11.24-12.55.11:188][970]LogFileManager: Error: Error deleting file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'.
+[2021.11.24-12.55.11:188][970]LogSavePackage: Error: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.11:200][970]EditorErrors: New page: Save Output
+[2021.11.24-12.55.11:200][970]EditorErrors: Warning: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.11:224][970]LogFileHelpers: Saving map 'MainMap' took 0.563
+[2021.11.24-12.55.17:307][970]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.55.17:312][970]Message dialog closed, result: Retry, title: Message, text: The asset '/Game/ThirdPersonBP/Maps/MainMap' (MainMap.umap) failed to save.
+
+Cancel: Stop saving all assets and return to the editor.
+Retry: Attempt to save the asset again.
+Continue: Skip saving this asset only.
+[2021.11.24-12.55.17:318][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Maps/MainMap" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2021.11.24-12.55.17:328][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-12.55.17:344][970]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap0FE4709C405E9A24E23F5DA03951F224.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:344][970]LogFileManager: Warning: DeleteFile was unable to delete 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap', retrying in .5s...
+[2021.11.24-12.55.17:844][970]LogFileManager: Error: Error deleting file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'.
+[2021.11.24-12.55.17:844][970]LogSavePackage: Error: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:854][970]EditorErrors: New page: Save Output
+[2021.11.24-12.55.17:854][970]EditorErrors: Warning: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:857][970]LogFileHelpers: Saving map 'MainMap' took 0.545
+[2021.11.24-12.55.18:753][970]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.55.18:758][970]Message dialog closed, result: Continue, title: Message, text: The asset '/Game/ThirdPersonBP/Maps/MainMap' (MainMap.umap) failed to save.
+
+Cancel: Stop saving all assets and return to the editor.
+Retry: Attempt to save the asset again.
+Continue: Skip saving this asset only.
+[2021.11.24-12.55.19:913][970]LogSlate: Window 'Packages Failed To Save' being destroyed
+[2021.11.24-12.55.19:919][970]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
+/Game/ThirdPersonBP/Maps/MainMap
+[2021.11.24-12.55.19:955][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2021.11.24-12.55.19:964][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2021.11.24-12.55.19:967][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
diff --git a/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/CrashContext.runtime-xml b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..83f04337540762459e79ff27afb8bce6e240aa96
--- /dev/null
+++ b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/CrashContext.runtime-xml
@@ -0,0 +1,1676 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>B91C5CAB4E15205F3DD9E384D4C92A5A</ExecutionGuid>
+		<CrashGUID>UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000</CrashGUID>
+		<IsEnsure>false</IsEnsure>
+		<IsAssert>false</IsAssert>
+		<CrashType>Crash</CrashType>
+		<ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000200b531d520</ErrorMessage>
+		<CrashReporterMessage />
+		<ProcessId>12896</ProcessId>
+		<SecondsSinceStart>88</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE4-AI_Project</GameName>
+		<ExecutableName>UE4Editor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<Symbols>**UE4*Release-4.27-CL-17735300-Win64-Development</Symbols>
+		<PlatformName>Windows</PlatformName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName />
+		<EngineVersion>4.27.1-17735300+++UE4+Release-4.27</EngineVersion>
+		<CommandLine>E:\UnrealProjects\ai-project\AI_Project\AI_Project.uproject</CommandLine>
+		<LanguageLCID>0</LanguageLCID>
+		<AppDefaultLocale>fi-FI</AppDefaultLocale>
+		<BuildVersion>++UE4+Release-4.27-CL-17735300</BuildVersion>
+		<IsUE4Release>true</IsUE4Release>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>D:/Softat/UE_4.27/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>D:/Softat/UE_4.27/</RootDir>
+		<MachineId>546C80B444D16A4843689C9C08CF49CD</MachineId>
+		<LoginId>546c80b444d16a4843689c9c08cf49cd</LoginId>
+		<EpicAccountId>4b71897830fc4dc99625b4c7f35341f5</EpicAccountId>
+		<SourceContext />
+		<UserDescription />
+		<UserActivityHint>Layout=&quot;MessageLog&quot; Label=&quot;Message Log&quot; Content=SMessageLog</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>6</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>12</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 5 3600 6-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>NVIDIA GeForce GTX 1060 6GB</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 10 (Release 2009)</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<MemoryStats.TotalPhysical>17099759616</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
+		<CallStack>UE4Editor_ContentBrowserAssetDataSource
+UE4Editor_ContentBrowserData
+UE4Editor_ContentBrowser
+UE4Editor_ContentBrowser
+UE4Editor_ContentBrowser
+UE4Editor_ContentBrowser
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_Slate
+UE4Editor_ApplicationCore
+UE4Editor_ApplicationCore
+UE4Editor_ApplicationCore
+UE4Editor_ApplicationCore
+user32
+user32
+UE4Editor_ApplicationCore
+UE4Editor
+UE4Editor
+UE4Editor
+UE4Editor
+UE4Editor
+UE4Editor
+kernel32
+ntdll</CallStack>
+		<PCallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 6303fd UE4Editor 0x00007ff659d90000 + 3b7ff VCRUNTIME140 0x00007ff9989c0000 + ecd0 ntdll 0x00007ff9ad730000 + a20cf ntdll 0x00007ff9ad730000 + 51454 ntdll 0x00007ff9ad730000 + a0bfe tbbmalloc 0x0000020090210000 + 2510d520 UE4Editor-ContentBrowserAssetDataSource 0x00007ff915910000 + 7c362 UE4Editor-ContentBrowserData 0x00007ff929ce0000 + 1c426 UE4Editor-ContentBrowser 0x00007ff929710000 + 64b0e UE4Editor-ContentBrowser 0x00007ff929710000 + aa8ff UE4Editor-ContentBrowser 0x00007ff929710000 + cad7b UE4Editor-ContentBrowser 0x00007ff929710000 + a9b27 UE4Editor-Slate 0x00007ff935930000 + 2d4164 UE4Editor-Slate 0x00007ff935930000 + 2b91e7 UE4Editor-Slate 0x00007ff935930000 + 2604c8 UE4Editor-Slate 0x00007ff935930000 + 23f5a7 UE4Editor-Slate 0x00007ff935930000 + 2c2268 UE4Editor-Slate 0x00007ff935930000 + 939bd UE4Editor-Slate 0x00007ff935930000 + 942f0 UE4Editor-Slate 0x00007ff935930000 + 8cf5d UE4Editor-Slate 0x00007ff935930000 + 76a2a UE4Editor-Slate 0x00007ff935930000 + 6964f UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2c074 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 192b7 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2e465 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 14410 USER32 0x00007ff9ac050000 + e7e8 USER32 0x00007ff9ac050000 + e229 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2fcd4 UE4Editor 0x00007ff659d90000 + 7621 UE4Editor 0x00007ff659d90000 + 20fbc UE4Editor 0x00007ff659d90000 + 210aa UE4Editor 0x00007ff659d90000 + 240cd UE4Editor 0x00007ff659d90000 + 35984 UE4Editor 0x00007ff659d90000 + 3853a KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</PCallStack>
+		<PCallStackHash>70425AA4DE1BF6660AC2EAF49236BD9D504221F2</PCallStackHash>
+		<Threads>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 6303fd UE4Editor 0x00007ff659d90000 + 3b7ff VCRUNTIME140 0x00007ff9989c0000 + ecd0 ntdll 0x00007ff9ad730000 + a20cf ntdll 0x00007ff9ad730000 + 51454 ntdll 0x00007ff9ad730000 + a0bfe tbbmalloc 0x0000020090210000 + 2510d520 UE4Editor-ContentBrowserAssetDataSource 0x00007ff915910000 + 7c362 UE4Editor-ContentBrowserData 0x00007ff929ce0000 + 1c426 UE4Editor-ContentBrowser 0x00007ff929710000 + 64b0e UE4Editor-ContentBrowser 0x00007ff929710000 + aa8ff UE4Editor-ContentBrowser 0x00007ff929710000 + cad7b UE4Editor-ContentBrowser 0x00007ff929710000 + a9b27 UE4Editor-Slate 0x00007ff935930000 + 2d4164 UE4Editor-Slate 0x00007ff935930000 + 2b91e7 UE4Editor-Slate 0x00007ff935930000 + 2604c8 UE4Editor-Slate 0x00007ff935930000 + 23f5a7 UE4Editor-Slate 0x00007ff935930000 + 2c2268 UE4Editor-Slate 0x00007ff935930000 + 939bd UE4Editor-Slate 0x00007ff935930000 + 942f0 UE4Editor-Slate 0x00007ff935930000 + 8cf5d UE4Editor-Slate 0x00007ff935930000 + 76a2a UE4Editor-Slate 0x00007ff935930000 + 6964f UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2c074 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 192b7 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2e465 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 14410 USER32 0x00007ff9ac050000 + e7e8 USER32 0x00007ff9ac050000 + e229 UE4Editor-ApplicationCore 0x00007ff9782e0000 + 2fcd4 UE4Editor 0x00007ff659d90000 + 7621 UE4Editor 0x00007ff659d90000 + 20fbc UE4Editor 0x00007ff659d90000 + 210aa UE4Editor 0x00007ff659d90000 + 240cd UE4Editor 0x00007ff659d90000 + 35984 UE4Editor 0x00007ff659d90000 + 3853a KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>true</IsCrashed>
+				<Registers />
+				<ThreadID>5748</ThreadID>
+				<ThreadName>GameThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cf54 KERNELBASE 0x00007ff9ab190000 + 76f99 UE4Editor-Core 0x00007ff935e40000 + 64f478 UE4Editor-Core 0x00007ff935e40000 + 630848 UE4Editor-Core 0x00007ff935e40000 + 629381 UE4Editor-Core 0x00007ff935e40000 + 6336b2 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18716</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-TraceLog 0x00007ff994c90000 + 10b36 UE4Editor-TraceLog 0x00007ff994c90000 + 1076 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1872</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6172</ThreadID>
+				<ThreadName>TaskGraphThreadNP 0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17468</ThreadID>
+				<ThreadName>TaskGraphThreadNP 1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1044</ThreadID>
+				<ThreadName>TaskGraphThreadNP 2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8428</ThreadID>
+				<ThreadName>TaskGraphThreadNP 3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6092</ThreadID>
+				<ThreadName>TaskGraphThreadNP 4</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16712</ThreadID>
+				<ThreadName>TaskGraphThreadNP 5</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13900</ThreadID>
+				<ThreadName>TaskGraphThreadNP 6</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7592</ThreadID>
+				<ThreadName>TaskGraphThreadNP 7</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9448</ThreadID>
+				<ThreadName>TaskGraphThreadNP 8</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15608</ThreadID>
+				<ThreadName>TaskGraphThreadNP 9</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10916</ThreadID>
+				<ThreadName>TaskGraphThreadHP 10</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7012</ThreadID>
+				<ThreadName>TaskGraphThreadHP 11</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17788</ThreadID>
+				<ThreadName>TaskGraphThreadHP 12</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15784</ThreadID>
+				<ThreadName>TaskGraphThreadHP 13</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8792</ThreadID>
+				<ThreadName>TaskGraphThreadHP 14</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10024</ThreadID>
+				<ThreadName>TaskGraphThreadHP 15</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16644</ThreadID>
+				<ThreadName>TaskGraphThreadHP 16</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1412</ThreadID>
+				<ThreadName>TaskGraphThreadHP 17</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>14452</ThreadID>
+				<ThreadName>TaskGraphThreadHP 18</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13540</ThreadID>
+				<ThreadName>TaskGraphThreadHP 19</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11864</ThreadID>
+				<ThreadName>TaskGraphThreadBP 20</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9808</ThreadID>
+				<ThreadName>TaskGraphThreadBP 21</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16544</ThreadID>
+				<ThreadName>TaskGraphThreadBP 22</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2792</ThreadID>
+				<ThreadName>TaskGraphThreadBP 23</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1964</ThreadID>
+				<ThreadName>TaskGraphThreadBP 24</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16960</ThreadID>
+				<ThreadName>TaskGraphThreadBP 25</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8732</ThreadID>
+				<ThreadName>TaskGraphThreadBP 26</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15484</ThreadID>
+				<ThreadName>TaskGraphThreadBP 27</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11696</ThreadID>
+				<ThreadName>TaskGraphThreadBP 28</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b1008 UE4Editor-Core 0x00007ff935e40000 + b2860 UE4Editor-Core 0x00007ff935e40000 + b9aa5 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17384</ThreadID>
+				<ThreadName>TaskGraphThreadBP 29</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + b204b UE4Editor-Core 0x00007ff935e40000 + b27ce UE4Editor-Core 0x00007ff935e40000 + 435f6d UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17260</ThreadID>
+				<ThreadName>StatsThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15524</ThreadID>
+				<ThreadName>PoolThread 0</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16536</ThreadID>
+				<ThreadName>PoolThread 1</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18632</ThreadID>
+				<ThreadName>PoolThread 2</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16280</ThreadID>
+				<ThreadName>PoolThread 3</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13940</ThreadID>
+				<ThreadName>PoolThread 4</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11868</ThreadID>
+				<ThreadName>PoolThread 5</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2984</ThreadID>
+				<ThreadName>PoolThread 6</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12460</ThreadID>
+				<ThreadName>PoolThread 7</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10404</ThreadID>
+				<ThreadName>PoolThread 8</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6856</ThreadID>
+				<ThreadName>PoolThread 9</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18592</ThreadID>
+				<ThreadName>PoolThread 10</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11732</ThreadID>
+				<ThreadName>PoolThread 11</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>1184</ThreadID>
+				<ThreadName>PoolThread 12</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9780</ThreadID>
+				<ThreadName>PoolThread 13</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3832</ThreadID>
+				<ThreadName>PoolThread 14</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12892</ThreadID>
+				<ThreadName>PoolThread 15</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18108</ThreadID>
+				<ThreadName>PoolThread 16</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11008</ThreadID>
+				<ThreadName>PoolThread 17</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6604</ThreadID>
+				<ThreadName>PoolThread 18</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11356</ThreadID>
+				<ThreadName>PoolThread 19</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>6500</ThreadID>
+				<ThreadName>PoolThread 20</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16864</ThreadID>
+				<ThreadName>PoolThread 21</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 362f55 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15864</ThreadID>
+				<ThreadName>FAsyncWriter_AI_Project</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Media 0x00007ff978d50000 + 4844 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19404</ThreadID>
+				<ThreadName>FMediaTicker</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + a07c4 ntdll 0x00007ff9ad730000 + 52dc7 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15548</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-HTTP 0x00007ff92c920000 + acec9 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16128</ThreadID>
+				<ThreadName>HttpManagerThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-WebSockets 0x00007ff926ac0000 + 7f34e UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17684</ThreadID>
+				<ThreadName>LibwebsocketsThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-OnlineSubsystem 0x00007ff926dc0000 + 12f5c6 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11832</ThreadID>
+				<ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(1)</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16736</ThreadID>
+				<ThreadName>PoolThread 22</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17964</ThreadID>
+				<ThreadName>PoolThread 23</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2824</ThreadID>
+				<ThreadName>PoolThread 24</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15148</ThreadID>
+				<ThreadName>PoolThread 25</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16972</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7992</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13436</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5040</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9980</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2652</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 44d05f nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4628</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + b789f2 nvwgf2umx 0x00007ff9672e0000 + b778ca nvwgf2umx 0x00007ff9672e0000 + b6c63d nvwgf2umx 0x00007ff9672e0000 + 55c51a nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3836</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15724</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + a07c4 ntdll 0x00007ff9ad730000 + 52dc7 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18300</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + a0764 ntdll 0x00007ff9ad730000 + 64021 KERNELBASE 0x00007ff9ab190000 + 6ce89 GfnRuntimeSdk 0x00007ff924390000 + fd148 GfnRuntimeSdk 0x00007ff924390000 + fb198 GfnRuntimeSdk 0x00007ff924390000 + fb010 GfnRuntimeSdk 0x00007ff924390000 + dd16c GfnRuntimeSdk 0x00007ff924390000 + dd771 GfnRuntimeSdk 0x00007ff924390000 + cb0b8 GfnRuntimeSdk 0x00007ff924390000 + 1ab46c KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15596</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Messaging 0x00007ff924280000 + 206a7 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>3648</ThreadID>
+				<ThreadName>FMessageBus.DefaultBus.Router</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-Engine 0x00007ff936cb0000 + 13bae70 UE4Editor-Engine 0x00007ff936cb0000 + 13f2877 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18928</ThreadID>
+				<ThreadName>ShaderCompilingThread</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-DerivedDataCache 0x00007ff92cee0000 + c52da UE4Editor-DerivedDataCache 0x00007ff92cee0000 + bca34 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>8852</ThreadID>
+				<ThreadName>FDDCCleanup</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-AssetRegistry 0x00007ff933290000 + 7e9f4 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17276</ThreadID>
+				<ThreadName>FAssetDataDiscovery</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-AssetRegistry 0x00007ff933290000 + 8039a UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17796</ThreadID>
+				<ThreadName>FAssetDataGatherer</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-Engine 0x00007ff936cb0000 + 182e94c UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16700</ThreadID>
+				<ThreadName>FVirtualTextureDCCCacheCleanup</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e nvwgf2umx 0x00007ff9672e0000 + 56f96d nvwgf2umx 0x00007ff9672e0000 + 12e8d58 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17932</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-TcpMessaging 0x00007ff91a530000 + df99 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13872</ThreadID>
+				<ThreadName>FTcpMessageTransport</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 29781 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19012</ThreadID>
+				<ThreadName>FUdpMessageProcessor</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 296f0 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17392</ThreadID>
+				<ThreadName>FUdpMessageBeacon</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 29c46 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18620</ThreadID>
+				<ThreadName>FUdpMessageProcessor.Sender</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 mswsock 0x00007ff9aa5b0000 + 80fc mswsock 0x00007ff9aa5b0000 + f4de WS2_32 0x00007ff9abfe0000 + 116f7 UE4Editor-Sockets 0x00007ff975ca0000 + 12559 UE4Editor-Sockets 0x00007ff975ca0000 + 1c3da UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 319ba UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 299a0 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18988</ThreadID>
+				<ThreadName>UdpMessageMulticastReceiver</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 mswsock 0x00007ff9aa5b0000 + 80fc mswsock 0x00007ff9aa5b0000 + f4de WS2_32 0x00007ff9abfe0000 + 116f7 UE4Editor-Sockets 0x00007ff975ca0000 + 12559 UE4Editor-Sockets 0x00007ff975ca0000 + 1c3da UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 319ba UE4Editor-UdpMessaging 0x00007ff91a4c0000 + 299a0 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9152</ThreadID>
+				<ThreadName>UdpMessageUnicastReceiver</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d3f4 KERNELBASE 0x00007ff9ab190000 + 4962e UE4Editor-Core 0x00007ff935e40000 + 65124b UE4Editor-LiveLink 0x00007ff925e80000 + 84060 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19204</ThreadID>
+				<ThreadName>LiveLinkMessageBusDiscoveryManager</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-ProfilerService 0x00007ff9155b0000 + ea13 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>13240</ThreadID>
+				<ThreadName>FFileTransferRunnable</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>9032</ThreadID>
+				<ThreadName>PoolThread 26</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18272</ThreadID>
+				<ThreadName>PoolThread 27</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10140</ThreadID>
+				<ThreadName>PoolThread 28</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15616</ThreadID>
+				<ThreadName>PoolThread 29</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-Core 0x00007ff935e40000 + 1c538f UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>12588</ThreadID>
+				<ThreadName>PoolThread 30</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10300</ThreadID>
+				<ThreadName>PoolThread 31</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9d8c4 KERNELBASE 0x00007ff9ab190000 + 4cb20 xaudio2_9 0x00007ff9152d0000 + 163d3 xaudio2_9 0x00007ff9152d0000 + 170a1 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>16984</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + a07c4 ntdll 0x00007ff9ad730000 + 52dc7 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>15712</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-AudioMixerCore 0x00007ff95f090000 + 75f5 UE4Editor-AudioMixerCore 0x00007ff95f090000 + 74c2 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17376</ThreadID>
+				<ThreadName>AudioMixerRenderThread(1)</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>14988</ThreadID>
+				<ThreadName>FAndroidDeviceDetectionRunnable</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>14804</ThreadID>
+				<ThreadName>FAndroidDeviceDetectionRunnable</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10996</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17912</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4536</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7020</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>17048</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18892</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>4672</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>18884</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10704</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>10632</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<Registers />
+				<ThreadID>8788</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>5816</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
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+				<Registers />
+				<ThreadID>5792</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>19360</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+			<Thread>
+				<CallStack>ntdll 0x00007ff9ad730000 + 9cdf4 KERNELBASE 0x00007ff9ab190000 + 21a5e UE4Editor-Core 0x00007ff935e40000 + 654073 UE4Editor-CoreUObject 0x00007ff93a020000 + 2dea42 UE4Editor-Core 0x00007ff935e40000 + 65003b UE4Editor-Core 0x00007ff935e40000 + 647180 KERNEL32 0x00007ff9acf50000 + 17034 ntdll 0x00007ff9ad730000 + 52651</CallStack>
+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>11388</ThreadID>
+				<ThreadName>FAsyncPurge</ThreadName>
+			</Thread>
+			<Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>7364</ThreadID>
+				<ThreadName>RenderThread 1</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>14272</ThreadID>
+				<ThreadName>RTHeartBeat 1</ThreadName>
+			</Thread>
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+				<IsCrashed>false</IsCrashed>
+				<Registers />
+				<ThreadID>2656</ThreadID>
+				<ThreadName>Unknown</ThreadName>
+			</Thread>
+		</Threads>
+		<TimeOfCrash>637733553208540000</TimeOfCrash>
+		<bAllowToBeContacted>1</bAllowToBeContacted>
+		<PlatformFullName>Win64 [Windows 10 (Release 2009)  64b]</PlatformFullName>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;PIX for Windows GPU Capture Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 40, &quot;VersionName&quot;: &quot;1.4.6&quot;, &quot;FriendlyName&quot;: &quot;Plastic SCM&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Node&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Subversion&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Texture&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;1.4&quot;, &quot;FriendlyName&quot;: &quot;Rider Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XCode Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.59.0&quot;, &quot;FriendlyName&quot;: &quot;Oculus VR&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SteamVR&quot; }</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-3454C0DE455D9B309AAA4791A53F8687/CrashReportClient.ini b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/CrashReportClient.ini
similarity index 100%
rename from AI_Project/Saved/Config/CrashReportClient/UE4CC-Windows-3454C0DE455D9B309AAA4791A53F8687/CrashReportClient.ini
rename to AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/CrashReportClient.ini
diff --git a/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/UE4Minidump.dmp b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/UE4Minidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..0493526eeaf944aa30e437c200a064ed1828cca2
Binary files /dev/null and b/AI_Project/Saved/Crashes/UE4CC-Windows-B5BEB18B410B5AE6D35FC0AB2880F7EA_0000/UE4Minidump.dmp differ
diff --git a/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.35.14.log b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.35.14.log
new file mode 100644
index 0000000000000000000000000000000000000000..aba79b889100745970246ad3f46c3d6a982f35c1
--- /dev/null
+++ b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.35.14.log
@@ -0,0 +1,1461 @@
+Log file open, 11/24/21 13:32:41
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 0.261848
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor              , GPU: NVIDIA GeForce GTX 1060 6GB
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: D:/Softat/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.32.41:596][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.32.41:596][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-11.32.41:596][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-11.32.41:596][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-11.32.41:597][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.24-11.32.41:597][  0]LogInit: User: terok
+[2021.11.24-11.32.41:597][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.24-11.32.41:597][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-11.32.41:597][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.24-11.32.41:597][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-11.32.41:597][  0]LogMemory: Process Physical Memory: 147.66 MB used, 147.66 MB peak
+[2021.11.24-11.32.41:597][  0]LogMemory: Process Virtual Memory: 130.05 MB used, 130.05 MB peak
+[2021.11.24-11.32.41:597][  0]LogMemory: Physical Memory: 5642.88 MB used,  10664.73 MB free, 16307.60 MB total
+[2021.11.24-11.32.41:597][  0]LogMemory: Virtual Memory: 134204352.00 MB used,  13375.60 MB free, 134217728.00 MB total
+[2021.11.24-11.32.41:602][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-11.32.41:634][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-11.32.41:635][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.24-11.32.41:635][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-11.32.41:636][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.24-11.32.41:812][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-11.32.41:831][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.32.41:859][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.32.41:859][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.32.41:980][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-11.32.41:982][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-11.32.42:071][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.24-11.32.42:071][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-11.32.42:079][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-11.32.42:079][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-11.32.42:079][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-11.32.42:079][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.24-11.32.42:079][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.24-11.32.42:080][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-11.32.42:080][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-11.32.42:080][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.24-11.32.42:080][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-11.32.42:140][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.24-11.32.42:164][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.24-11.32.42:187][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.24-11.32.42:442][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-11.32.42:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-11.32.42:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-11.32.42:487][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-11.32.42:491][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-11.32.42:494][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-11.32.42:498][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-11.32.42:506][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-11.32.42:510][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-11.32.42:513][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-11.32.42:535][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-11.32.42:535][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-11.32.42:542][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-11.32.42:546][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-11.32.42:550][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-11.32.42:553][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-11.32.42:561][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-11.32.42:562][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-11.32.42:569][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-11.32.42:573][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-11.32.42:576][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-11.32.42:580][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-11.32.42:580][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-11.32.42:586][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-11.32.42:608][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-11.32.42:632][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-11.32.42:632][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/17952/).
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/089C81D8467CA8FF52E5C0AC885A6060/'.
+[2021.11.24-11.32.42:633][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-11.32.43:276][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-11.32.43:323][  0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:339][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-11.32.43:340][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:340][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:348][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
+[2021.11.24-11.32.43:348][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1764.11MBs, RandomWriteSpeed=128.58MBs. Assigned SpeedClass 'Local'
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:394][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-11.32.43:395][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-11.32.43:416][  0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up
+[2021.11.24-11.32.43:643][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-11.32.43:643][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.32.43:644][  0]LogInit: Active device profile: [00000258D26F6D00][00000258D36603C0 49] Windows
+[2021.11.24-11.32.43:644][  0]LogInit: Profiles: [00000258D26F6D00][00000258D36603C0 49] Windows, [00000258D4031700][00000258D2080540 49] WindowsNoEditor, [00000258D26F6200][00000258D3664680 49] WindowsServer, [00000258D4032100][00000258C9C5A7C0 49] WindowsClient, [00000258D26F4400][00000258C9C5E900 49] IOS, [00000258D4033400][00000258C9C88A80 49] iPadAir, [00000258D26F4600][00000258C9C8CC00 49] iPadAir2, [00000258D3FD1000][00000258D21FAEC0 49] IPadPro, [00000258D3FD1100][00000258C9C90F00 49] iPadAir3, [00000258D4032C00][00000258D2205080 49] iPadAir4, [00000258D3FD1E00][00000258D2209200 49] iPadMini2, [00000258D4030700][00000258D220D380 49] iPadMini3, [00000258D3FD2900][00000258D20C7500 49] iPadMini4, [00000258D4033800][00000258D20C3680 49] iPadMini5, [00000258D4004900][00000258CFDC3940 49] iPhone6, [00000258D4004A00][00000258CFDC7980 49] iPodTouch6, [00000258D26F5700][00000258CFD7C0C0 49] iPhone7, [00000258D26F4C00][00000258CFD78100 49] iPodTouch7, [00000258D4004200][00000258D3668280 49] iPhone5S, [00000258D3FD1C00][00000258D22B2400 49] iPhone6Plus, [00000258D4007A00][00000258D2210580 49] iPhone6S, [00000258D3FD0E00][00000258D2214700 49] iPhone6SPlus, [00000258D4007300][00000258C9C84840 49] iPhone7Plus, [00000258D3FD2C00][00000258D2218980 49] iPhoneSE, [00000258D4005E00][00000258D221CAC0 49] iPhone8, [00000258D3FD1900][00000258D2224C40 49] iPhone8Plus, [00000258D4005A00][00000258D2228DC0 49] iPhoneX, [00000258D3FD2600][00000258D222CF40 49] iPhoneXS, [00000258D26F4A00][00000258D22310C0 49] iPhoneXSMax, [00000258D3FD3400][00000258D2235240 49] iPhoneXR, [00000258D26F7700][00000258D20193C0 49] iPhone11, [00000258D3FD0A00][00000258D201D540 49] iPhone11Pro, [00000258D26F4D00][00000258D20216C0 49] iPhone11ProMax, [00000258D3FD0800][00000258D2025840 49] iPhoneSE2, [00000258D26F6300][00000258D20299C0 49] iPhone12Mini, [00000258D3FD2300][00000258D202DB40 49] iPhone12, [00000258D26F6000][00000258D2030140 49] iPhone12Pro, [00000258D3FD3A00][00000258D20342C0 49] iPhone12ProMax, [00000258D26F4B00][00000258D2038440 49] iPadPro105, [00000258D3FD3C00][00000258D203C5C0 49] iPadPro129, [00000258D26F5A00][00000258D2040740 49] iPadPro97, [00000258D3FD0F00][00000258D20448C0 49] iPadPro2_129, [00000258D26F6100][00000258D2220A00 49] iPad5, [00000258D3FD1400][00000258D2048B40 49] iPad6, [00000258D26F6500][00000258D204CC80 49] iPad7, [00000258D3FD2E00][00000258D2050DC0 49] iPad8, [00000258D26F6A00][00000258D2088F40 49] iPadPro11, [00000258D3FD2F00][00000258D208D0C0 49] iPadPro2_11, [00000258D26F4F00][00000258D2091240 49] iPadPro3_129, [00000258D3FD1200][00000258D20953C0 49] iPadPro4_129, [00000258D26F4200][00000258D2099540 49] AppleTV, [00000258D3FD3800][00000258D209D6C0 49] AppleTV4K, [00000258D26F6600][00000258D20A1840 49] TVOS, [00000258D3FD1700][00000258D20A59C0 49] Mac, [00000258D26F5E00][00000258D20A9B40 49] MacClient, [00000258D3FD0200][00000258D20AC140 49] MacNoEditor, [00000258D26F7C00][00000258D20B02C0 49] MacServer, [00000258D3FD0C00][00000258D20B4440 49] Linux, [00000258D26F5800][00000258D20B85C0 49] LinuxAArch64, [00000258D3FD3B00][00000258D20BC740 49] LinuxNoEditor, [00000258D26F7600][00000258D216A8C0 49] LinuxAArch64NoEditor, [00000258D3FD3900][00000258D216EA40 49] LinuxClient, [00000258D26F4500][00000258D2084B80 49] LinuxAArch64Client, [00000258D3FD0900][00000258D2172CC0 49] LinuxServer, [00000258D26F7000][00000258D2176E00 49] LinuxAArch64Server, [00000258D3FD2A00][00000258D217AF40 49] Android, [00000258D26F5400][00000258D21830C0 49] Android_Low, [00000258D3FD3300][00000258D2187240 49] Android_Mid, [00000258D26F5000][00000258D218B3C0 49] Android_High, [00000258D3FD2800][00000258D218F540 49] Android_Default, [00000258D26F7500][00000258D21936C0 49] Android_Adreno4xx, [00000258D3FD3100][00000258D2197840 49] Android_Adreno5xx_Low, [00000258D4031800][00000258D219B9C0 49] Android_Adreno5xx, [00000258D4007900][00000258D219FB40 49] Android_Adreno6xx, [00000258D4030200][00000258D21A2140 49] Android_Adreno6xx_Vulkan, [00000258D4004800][00000258D21A62C0 49] Android_Mali_T6xx, [00000258D4032D00][00000258D21AA440 49] Android_Mali_T7xx, [00000258D4004E00][00000258D21AE5C0 49] Android_Mali_T8xx, [00000258D4033300][00000258D21B2740 49] Android_Mali_G71, [00000258D4005D00][00000258D21B68C0 49] Android_Mali_G72, [00000258D4033200][00000258D21BAA40 49] Android_Mali_G72_Vulkan, [00000258D4004700][00000258D21BEBC0 49] Android_Mali_G76, [00000258D4031300][00000258D21C2D40 49] Android_Mali_G76_Vulkan, [00000258D4004500][00000258D217EE80 49] Android_Mali_G77, [00000258D4033700][00000258D21C6FC0 49] Android_Mali_G77_Vulkan, [00000258D4006A00][00000258D21CB100 49] Android_Mali_G78, [00000258D4030900][00000258D21D3280 49] Android_Mali_G78_Vulkan, [00000258D4005000][00000258D21D7400 49] Android_Mali_G710, [00000258D4033D00][00000258D21DB580 49] Android_Mali_G710_Vulkan, [00000258D4007500][00000258D21DF700 49] Android_Vulkan_SM5, [00000258D4033E00][00000258D21E3880 49] Android_PowerVR_G6xxx, [00000258D4007100][00000258D21E7A00 49] Android_PowerVR_GT7xxx, [00000258D4030800][00000258D21EBB80 49] Android_PowerVR_GE8xxx, [00000258D4005C00][00000258D21EE180 49] Android_PowerVR_GM9xxx, [00000258D4033C00][00000258D21F2300 49] Android_PowerVR_GM9xxx_Vulkan, [00000258D4004100][00000258D21F6480 49] Android_TegraK1, [00000258D4031600][00000258D39DC600 49] Android_Unknown_Vulkan, [00000258D4004300][00000258D39E0780 49] Lumin, [00000258D4033A00][00000258D39E4900 49] Lumin_Desktop, [00000258D3FD2100][00000258D39E8A80 49] HoloLens, 
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-11.32.43:747][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-11.32.43:765][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-11.32.44:093][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.32.44:146][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-11.32.44:152][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-11.32.44:152][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-11.32.44:152][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-11.32.44:443][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1BEB4AE641221F8D31DEAF857FA136CF | Instance: 649CCB3C4FB172F3A1C624B6EFD44AC1 (PIRKONPÖYTÄKONE-17952).
+[2021.11.24-11.32.44:460][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.44:460][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.44:473][  0]LogPython: Using Python 3.7.7
+[2021.11.24-11.32.44:939][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-11.32.44:947][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-11.32.45:246][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-11.32.45:268][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-11.32.45:286][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.32.45:286][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.32.45:390][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:390][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:393][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:395][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:397][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:406][  0]LogUProjectInfo: Found projects:
+[2021.11.24-11.32.45:416][  0]LogCollectionManager: Loaded 0 collections in 0.000608 seconds
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-11.32.45:437][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-11.32.45:647][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.45:647][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.45:648][  0]LogEngine: Initializing Engine...
+[2021.11.24-11.32.45:650][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-11.32.45:650][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.32.45:650][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-11.32.45:651][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2021.11.24-11.32.45:753][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-11.32.45:759][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-11.32.45:760][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-11.32.45:762][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-11.32.45:898][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-11.32.45:903][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.32.45:905][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.32.45:905][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-11.32.45:907][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.32.45:907][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.32.45:907][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-11.32.45:907][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-11.32.45:907][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-11.32.45:989][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.32.45:993][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-11.32.46:004][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-11.32.46:007][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-11.32.46:007][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-11.32.46:008][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-11.32.46:031][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-11.32.46:049][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-11.32.46:099][  0]LocalizationService: Localization service is disabled
+[2021.11.24-11.32.46:117][  0]TimingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]LoadingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]NetworkingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]MemoryProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-11.32.46:238][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-11.32.46:238][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-11.32.46:398][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
+[2021.11.24-11.32.46:547][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.46:547][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.46:553][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-11.32.46:556][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.46:556][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.939
+[2021.11.24-11.32.46:556][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-11.32.46:557][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.32.46:558][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.32.46:558][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.32.46:558][  0]MapCheck: New page: Map Check
+[2021.11.24-11.32.46:558][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.32.46:561][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.32.46:564][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-11.32.46:970][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap'.
+[2021.11.24-11.32.46:971][  0]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.32.46:979][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-11.32.46:989][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2021.11.24-11.32.46:990][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-11.32.46:991][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,221ms to complete.
+[2021.11.24-11.32.46:991][  0]LogFileHelpers: Loading map 'MainMap' took 0.434
+[2021.11.24-11.32.46:992][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.375
+[2021.11.24-11.32.47:105][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:111][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:117][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:124][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:140][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0115 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-11.32.47:146][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-11.32.47:147][  0]LogPakFile: OnPakFileMounted2Time == 0.000064
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-11.32.47:147][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-11.32.47:148][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:148][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-11.32.47:148][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-11.32.47:149][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-11.32.47:149][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-11.32.47:150][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-11.32.47:150][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-11.32.47:151][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-11.32.47:151][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-11.32.47:152][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-11.32.47:152][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-11.32.47:154][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-11.32.47:154][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-11.32.47:155][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-11.32.47:155][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-11.32.47:156][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-11.32.47:156][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-11.32.47:157][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-11.32.47:157][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-11.32.47:158][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-11.32.47:158][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-11.32.47:159][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.32.47:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-11.32.47:159][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:192][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:193][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.
+[2021.11.24-11.32.47:200][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders.
+[2021.11.24-11.32.47:245][  0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-11.32.47:246][  0]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-11.32.47:248][  0]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-11.32.47:335][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-11.32.47:747][  0]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-11.32.47:799][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-11.32.47:800][  0]LogLoad: (Engine Initialization) Total time: 7.18 seconds
+[2021.11.24-11.32.47:800][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-11.32.47:842][  0]LogAssetRegistry: Asset discovery search completed in 4.4272 seconds
+[2021.11.24-11.32.47:846][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
+[2021.11.24-11.32.47:848][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-11.32.59:231][574]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.32.59:235][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.24-11.32.59:236][574]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.32.59)
+[2021.11.24-11.32.59:237][574]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.24-11.32.59:237][574]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.24-11.32.59:237][574]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.32.59:248][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010849s)
+[2021.11.24-11.32.59:249][574]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.32.59:249][574]LogPlayLevel: PIE: World Init took: (0.000892s)
+[2021.11.24-11.32.59:249][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.011848s)
+[2021.11.24-11.32.59:254][574]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2021.11.24-11.32.59:255][574]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.32.59:256][574]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.32.59:262][574]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.32.59:386][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.32.59:386][574]LogInit: FAudioDevice initialized.
+[2021.11.24-11.32.59:386][574]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap'.
+[2021.11.24-11.32.59:397][574]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.32.59:399][574]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.32.59
+[2021.11.24-11.32.59:400][574]LogWorld: Bringing up level for play took: 0.002116
+[2021.11.24-11.32.59:400][574]LogOnline: OSS: Creating online subsystem instance for: :Context_1
+[2021.11.24-11.32.59:403][574]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
+[2021.11.24-11.32.59:405][574]PIE: Server logged in
+[2021.11.24-11.32.59:406][574]PIE: Play in editor total start time 0,171 seconds.
+[2021.11.24-11.32.59:408][574]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.33.02:626][956]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.33.03:568][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.33.03:568][ 65]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.33.03:568][ 65]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.03:569][ 65]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.33.03:575][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.33.03:576][ 65]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.33.03:580][ 65]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.33.03:580][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.03:581][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.03:587][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.33.03:588][ 65]LogUObjectHash: Compacting FUObjectHashTables data took   0.89ms
+[2021.11.24-11.33.03:635][ 68]LogPlayLevel: Display: Destroying online subsystem :Context_1
+[2021.11.24-11.33.10:538][884]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
+[2021.11.24-11.33.10:560][884]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
+[2021.11.24-11.33.10:639][885]Cmd: QUIT_EDITOR
+[2021.11.24-11.33.10:639][885]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2021.11.24-11.33.10:641][885]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Audio Device unregistered from world 'MainMap'.
+[2021.11.24-11.33.11:485][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.11:486][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.11:489][885]LogAudio: Display: Audio Device Manager Shutdown
+[2021.11.24-11.33.11:490][885]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.33.11:492][885]LogExit: Preparing to exit.
+[2021.11.24-11.33.11:956][885]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:081][885]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
+[2021.11.24-11.33.12:083][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:083][885]LogExit: Editor shut down
+[2021.11.24-11.33.12:084][885]LogExit: Transaction tracking system shut down
+[2021.11.24-11.33.12:292][885]LogExit: Object subsystem successfully closed.
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: ================================================
+[2021.11.24-11.33.12:313][885]LogShaderCompilers: Display: Shaders left to compile 0
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module Voice (876)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (874)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module StatsViewer (862)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module OculusMR (852)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module OpenXRInput (850)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakesCore (842)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GooglePADEditor (840)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (838)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (836)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (834)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (832)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (830)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMedia (828)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (824)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SequenceRecorder (823)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (820)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (818)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (816)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (810)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (808)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (806)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (804)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (802)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (800)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module PlanarCut (798)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module CharacterAI (796)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module BspMode (786)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GeometryMode (784)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (782)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SmartSnapping (780)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SessionServices (778)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
+[2021.11.24-11.33.13:161][885]MemoryProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]NetworkingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]LoadingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]TimingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TraceServices (729)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module MergeActors (720)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module XmlParser (708)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module Blutility (706)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AutomationController (684)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Layers (680)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Persona (670)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Kismet (664)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module StructViewer (658)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module Toolbox (654)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module OutputLog (650)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GammaUI (648)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module Documentation (646)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MovieScene (638)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module PortalServices (630)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AIModule (620)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
+[2021.11.24-11.33.13:198][885]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
+[2021.11.24-11.33.13:387][885]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
+[2021.11.24-11.33.13:387][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OculusEditor (604)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OculusInput (602)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (592)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (590)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (586)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PluginUtils (582)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (580)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (578)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GitSourceControl (576)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SourceControl (575)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module Synthesis (570)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OpenXREditor (564)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TakeSequencer (560)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TakeMovieScene (558)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ScreenshotTools (556)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GooglePAD (554)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module EditableMesh (552)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (550)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CableComponent (548)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AudioCapture (546)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (545)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AssetTags (542)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (540)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (538)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AppleImageUtils (536)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AndroidPermission (534)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (532)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (530)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MediaCompositing (528)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ImgMedia (526)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TemplateSequence (524)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522)
+[2021.11.24-11.33.13:388][885]LogOpenImageDenoise: OIDN shutting down
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (520)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MotoSynth (518)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (516)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (514)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (512)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MeshConversion (510)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module DynamicMesh (508)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometricObjects (504)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (496)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (494)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (492)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (490)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module FractureEditor (488)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module BackChannel (480)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (478)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (476)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (474)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (472)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AutomationUtils (470)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (468)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AlembicImporter (466)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module GeometryCache (464)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (458)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (456)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (454)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module PluginBrowser (452)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (446)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CryptoKeys (440)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLink (424)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module SoundFields (406)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module SignificanceManager (404)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (398)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
+[2021.11.24-11.33.14:129][885]LogModuleManager: Shutting down and abandoning module ActorSequence (386)
+[2021.11.24-11.33.14:129][885]LogModuleManager: Shutting down and abandoning module UdpMessaging (384)
+[2021.11.24-11.33.14:229][885]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (382)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (380)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module Niagara (378)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module SignalProcessing (377)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraEditor (375)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraCore (372)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (370)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (368)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (366)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (364)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (362)
+[2021.11.24-11.33.14:230][885]LogMagicLeapPlanes: Planes tracker already destroyed.
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (360)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (358)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (356)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (354)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapController (352)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (350)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module MagicLeapAR (348)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module FacialAnimation (342)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module DataValidation (340)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module GameplayCameras (338)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module MainFrame (330)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module HotReload (329)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module TreeMap (319)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module AnimationSharing (316)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module Paper2D (310)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module Overlay (294)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module VREditor (290)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module MessageLog (273)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MRMesh (258)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Networking (250)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Core (248)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Sequencer (241)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module Messaging (143)
+[2021.11.24-11.33.14:237][885]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
+[2021.11.24-11.33.14:237][885]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module InputCore (132)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module Settings (130)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module Chaos (124)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVR (112)
+[2021.11.24-11.33.14:240][885]LogHMD: Freeing OpenVRDLLHandle.
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106)
+[2021.11.24-11.33.14:240][885]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRAR (104)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AugmentedReality (103)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86)
+[2021.11.24-11.33.14:241][885]LogModuleManager: Shutting down and abandoning module XMPP (81)
+[2021.11.24-11.33.14:241][885]LogModuleManager: Shutting down and abandoning module WebSockets (80)
+[2021.11.24-11.33.14:246][885]LogModuleManager: Shutting down and abandoning module HTTP (77)
+[2021.11.24-11.33.14:246][885]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
+[2021.11.24-11.33.14:246][885]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDEB3173E-4AC3-55D5-0B97-718AEA2F169F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=546c80b444d16a4843689c9c08cf49cd%7C4b71897830fc4dc99625b4c7f35341f5%7C0ed0cc5d-be82-4523-a661-284baa8f7af6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2021.11.24-11.33.14:246][885]LogHttp: Display: cleaning up 1 outstanding Http requests.
+[2021.11.24-11.33.14:264][885]LogModuleManager: Shutting down and abandoning module SSL (76)
+[2021.11.24-11.33.14:265][885]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module Media (71)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module NiagaraShader (62)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module MLSDK (60)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module ChaosCloth (58)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module MagicLeap (56)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module DatasmithContent (52)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module XGEController (36)
+[2021.11.24-11.33.14:267][885]LogXGEController: Cleaning working directory: C:/Users/terok/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module RenderCore (26)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module Landscape (24)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module Renderer (18)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module Engine (16)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module PakFile (4)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module RSA (3)
+[2021.11.24-11.33.14:673][885]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
+[2021.11.24-11.33.14:673][885]LogD3D11RHI: Shutdown
+[2021.11.24-11.33.14:673][885]LogD3D11RHI: CleanupD3DDevice
+[2021.11.24-11.33.14:689][885]LogExit: Exiting.
+[2021.11.24-11.33.14:718][885]Log file closed, 11/24/21 13:33:14
diff --git a/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.47.21.log b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.47.21.log
new file mode 100644
index 0000000000000000000000000000000000000000..aba79b889100745970246ad3f46c3d6a982f35c1
--- /dev/null
+++ b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-11.47.21.log
@@ -0,0 +1,1461 @@
+Log file open, 11/24/21 13:32:41
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 0.261848
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor              , GPU: NVIDIA GeForce GTX 1060 6GB
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: D:/Softat/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:554][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:595][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.32.41:596][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.32.41:596][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-11.32.41:596][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-11.32.41:596][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.32.41:596][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.32.41:597][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-11.32.41:597][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.24-11.32.41:597][  0]LogInit: User: terok
+[2021.11.24-11.32.41:597][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.24-11.32.41:597][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-11.32.41:597][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.24-11.32.41:597][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-11.32.41:597][  0]LogMemory: Process Physical Memory: 147.66 MB used, 147.66 MB peak
+[2021.11.24-11.32.41:597][  0]LogMemory: Process Virtual Memory: 130.05 MB used, 130.05 MB peak
+[2021.11.24-11.32.41:597][  0]LogMemory: Physical Memory: 5642.88 MB used,  10664.73 MB free, 16307.60 MB total
+[2021.11.24-11.32.41:597][  0]LogMemory: Virtual Memory: 134204352.00 MB used,  13375.60 MB free, 134217728.00 MB total
+[2021.11.24-11.32.41:602][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-11.32.41:634][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-11.32.41:635][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.24-11.32.41:635][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-11.32.41:636][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.24-11.32.41:812][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-11.32.41:831][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.32.41:859][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.32.41:859][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.32.41:980][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-11.32.41:982][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-11.32.41:982][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-11.32.42:071][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.24-11.32.42:071][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-11.32.42:074][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-11.32.42:079][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-11.32.42:079][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-11.32.42:079][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-11.32.42:079][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.24-11.32.42:079][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.24-11.32.42:080][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-11.32.42:080][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-11.32.42:080][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.24-11.32.42:080][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-11.32.42:080][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-11.32.42:137][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-11.32.42:140][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.24-11.32.42:164][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.24-11.32.42:187][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.24-11.32.42:442][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-11.32.42:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-11.32.42:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-11.32.42:479][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-11.32.42:487][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-11.32.42:491][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-11.32.42:494][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-11.32.42:498][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-11.32.42:506][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-11.32.42:510][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-11.32.42:513][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-11.32.42:535][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-11.32.42:535][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-11.32.42:542][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-11.32.42:546][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-11.32.42:550][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-11.32.42:553][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-11.32.42:561][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-11.32.42:562][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-11.32.42:569][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-11.32.42:573][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-11.32.42:576][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-11.32.42:580][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-11.32.42:580][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-11.32.42:586][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-11.32.42:608][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-11.32.42:632][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-11.32.42:632][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/17952/).
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/089C81D8467CA8FF52E5C0AC885A6060/'.
+[2021.11.24-11.32.42:633][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-11.32.42:633][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-11.32.43:276][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-11.32.43:323][  0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:324][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:339][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-11.32.43:340][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.32.43:340][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:348][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
+[2021.11.24-11.32.43:348][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1764.11MBs, RandomWriteSpeed=128.58MBs. Assigned SpeedClass 'Local'
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-11.32.43:349][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-11.32.43:394][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-11.32.43:395][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-11.32.43:416][  0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up
+[2021.11.24-11.32.43:643][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-11.32.43:643][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.32.43:644][  0]LogInit: Active device profile: [00000258D26F6D00][00000258D36603C0 49] Windows
+[2021.11.24-11.32.43:644][  0]LogInit: Profiles: [00000258D26F6D00][00000258D36603C0 49] Windows, [00000258D4031700][00000258D2080540 49] WindowsNoEditor, [00000258D26F6200][00000258D3664680 49] WindowsServer, [00000258D4032100][00000258C9C5A7C0 49] WindowsClient, [00000258D26F4400][00000258C9C5E900 49] IOS, [00000258D4033400][00000258C9C88A80 49] iPadAir, [00000258D26F4600][00000258C9C8CC00 49] iPadAir2, [00000258D3FD1000][00000258D21FAEC0 49] IPadPro, [00000258D3FD1100][00000258C9C90F00 49] iPadAir3, [00000258D4032C00][00000258D2205080 49] iPadAir4, [00000258D3FD1E00][00000258D2209200 49] iPadMini2, [00000258D4030700][00000258D220D380 49] iPadMini3, [00000258D3FD2900][00000258D20C7500 49] iPadMini4, [00000258D4033800][00000258D20C3680 49] iPadMini5, [00000258D4004900][00000258CFDC3940 49] iPhone6, [00000258D4004A00][00000258CFDC7980 49] iPodTouch6, [00000258D26F5700][00000258CFD7C0C0 49] iPhone7, [00000258D26F4C00][00000258CFD78100 49] iPodTouch7, [00000258D4004200][00000258D3668280 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+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-11.32.43:747][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-11.32.43:747][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-11.32.43:765][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-11.32.44:093][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.32.44:146][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-11.32.44:152][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-11.32.44:152][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-11.32.44:152][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-11.32.44:443][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1BEB4AE641221F8D31DEAF857FA136CF | Instance: 649CCB3C4FB172F3A1C624B6EFD44AC1 (PIRKONPÖYTÄKONE-17952).
+[2021.11.24-11.32.44:460][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.44:460][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.44:473][  0]LogPython: Using Python 3.7.7
+[2021.11.24-11.32.44:939][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-11.32.44:947][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-11.32.45:246][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-11.32.45:268][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-11.32.45:286][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.32.45:286][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.32.45:390][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:390][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:393][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:395][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:397][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.45:406][  0]LogUProjectInfo: Found projects:
+[2021.11.24-11.32.45:416][  0]LogCollectionManager: Loaded 0 collections in 0.000608 seconds
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.24-11.32.45:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-11.32.45:437][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-11.32.45:647][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.45:647][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.45:648][  0]LogEngine: Initializing Engine...
+[2021.11.24-11.32.45:650][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-11.32.45:650][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.32.45:650][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-11.32.45:651][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2021.11.24-11.32.45:753][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-11.32.45:759][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-11.32.45:760][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-11.32.45:762][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.32.45:763][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-11.32.45:772][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-11.32.45:898][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-11.32.45:903][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.32.45:905][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.32.45:905][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.32.45:906][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-11.32.45:907][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.32.45:907][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.32.45:907][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-11.32.45:907][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-11.32.45:907][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-11.32.45:989][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.32.45:993][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-11.32.46:004][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-11.32.46:007][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-11.32.46:007][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-11.32.46:008][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-11.32.46:031][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-11.32.46:049][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-11.32.46:099][  0]LocalizationService: Localization service is disabled
+[2021.11.24-11.32.46:117][  0]TimingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]LoadingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]NetworkingProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-11.32.46:118][  0]MemoryProfiler: Initialize
+[2021.11.24-11.32.46:118][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-11.32.46:238][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-11.32.46:238][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-11.32.46:398][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
+[2021.11.24-11.32.46:547][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.46:547][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.32.46:553][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-11.32.46:556][  0]SourceControl: Source control is disabled
+[2021.11.24-11.32.46:556][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.939
+[2021.11.24-11.32.46:556][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-11.32.46:557][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.32.46:558][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.32.46:558][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.32.46:558][  0]MapCheck: New page: Map Check
+[2021.11.24-11.32.46:558][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.32.46:561][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.32.46:564][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-11.32.46:970][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap'.
+[2021.11.24-11.32.46:971][  0]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.32.46:979][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-11.32.46:989][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2021.11.24-11.32.46:990][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-11.32.46:991][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,221ms to complete.
+[2021.11.24-11.32.46:991][  0]LogFileHelpers: Loading map 'MainMap' took 0.434
+[2021.11.24-11.32.46:992][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.375
+[2021.11.24-11.32.47:105][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:111][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:117][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:124][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.32.47:140][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0115 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-11.32.47:146][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-11.32.47:147][  0]LogPakFile: OnPakFileMounted2Time == 0.000064
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:147][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:147][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-11.32.47:147][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:148][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-11.32.47:148][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:148][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-11.32.47:148][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-11.32.47:149][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:149][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:149][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-11.32.47:149][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-11.32.47:150][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:150][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-11.32.47:150][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-11.32.47:151][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:151][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:151][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-11.32.47:151][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-11.32.47:152][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:152][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:152][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-11.32.47:152][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:153][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:153][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-11.32.47:153][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-11.32.47:154][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:154][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:154][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-11.32.47:154][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-11.32.47:155][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:155][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:155][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-11.32.47:155][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-11.32.47:156][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:156][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:156][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-11.32.47:156][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-11.32.47:157][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:157][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:157][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-11.32.47:157][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-11.32.47:158][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-11.32.47:158][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:158][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:158][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-11.32.47:159][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.32.47:159][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.32.47:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.32.47:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-11.32.47:159][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-11.32.47:192][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:193][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.
+[2021.11.24-11.32.47:200][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders.
+[2021.11.24-11.32.47:245][  0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-11.32.47:246][  0]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-11.32.47:248][  0]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-11.32.47:335][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-11.32.47:747][  0]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-11.32.47:799][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-11.32.47:800][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-11.32.47:800][  0]LogLoad: (Engine Initialization) Total time: 7.18 seconds
+[2021.11.24-11.32.47:800][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-11.32.47:842][  0]LogAssetRegistry: Asset discovery search completed in 4.4272 seconds
+[2021.11.24-11.32.47:846][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
+[2021.11.24-11.32.47:848][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-11.32.59:231][574]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.32.59:235][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.24-11.32.59:236][574]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.32.59)
+[2021.11.24-11.32.59:237][574]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.24-11.32.59:237][574]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.24-11.32.59:237][574]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.32.59:248][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010849s)
+[2021.11.24-11.32.59:249][574]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.32.59:249][574]LogPlayLevel: PIE: World Init took: (0.000892s)
+[2021.11.24-11.32.59:249][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.011848s)
+[2021.11.24-11.32.59:254][574]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2021.11.24-11.32.59:255][574]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.32.59:255][574]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.32.59:256][574]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.32.59:256][574]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.32.59:262][574]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-11.32.59:263][574]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.32.59:385][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.32.59:386][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.32.59:386][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.32.59:386][574]LogInit: FAudioDevice initialized.
+[2021.11.24-11.32.59:386][574]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap'.
+[2021.11.24-11.32.59:397][574]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.32.59:399][574]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.32.59
+[2021.11.24-11.32.59:400][574]LogWorld: Bringing up level for play took: 0.002116
+[2021.11.24-11.32.59:400][574]LogOnline: OSS: Creating online subsystem instance for: :Context_1
+[2021.11.24-11.32.59:403][574]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
+[2021.11.24-11.32.59:405][574]PIE: Server logged in
+[2021.11.24-11.32.59:406][574]PIE: Play in editor total start time 0,171 seconds.
+[2021.11.24-11.32.59:408][574]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.33.02:626][956]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.33.03:568][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.33.03:568][ 65]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.33.03:568][ 65]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.03:569][ 65]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.33.03:575][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.33.03:576][ 65]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.33.03:580][ 65]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.33.03:580][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.03:581][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.03:587][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.33.03:588][ 65]LogUObjectHash: Compacting FUObjectHashTables data took   0.89ms
+[2021.11.24-11.33.03:635][ 68]LogPlayLevel: Display: Destroying online subsystem :Context_1
+[2021.11.24-11.33.10:538][884]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
+[2021.11.24-11.33.10:560][884]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
+[2021.11.24-11.33.10:639][885]Cmd: QUIT_EDITOR
+[2021.11.24-11.33.10:639][885]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2021.11.24-11.33.10:641][885]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2021.11.24-11.33.11:485][885]LogAudio: Display: Audio Device unregistered from world 'MainMap'.
+[2021.11.24-11.33.11:485][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.11:486][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.33.11:489][885]LogAudio: Display: Audio Device Manager Shutdown
+[2021.11.24-11.33.11:490][885]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.33.11:492][885]LogExit: Preparing to exit.
+[2021.11.24-11.33.11:956][885]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-11.33.12:068][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:081][885]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
+[2021.11.24-11.33.12:083][885]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.33.12:083][885]LogExit: Editor shut down
+[2021.11.24-11.33.12:084][885]LogExit: Transaction tracking system shut down
+[2021.11.24-11.33.12:292][885]LogExit: Object subsystem successfully closed.
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
+[2021.11.24-11.33.12:307][885]LogShaderCompilers: Display: ================================================
+[2021.11.24-11.33.12:313][885]LogShaderCompilers: Display: Shaders left to compile 0
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module Voice (876)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (874)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module StatsViewer (862)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module OculusMR (852)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module OpenXRInput (850)
+[2021.11.24-11.33.12:322][885]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TakesCore (842)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GooglePADEditor (840)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (838)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (836)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (834)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (832)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (830)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module WebMMedia (828)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (824)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SequenceRecorder (823)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (820)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (818)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (816)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (810)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (808)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (806)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (804)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (802)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (800)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module PlanarCut (798)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module CharacterAI (796)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module BspMode (786)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GeometryMode (784)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (782)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SmartSnapping (780)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SessionServices (778)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
+[2021.11.24-11.33.12:323][885]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
+[2021.11.24-11.33.13:161][885]MemoryProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]NetworkingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]LoadingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]TimingProfiler: Shutdown
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TraceServices (729)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module MergeActors (720)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module XmlParser (708)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module Blutility (706)
+[2021.11.24-11.33.13:161][885]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
+[2021.11.24-11.33.13:162][885]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AutomationController (684)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Layers (680)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Persona (670)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
+[2021.11.24-11.33.13:193][885]LogModuleManager: Shutting down and abandoning module Kismet (664)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module StructViewer (658)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module Toolbox (654)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module OutputLog (650)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GammaUI (648)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module Documentation (646)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MovieScene (638)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module PortalServices (630)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AIModule (620)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
+[2021.11.24-11.33.13:194][885]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
+[2021.11.24-11.33.13:198][885]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
+[2021.11.24-11.33.13:387][885]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
+[2021.11.24-11.33.13:387][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OculusEditor (604)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OculusInput (602)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (592)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (590)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (586)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PluginUtils (582)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (580)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (578)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GitSourceControl (576)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SourceControl (575)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module Synthesis (570)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OpenXREditor (564)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TakeSequencer (560)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TakeMovieScene (558)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ScreenshotTools (556)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GooglePAD (554)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module EditableMesh (552)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (550)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module CableComponent (548)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AudioCapture (546)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (545)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AssetTags (542)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (540)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (538)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AppleImageUtils (536)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module AndroidPermission (534)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (532)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (530)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MediaCompositing (528)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module ImgMedia (526)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module TemplateSequence (524)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522)
+[2021.11.24-11.33.13:388][885]LogOpenImageDenoise: OIDN shutting down
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (520)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MotoSynth (518)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (516)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (514)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (512)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module MeshConversion (510)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module DynamicMesh (508)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometricObjects (504)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498)
+[2021.11.24-11.33.13:388][885]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (496)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (494)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (492)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (490)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module FractureEditor (488)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module BackChannel (480)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (478)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (476)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (474)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (472)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AutomationUtils (470)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (468)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AlembicImporter (466)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module GeometryCache (464)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (458)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (456)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (454)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module PluginBrowser (452)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (446)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CryptoKeys (440)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426)
+[2021.11.24-11.33.13:389][885]LogModuleManager: Shutting down and abandoning module LiveLink (424)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module SoundFields (406)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module SignificanceManager (404)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (398)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390)
+[2021.11.24-11.33.14:028][885]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
+[2021.11.24-11.33.14:129][885]LogModuleManager: Shutting down and abandoning module ActorSequence (386)
+[2021.11.24-11.33.14:129][885]LogModuleManager: Shutting down and abandoning module UdpMessaging (384)
+[2021.11.24-11.33.14:229][885]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (382)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (380)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module Niagara (378)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module SignalProcessing (377)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraEditor (375)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module NiagaraCore (372)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (370)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (368)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (366)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (364)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (362)
+[2021.11.24-11.33.14:230][885]LogMagicLeapPlanes: Planes tracker already destroyed.
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (360)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (358)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (356)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (354)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapController (352)
+[2021.11.24-11.33.14:230][885]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (350)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module MagicLeapAR (348)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module FacialAnimation (342)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module DataValidation (340)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module GameplayCameras (338)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
+[2021.11.24-11.33.14:231][885]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module MainFrame (330)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module HotReload (329)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module TreeMap (319)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module AnimationSharing (316)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module Paper2D (310)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module Overlay (294)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module VREditor (290)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
+[2021.11.24-11.33.14:232][885]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module MessageLog (273)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2021.11.24-11.33.14:233][885]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MRMesh (258)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Networking (250)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Core (248)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module Sequencer (241)
+[2021.11.24-11.33.14:234][885]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
+[2021.11.24-11.33.14:235][885]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
+[2021.11.24-11.33.14:236][885]LogModuleManager: Shutting down and abandoning module Messaging (143)
+[2021.11.24-11.33.14:237][885]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
+[2021.11.24-11.33.14:237][885]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module InputCore (132)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module Settings (130)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module Chaos (124)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module SteamVR (112)
+[2021.11.24-11.33.14:240][885]LogHMD: Freeing OpenVRDLLHandle.
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106)
+[2021.11.24-11.33.14:240][885]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRAR (104)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module AugmentedReality (103)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88)
+[2021.11.24-11.33.14:240][885]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86)
+[2021.11.24-11.33.14:241][885]LogModuleManager: Shutting down and abandoning module XMPP (81)
+[2021.11.24-11.33.14:241][885]LogModuleManager: Shutting down and abandoning module WebSockets (80)
+[2021.11.24-11.33.14:246][885]LogModuleManager: Shutting down and abandoning module HTTP (77)
+[2021.11.24-11.33.14:246][885]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
+[2021.11.24-11.33.14:246][885]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDEB3173E-4AC3-55D5-0B97-718AEA2F169F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=546c80b444d16a4843689c9c08cf49cd%7C4b71897830fc4dc99625b4c7f35341f5%7C0ed0cc5d-be82-4523-a661-284baa8f7af6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2021.11.24-11.33.14:246][885]LogHttp: Display: cleaning up 1 outstanding Http requests.
+[2021.11.24-11.33.14:264][885]LogModuleManager: Shutting down and abandoning module SSL (76)
+[2021.11.24-11.33.14:265][885]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module Media (71)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64)
+[2021.11.24-11.33.14:266][885]LogModuleManager: Shutting down and abandoning module NiagaraShader (62)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module MLSDK (60)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module ChaosCloth (58)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module MagicLeap (56)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module DatasmithContent (52)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module XGEController (36)
+[2021.11.24-11.33.14:267][885]LogXGEController: Cleaning working directory: C:/Users/terok/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module RenderCore (26)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module Landscape (24)
+[2021.11.24-11.33.14:267][885]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module Renderer (18)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module Engine (16)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module PakFile (4)
+[2021.11.24-11.33.14:268][885]LogModuleManager: Shutting down and abandoning module RSA (3)
+[2021.11.24-11.33.14:673][885]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
+[2021.11.24-11.33.14:673][885]LogD3D11RHI: Shutdown
+[2021.11.24-11.33.14:673][885]LogD3D11RHI: CleanupD3DDevice
+[2021.11.24-11.33.14:689][885]LogExit: Exiting.
+[2021.11.24-11.33.14:718][885]Log file closed, 11/24/21 13:33:14
diff --git a/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.53.34.log b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.53.34.log
new file mode 100644
index 0000000000000000000000000000000000000000..cdbe05e40f5cae59fca779b59f5a85a56bdf12bc
--- /dev/null
+++ b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.53.34.log
@@ -0,0 +1,2209 @@
+Log file open, 11/24/21 13:35:36
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 1.580672
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, GPU: Radeon RX 580 Series
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: H:/Epico games/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+[2021.11.24-11.35.37:893][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-11.35.37:893][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.35.37:940][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.35.37:941][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-11.35.37:942][  0]LogHAL: Display: Platform has ~ 8 GB [8536297472 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-11.35.37:942][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-11.35.37:946][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:947][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-11.35.37:948][  0]LogInit: Computer: DESKTOP-UH1NH60
+[2021.11.24-11.35.37:948][  0]LogInit: User: milo2
+[2021.11.24-11.35.37:948][  0]LogInit: CPU Page size=4096, Cores=4
+[2021.11.24-11.35.37:948][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-11.35.37:948][  0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
+[2021.11.24-11.35.37:948][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-11.35.37:948][  0]LogMemory: Process Physical Memory: 142.09 MB used, 142.09 MB peak
+[2021.11.24-11.35.37:948][  0]LogMemory: Process Virtual Memory: 113.20 MB used, 113.20 MB peak
+[2021.11.24-11.35.37:948][  0]LogMemory: Physical Memory: 4981.37 MB used,  3159.48 MB free, 8140.85 MB total
+[2021.11.24-11.35.37:948][  0]LogMemory: Virtual Memory: 134211928.00 MB used,  5796.37 MB free, 134217728.00 MB total
+[2021.11.24-11.35.37:960][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-11.35.38:140][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-11.35.38:149][  0]LogInit: Using OS detected language (en-GB).
+[2021.11.24-11.35.38:149][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-11.35.38:174][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
+[2021.11.24-11.35.38:538][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-11.35.38:573][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.35.38:638][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.35.38:638][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.35.39:339][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-11.35.39:354][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-11.35.39:479][  0]LogD3D11RHI:    0. 'Radeon RX 580 Series' (Feature Level 11_0)
+[2021.11.24-11.35.39:479][  0]LogD3D11RHI:       8171/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:       0/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     Description : Radeon RX 580 Series
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     VendorId    : 1002
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DeviceId    : 67df
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     SubSysId    : 5211043
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     Revision    : 00e7
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DedicatedVideoMemory : 8568401920 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     SharedSystemMemory : 4268148736 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     AdapterLuid : 0 46223
+[2021.11.24-11.35.39:499][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-11.35.39:499][  0]LogD3D11RHI:     GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-11.35.39:500][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-11.35.39:500][  0]LogWindows:    0. 'Radeon RX 580 Series' (P:0 D:1)
+[2021.11.24-11.35.39:501][  0]LogWindows:    1. 'Radeon RX 580 Series' (P:1 D:1)
+[2021.11.24-11.35.39:502][  0]LogWindows:    2. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:502][  0]LogWindows:    3. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:503][  0]LogWindows:    4. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:504][  0]LogWindows:    5. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:505][  0]LogWindows:    6. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:505][  0]LogWindows: DebugString: FoundDriverCount:7 
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:     Adapter Name: Radeon RX 580 Series
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:   Driver Version: Adrenalin 2020 21.8.2 (internal:27.20.22025.1006, unified:27.20.22025.1006)
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:      Driver Date: 8-24-2021
+[2021.11.24-11.35.39:506][  0]LogRHI: Texture pool is 5182 MB (70% of 7403 MB)
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     Description : Radeon RX 580 Series
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     VendorId    : 1002
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DeviceId    : 67df
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     SubSysId    : 5211043
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     Revision    : 00e7
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DedicatedVideoMemory : 8568401920 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     SharedSystemMemory : 4268148736 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     AdapterLuid : 0 46223
+[2021.11.24-11.35.39:697][  0]LogD3D11RHI: Created device via AGS, feature level 11_0, supported extensions 1fffffbf.
+[2021.11.24-11.35.39:697][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-11.35.39:703][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-11.35.39:703][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-11.35.39:782][  0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
+[2021.11.24-11.35.40:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-11.35.40:460][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-11.35.40:460][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-11.35.40:475][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-11.35.40:483][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-11.35.40:491][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-11.35.40:500][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-11.35.40:515][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-11.35.40:522][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-11.35.40:530][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-11.35.40:564][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-11.35.40:564][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-11.35.40:578][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-11.35.40:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-11.35.40:595][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-11.35.40:603][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-11.35.40:617][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-11.35.40:617][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-11.35.40:632][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-11.35.40:641][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-11.35.40:649][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-11.35.40:658][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-11.35.40:658][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-11.35.40:678][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-11.35.40:819][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-11.35.40:975][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-11.35.40:978][  0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/9712/).
+[2021.11.24-11.35.40:978][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/milo2/AppData/Local/Temp/UnrealShaderWorkingDir/AFD88BC14A19184E49483AB579299543/'.
+[2021.11.24-11.35.40:981][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-11.35.40:982][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-11.35.40:983][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-11.35.42:185][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Loaded boot cache 0.38s 95MB C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:606][  0]LogDerivedDataCache: Speed tests for C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
+[2021.11.24-11.35.42:606][  0]LogDerivedDataCache: Display: Performance to C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=102.72MBs, RandomWriteSpeed=149.52MBs. Assigned SpeedClass 'Local'
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Using Local data cache path C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:667][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-11.35.42:672][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-11.35.42:765][  0]LogAssetRegistry: FAssetRegistry took 0.0107 seconds to start up
+[2021.11.24-11.35.43:889][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.35.43:889][  0]LogInit: Active device profile: [0000027252EC6600][000002725265A400 49] Windows
+[2021.11.24-11.35.43:889][  0]LogInit: Profiles: [0000027252EC6600][000002725265A400 49] Windows, [0000027252E90200][0000027252662580 49] WindowsNoEditor, [0000027252EC6A00][0000027252666700 49] WindowsServer, [0000027252E92800][000002725266A880 49] WindowsClient, [0000027252EC7000][000002725265E9C0 49] IOS, [0000027252E91000][000002725266EB00 49] iPadAir, [0000027252EC4E00][0000027252672C40 49] iPadAir2, [0000027252E22000][000002725267EEC0 49] IPadPro, [0000027252E22100][0000027252676F00 49] iPadAir3, [0000027252EC4F00][0000027252683080 49] iPadAir4, [0000027252E22400][0000027252687200 49] iPadMini2, [0000027252EC7B00][000002725268B380 49] iPadMini3, [0000027252E21D00][000002725268F500 49] iPadMini4, [0000027252EC7400][0000027252693680 49] iPadMini5, [0000027252E5D900][000002725269B940 49] iPhone6, [0000027252E5DA00][0000027252697980 49] iPodTouch6, [0000027252E21C00][00000272526A20C0 49] iPhone7, [0000027252E21600][000002725269E100 49] iPodTouch7, [0000027252E5DF00][00000272526A6280 49] iPhone5S, [0000027252E21E00][00000272526AA400 49] iPhone6Plus, [0000027252E5E000][00000272526AE580 49] iPhone6S, [0000027252E22F00][00000272526B2700 49] iPhone6SPlus, [0000027252E5FD00][00000272526B6880 49] iPhone7Plus, [0000027252E22300][00000272526BAA00 49] iPhoneSE, [0000027252E5FA00][000002725267AB40 49] iPhone8, [0000027252E22500][00000272526BEC80 49] iPhone8Plus, [0000027252E5C400][00000272526C2DC0 49] iPhoneX, [0000027252E23000][00000272526C6F00 49] iPhoneXS, [0000027252E5E900][00000272526CF080 49] iPhoneXSMax, [0000027252E20500][00000272526D3200 49] iPhoneXR, [0000027252E5E800][00000272526D7380 49] iPhone11, [0000027252E21100][00000272526DB500 49] iPhone11Pro, [0000027252E5CE00][00000272526DF680 49] iPhone11ProMax, [0000027252E22700][00000272526E3800 49] iPhoneSE2, [0000027252E5D600][00000272526E7980 49] iPhone12Mini, [0000027252E23100][00000272526EBB00 49] iPhone12, [0000027252E5DE00][00000272526EE100 49] iPhone12Pro, [0000027252E20A00][00000272526F2280 49] iPhone12ProMax, [0000027252E5FC00][00000272526F6400 49] iPadPro105, [0000027252E20300][00000272526FA580 49] iPadPro129, [0000027252E5C600][0000027253820700 49] iPadPro97, [0000027252E21A00][0000027253824880 49] iPadPro2_129, [0000027252E5C200][0000027253828A00 49] iPad5, [0000027252E22E00][000002725382CB80 49] iPad6, [0000027252E5FB00][0000027253830D00 49] iPad7, [0000027252E20100][00000272526CAE40 49] iPad8, [0000027253048300][0000027253834F80 49] iPadPro11, [0000027252E91900][00000272538390C0 49] iPadPro2_11, [0000027253048A00][0000027253841240 49] iPadPro3_129, [0000027252E93100][00000272538453C0 49] iPadPro4_129, [0000027253049100][0000027253849540 49] AppleTV, [0000027252E92400][000002725384D6C0 49] AppleTV4K, [0000027253049C00][0000027253851840 49] TVOS, [0000027252E5EF00][00000272538559C0 49] Mac, [0000027252E20700][0000027253859B40 49] MacClient, [0000027252E5D100][000002725385C140 49] MacNoEditor, [0000027252E23C00][00000272538602C0 49] MacServer, [0000027252E5C500][0000027253864440 49] Linux, [0000027252E23200][00000272538685C0 49] LinuxAArch64, [0000027252E5F700][000002725386C740 49] LinuxNoEditor, [0000027252E20B00][00000272538708C0 49] LinuxAArch64NoEditor, [0000027252E5E200][0000027253874A40 49] LinuxClient, [0000027252E22C00][0000027253878BC0 49] LinuxAArch64Client, [0000027252E5CF00][000002725387CD40 49] LinuxServer, [0000027252E21800][0000027253880EC0 49] LinuxAArch64Server, [0000027252E5C100][000002725383D000 49] Android, [0000027252E23900][0000027253885140 49] Android_Low, [0000027252E5F000][0000027253889280 49] Android_Mid, [0000027252E22A00][000002725388D3C0 49] Android_High, [0000027252E5EA00][0000027253895540 49] Android_Default, [0000027252E21200][00000272538996C0 49] Android_Adreno4xx, [0000027252E5E300][000002725389D840 49] Android_Adreno5xx_Low, [0000027252E23D00][00000272538A19C0 49] Android_Adreno5xx, [0000027252E5F500][00000272538A5B40 49] Android_Adreno6xx, [0000027252E22200][00000272538A8140 49] Android_Adreno6xx_Vulkan, [0000027253049800][00000272538AC2C0 49] Android_Mali_T6xx, [0000027252E21400][00000272538B0440 49] Android_Mali_T7xx, [0000027253048200][00000272538B45C0 49] Android_Mali_T8xx, [0000027252E23700][00000272538B8740 49] Android_Mali_G71, [0000027252E5E600][00000272538BC8C0 49] Android_Mali_G72, [0000027252E23A00][00000272538C0A40 49] Android_Mali_G72_Vulkan, [0000027252E5F300][00000272538C4BC0 49] Android_Mali_G76, [0000027252E21F00][00000272538C8D40 49] Android_Mali_G76_Vulkan, [0000027252E5D800][00000272538CCEC0 49] Android_Mali_G77, [0000027252E23600][00000272538D1040 49] Android_Mali_G77_Vulkan, [0000027252E5C900][0000027253891180 49] Android_Mali_G78, [0000027252E21000][00000272538D52C0 49] Android_Mali_G78_Vulkan, [0000027252E5D200][00000272538D9400 49] Android_Mali_G710, [0000027252E20900][00000272538DD540 49] Android_Mali_G710_Vulkan, [0000027252E5FE00][00000272538E56C0 49] Android_Vulkan_SM5, [0000027252E23800][0000027253945840 49] Android_PowerVR_G6xxx, [0000027252E5EB00][00000272539499C0 49] Android_PowerVR_GT7xxx, [0000027252E22B00][000002725394DB40 49] Android_PowerVR_GE8xxx, [0000027252E5D300][0000027253950140 49] Android_PowerVR_GM9xxx, [0000027252E23F00][00000272539542C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000027252E5E500][0000027253958440 49] Android_TegraK1, [0000027252E91600][000002725395C5C0 49] Android_Unknown_Vulkan, [0000027252E5D700][0000027253960740 49] Lumin, [0000027252EC4600][00000272539648C0 49] Lumin_Desktop, [0000027252E21300][0000027253968A40 49] HoloLens, 
+[2021.11.24-11.35.44:695][  0]LogAssetRegistry: Error: Package ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-11.35.44:699][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-11.35.44:819][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-11.35.46:282][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.35.46:456][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-11.35.46:468][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-11.35.46:468][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-11.35.46:469][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-11.35.47:351][  0]LogPython: Using Python 3.7.7
+[2021.11.24-11.35.48:182][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6BA2B1F84E759D87CDE475BB990E80D0 | Instance: EA4882934C4711D8957B9DA6DAF6C0F2 (DESKTOP-UH1NH60-9712).
+[2021.11.24-11.35.48:298][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.48:298][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.48:618][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-11.35.48:632][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-11.35.49:574][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-11.35.49:616][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:616][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:627][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:647][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:726][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:739][  0]LogUProjectInfo: Found projects:
+[2021.11.24-11.35.49:919][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-11.35.49:964][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.35.49:964][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.35.50:215][  0]LogCollectionManager: Loaded 0 collections in 0.002064 seconds
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/Developers/milo2/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-11.35.50:704][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.50:704][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.50:935][  0]LogEngine: Initializing Engine...
+[2021.11.24-11.35.50:973][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-11.35.50:975][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.35.50:975][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-11.35.50:985][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.004 s
+[2021.11.24-11.35.51:173][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-11.35.51:298][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-11.35.51:322][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-11.35.51:380][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-11.35.51:381][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-11.35.51:385][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-11.35.51:385][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.35.51:387][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.35.51:391][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.35.51:444][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.35.51:444][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.35.51:477][  0]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.35.51:485][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.35.51:491][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.35.51:491][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.35.51:496][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.35.51:496][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.35.51:496][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-11.35.51:500][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-11.35.51:502][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-11.35.51:597][  0]LogDerivedDataCache: Saved boot cache 0.10s 94MB C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.35.51:598][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-11.35.51:630][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-11.35.51:644][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-11.35.51:645][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-11.35.51:675][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-11.35.51:730][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-11.35.51:799][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-11.35.52:040][  0]LocalizationService: Localization service is disabled
+[2021.11.24-11.35.52:133][  0]TimingProfiler: Initialize
+[2021.11.24-11.35.52:138][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:139][  0]LoadingProfiler: Initialize
+[2021.11.24-11.35.52:139][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:140][  0]NetworkingProfiler: Initialize
+[2021.11.24-11.35.52:141][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:141][  0]MemoryProfiler: Initialize
+[2021.11.24-11.35.52:141][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-11.35.52:536][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-11.35.52:536][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-11.35.52:926][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/' took 0.01s
+[2021.11.24-11.35.54:045][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.54:045][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.54:061][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-11.35.54:089][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.54:090][  0]LogUnrealEdMisc: Loading editor; pre map load, took 22.365
+[2021.11.24-11.35.54:094][  0]Cmd: MAP LOAD FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-11.35.54:098][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.35.54:131][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.35.54:137][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.35.54:144][  0]MapCheck: New page: Map Check
+[2021.11.24-11.35.54:144][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.35.54:178][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.35.54:221][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
+[2021.11.24-11.35.55:122][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap'.
+[2021.11.24-11.35.55:124][  0]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.35.55:215][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-11.35.55:288][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2021.11.24-11.35.55:290][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-11.35.55:290][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,746ms to complete.
+[2021.11.24-11.35.55:290][  0]LogFileHelpers: Loading map 'MainMap' took 1.199
+[2021.11.24-11.35.55:355][  0]LogUnrealEdMisc: Total Editor Startup Time, took 23.631
+[2021.11.24-11.35.55:608][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:615][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:622][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:629][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:698][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0098 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-11.35.55:728][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:742][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:742][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-11.35.55:742][  0]LogPakFile: OnPakFileMounted2Time == 0.001942
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.35.55:750][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:750][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-11.35.55:750][  0]LogPakFile: OnPakFileMounted2Time == 0.000063
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-11.35.55:753][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:753][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-11.35.55:753][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:760][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:760][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-11.35.55:760][  0]LogPakFile: OnPakFileMounted2Time == 0.000062
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.35.55:764][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:764][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-11.35.55:764][  0]LogPakFile: OnPakFileMounted2Time == 0.000052
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.35.55:767][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:767][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-11.35.55:767][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.35.55:770][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.35.55:770][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:771][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.35.55:771][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:771][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-11.35.55:771][  0]LogPakFile: OnPakFileMounted2Time == 0.000057
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.35.55:774][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:774][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-11.35.55:774][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.35.55:777][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:777][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-11.35.55:777][  0]LogPakFile: OnPakFileMounted2Time == 0.000076
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.35.55:785][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:785][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-11.35.55:785][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.35.55:788][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:788][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-11.35.55:788][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.35.55:791][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:792][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-11.35.55:792][  0]LogPakFile: OnPakFileMounted2Time == 0.000084
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.35.55:795][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:795][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-11.35.55:795][  0]LogPakFile: OnPakFileMounted2Time == 0.000073
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.35.55:799][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:799][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-11.35.55:799][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.35.55:802][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:802][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-11.35.55:802][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:806][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:806][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-11.35.55:806][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.35.55:809][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:809][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
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+[2021.11.24-11.35.55:813][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:813][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TopDown.upack)
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+[2021.11.24-11.35.55:816][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:816][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
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+[2021.11.24-11.37.10:564][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_EndBox_BaseColor67CDC5E942F0728505A2B2A753BDA582.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_BaseColor.uasset'
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+[2021.11.24-11.37.11:414][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kaasumännänsuojapu096A981E4A2C43FFBB700C80E1AC0138.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal.uasset'
+[2021.11.24-11.37.11:467][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_KaasumännänsuojapuF036781349D089ACB21DA188AD6C0CA4.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:492][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Kaasum__nn__nsuojaputki3F8675EC470DC5DE7153FB99970EE138.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kaasum__nn__nsuojaputki.uasset'
+[2021.11.24-11.37.11:510][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_BaseColor307B952C4FC96A051E96BFBC61D60DFF.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_BaseColor.uasset'
+[2021.11.24-11.37.11:548][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_Normal67BDC9EC447F6DCFC797E3923734404E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_Normal.uasset'
+[2021.11.24-11.37.11:604][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_OcclusionRouF576A4C746228A727E9E45B892C56D87.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:622][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Kahva" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kahva.uasset" SILENT=true
+[2021.11.24-11.37.11:628][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Kahva1642ADCD45BCE44CDF65B6A78F604D93.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kahva.uasset'
+[2021.11.24-11.37.11:674][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_BaseColo4BE65BA949D21AAEB95079B7E9A0E5E1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_BaseColor.uasset'
+[2021.11.24-11.37.11:702][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_NormalA4A8D89E42CF278BDD622EAE46C0EF22.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_Normal.uasset'
+[2021.11.24-11.37.11:751][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_OcclusioBD63FCB64536220EDC8F3DB62F0757C8.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:770][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Laatikko2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Laatikko2.uasset" SILENT=true
+[2021.11.24-11.37.11:776][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Laatikko2FC76719547F82B8A4244C6AFE44D8B05.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Laatikko2.uasset'
+[2021.11.24-11.37.11:809][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_BaseCo5C9B8F8F4B72BA889DB3B1B19397997D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_BaseColor.uasset'
+[2021.11.24-11.37.11:840][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_Normal52F0CBBA49C4825C71C1559AA0EFC40C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_Normal.uasset'
+[2021.11.24-11.37.11:900][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_OcclusD38D3D5846B59BEB4D71D5837DDFA59C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:919][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/LatausJuttu" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LatausJuttu.uasset" SILENT=true
+[2021.11.24-11.37.11:928][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LatausJuttuE4AB9DF8405E0F84DD64609ED15F699B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LatausJuttu.uasset'
+[2021.11.24-11.37.11:964][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_BA17053A24915175164A212BA265E4D4B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_BaseColor.uasset'
+[2021.11.24-11.37.11:993][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_NC9754C4E450CD2A8B41208933DE0EA9F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_Normal.uasset'
+[2021.11.24-11.37.12:042][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_O43ADCA8345790C300F1A1492C3A13434.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:061][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/LiipaisimenKaide" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LiipaisimenKaide.uasset" SILENT=true
+[2021.11.24-11.37.12:073][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LiipaisimenKaideC0DA0C994DE8BEE4CC71529D83A209AE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LiipaisimenKaide.uasset'
+[2021.11.24-11.37.12:100][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_BaseColorFFE99E35413DC40A473DE1958532437B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_BaseColor.uasset'
+[2021.11.24-11.37.12:127][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_Normal7C791B8141D2BC77203250AB77EA5E83.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_Normal.uasset'
+[2021.11.24-11.37.12:176][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_Occlusion3C24EFA64CE6481832D44E97180CFE12.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:195][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Liipasin" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Liipasin.uasset" SILENT=true
+[2021.11.24-11.37.12:201][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Liipasin65B5827C430F2C731DCF468881308DF5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Liipasin.uasset'
+[2021.11.24-11.37.12:209][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_BaseColor16BEDE3D4751ED02206C34A984C88430.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_BaseColor.uasset'
+[2021.11.24-11.37.12:246][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_Normal405788B34945E4DCAEEFD68FFDBE058D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_Normal.uasset'
+[2021.11.24-11.37.12:277][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_OcclusionRou8DB38DFB403E6FAC93528C8DDFCAD73C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:296][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Lipas" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Lipas.uasset" SILENT=true
+[2021.11.24-11.37.12:302][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Lipas09B8F045435634142195178E476712A6.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Lipas.uasset'
+[2021.11.24-11.37.12:353][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSys8AF08656487AACF225A672844F8CE2F5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor.uasset'
+[2021.11.24-11.37.12:379][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSys4D28F80A4A8FB63C72F03A8433CB1E63.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal.uasset'
+[2021.11.24-11.37.12:441][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSysCADADE714F4310D777B919889AA23EB3.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:466][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LippaanVapautusSysteemiF41D98FB41F038849CD5EBA212DA44B5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LippaanVapautusSysteemi.uasset'
+[2021.11.24-11.37.12:525][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_BaseColor4A1F0258421E86E1C13B1C84AC1EE672.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_BaseColor.uasset'
+[2021.11.24-11.37.12:560][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_Normal5D2458564A0A5F896DC904A1EACA1AEE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_Normal.uasset'
+[2021.11.24-11.37.12:615][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_OcclusionRou3FEB7D16422567C918AD0B936C5798E1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:634][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Neck" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck.uasset" SILENT=true
+[2021.11.24-11.37.12:640][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/NeckB5927461427A81E6C5CA41B97CD6F99C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck.uasset'
+[2021.11.24-11.37.12:693][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_BaseColor3113AA7446D05E61CA273F9B98474BBB.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_BaseColor.uasset'
+[2021.11.24-11.37.12:724][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_Normal2CF43AB644115474752502A85EA4086C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_Normal.uasset'
+[2021.11.24-11.37.12:787][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_OcclusionRougDDFFB21C49D4320015DAF1B8A17802FA.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:805][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Neck2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck2.uasset" SILENT=true
+[2021.11.24-11.37.12:812][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Neck21585C6D6443FEC6218D51781A59F094E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck2.uasset'
+[2021.11.24-11.37.12:820][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_BaseColorED2278BB49A30BE0C1C7549A645434A7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_BaseColor.uasset'
+[2021.11.24-11.37.12:860][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_Normal2C18FDBE4425A462657FC5B5BBD6ED76.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_Normal.uasset'
+[2021.11.24-11.37.12:918][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_OcclusionRougFD69E3B649D6C9A4F46D83A530F66C3B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:937][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Pito" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Pito.uasset" SILENT=true
+[2021.11.24-11.37.12:949][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Pito376DA9464DEDC5AC5A7BAC99695DD6AD.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Pito.uasset'
+[2021.11.24-11.37.12:959][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_BaseColor64F311CD4082CC1886017B90B83857EC.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_BaseColor.uasset'
+[2021.11.24-11.37.13:022][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_Normal60DC33C14AAB5D514AFBBF9FFD00F438.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_Normal.uasset'
+[2021.11.24-11.37.13:039][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_OcclusionRo5F6199F3421C8B944A8A0F99461BDA17.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:057][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Stock1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock1.uasset" SILENT=true
+[2021.11.24-11.37.13:065][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Stock14D53A1364D34886599892F8F24E7B79A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock1.uasset'
+[2021.11.24-11.37.13:072][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_BaseColor5288A8784FB4EDF37130B398A10E4013.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_BaseColor.uasset'
+[2021.11.24-11.37.13:098][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_Normal8AA0606C438EB3D2D4DE5FB2698C5580.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_Normal.uasset'
+[2021.11.24-11.37.13:148][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_OcclusionRoD156BEB24E27447EC35D6AAB75700A32.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:167][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Stock2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock2.uasset" SILENT=true
+[2021.11.24-11.37.13:173][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Stock2E1C6799945EA7CB17A0B568AD3EF0AD0.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock2.uasset'
+[2021.11.24-11.37.13:210][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_BaseCo9BCFD1494F55ED7FA1CDE8A437BB4D02.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_BaseColor.uasset'
+[2021.11.24-11.37.13:249][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_Normal46CD28A04A3B69F8AA7263A52E6B7AC0.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_Normal.uasset'
+[2021.11.24-11.37.13:304][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_OcclusDDDC348749167CF72649E8991A24A281.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:322][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Takat__ht__in" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Takat__ht__in.uasset" SILENT=true
+[2021.11.24-11.37.13:336][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Takat__ht__inB13394A7401F0C65D3F590BB7CEBB927.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Takat__ht__in.uasset'
+[2021.11.24-11.37.13:368][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Cube.uasset" SILENT=true
+[2021.11.24-11.37.13:694][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Cube5A41F5654C684AD96047BBA5AAB51D4F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Cube.uasset'
+[2021.11.24-11.37.14:045][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-11.37.14:054][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:061][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:068][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:076][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:083][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:090][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:096][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:103][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:110][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:117][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:125][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:132][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.38ms
+[2021.11.24-11.37.14:139][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:146][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:153][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:160][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:168][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:175][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:182][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:190][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:197][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:204][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:211][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:219][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:227][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-11.37.14:234][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:245][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:254][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:262][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:269][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:279][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:290][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:300][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.39ms
+[2021.11.24-11.37.14:307][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:315][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:322][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:329][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:336][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:343][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:351][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:358][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:366][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:373][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:379][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:387][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:394][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:402][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.36ms
+[2021.11.24-11.37.14:409][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:416][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:424][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:431][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:439][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:447][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:454][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:461][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:469][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:475][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:482][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:490][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:497][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:503][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:510][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:518][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:525][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:532][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:538][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:545][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:553][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:560][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:567][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:574][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:581][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:588][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:595][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:602][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:608][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-11.37.14:621][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2021.11.24-11.37.14:628][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:734][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.24-11.37.14:766][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Gun_BP6CD0A4A743BEE43AEC2351B02572529D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.24-11.37.14:843][277]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-11.37.14:844][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_BaseColor.RK_62_M1_Mesh_EndBox_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_Normal.RK_62_M1_Mesh_EndBox_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_OcclusionRoughnessMetallic.RK_62_M1_Mesh_EndBox_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/EndBox.EndBox
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_BaseColor.RK_62_M1_Mesh_Etutähtäin2_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_Normal.RK_62_M1_Mesh_Etutähtäin2_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in2.Etut__ht__in2
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_BaseColor.RK_62_M1_Mesh_Etutähtäin3_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_Normal.RK_62_M1_Mesh_Etutähtäin3_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin3_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in3.Etut__ht__in3
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_BaseColor.RK_62_M1_Mesh_Etutähtäin4_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_Normal.RK_62_M1_Mesh_Etutähtäin4_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin4_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in4.Etut__ht__in4
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_BaseColor.RK_62_M1_Mesh_Etutähtäin_001_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_Normal.RK_62_M1_Mesh_Etutähtäin_001_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin_001_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in_001.Etut__ht__in_001
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_BaseColor.RK_62_M1_Mesh_Kaasumännänsuojaputki_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal.RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Kaasum__nn__nsuojaputki.Kaasum__nn__nsuojaputki
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_BaseColor.RK_62_M1_Mesh_Kahva_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_Normal.RK_62_M1_Mesh_Kahva_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Kahva.Kahva
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_BaseColor.RK_62_M1_Mesh_Laatikko2_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_Normal.RK_62_M1_Mesh_Laatikko2_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Laatikko2.Laatikko2
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_BaseColor.RK_62_M1_Mesh_LatausJuttu_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_Normal.RK_62_M1_Mesh_LatausJuttu_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LatausJuttu.LatausJuttu
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_BaseColor.RK_62_M1_Mesh_LiipaisimenKaide_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_Normal.RK_62_M1_Mesh_LiipaisimenKaide_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LiipaisimenKaide.LiipaisimenKaide
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_BaseColor.RK_62_M1_Mesh_Liipasin_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_Normal.RK_62_M1_Mesh_Liipasin_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Liipasin.Liipasin
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_BaseColor.RK_62_M1_Mesh_Lipas_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_Normal.RK_62_M1_Mesh_Lipas_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Lipas.Lipas
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor.RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal.RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LippaanVapautusSysteemi.LippaanVapautusSysteemi
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_BaseColor.RK_62_M1_Mesh_Neck2_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_Normal.RK_62_M1_Mesh_Neck2_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Neck.Neck
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_BaseColor.RK_62_M1_Mesh_Neck_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_Normal.RK_62_M1_Mesh_Neck_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Neck2.Neck2
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_BaseColor.RK_62_M1_Mesh_Pito_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_Normal.RK_62_M1_Mesh_Pito_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Pito.Pito
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_BaseColor.RK_62_M1_Mesh_Stock1_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_Normal.RK_62_M1_Mesh_Stock1_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Stock1.Stock1
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_BaseColor.RK_62_M1_Mesh_Stock2_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_Normal.RK_62_M1_Mesh_Stock2_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Stock2.Stock2
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_BaseColor.RK_62_M1_Mesh_Takatähtäin_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_Normal.RK_62_M1_Mesh_Takatähtäin_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Takat__ht__in.Takat__ht__in
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating StaticMesh /Game/Art/RK62-M1Ginbae/Cube.Cube
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.24-11.37.24:130][249]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.24-11.37.30:468][972]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.37.30:489][972]BlueprintLog: New page: Pre-Play auto-recompile
+[2021.11.24-11.37.30:491][972]LogPlayLevel: [PlayLevel] Compiling Gun_BP before play...
+[2021.11.24-11.37.30:513][972]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2021.11.24-11.37.30:515][972]LogPlayLevel: PlayLevel: Blueprint regeneration took 25 ms (1 blueprints)
+[2021.11.24-11.37.30:526][972]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.37.30)
+[2021.11.24-11.37.30:535][972]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.24-11.37.30:538][972]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.24-11.37.30:539][972]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.37.30:563][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023325s)
+[2021.11.24-11.37.30:565][972]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.37.30:566][972]LogPlayLevel: PIE: World Init took: (0.003454s)
+[2021.11.24-11.37.30:566][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.027591s)
+[2021.11.24-11.37.30:575][972]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2021.11.24-11.37.30:578][972]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.37.30:578][972]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.37.30:593][972]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.37.30:593][972]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.37.30:612][972]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.37.30:612][972]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.37.30:613][972]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.37.30:613][972]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.37.30:613][972]LogInit: FAudioDevice initialized.
+[2021.11.24-11.37.30:613][972]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap'.
+[2021.11.24-11.37.30:632][972]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.37.30:646][972]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.37.30
+[2021.11.24-11.37.30:672][972]LogWorld: Bringing up level for play took: 0.029549
+[2021.11.24-11.37.30:674][972]LogOnline: OSS: Creating online subsystem instance for: :Context_4
+[2021.11.24-11.37.30:694][972]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
+[2021.11.24-11.37.30:708][972]PIE: Server logged in
+[2021.11.24-11.37.30:710][972]PIE: Play in editor total start time 0,238 seconds.
+[2021.11.24-11.37.30:728][972]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.37.33:992][343]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.37.34:969][456]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.24-11.37.35:018][462]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.37.38:117][830]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.24-11.37.38:987][934]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.10:815][729]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.13:094][  1]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.38.16:255][378]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.38.16:264][379]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.27:340][701]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.27:873][765]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.36:649][804]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.38.36:649][804]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.38.36:653][804]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.38.36:654][804]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.38.36:666][804]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.38.36:668][804]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.38.36:676][804]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.38.36:680][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.38.36:684][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.38.36:697][804]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2021.11.24-11.38.36:721][805]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2021.11.24-11.39.15:063][183]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
+[2021.11.24-11.39.20:881][440]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.39.20:898][440]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.24-11.39.20:898][440]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.39.20)
+[2021.11.24-11.39.20:924][440]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.39.20:936][440]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012164s)
+[2021.11.24-11.39.20:937][440]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.39.20:937][440]LogPlayLevel: PIE: World Init took: (0.001189s)
+[2021.11.24-11.39.20:937][440]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.013558s)
+[2021.11.24-11.39.20:945][440]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2021.11.24-11.39.20:947][440]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.39.20:947][440]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.39.20:961][440]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.39.20:961][440]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.39.20:977][440]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.39.20:979][440]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.39.20:979][440]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.39.20:980][440]LogInit: FAudioDevice initialized.
+[2021.11.24-11.39.20:980][440]LogAudio: Display: Audio Device (ID: 3) registered with world 'MainMap'.
+[2021.11.24-11.39.20:992][440]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.39.20:995][440]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.39.20
+[2021.11.24-11.39.20:996][440]LogWorld: Bringing up level for play took: 0.002714
+[2021.11.24-11.39.20:996][440]LogOnline: OSS: Creating online subsystem instance for: :Context_5
+[2021.11.24-11.39.21:000][440]PIE: Server logged in
+[2021.11.24-11.39.21:001][440]PIE: Play in editor total start time 0,115 seconds.
+[2021.11.24-11.39.21:002][440]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.39.24:210][810]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.39.25:173][925]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.24-11.39.25:232][932]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.26:084][ 33]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.37:276][368]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.37:284][369]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:471][511]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:488][513]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:499][514]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:516][516]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:532][518]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:541][519]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:558][521]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:575][523]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:583][524]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:599][526]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:616][528]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:625][529]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:641][531]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:659][533]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:667][534]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:685][536]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:702][538]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:710][539]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:727][541]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:735][542]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:744][543]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.40:102][705]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.24-11.39.40:974][809]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.39.55:809][572]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.59:910][ 62]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.59:919][ 63]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.01:468][248]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.04:104][563]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.04:112][564]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.13:083][635]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.13:536][689]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.13:545][690]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.15:049][864]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.15:618][932]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.15:626][933]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.15:991][976]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.16:843][ 78]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.16:852][ 79]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.21:642][649]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.34:963][232]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.35:495][296]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.48:771][880]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.03:737][655]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.41.14:415][928]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.41.14:424][929]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.23:860][ 52]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.37:449][667]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.41.50:505][226]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.41.50:514][227]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.54:415][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.41.54:415][686]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.41.54:416][686]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.41.54:416][686]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.41.54:426][686]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.41.54:428][686]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.41.54:435][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.41.54:435][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.41.54:436][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.41.54:441][686]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-11.41.54:492][688]LogPlayLevel: Display: Destroying online subsystem :Context_5
+[2021.11.24-11.42.38:579][325]LogEditorViewport: Clicking on Actor (LMB): Gun_BP_C (Gun_BP2)
+[2021.11.24-11.42.42:260][675]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/RK62-M1Ginbae/Cube.Cube
+[2021.11.24-11.42.42:337][675]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.42.42:454][675]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.42.43:044][676]LogRenderer: Reallocating scene render targets to support 1432x920 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-11.47.51:061][232]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
+[2021.11.24-11.49.37:404][545]LogUObjectHash: Compacting FUObjectHashTables data took   1.95ms
+[2021.11.24-11.49.37:466][545]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/MainMap_Auto1B90ABB71420EA2CDB32A539941A2C145.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto1.umap'
+[2021.11.24-11.49.37:468][545]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap' took 0.081
+[2021.11.24-11.49.37:468][545]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.081
+[2021.11.24-11.52.56:423][698]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.52.56:423][698]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.53.08:734][709]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-11.53.08:751][709]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-11.53.10:569][917]LogContentBrowser: Attempting asset rename: NewFolder -> Swat
+[2021.11.24-11.53.10:570][917]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-11.53.22:283][295]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\Downloads\Ch35_nonPBR.fbx)
+[2021.11.24-11.53.22:697][295]LogFbx: Loading FBX Scene from D:\Downloads\Ch35_nonPBR.fbx
+[2021.11.24-11.53.23:249][295]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.08.56:029][295]LogSlate: Window 'FBX Import Options' being destroyed
+[2021.11.24-12.08.56:076][295]LogFbx: Valid bind pose for Pose (skinCluster2) - Ch35
+[2021.11.24-12.08.56:092][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body2.Ch35_body2 needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.08.56:096][295]LogMaterial: Display: Missing cached shadermap for Ch35_body2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A24C89989E1339378A1E298B09EED541A69707A), compiling. 
+[2021.11.24-12.08.56:182][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.08.56:930][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 22
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 12
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.08.56:931][295]LogTexture: Display: Building textures: Ch35_1003_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.00:644][295]LogTexture: Display: Building textures: Ch35_1003_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.02:228][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:260][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:260][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:623][295]LogTexture: Display: Building textures: Ch35_1003_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.05:333][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.05:333][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.05:334][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.07:023][295]LogTexture: Display: Building textures: Ch35_1003_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.08:983][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.08:984][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.08:984][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.09:285][295]LogMaterial: Display: Missing cached shadermap for Ch35_body2 in PCD3D_SM5, Default, SM5 (DDC key hash: 55B00E14CDEEDEAFDBE6BF4E9819D678A68112E8), compiling. 
+[2021.11.24-12.09.09:429][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body.Ch35_body needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.09.09:534][295]LogMaterial: Display: Missing cached shadermap for Ch35_body in PCD3D_SM5, Default, SM5 (DDC key hash: E56AF7A3F7E0ADD37441FCCC4E41A1FBB1F87AEE), compiling. 
+[2021.11.24-12.09.09:604][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.09.10:680][295]LogTexture: Display: Building textures: Ch35_1001_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 32
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 22
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 14
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 9
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.16:272][295]LogTexture: Display: Building textures: Ch35_1001_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.18:325][295]LogTexture: Display: Building textures: Ch35_1001_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.21:188][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.09.21:189][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.22:340][295]LogTexture: Display: Building textures: Ch35_1001_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:443][295]LogMaterial: Display: Missing cached shadermap for Ch35_body in PCD3D_SM5, Default, SM5 (DDC key hash: 79E43615CDD8DE86CED9D9C16B8F89F9B5B3A36B), compiling. 
+[2021.11.24-12.09.23:452][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body1.Ch35_body1 needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.09.23:484][295]LogMaterial: Display: Missing cached shadermap for Ch35_body1 in PCD3D_SM5, Default, SM5 (DDC key hash: 618AFDB852BF64029B7E898550672C5F06BBF10B), compiling. 
+[2021.11.24-12.09.23:512][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 22
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 12
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.24:437][295]LogTexture: Display: Building textures: Ch35_1002_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.28:162][295]LogTexture: Display: Building textures: Ch35_1002_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:958][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.29:958][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.29:958][295]LogTexture: Display: Building textures: Ch35_1002_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.32:602][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.09.32:602][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.33:324][295]LogTexture: Display: Building textures: Ch35_1002_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.34:200][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:201][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:201][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:297][295]LogMaterial: Display: Missing cached shadermap for Ch35_body1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6E997570D7CDE88398A3CA0A83D2EABBDBE4EA07), compiling. 
+[2021.11.24-12.09.34:302][295]LogFbx: Triangulating skeletal mesh Ch35
+[2021.11.24-12.09.36:090][295]LogFbx: Warning: Bones digested - 65  Depth of hierarchy - 12
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 0: Material=0, 20824 triangles
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 1: Material=1, 15747 triangles
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 2: Material=2, 4600 triangles
+[2021.11.24-12.09.39:717][295]LogSkeletalMesh: Building Skeletal Mesh Ch35_nonPBR...
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 0: Material=0, 20824 triangles
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 1: Material=1, 15747 triangles
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 2: Material=2, 4600 triangles
+[2021.11.24-12.09.40:909][295]LogSkeletalMesh: Built Skeletal Mesh [1.24s] /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: Total job queries 96, among them cache hits 0 (0.00%)
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: Tracking 94 distinct input hashes that result in 23 distinct outputs (24.47%)
+[2021.11.24-12.09.41:288][295]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.03%
+[2021.11.24-12.09.41:288][295]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.09.41:361][295]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.09.41:367][295]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.09.41:522][295]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:467][299]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:499][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:500][300]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:525][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:536][300]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:562][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:619][300]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7
+[2021.11.24-12.09.43:619][300]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:019][306]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.09.44:019][306]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:050][308]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.44:051][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:586][323]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.09.44:586][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.45:028][332]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 84
+[2021.11.24-12.09.45:028][332]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.45:310][338]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 74
+[2021.11.24-12.09.45:310][338]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.45:587][344]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 64
+[2021.11.24-12.09.45:587][344]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.50:136][550]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.09.50:145][550]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.09.54:982][890]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 54
+[2021.11.24-12.09.54:982][890]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.55:435][920]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 44
+[2021.11.24-12.09.55:435][920]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.56:018][958]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 34
+[2021.11.24-12.09.56:018][958]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.58:105][109]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.09.58:367][109]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0020 seconds. Added 1 classes and 2 folders.
+[2021.11.24-12.09.58:638][109]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_7:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
+[2021.11.24-12.09.58:681][109]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0202 seconds. Added 1 classes and 0 folders.
+[2021.11.24-12.10.01:644][211]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 24
+[2021.11.24-12.10.01:644][211]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.02:294][278]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 15
+[2021.11.24-12.10.02:294][278]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.04:206][478]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 9
+[2021.11.24-12.10.04:206][478]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.07:266][803]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5
+[2021.11.24-12.10.07:266][803]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.07:624][844]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.10.07:624][844]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.09:590][ 40]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.10.09:590][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.21:942][468]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.10.21:942][468]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.10.39:016][801]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-12.10.39:025][801]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-12.10.42:338][178]LogContentBrowser: Attempting asset rename: NewFolder -> AmmoBox
+[2021.11.24-12.10.42:397][178]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-12.11.37:456][285]LogUObjectHash: Compacting FUObjectHashTables data took   4.21ms
+[2021.11.24-12.11.37:597][285]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap' took 0.285
+[2021.11.24-12.11.37:602][285]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR] ([1] browsable assets)...
+[2021.11.24-12.11.37:626][285]OBJ SavePackage:     Rendered thumbnail for [SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR]
+[2021.11.24-12.11.37:626][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR]
+[2021.11.24-12.11.37:626][285]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_nonPBR" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset" SILENT=false AUTOSAVING=true
+[2021.11.24-12.11.37:824][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_Auto279C48F174DC268E06816E5B72545EE49.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset'
+[2021.11.24-12.11.37:828][285]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR_Skeleton] ([1] browsable assets)...
+[2021.11.24-12.11.37:828][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR_Skeleton]
+[2021.11.24-12.11.37:832][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_Skeleton_Auto2E7DBF2D7431C20A6C0E9BB8D0F539B27.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Skeleton_Auto2.uasset'
+[2021.11.24-12.11.37:834][285]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset] ([1] browsable assets)...
+[2021.11.24-12.11.37:847][285]OBJ SavePackage:     Rendered thumbnail for [PhysicsAsset /Game/Art/Swat/Ch35_nonPBR_PhysicsAsset.Ch35_nonPBR_PhysicsAsset]
+[2021.11.24-12.11.37:847][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset]
+[2021.11.24-12.11.37:863][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_PhysicsAsset_Auto265A885C64E4AF50CA55FEBA567D9DB72.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset_Auto2.uasset'
+[2021.11.24-12.11.37:864][285]LogFileHelpers: Auto-saving content packages took 0.266
+[2021.11.24-12.12.24:961][879]LogContentBrowser: Attempting asset rename: Cube -> RK62-M1
+[2021.11.24-12.12.25:665][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/RK62-M1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/RK62-M1.uasset" SILENT=true
+[2021.11.24-12.12.25:869][879]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK62-M19BE470BD4FE7F596CB18F7A87E98A53A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/RK62-M1.uasset'
+[2021.11.24-12.12.25:977][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2021.11.24-12.12.26:001][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2021.11.24-12.12.26:008][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.12.26:061][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.24-12.12.26:480][879]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Gun_BP98A78CAD4BBE00974BE80A983B512CAD.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.24-12.12.26:942][879]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.12.26:942][879]LogContentValidation: Display: Validating StaticMesh /Game/Art/RK62-M1Ginbae/RK62-M1.RK62-M1
+[2021.11.24-12.12.26:942][879]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.24-12.13.07:628][437]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.13.07:702][437]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.13.07:728][437]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.13.07:754][437]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.13.07:791][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_BaseColor.png
+[2021.11.24-12.13.07:791][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Roughness.png
+[2021.11.24-12.13.07:792][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Normal.png
+[2021.11.24-12.13.07:795][437]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9E299ED1BE5DA0353C7B03C598DBD779FA409470), compiling. 
+[2021.11.24-12.13.07:797][437]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.13.08:207][437]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.13.08:274][437]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.13.08:344][437]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.13.17:802][728]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.13.17:814][728]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.13.19:572][909]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.19:628][909]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14
+[2021.11.24-12.13.19:628][909]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.21:621][ 19]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
+[2021.11.24-12.13.21:621][ 19]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: Total job queries 218, among them cache hits 10 (4.59%)
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: Tracking 191 distinct input hashes that result in 46 distinct outputs (24.08%)
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.07%
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.13.22:018][ 45]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.13.22:019][ 45]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.25:449][244]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.13.25:449][244]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.25:852][267]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.13.25:852][267]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.27:337][356]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.13.42:442][ 48]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.13.42:442][ 48]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.13.50:805][713]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset" SILENT=true
+[2021.11.24-12.13.50:836][713]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Cube83B440A34395DD67F241779B0F4F3137.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset'
+[2021.11.24-12.13.50:855][713]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Material_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset" SILENT=true
+[2021.11.24-12.13.50:866][713]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Material_00190B7F97B45D3A8E36A75B89A46948D0F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset'
+[2021.11.24-12.13.50:921][713]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2021.11.24-12.13.50:942][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2021.11.24-12.13.50:956][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
+[2021.11.24-12.13.50:983][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-12.13.51:037][713]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.13.51:038][713]LogContentValidation: Display: Validating Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.13.51:038][713]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.13.56:635][134]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.13.56:659][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 87384F32670ED06945E9EF93D54C7E7895B1F547), compiling. 
+[2021.11.24-12.13.57:063][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 675B9A32F2F49A5B4CA3581D00824EBF8FDB1EC9), compiling. 
+[2021.11.24-12.13.57:086][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 12368759CD36954D87606250C8AC69DAE5CBDBE3), compiling. 
+[2021.11.24-12.13.57:089][134]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A5A3B710A1A02834B95076760E0F47178FDAD3C3), compiling. 
+[2021.11.24-12.13.57:112][134]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.13.57:122][134]LogSlate: Took 0.002181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2021.11.24-12.13.57:425][135]LogSlate: Took 0.001248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.13.57:545][136]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.57:619][136]MaterialEditorStats: Base pass shader: 119 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.09:541][536]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AB9F183DF1A7427D9D95A8AF19CAF38C5FA8C023), compiling. 
+[2021.11.24-12.14.09:543][536]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:533][639]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.14.10:533][639]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:819][658]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.14.10:819][658]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:864][659]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.12:008][700]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.14.12:008][700]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.19:196][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Roughness.png' for import
+[2021.11.24-12.14.28:412][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.28:416][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Roughness.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness'.
+Please see Output Log for details.
+[2021.11.24-12.14.28:416][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Roughness.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness'.
+Please see Output Log for details.
+[2021.11.24-12.14.28:417][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Normal.png' for import
+[2021.11.24-12.14.29:153][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.29:158][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Normal.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:158][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Normal.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:159][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Metallic.png' for import
+[2021.11.24-12.14.29:767][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.29:771][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Metallic.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:771][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Metallic.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:772][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_BaseColor.png' for import
+[2021.11.24-12.14.30:808][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.30:812][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_BaseColor.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor'.
+Please see Output Log for details.
+[2021.11.24-12.14.30:812][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_BaseColor.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor'.
+Please see Output Log for details.
+[2021.11.24-12.15.00:549][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Roughness.png)
+[2021.11.24-12.15.00:648][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.01:388][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.01:388][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.01:416][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_BaseColor.png)
+[2021.11.24-12.15.01:646][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_BaseColor (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.02:269][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:269][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:275][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Metallic.png)
+[2021.11.24-12.15.02:326][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Metallic (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.02:508][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:508][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:554][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Normal.png)
+[2021.11.24-12.15.02:993][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Normal (OODLE_BC5, 2048X2048)
+[2021.11.24-12.15.03:413][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.15.03:413][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.15.25:823][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 14747798340F8F351E8CC45E802DD60563C8DD27), compiling. 
+[2021.11.24-12.15.25:832][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2BEB4EC25B772F4518F1A6FB9583CE4ED0AA7519), compiling. 
+[2021.11.24-12.15.25:835][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7A84001F6A3781B1816F8615A574A15AA9AC0832), compiling. 
+[2021.11.24-12.15.25:845][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: CB89AEB39BE07D70A8F4E235B768AD4974B6AEC0), compiling. 
+[2021.11.24-12.15.25:847][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 770B00AAA8CD1C3373B56DB47B776DBA85C7D745), compiling. 
+[2021.11.24-12.15.25:849][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E3F740C570474A578A9AD8A559012EB7C2AA6502), compiling. 
+[2021.11.24-12.15.25:851][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A54FE482040BB415F386C7CEF12B80C33388E4F1), compiling. 
+[2021.11.24-12.15.25:861][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 26B9C8C4C681B8D2CA25ED44F341E64E0B891C1F), compiling. 
+[2021.11.24-12.15.25:864][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 17AFDE9EA751EE36B6D31BDB715551AD36B23BC0), compiling. 
+[2021.11.24-12.15.25:866][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18ABC5049551E5190A3264E2C0A9ED32E169976D), compiling. 
+[2021.11.24-12.15.25:867][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB669CB3701CF215CEF782B43DD3693F7ED49EBB), compiling. 
+[2021.11.24-12.15.25:869][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F995101A7A5A9D20A6CAD60C0E61A9A7DFC17925), compiling. 
+[2021.11.24-12.15.25:879][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E9048EAEDC779FCA481B740976BC4826EC959273), compiling. 
+[2021.11.24-12.15.25:882][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FEC39004C2D1BC93F8BD0807E9066C1925F331B), compiling. 
+[2021.11.24-12.15.25:884][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E939269B8110B4C3DEEB17FED369B224919681D), compiling. 
+[2021.11.24-12.15.25:886][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 084B2636BD5CEABC9D5D8BDEA3B2C2BB19DC647C), compiling. 
+[2021.11.24-12.15.25:888][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 789B99CFDAE75B6833EBD7BF985AB5EAA0235A32), compiling. 
+[2021.11.24-12.15.25:889][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0250E74DCC9776B8577D4898BE7DD4C2CB5C5A4A), compiling. 
+[2021.11.24-12.15.25:897][954]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.15.26:135][956]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:135][956]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:160][956]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 6
+[2021.11.24-12.15.26:160][956]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.29:131][275]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.15.29:132][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.29:452][305]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.15.29:452][305]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:017][211]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AECEC3895A2106C54E0D9E5B308C8CEB3A992E73), compiling. 
+[2021.11.24-12.15.38:034][211]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E49597BCB530614D40C20478B98ECF64388F169D), compiling. 
+[2021.11.24-12.15.38:037][211]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.15.38:038][211]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.38:038][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.38:044][212]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:220][329]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.15.39:220][329]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:952][403]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.15.39:952][403]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.43:521][766]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.43:521][766]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass shader: 120 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.52:271][583]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic.AmmoBox_DefaultMaterial_Metallic
+[2021.11.24-12.15.52:479][583]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
+[2021.11.24-12.15.56:405][949]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.00:030][356]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_BaseColor (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.16.00:534][356]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.16.00:534][356]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.16.00:587][356]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B4F015433AD71393625584FF7C3362F1FAE2D6D), compiling. 
+[2021.11.24-12.16.00:592][356]LogMaterial: Warning: [AssetLog] /Engine/Transient.Material_001 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+[2021.11.24-12.16.00:592][356]LogMaterial: Display: 	(Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.00:605][356]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.05:807][946]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9644B697F6E613FEC5EA28BD565A4FF771C20A17), compiling. 
+[2021.11.24-12.16.05:810][946]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.17.04:284][275]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal.AmmoBox_DefaultMaterial_Normal
+[2021.11.24-12.17.07:500][613]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness.AmmoBox_DefaultMaterial_Roughness
+[2021.11.24-12.17.20:636][  6]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E8ECA6D375A8962F5CF9E6562A825B774D70E94A), compiling. 
+[2021.11.24-12.17.20:638][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 63E6E560E953136DAB30A3D4F85FA403453523FD), compiling. 
+[2021.11.24-12.17.20:645][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 70324268AC1765B0D437853D6F47FA0D09747B1A), compiling. 
+[2021.11.24-12.17.20:647][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 86081A9E059E21838397FDBC8661F91F81A81F31), compiling. 
+[2021.11.24-12.17.20:714][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 52C65C1AF197FFEFBCB2A6DD019986624E15AB04), compiling. 
+[2021.11.24-12.17.20:716][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 4739B356C091396E19B8CD95BA66305A693764FD), compiling. 
+[2021.11.24-12.17.20:719][  6]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Total job queries 326, among them cache hits 86 (26.38%)
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Tracking 236 distinct input hashes that result in 67 distinct outputs (28.39%)
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: RAM used: 0.39 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.09%
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:790][  8]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.17.20:790][  8]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.22:840][229]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.17.22:840][229]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.24:232][375]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A5957D887666EE8B805A9F305F6414E260B83A5), compiling. 
+[2021.11.24-12.17.24:234][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BE63CDE843B3DA1745F9805563F940F25BDBD114), compiling. 
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.24:244][376]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.24:252][377]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.24:531][407]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.17.24:531][407]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.25:047][465]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.25:047][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.25:231][486]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 8
+[2021.11.24-12.17.25:231][486]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:560][630]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.26:561][630]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:858][662]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 3
+[2021.11.24-12.17.26:858][662]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.30:350][ 35]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.30:350][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass shader: 120 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.37:620][786]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: EEA936169FF1A0137B6F0479CF282E6450C2A7B8), compiling. 
+[2021.11.24-12.17.37:624][786]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BED1A0B0826B90D1ECDCC5C114E4179BF5C095F), compiling. 
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.37:635][787]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.37:641][788]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.39:310][960]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.39:310][960]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.40:030][ 40]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.17.40:030][ 40]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.40:040][ 41]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.17.40:040][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.17.40:041][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.42:026][233]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B7F8F16A6EF30C7DB28172745F727984CE9B840), compiling. 
+[2021.11.24-12.17.42:034][233]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 200E11CECE105117BB30A26016F43C80392715D4), compiling. 
+[2021.11.24-12.17.42:037][233]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.42:037][233]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.17.42:038][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.42:044][234]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.42:053][235]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.43:309][365]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.43:309][365]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.43:556][392]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.43:556][392]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.43:924][433]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.43:924][433]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.45:183][573]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.45:183][573]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: Texture samplers: 5/16
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.45:194][574]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.17.45:194][574]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.47:447][793]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: B3B160BD624D8E78514D05BAE63CA0170C2067FA), compiling. 
+[2021.11.24-12.17.47:452][793]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 288667F1219D78BDC2AF28927BC47EE044833D00), compiling. 
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.47:463][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.47:472][795]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.49:376][995]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.49:376][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.49:525][ 12]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.49:525][ 12]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.49:948][ 52]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.49:948][ 52]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:010][161]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.17.51:010][161]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:555][221]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.17.51:555][221]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: Texture samplers: 6/16
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.53:850][456]LogMaterialEditor: Applying material Material_001
+[2021.11.24-12.17.55:233][456]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.55:233][456]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.55:245][456]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 52B10938E6FF3C26AF3781829871B86FDF6166B2), compiling. 
+[2021.11.24-12.17.55:263][456]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E89A81E482CAF7E7B7D6916634BCD44FE7FD5B2E), compiling. 
+[2021.11.24-12.17.55:321][456]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2021.11.24-12.17.55:364][456]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.55:734][456]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.55:734][456]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.55:755][456]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.17.55:792][456]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.17.55:793][456]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.55:793][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: Texture samplers: 6/16
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.55:818][458]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.55:827][458]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.58:645][695]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass shader: 130 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 204 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Texture samplers: 7/16
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.18.14:767][422]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.20.22:825][612]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.20.22:849][612]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.20.22:861][612]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.20.22:872][612]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.20.22:875][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_BaseColor.png
+[2021.11.24-12.20.22:876][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Roughness.png
+[2021.11.24-12.20.22:877][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Normal.png
+[2021.11.24-12.20.22:878][612]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 316E8FCF2FA2EC92AA10CF7E271723F3FCFFC3EA), compiling. 
+[2021.11.24-12.20.22:880][612]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.20.23:253][612]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.20.23:325][612]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.20.23:369][612]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.20.28:206][738]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.20.28:234][738]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.20.29:286][807]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: Total job queries 440, among them cache hits 149 (33.86%)
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: Tracking 286 distinct input hashes that result in 94 distinct outputs (32.87%)
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.13%
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.20.38:236][462]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.07:220][791]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.21.07:239][791]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.21.07:240][791]LogEditorFactories: Performing atomic reimport of [C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx]
+[2021.11.24-12.21.07:251][791]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.21.07:261][791]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.21.07:302][791]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.21.07:644][791]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.21.07:708][791]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.21.07:743][791]LogEditorFactories: -- imported successfully
+[2021.11.24-12.21.07:747][791]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.21.10:782][855]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.12:067][950]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.44:082][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.91ms
+[2021.11.24-12.21.45:441][697]LogSlate: Window 'Delete Assets' being destroyed
+[2021.11.24-12.21.45:552][697]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.21.45:552][697]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.21.45:651][697]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.21.45:651][697]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.21.45:664][697]LogUObjectGlobals: Force Deleting 2 Package(s):
+	Asset Name: /Game/Art/AmmoBox/Material_001.Material_001
+	Asset Name: /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.21.49:188][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
+[2021.11.24-12.21.49:311][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2021.11.24-12.21.49:319][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-12.21.49:326][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-12.22.08:790][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Material_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset" SILENT=true
+[2021.11.24-12.22.08:795][719]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Material_001AD8B896841B23B8DE684709A32A2BAF7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset'
+[2021.11.24-12.22.08:807][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset" SILENT=true
+[2021.11.24-12.22.08:836][719]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/CubeD232F0AB43775AC37D21C5850FCC49BA.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset'
+[2021.11.24-12.22.08:929][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2021.11.24-12.22.08:959][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.22.08:974][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2021.11.24-12.22.08:981][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.22.09:021][719]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.22.09:022][719]LogContentValidation: Display: Validating Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.22.09:022][719]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.22.13:771][180]LogContentBrowser: Attempting asset rename: Cube -> Ammo
+[2021.11.24-12.22.13:820][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Ammo" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Ammo.uasset" SILENT=true
+[2021.11.24-12.22.13:849][180]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoF0398538451BB3BC1E1BD991D3DDF9E5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Ammo.uasset'
+[2021.11.24-12.22.13:897][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-12.22.13:913][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.38ms
+[2021.11.24-12.22.13:921][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-12.22.13:960][180]AssetCheck: New page: Asset Save: Ammo
+[2021.11.24-12.22.13:960][180]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Ammo.Ammo
+[2021.11.24-12.22.17:260][447]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.22.17:262][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFEDDE220AFE97196F48A04926999D0B88A6EE99), compiling. 
+[2021.11.24-12.22.17:272][447]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:441][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2CBD674DA0EF64A30898F43282E7ED14B81BCE4E), compiling. 
+[2021.11.24-12.22.17:444][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5327E06B453B73CFBE221B8C953244C807701BF1), compiling. 
+[2021.11.24-12.22.17:446][447]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0A36203B1185CADC447428E7A2BB46302EBA0D85), compiling. 
+[2021.11.24-12.22.17:460][447]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.19:349][617]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.19:349][617]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.20:311][718]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3CF39123C5422DE1A5EAA186C9ED7B544E5E5220), compiling. 
+[2021.11.24-12.22.20:338][719]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.20:338][719]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.20:991][793]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.20:991][793]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.23:176][944]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.22.23:176][944]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.23:200][945]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.24:000][ 13]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.22.24:000][ 13]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.24:624][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B851FB14F6CC0C57A6E4082D15A559D7BA77C76), compiling. 
+[2021.11.24-12.22.24:626][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EC64B71D169F83CCCA1F35887E6027CBA7A3262E), compiling. 
+[2021.11.24-12.22.24:677][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B6E930068ACB18F9AC8C13DEB7C9B51EDC9182C8), compiling. 
+[2021.11.24-12.22.24:687][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F426732C86E3AC3FC395D8BBCD913D6933A4FCDF), compiling. 
+[2021.11.24-12.22.24:689][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 05584E3A2FAACBF4908FB936A91379B3C828E444), compiling. 
+[2021.11.24-12.22.24:691][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 47D4820FC071D26C5779B470D310CE76EC7ADDC7), compiling. 
+[2021.11.24-12.22.24:696][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4190ECDB43272143F7F7504B046C0CF9CE23AE00), compiling. 
+[2021.11.24-12.22.24:707][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 675CB4375AFE3EC5AA5B15F678037CD085B9650D), compiling. 
+[2021.11.24-12.22.24:710][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A419CCC590D979D07D6DE0BF985FA5950F3658A4), compiling. 
+[2021.11.24-12.22.24:712][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 25B475418F0130BFD8E089AAB325B779A3FE07B3), compiling. 
+[2021.11.24-12.22.24:714][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 290FB4C40A0420C03D5603B5D0D55E38A14A33CF), compiling. 
+[2021.11.24-12.22.24:717][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F6F2C520BC984AFF03CF4B7A347AA6D661E36FFA), compiling. 
+[2021.11.24-12.22.24:728][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0667348048446EE8447EC62E2AA9FE6932CCDF2D), compiling. 
+[2021.11.24-12.22.24:730][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9E34DAF32F26402302586BE1267F1572E815D8D8), compiling. 
+[2021.11.24-12.22.24:731][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7F56195F87C5AF5648B4602B696A081F66B3029), compiling. 
+[2021.11.24-12.22.24:733][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 022C6AF6163B76DBBADC582915D5BF1B67B1B051), compiling. 
+[2021.11.24-12.22.24:735][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CA9019592393662BD0661C3E6B177D28070D15CF), compiling. 
+[2021.11.24-12.22.24:737][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A098148532F73A69CFC5273239B78FEB523991BC), compiling. 
+[2021.11.24-12.22.24:741][ 63]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.24:770][ 64]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.24:773][ 64]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.24:787][ 65]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.26:461][237]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.26:461][237]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.27:616][353]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.27:616][353]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.28:706][463]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.22.28:706][463]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.30:804][689]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C936FB117231D68A2B1700E8FB8E940A5011330C), compiling. 
+[2021.11.24-12.22.30:806][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DB4AC931FC9C853A196C3B3E74D676C75F82912D), compiling. 
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.30:816][690]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.32:548][864]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.32:548][864]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.32:947][908]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D81F78C1E3784177E6835894C95A5EE3CE9B5A43), compiling. 
+[2021.11.24-12.22.32:968][908]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: B32C7CD70BB1979B6674973031E5E71470005E7F), compiling. 
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.32:978][909]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.32:986][910]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.33:044][916]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.33:044][916]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.34:896][106]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.22.34:896][106]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.36:304][244]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.36:304][244]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.36:354][248]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.22.36:354][248]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.36:563][270]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.22.36:563][270]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.38:779][496]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 970F566273864FFD214B457130D35BC4C3E62AB9), compiling. 
+[2021.11.24-12.22.38:782][496]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1382383C1B7C46CBE7168E1AF5C77666F75CA29C), compiling. 
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.38:793][497]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.38:800][498]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.40:415][658]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.40:415][658]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.40:588][673]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.40:588][673]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.41:921][806]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.41:921][806]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.41:957][810]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.41:957][810]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.42:347][850]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.22.42:347][850]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: Texture samplers: 5/16
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 13
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 8
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.24-12.22.50:739][347]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.24-12.22.52:158][457]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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+[2021.11.24-12.23.20:183][542]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
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+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1001_Diffuse.Ch35_1001_Diffuse
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body.Ch35_body
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Normal.Ch35_1003_Normal
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Glossiness.Ch35_1003_Glossiness
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Specular.Ch35_1003_Specular
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Diffuse.Ch35_1003_Diffuse
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body2.Ch35_body2
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap.MainMap
diff --git a/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.55.20.log b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.55.20.log
new file mode 100644
index 0000000000000000000000000000000000000000..e5c96eccdffbea0aa1a0e9937d2242724cf367b1
--- /dev/null
+++ b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.24-12.55.20.log
@@ -0,0 +1,1019 @@
+Log file open, 11/24/21 14:53:41
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 0.321251
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor              , GPU: NVIDIA GeForce GTX 1060 6GB
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: D:/Softat/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.41:996][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.53.42:036][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.53.42:037][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.53.42:037][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-12.53.42:037][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-12.53.42:037][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.53.42:037][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.53.42:038][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-12.53.42:038][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.24-12.53.42:038][  0]LogInit: User: terok
+[2021.11.24-12.53.42:038][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.24-12.53.42:038][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-12.53.42:038][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.24-12.53.42:038][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-12.53.42:038][  0]LogMemory: Process Physical Memory: 147.91 MB used, 147.91 MB peak
+[2021.11.24-12.53.42:038][  0]LogMemory: Process Virtual Memory: 129.85 MB used, 129.85 MB peak
+[2021.11.24-12.53.42:038][  0]LogMemory: Physical Memory: 5620.51 MB used,  10687.09 MB free, 16307.60 MB total
+[2021.11.24-12.53.42:038][  0]LogMemory: Virtual Memory: 134204832.00 MB used,  12892.59 MB free, 134217728.00 MB total
+[2021.11.24-12.53.42:043][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-12.53.42:075][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-12.53.42:075][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.24-12.53.42:075][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-12.53.42:077][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.24-12.53.42:237][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-12.53.42:248][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.53.42:266][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.53.42:266][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.53.42:377][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-12.53.42:379][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-12.53.42:379][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-12.53.42:457][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.24-12.53.42:457][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.53.42:460][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.53.42:465][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-12.53.42:465][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-12.53.42:465][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-12.53.42:465][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.24-12.53.42:466][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.24-12.53.42:466][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.53.42:466][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.53.42:466][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.24-12.53.42:466][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.53.42:466][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-12.53.42:518][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-12.53.42:519][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.24-12.53.42:544][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.24-12.53.42:565][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.24-12.53.42:809][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-12.53.42:826][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-12.53.42:826][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-12.53.42:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-12.53.42:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-12.53.42:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-12.53.42:849][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-12.53.42:853][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-12.53.42:857][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-12.53.42:860][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-12.53.42:867][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-12.53.42:870][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-12.53.42:874][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-12.53.42:893][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-12.53.42:893][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-12.53.42:901][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-12.53.42:904][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-12.53.42:907][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-12.53.42:911][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-12.53.42:919][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-12.53.42:919][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-12.53.42:926][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-12.53.42:930][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-12.53.42:934][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-12.53.42:937][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-12.53.42:937][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-12.53.42:943][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-12.53.42:966][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-12.53.42:991][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/12896/).
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/206202B34F73F043F88D6890CE718EFD/'.
+[2021.11.24-12.53.42:991][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-12.53.42:991][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-12.53.43:631][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-12.53.43:675][  0]LogDerivedDataCache: Loaded boot cache 0.04s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.53.43:675][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:676][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.53.43:691][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1468.24MBs, RandomWriteSpeed=128.29MBs. Assigned SpeedClass 'Local'
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-12.53.43:700][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-12.53.43:744][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-12.53.43:744][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-12.53.43:763][  0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up
+[2021.11.24-12.53.43:986][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.53.43:986][  0]LogInit: Active device profile: [000002008E072D00][000002008360C640 49] Windows
+[2021.11.24-12.53.43:986][  0]LogInit: Profiles: [000002008E072D00][000002008360C640 49] Windows, [000002008E019700][0000020083608780 49] WindowsNoEditor, [000002008E072200][00000200836108C0 49] WindowsServer, [000002008E01A100][0000020083618A40 49] WindowsClient, [000002008E070400][000002008361CBC0 49] IOS, [000002008E01B400][0000020083620D40 49] iPadAir, [000002008E070600][0000020083624EC0 49] iPadAir2, [000002008DFC9000][000002008362D180 49] IPadPro, [000002008DFC9100][00000200836291C0 49] iPadAir3, [000002008E01AC00][000002008E1A1340 49] iPadAir4, [000002008DFC9E00][000002008E1A54C0 49] iPadMini2, [000002008E018700][000002008E209640 49] iPadMini3, [000002008DFCA900][000002008E22D7C0 49] iPadMini4, [000002008E01B800][000002008E251940 49] iPadMini5, [000002008DFFC900][000002008E2C9C00 49] iPhone6, [000002008DFFCA00][000002008E2580C0 49] iPodTouch6, [000002008E071700][000002008E2D0380 49] iPhone7, [000002008E070C00][000002008E2CC3C0 49] iPodTouch7, [000002008DFFC200][000002008E2D4540 49] iPhone5S, [000002008DFC9C00][000002008E30C6C0 49] iPhone6Plus, [000002008DFFFA00][0000020083614800 49] iPhone6S, [000002008DFC8E00][000002008E330940 49] iPhone6SPlus, [000002008DFFF300][000002008E334A80 49] iPhone7Plus, [000002008DFCAC00][000002008E338BC0 49] iPhoneSE, [000002008DFFDE00][000002008E340D40 49] iPhone8, [000002008DFC9900][000002008E344EC0 49] iPhone8Plus, [000002008DFFDA00][000002008E349040 49] iPhoneX, [000002008DFCA600][000002008E34D1C0 49] iPhoneXS, [000002008E070A00][000002008E351340 49] iPhoneXSMax, [000002008DFCB400][000002008E3554C0 49] iPhoneXR, [000002008E073700][000002008E359640 49] iPhone11, [000002008DFC8A00][000002008E37D7C0 49] iPhone11Pro, [000002008E070D00][000002008E389940 49] iPhone11ProMax, [000002008DFC8800][000002008E39DAC0 49] iPhoneSE2, [000002008E072300][000002008E3A00C0 49] iPhone12Mini, [000002008DFCA300][000002008E3A4240 49] iPhone12, [000002008E072000][000002008E3A83C0 49] iPhone12Pro, [000002008DFCBA00][000002008E3AC540 49] iPhone12ProMax, [000002008E070B00][000002008E3B06C0 49] iPadPro105, [000002008DFCBC00][000002008E3B4840 49] iPadPro129, [000002008E071A00][000002008E33C980 49] iPadPro97, [000002008DFC8F00][000002008E3B8AC0 49] iPadPro2_129, [000002008E072100][000002008E3BCC00 49] iPad5, [000002008DFC9400][000002008E3C0D40 49] iPad6, [000002008E072500][000002008E3C8EC0 49] iPad7, [000002008DFCAE00][000002008E3CD040 49] iPad8, [000002008E072A00][000002008E3D11C0 49] iPadPro11, [000002008DFCAF00][000002008E3D5340 49] iPadPro2_11, [000002008E070F00][000002008E3D94C0 49] iPadPro3_129, [000002008DFC9200][000002008E3DD640 49] iPadPro4_129, [000002008E070200][000002008E3E17C0 49] AppleTV, [000002008DFCB800][000002008E3E5940 49] AppleTV4K, [000002008E072600][000002008E3E9AC0 49] TVOS, [000002008DFC9700][000002008E3EC0C0 49] Mac, [000002008E071E00][000002008E3F0240 49] MacClient, [000002008DFC8200][000002008E3F43C0 49] MacNoEditor, [000002008E073C00][000002008E3F8540 49] MacServer, [000002008DFC8C00][000002008E3FC6C0 49] Linux, [000002008E071800][000002008E400840 49] LinuxAArch64, [000002008DFCBB00][000002008E4049C0 49] LinuxNoEditor, [000002008E073600][000002008E408B40 49] LinuxAArch64NoEditor, [000002008DFCB900][000002008E3C4C80 49] LinuxClient, [000002008E070500][000002008E40CDC0 49] LinuxAArch64Client, [000002008DFC8900][000002008E410F00 49] LinuxServer, [000002008E073000][000002008E419080 49] LinuxAArch64Server, [000002008DFCAA00][000002008E41D200 49] Android, [000002008E071400][000002008E421380 49] Android_Low, [000002008DFCB300][000002008E425500 49] Android_Mid, [000002008E071000][000002008E429680 49] Android_High, [000002008DFCA800][000002008E42D800 49] Android_Default, [000002008E073500][000002008E431980 49] Android_Adreno4xx, [000002008DFCB100][000002008E435B00 49] Android_Adreno5xx_Low, [000002008E019800][000002008E438100 49] Android_Adreno5xx, [000002008DFFF900][000002008E43C280 49] Android_Adreno6xx, [000002008E018200][000002008E440400 49] Android_Adreno6xx_Vulkan, [000002008DFFC800][000002008E444580 49] Android_Mali_T6xx, [000002008E01AD00][000002008E448700 49] Android_Mali_T7xx, [000002008DFFCE00][000002008E44C880 49] Android_Mali_T8xx, [000002008E01B300][000002008E450A00 49] Android_Mali_G71, [000002008DFFDD00][000002008E454B80 49] Android_Mali_G72, [000002008E01B200][000002008E458D00 49] Android_Mali_G72_Vulkan, [000002008DFFC700][000002008E414E40 49] Android_Mali_G76, [000002008E019300][000002008E45CF80 49] Android_Mali_G76_Vulkan, [000002008DFFC500][000002008E4610C0 49] Android_Mali_G77, [000002008E01B700][000002008E469240 49] Android_Mali_G77_Vulkan, [000002008DFFEA00][000002008E46D3C0 49] Android_Mali_G78, [000002008E018900][000002008E471540 49] Android_Mali_G78_Vulkan, [000002008DFFD000][000002008E4756C0 49] Android_Mali_G710, [000002008E01BD00][000002008E479840 49] Android_Mali_G710_Vulkan, [000002008DFFF500][000002008E47D9C0 49] Android_Vulkan_SM5, [000002008E01BE00][000002008E481B40 49] Android_PowerVR_G6xxx, [000002008DFFF100][000002008E484140 49] Android_PowerVR_GT7xxx, [000002008E018800][000002008E4882C0 49] Android_PowerVR_GE8xxx, [000002008DFFDC00][000002008E48C440 49] Android_PowerVR_GM9xxx, [000002008E01BC00][000002008E4905C0 49] Android_PowerVR_GM9xxx_Vulkan, [000002008DFFC100][000002008E494740 49] Android_TegraK1, [000002008E019600][000002008E4988C0 49] Android_Unknown_Vulkan, [000002008DFFC300][000002008E49CA40 49] Lumin, [000002008E01BA00][000002008E4A0BC0 49] Lumin_Desktop, [000002008DFCA100][000002008E4A4D40 49] HoloLens, 
+[2021.11.24-12.53.44:103][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap has malformed tag
+[2021.11.24-12.53.44:103][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-12.53.44:103][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-12.53.44:103][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-12.53.44:124][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-12.53.46:009][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-12.53.46:056][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-12.53.46:062][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-12.53.46:062][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-12.53.46:062][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-12.53.46:280][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6CD8D7D14002953B044D19A04336F77A | Instance: 71913DD94A1444DCA94435AD690237A6 (PIRKONPÖYTÄKONE-12896).
+[2021.11.24-12.53.46:296][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.46:297][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.46:374][  0]LogPython: Using Python 3.7.7
+[2021.11.24-12.53.46:818][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-12.53.46:822][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-12.53.47:106][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-12.53.47:139][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-12.53.47:159][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.53.47:159][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.53.47:256][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:256][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:258][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:261][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:263][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.47:271][  0]LogUProjectInfo: Found projects:
+[2021.11.24-12.53.47:282][  0]LogCollectionManager: Loaded 0 collections in 0.000614 seconds
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-12.53.47:301][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-12.53.47:487][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.47:487][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.47:487][  0]LogEngine: Initializing Engine...
+[2021.11.24-12.53.47:489][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-12.53.47:489][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.53.47:489][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-12.53.47:490][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2021.11.24-12.53.47:578][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-12.53.47:585][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.53.47:593][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-12.53.47:596][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-12.53.47:596][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-12.53.47:597][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-12.53.47:606][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-12.53.47:726][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-12.53.47:729][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-12.53.47:731][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-12.53.47:731][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-12.53.47:732][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-12.53.47:733][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-12.53.47:733][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-12.53.47:733][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-12.53.47:733][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-12.53.47:733][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-12.53.47:813][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.53.47:813][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-12.53.47:822][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-12.53.47:825][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-12.53.47:825][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-12.53.47:826][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-12.53.47:847][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-12.53.47:862][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-12.53.47:907][  0]LocalizationService: Localization service is disabled
+[2021.11.24-12.53.47:924][  0]TimingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]LoadingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]NetworkingProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-12.53.47:924][  0]MemoryProfiler: Initialize
+[2021.11.24-12.53.47:924][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-12.53.48:033][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-12.53.48:033][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-12.53.48:174][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
+[2021.11.24-12.53.48:316][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.48:316][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.53.48:316][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-12.53.48:318][  0]SourceControl: Source control is disabled
+[2021.11.24-12.53.48:318][  0]LogUnrealEdMisc: Loading editor; pre map load, took 7.426
+[2021.11.24-12.53.48:318][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-12.53.48:346][  0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-12.54.18:410][  0]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.54.18:411][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.54.18:416][  0]Message dialog closed, result: Ok, title: Message, text: Failed to load map!
+E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap appears to be an asset file.
+[2021.11.24-12.54.18:416][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.18:417][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.54.18:417][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.54.18:417][  0]MapCheck: New page: Map Check
+[2021.11.24-12.54.18:417][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.18:420][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-12.54.18:423][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2021.11.24-12.54.18:428][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.54.18:430][  0]LoadErrors: New page: New Map
+[2021.11.24-12.54.18:432][  0]LogUnrealEdMisc: Total Editor Startup Time, took 37.540
+[2021.11.24-12.54.18:504][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.54.18:548][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:555][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:561][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:566][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.54.18:579][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0099 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-12.54.18:583][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-12.54.18:584][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:584][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:584][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:585][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:585][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-12.54.18:585][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-12.54.18:586][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-12.54.18:586][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:586][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:586][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-12.54.18:587][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-12.54.18:587][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:587][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:587][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:588][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:588][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-12.54.18:588][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-12.54.18:589][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:589][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:589][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-12.54.18:589][  0]LogPakFile: OnPakFileMounted2Time == 0.000031
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-12.54.18:590][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:590][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:590][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-12.54.18:590][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:591][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:591][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-12.54.18:591][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-12.54.18:592][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:592][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:592][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-12.54.18:592][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-12.54.18:593][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-12.54.18:593][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:593][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:593][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:594][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:594][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-12.54.18:594][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.54.18:595][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.54.18:595][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.54.18:595][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-12.54.18:595][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.54.18:629][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:629][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.
+[2021.11.24-12.54.18:636][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
+[2021.11.24-12.54.18:681][  0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-12.54.18:683][  0]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-12.54.18:746][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-12.54.18:809][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-12.54.18:809][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-12.54.18:809][  0]LogLoad: (Engine Initialization) Total time: 37.92 seconds
+[2021.11.24-12.54.18:809][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-12.54.18:847][  0]LogAssetRegistry: Asset discovery search completed in 35.0851 seconds
+[2021.11.24-12.54.18:852][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
+[2021.11.24-12.54.18:853][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-12.54.18:929][  7]LogSlate: Took 0.000162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.54.19:825][115]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.54.30:232][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
+[2021.11.24-12.54.30:484][328]LogStaticMesh: Building static mesh RK62-M1...
+[2021.11.24-12.54.31:234][328]LogStaticMesh: Built static mesh [0.75s] /Game/Art/RK62-M1Ginbae/RK62-M1.RK62-M1
+[2021.11.24-12.54.31:477][328]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/LaurinLeveli.LaurinLeveli
+[2021.11.24-12.54.31:477][328]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/LaurinLeveli.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-12.54.31:477][328]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.31:477][328]LoadErrors: New page: Loading map: LaurinLeveli.umap
+[2021.11.24-12.54.31:507][328]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.54.31:508][328]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.54.31:508][328]MapCheck: New page: Map Check
+[2021.11.24-12.54.31:508][328]LightingResults: New page: Lighting Build
+[2021.11.24-12.54.31:516][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
+[2021.11.24-12.54.31:516][328]LogAudio: Display: Audio Device (ID: 1) registered with world 'LaurinLeveli'.
+[2021.11.24-12.54.31:539][328]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-12.54.31:539][328]LogAIModule: Creating AISystem for world LaurinLeveli
+[2021.11.24-12.54.31:546][328]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
+[2021.11.24-12.54.31:553][328]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-12.54.31:553][328]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,088ms to complete.
+[2021.11.24-12.54.31:553][328]LogFileHelpers: Loading map 'LaurinLeveli' took 0.077
+[2021.11.24-12.55.00:039][719]LogContentBrowser: Deferred new asset file creation: LaurinLeveli1
+[2021.11.24-12.55.00:053][719]LogContentBrowser: Creating deferred item: LaurinLeveli1
+[2021.11.24-12.55.00:556][780]LogContentBrowser: Attempting asset rename: LaurinLeveli1 -> LaurinLeveli1
+[2021.11.24-12.55.00:573][780]LogUObjectHash: Compacting FUObjectHashTables data took   0.93ms
+[2021.11.24-12.55.00:599][780]LogContentBrowser: End creating deferred item LaurinLeveli1
+[2021.11.24-12.55.10:624][970]LogContentBrowser: Attempting asset rename: LaurinLeveli1 -> MainMap
+[2021.11.24-12.55.10:642][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:642][970]LogMetaData: Removing '/Game/ThirdPersonBP/Maps/MainMap.SKEL_MainMap_C' ref from Metadata '/Game/ThirdPersonBP/Maps/LaurinLeveli1.PackageMetaData'
+[2021.11.24-12.55.10:642][970]LogMetaData: Removing '/Game/ThirdPersonBP/Maps/MainMap.MainMap_C' ref from Metadata '/Game/ThirdPersonBP/Maps/LaurinLeveli1.PackageMetaData'
+[2021.11.24-12.55.10:661][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:661][970]LogLinker: Warning: The file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap' contains unrecognizable data, check that it is of the expected type.
+[2021.11.24-12.55.10:662][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Maps/MainMap" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2021.11.24-12.55.10:671][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2021.11.24-12.55.10:687][970]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap688B78B449F8B600C9914CBCC144011C.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.10:687][970]LogFileManager: Warning: DeleteFile was unable to delete 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap', retrying in .5s...
+[2021.11.24-12.55.11:188][970]LogFileManager: Error: Error deleting file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'.
+[2021.11.24-12.55.11:188][970]LogSavePackage: Error: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.11:200][970]EditorErrors: New page: Save Output
+[2021.11.24-12.55.11:200][970]EditorErrors: Warning: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.11:224][970]LogFileHelpers: Saving map 'MainMap' took 0.563
+[2021.11.24-12.55.17:307][970]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.55.17:312][970]Message dialog closed, result: Retry, title: Message, text: The asset '/Game/ThirdPersonBP/Maps/MainMap' (MainMap.umap) failed to save.
+
+Cancel: Stop saving all assets and return to the editor.
+Retry: Attempt to save the asset again.
+Continue: Skip saving this asset only.
+[2021.11.24-12.55.17:318][970]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Maps/MainMap" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2021.11.24-12.55.17:328][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-12.55.17:344][970]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap0FE4709C405E9A24E23F5DA03951F224.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:344][970]LogFileManager: Warning: DeleteFile was unable to delete 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap', retrying in .5s...
+[2021.11.24-12.55.17:844][970]LogFileManager: Error: Error deleting file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'.
+[2021.11.24-12.55.17:844][970]LogSavePackage: Error: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:854][970]EditorErrors: New page: Save Output
+[2021.11.24-12.55.17:854][970]EditorErrors: Warning: Error saving 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.55.17:857][970]LogFileHelpers: Saving map 'MainMap' took 0.545
+[2021.11.24-12.55.18:753][970]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.55.18:758][970]Message dialog closed, result: Continue, title: Message, text: The asset '/Game/ThirdPersonBP/Maps/MainMap' (MainMap.umap) failed to save.
+
+Cancel: Stop saving all assets and return to the editor.
+Retry: Attempt to save the asset again.
+Continue: Skip saving this asset only.
+[2021.11.24-12.55.19:913][970]LogSlate: Window 'Packages Failed To Save' being destroyed
+[2021.11.24-12.55.19:919][970]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
+/Game/ThirdPersonBP/Maps/MainMap
+[2021.11.24-12.55.19:955][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2021.11.24-12.55.19:964][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2021.11.24-12.55.19:967][970]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2021.11.24-12.55.20:922][970]LogWindows: Error: === Critical error: ===
+[2021.11.24-12.55.20:922][970]LogWindows: Error: 
+[2021.11.24-12.55.20:922][970]LogWindows: Error: Fatal error!
+[2021.11.24-12.55.20:922][970]LogWindows: Error: 
+[2021.11.24-12.55.20:922][970]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000200b531d520
+[2021.11.24-12.55.20:922][970]LogWindows: Error: 
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00000200b531d520 UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff91598c362 UE4Editor-ContentBrowserAssetDataSource.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff929cfc426 UE4Editor-ContentBrowserData.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff929774b0e UE4Editor-ContentBrowser.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9297ba8ff UE4Editor-ContentBrowser.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9297dad7b UE4Editor-ContentBrowser.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9297b9b27 UE4Editor-ContentBrowser.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff935c04164 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff935be91e7 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff935b904c8 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff935b6f5a7 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff935bf2268 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9359c39bd UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9359c42f0 UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9359bcf5d UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9359a6a2a UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff93599964f UE4Editor-Slate.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff97830c074 UE4Editor-ApplicationCore.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9782f92b7 UE4Editor-ApplicationCore.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff97830e465 UE4Editor-ApplicationCore.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9782f4410 UE4Editor-ApplicationCore.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9ac05e7e8 USER32.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff9ac05e229 USER32.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff97830fcd4 UE4Editor-ApplicationCore.dll!UnknownFunction []
+[2021.11.24-12.55.20:922][970]LogWindows: Error: [Callstack] 0x00007ff659d97621 UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff659db0fbc UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff659db10aa UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff659db40cd UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff659dc5984 UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff659dc853a UE4Editor.exe!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff9acf67034 KERNEL32.DLL!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: [Callstack] 0x00007ff9ad782651 ntdll.dll!UnknownFunction []
+[2021.11.24-12.55.20:923][970]LogWindows: Error: 
+[2021.11.24-12.55.20:932][970]LogExit: Executing StaticShutdownAfterError
+[2021.11.24-12.55.20:943][970]LogWindows: FPlatformMisc::RequestExit(1)
+[2021.11.24-12.55.20:943][970]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
+[2021.11.24-12.55.20:943][970]LogCore: Engine exit requested (reason: Win RequestExit)
+[2021.11.24-12.55.20:970][970]Log file closed, 11/24/21 14:55:20
diff --git a/AI_Project/Saved/Logs/AI_Project-backup-2021.11.27-10.50.32.log b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.27-10.50.32.log
new file mode 100644
index 0000000000000000000000000000000000000000..610cc93b785ba8ec0ffb6daf788cb927f6d21026
--- /dev/null
+++ b/AI_Project/Saved/Logs/AI_Project-backup-2021.11.27-10.50.32.log
@@ -0,0 +1,4998 @@
+Log file open, 11/24/21 14:55:48
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
+LogInit: Display: Running engine for game: AI_Project
+LogPlatformFile: Not using cached read wrapper
+LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
+LogStats: Stats thread started at 0.267157
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
+LogInit: Display: Loading text-based GConfig....
+LogPluginManager: Mounting plugin MeshPainting
+LogPluginManager: Mounting plugin XGEController
+LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin EnvironmentQueryEditor
+LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin GameplayCameras
+LogPluginManager: Mounting plugin LiveLink
+LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin OodleData
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin WmfMedia
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin MediaCompositing
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin ActorLayerUtilities
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
+LogPluginManager: Mounting plugin AppleImageUtils
+LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin ArchVisCharacter
+LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin CableComponent
+LogPluginManager: Mounting plugin AudioCapture
+LogPluginManager: Mounting plugin AudioSynesthesia
+LogPluginManager: Mounting plugin CustomMeshComponent
+LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin EditableMesh
+LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting plugin GoogleCloudMessaging
+LogPluginManager: Mounting plugin GooglePAD
+LogPluginManager: Mounting plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting plugin LocationServicesBPLibrary
+LogPluginManager: Mounting plugin MobilePatchingUtils
+LogPluginManager: Mounting plugin OpenXREyeTracker
+LogPluginManager: Mounting plugin OpenXRHandTracking
+LogPluginManager: Mounting plugin OpenXR
+LogPluginManager: Mounting plugin PhysXVehicles
+LogPluginManager: Mounting plugin ProceduralMeshComponent
+LogPluginManager: Mounting plugin PropertyAccessEditor
+LogPluginManager: Mounting plugin PostSplashScreen
+LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin SignificanceManager
+LogPluginManager: Mounting plugin SoundFields
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin WebMMoviePlayer
+LogPluginManager: Mounting plugin WindowsMoviePlayer
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting plugin GitSourceControl
+LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting plugin CLionSourceCodeAccess
+LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
+LogPluginManager: Mounting plugin PlasticSourceControl
+LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin TextureFormatOodle
+LogPluginManager: Mounting plugin SubversionSourceControl
+LogPluginManager: Mounting plugin UObjectPlugin
+LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting plugin PixWinPlugin
+LogPluginManager: Mounting plugin PluginUtils
+LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting plugin OnlineSubsystemIOS
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
+LogInit: Using libcurl 7.55.1-DEV
+LogInit:  - built for x86_64-pc-win32
+LogInit:  - supports SSL with OpenSSL/1.1.1
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:      CURL_VERSION_IDN
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogOnline: OSS: Creating online subsystem instance for: NULL
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogOculusPluginWrapper: OculusPlugin initialized successfully
+LogHMD: Failed initializing OVRPlugin 1.59.0
+LogInit: Build: ++UE4+Release-4.27-CL-17735300
+LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27
+LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
+LogInit: Net CL: 17155196
+LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 3600 6-Core Processor              , GPU: NVIDIA GeForce GTX 1060 6GB
+LogInit: Compiled (64-bit): Oct  6 2021 14:42:51
+LogInit: Compiled with Visual C++: 19.24.28315.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE4+Release-4.27
+LogInit: Command Line: 
+LogInit: Base Directory: D:/Softat/UE_4.27/Engine/Binaries/Win64/
+LogInit: Allocator: TBB
+LogInit: Installed Engine Build: 1
+LogDevObjectVersion: Number of dev versions registered: 29
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+LogInit: Object subsystem initialized
+LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
+LogConfig: Setting CVar [[r.setres:1280x720]]
+<<<<<<< HEAD
+[2021.11.24-11.35.37:893][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-11.35.37:893][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:894][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.35.37:937][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.35.37:938][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.35.37:939][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.35.37:940][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.35.37:941][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-11.35.37:942][  0]LogHAL: Display: Platform has ~ 8 GB [8536297472 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-11.35.37:942][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-11.35.37:944][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-11.35.37:945][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-11.35.37:946][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-11.35.37:947][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-11.35.37:947][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-11.35.37:948][  0]LogInit: Computer: DESKTOP-UH1NH60
+[2021.11.24-11.35.37:948][  0]LogInit: User: milo2
+[2021.11.24-11.35.37:948][  0]LogInit: CPU Page size=4096, Cores=4
+[2021.11.24-11.35.37:948][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-11.35.37:948][  0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
+[2021.11.24-11.35.37:948][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-11.35.37:948][  0]LogMemory: Process Physical Memory: 142.09 MB used, 142.09 MB peak
+[2021.11.24-11.35.37:948][  0]LogMemory: Process Virtual Memory: 113.20 MB used, 113.20 MB peak
+[2021.11.24-11.35.37:948][  0]LogMemory: Physical Memory: 4981.37 MB used,  3159.48 MB free, 8140.85 MB total
+[2021.11.24-11.35.37:948][  0]LogMemory: Virtual Memory: 134211928.00 MB used,  5796.37 MB free, 134217728.00 MB total
+[2021.11.24-11.35.37:960][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-11.35.38:140][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-11.35.38:149][  0]LogInit: Using OS detected language (en-GB).
+[2021.11.24-11.35.38:149][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-11.35.38:174][  0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
+[2021.11.24-11.35.38:538][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-11.35.38:573][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-11.35.38:638][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.35.38:638][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-11.35.39:339][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-11.35.39:354][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-11.35.39:354][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-11.35.39:479][  0]LogD3D11RHI:    0. 'Radeon RX 580 Series' (Feature Level 11_0)
+[2021.11.24-11.35.39:479][  0]LogD3D11RHI:       8171/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:       0/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     Description : Radeon RX 580 Series
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     VendorId    : 1002
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DeviceId    : 67df
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     SubSysId    : 5211043
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     Revision    : 00e7
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DedicatedVideoMemory : 8568401920 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     SharedSystemMemory : 4268148736 bytes
+[2021.11.24-11.35.39:490][  0]LogD3D11RHI:     AdapterLuid : 0 46223
+[2021.11.24-11.35.39:499][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-11.35.39:499][  0]LogD3D11RHI:     GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-11.35.39:500][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-11.35.39:500][  0]LogWindows:    0. 'Radeon RX 580 Series' (P:0 D:1)
+[2021.11.24-11.35.39:501][  0]LogWindows:    1. 'Radeon RX 580 Series' (P:1 D:1)
+[2021.11.24-11.35.39:502][  0]LogWindows:    2. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:502][  0]LogWindows:    3. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:503][  0]LogWindows:    4. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:504][  0]LogWindows:    5. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:505][  0]LogWindows:    6. 'Radeon RX 580 Series' (P:0 D:0)
+[2021.11.24-11.35.39:505][  0]LogWindows: DebugString: FoundDriverCount:7 
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:     Adapter Name: Radeon RX 580 Series
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:   Driver Version: Adrenalin 2020 21.8.2 (internal:27.20.22025.1006, unified:27.20.22025.1006)
+[2021.11.24-11.35.39:505][  0]LogD3D11RHI:      Driver Date: 8-24-2021
+[2021.11.24-11.35.39:506][  0]LogRHI: Texture pool is 5182 MB (70% of 7403 MB)
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     Description : Radeon RX 580 Series
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     VendorId    : 1002
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DeviceId    : 67df
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     SubSysId    : 5211043
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     Revision    : 00e7
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DedicatedVideoMemory : 8568401920 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     SharedSystemMemory : 4268148736 bytes
+[2021.11.24-11.35.39:597][  0]LogD3D11RHI:     AdapterLuid : 0 46223
+[2021.11.24-11.35.39:697][  0]LogD3D11RHI: Created device via AGS, feature level 11_0, supported extensions 1fffffbf.
+[2021.11.24-11.35.39:697][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-11.35.39:703][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-11.35.39:703][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-11.35.39:782][  0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
+[2021.11.24-11.35.40:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-11.35.40:427][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-11.35.40:460][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-11.35.40:460][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-11.35.40:475][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-11.35.40:483][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-11.35.40:491][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-11.35.40:500][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-11.35.40:515][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-11.35.40:522][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-11.35.40:530][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-11.35.40:564][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-11.35.40:564][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-11.35.40:578][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-11.35.40:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-11.35.40:595][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-11.35.40:603][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-11.35.40:617][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-11.35.40:617][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-11.35.40:632][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-11.35.40:641][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-11.35.40:649][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-11.35.40:658][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-11.35.40:658][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-11.35.40:678][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-11.35.40:819][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-11.35.40:975][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-11.35.40:978][  0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/9712/).
+[2021.11.24-11.35.40:978][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/milo2/AppData/Local/Temp/UnrealShaderWorkingDir/AFD88BC14A19184E49483AB579299543/'.
+[2021.11.24-11.35.40:981][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-11.35.40:982][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-11.35.40:983][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-11.35.42:185][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Loaded boot cache 0.38s 95MB C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:561][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-11.35.42:590][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:606][  0]LogDerivedDataCache: Speed tests for C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
+[2021.11.24-11.35.42:606][  0]LogDerivedDataCache: Display: Performance to C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=102.72MBs, RandomWriteSpeed=149.52MBs. Assigned SpeedClass 'Local'
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Using Local data cache path C:/Users/milo2/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-11.35.42:607][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-11.35.42:667][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-11.35.42:672][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-11.35.42:765][  0]LogAssetRegistry: FAssetRegistry took 0.0107 seconds to start up
+[2021.11.24-11.35.43:889][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-11.35.43:889][  0]LogInit: Active device profile: [0000027252EC6600][000002725265A400 49] Windows
+[2021.11.24-11.35.43:889][  0]LogInit: Profiles: [0000027252EC6600][000002725265A400 49] Windows, [0000027252E90200][0000027252662580 49] WindowsNoEditor, [0000027252EC6A00][0000027252666700 49] WindowsServer, [0000027252E92800][000002725266A880 49] WindowsClient, [0000027252EC7000][000002725265E9C0 49] IOS, [0000027252E91000][000002725266EB00 49] iPadAir, [0000027252EC4E00][0000027252672C40 49] iPadAir2, [0000027252E22000][000002725267EEC0 49] IPadPro, [0000027252E22100][0000027252676F00 49] iPadAir3, [0000027252EC4F00][0000027252683080 49] iPadAir4, [0000027252E22400][0000027252687200 49] iPadMini2, [0000027252EC7B00][000002725268B380 49] iPadMini3, [0000027252E21D00][000002725268F500 49] iPadMini4, [0000027252EC7400][0000027252693680 49] iPadMini5, [0000027252E5D900][000002725269B940 49] iPhone6, [0000027252E5DA00][0000027252697980 49] iPodTouch6, [0000027252E21C00][00000272526A20C0 49] iPhone7, [0000027252E21600][000002725269E100 49] iPodTouch7, [0000027252E5DF00][00000272526A6280 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+[2021.11.24-11.35.44:695][  0]LogAssetRegistry: Error: Package ../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-11.35.44:697][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-11.35.44:699][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-11.35.44:819][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-11.35.46:282][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.35.46:456][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-11.35.46:468][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-11.35.46:468][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-11.35.46:469][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-11.35.47:351][  0]LogPython: Using Python 3.7.7
+[2021.11.24-11.35.48:182][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6BA2B1F84E759D87CDE475BB990E80D0 | Instance: EA4882934C4711D8957B9DA6DAF6C0F2 (DESKTOP-UH1NH60-9712).
+[2021.11.24-11.35.48:298][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.48:298][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.48:618][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-11.35.48:632][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-11.35.49:574][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-11.35.49:616][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:616][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:627][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:647][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:726][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.49:739][  0]LogUProjectInfo: Found projects:
+[2021.11.24-11.35.49:919][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-11.35.49:964][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.35.49:964][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-11.35.50:215][  0]LogCollectionManager: Loaded 0 collections in 0.002064 seconds
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/Developers/milo2/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-11.35.50:274][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-11.35.50:704][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.50:704][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.50:935][  0]LogEngine: Initializing Engine...
+[2021.11.24-11.35.50:973][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-11.35.50:975][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-11.35.50:975][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-11.35.50:985][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.004 s
+[2021.11.24-11.35.51:173][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-11.35.51:298][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-11.35.51:322][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-11.35.51:380][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-11.35.51:381][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-11.35.51:385][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-11.35.51:385][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.35.51:387][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.35.51:387][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.35.51:391][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.35.51:392][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.35.51:444][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.35.51:444][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.35.51:477][  0]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.35.51:485][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.35.51:491][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.35.51:491][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.35.51:494][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.35.51:496][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.35.51:496][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.35.51:496][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-11.35.51:500][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-11.35.51:502][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-11.35.51:597][  0]LogDerivedDataCache: Saved boot cache 0.10s 94MB C:/Users/milo2/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-11.35.51:598][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-11.35.51:630][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-11.35.51:644][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-11.35.51:645][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-11.35.51:675][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-11.35.51:730][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-11.35.51:799][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-11.35.52:040][  0]LocalizationService: Localization service is disabled
+[2021.11.24-11.35.52:133][  0]TimingProfiler: Initialize
+[2021.11.24-11.35.52:138][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:139][  0]LoadingProfiler: Initialize
+[2021.11.24-11.35.52:139][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:140][  0]NetworkingProfiler: Initialize
+[2021.11.24-11.35.52:141][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-11.35.52:141][  0]MemoryProfiler: Initialize
+[2021.11.24-11.35.52:141][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-11.35.52:536][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-11.35.52:536][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-11.35.52:926][  0]LogFileCache: Scanning file cache for directory 'H:/Koulu-AI-Projekti/ai-project/AI_Project/Content/' took 0.01s
+[2021.11.24-11.35.54:045][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.54:045][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-11.35.54:061][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-11.35.54:089][  0]SourceControl: Source control is disabled
+[2021.11.24-11.35.54:090][  0]LogUnrealEdMisc: Loading editor; pre map load, took 22.365
+[2021.11.24-11.35.54:094][  0]Cmd: MAP LOAD FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-11.35.54:098][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.35.54:131][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.35.54:137][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.35.54:144][  0]MapCheck: New page: Map Check
+[2021.11.24-11.35.54:144][  0]LightingResults: New page: Lighting Build
+[2021.11.24-11.35.54:178][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-11.35.54:221][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
+[2021.11.24-11.35.55:122][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap'.
+[2021.11.24-11.35.55:124][  0]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.35.55:215][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-11.35.55:288][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2021.11.24-11.35.55:290][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-11.35.55:290][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,746ms to complete.
+[2021.11.24-11.35.55:290][  0]LogFileHelpers: Loading map 'MainMap' took 1.199
+[2021.11.24-11.35.55:355][  0]LogUnrealEdMisc: Total Editor Startup Time, took 23.631
+[2021.11.24-11.35.55:608][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:615][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:622][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:629][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.35.55:698][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0098 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-11.35.55:728][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:740][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:742][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:742][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-11.35.55:742][  0]LogPakFile: OnPakFileMounted2Time == 0.001942
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:750][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.35.55:750][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:750][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-11.35.55:750][  0]LogPakFile: OnPakFileMounted2Time == 0.000063
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:753][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-11.35.55:753][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:753][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-11.35.55:753][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:760][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:760][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:760][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-11.35.55:760][  0]LogPakFile: OnPakFileMounted2Time == 0.000062
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:764][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.35.55:764][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:764][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-11.35.55:764][  0]LogPakFile: OnPakFileMounted2Time == 0.000052
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:767][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.35.55:767][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:767][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-11.35.55:767][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.35.55:770][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.35.55:770][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:771][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.35.55:771][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:771][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-11.35.55:771][  0]LogPakFile: OnPakFileMounted2Time == 0.000057
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:774][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.35.55:774][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:774][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-11.35.55:774][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:777][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.35.55:777][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:777][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-11.35.55:777][  0]LogPakFile: OnPakFileMounted2Time == 0.000076
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:785][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-11.35.55:785][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:785][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-11.35.55:785][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:788][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-11.35.55:788][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:788][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-11.35.55:788][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:791][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.35.55:791][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:792][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-11.35.55:792][  0]LogPakFile: OnPakFileMounted2Time == 0.000084
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:795][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.35.55:795][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:795][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-11.35.55:795][  0]LogPakFile: OnPakFileMounted2Time == 0.000073
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:799][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.35.55:799][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:799][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-11.35.55:799][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:802][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-11.35.55:802][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:802][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-11.35.55:802][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:806][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:806][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:806][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-11.35.55:806][  0]LogPakFile: OnPakFileMounted2Time == 0.000047
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:809][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-11.35.55:809][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:809][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-11.35.55:809][  0]LogPakFile: OnPakFileMounted2Time == 0.000050
+[2021.11.24-11.35.55:813][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.35.55:813][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:813][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.35.55:813][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:813][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-11.35.55:813][  0]LogPakFile: OnPakFileMounted2Time == 0.000097
+[2021.11.24-11.35.55:816][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:816][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:816][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.35.55:816][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:816][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-11.35.55:817][  0]LogPakFile: OnPakFileMounted2Time == 0.000076
+[2021.11.24-11.35.55:820][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:820][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:820][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.35.55:820][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:820][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-11.35.55:820][  0]LogPakFile: OnPakFileMounted2Time == 0.000100
+[2021.11.24-11.35.55:823][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-11.35.55:823][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:823][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-11.35.55:823][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:823][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-11.35.55:823][  0]LogPakFile: OnPakFileMounted2Time == 0.000054
+[2021.11.24-11.35.55:827][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-11.35.55:827][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:827][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-11.35.55:827][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:827][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-11.35.55:827][  0]LogPakFile: OnPakFileMounted2Time == 0.000054
+[2021.11.24-11.35.55:831][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-11.35.55:831][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:831][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-11.35.55:831][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:831][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-11.35.55:831][  0]LogPakFile: OnPakFileMounted2Time == 0.000096
+[2021.11.24-11.35.55:834][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-11.35.55:834][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:834][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-11.35.55:834][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:834][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-11.35.55:834][  0]LogPakFile: OnPakFileMounted2Time == 0.000054
+[2021.11.24-11.35.55:838][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-11.35.55:838][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:838][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-11.35.55:838][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:838][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-11.35.55:838][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
+[2021.11.24-11.35.55:842][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-11.35.55:842][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-11.35.55:842][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-11.35.55:842][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'H:/Epico games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-11.35.55:842][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:H:/Epico games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-11.35.55:842][  0]LogPakFile: OnPakFileMounted2Time == 0.000051
+[2021.11.24-11.35.56:079][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.35.56:090][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
+[2021.11.24-11.35.56:803][  0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.24-11.35.56:938][  0]LogSlate: Took 0.001258 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-11.35.56:944][  0]LogSlate: Took 0.001214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-11.35.56:948][  0]LogSlate: Took 0.001462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-11.35.57:109][  0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-11.35.57:381][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.24-11.35.57:382][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-11.35.57:382][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-11.35.57:382][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-11.35.57:382][  0]LogLoad: (Engine Initialization) Total time: 25.66 seconds
+[2021.11.24-11.35.57:382][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-11.35.57:468][  0]LogAssetRegistry: Asset discovery search completed in 14.7039 seconds
+[2021.11.24-11.35.57:483][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000377 seconds (updated 0 objects)
+[2021.11.24-11.35.57:499][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-11.35.57:621][  2]LogSlate: Took 0.001441 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-11.36.05:796][930]LogSlate: Took 0.004665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2021.11.24-11.36.28:202][497]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-11.36.28:206][497]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-11.36.46:524][617]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-11.36.46:535][617]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-11.36.48:377][836]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder
+[2021.11.24-11.36.48:377][836]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-11.37.04:944][765]LogContentBrowser: Attempting asset rename: NewFolder -> Art
+[2021.11.24-11.37.09:421][277]LogSlate: Took 0.000401 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-11.37.10:564][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_EndBox_BaseColor67CDC5E942F0728505A2B2A753BDA582.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_BaseColor.uasset'
+[2021.11.24-11.37.10:604][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_EndBox_Normal9A305F3742594A9177650F89545C180C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_Normal.uasset'
+[2021.11.24-11.37.10:686][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_EndBox_OcclusionRo3568A74145EC655A9690488355457556.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.10:711][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/EndBox" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/EndBox.uasset" SILENT=true
+[2021.11.24-11.37.10:718][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/EndBox9A6B7572488E14C08F78B4A7539CEFF6.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/EndBox.uasset'
+[2021.11.24-11.37.10:755][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin2_BaseCo88322C5546B5858081F2CBA6B6FCFE09.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_BaseColor.uasset'
+[2021.11.24-11.37.10:788][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin2_Normal8BDD0B0C41F4124AD81321A8109CAD93.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_Normal.uasset'
+[2021.11.24-11.37.10:854][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin2_Occlus30172052497757EC8065D79F9EDA3C62.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.10:872][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Etut__ht__in2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in2.uasset" SILENT=true
+[2021.11.24-11.37.10:879][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Etut__ht__in258486CEB492F3C5E0E3352B1EFFDB416.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in2.uasset'
+[2021.11.24-11.37.10:915][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin3_BaseCo0B5EBDA047AF846ADA1CCDB68292809A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_BaseColor.uasset'
+[2021.11.24-11.37.10:935][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin3_Normal851CBA18400CA175D568A198B750129F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_Normal.uasset'
+[2021.11.24-11.37.10:995][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin3_OcclusFDA6C8FA459F8EA6AC1B2E94F6DF7CA7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:014][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Etut__ht__in3" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in3.uasset" SILENT=true
+[2021.11.24-11.37.11:026][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Etut__ht__in354254E5142DD8EF1CB2541944D0DBBC7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in3.uasset'
+[2021.11.24-11.37.11:063][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin4_BaseCo6E4E921D49A56CF7158BA1A6A29229AE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_BaseColor.uasset'
+[2021.11.24-11.37.11:084][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin4_NormalBB11F817473755276A357BA73B96114D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_Normal.uasset'
+[2021.11.24-11.37.11:141][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin4_OcclusA21F8F784DD4826A7D7FE69128296D2E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:159][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Etut__ht__in4" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in4.uasset" SILENT=true
+[2021.11.24-11.37.11:166][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Etut__ht__in4DFEE751B4442BD9D6AB5CE87A9B516B9.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in4.uasset'
+[2021.11.24-11.37.11:213][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin_001_BasD1E098D3437E0647812FB3AD3CDA0FD4.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_BaseColor.uasset'
+[2021.11.24-11.37.11:247][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin_001_NorAF9E8C5B42893F797C031D8992B1418B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_Normal.uasset'
+[2021.11.24-11.37.11:310][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Etutähtäin_001_Occ4A63FDFC4299B84AB607C88B1102D500.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:328][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Etut__ht__in_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in_001.uasset" SILENT=true
+[2021.11.24-11.37.11:336][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Etut__ht__in_001514B6B9547550BED84C9E09761EBB70A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Etut__ht__in_001.uasset'
+[2021.11.24-11.37.11:385][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kaasumännänsuojapu5796B8EB47CE6E4976B9DC9D5B83D24D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_BaseColor.uasset'
+[2021.11.24-11.37.11:414][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kaasumännänsuojapu096A981E4A2C43FFBB700C80E1AC0138.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal.uasset'
+[2021.11.24-11.37.11:467][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_KaasumännänsuojapuF036781349D089ACB21DA188AD6C0CA4.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:492][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Kaasum__nn__nsuojaputki3F8675EC470DC5DE7153FB99970EE138.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kaasum__nn__nsuojaputki.uasset'
+[2021.11.24-11.37.11:510][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_BaseColor307B952C4FC96A051E96BFBC61D60DFF.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_BaseColor.uasset'
+[2021.11.24-11.37.11:548][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_Normal67BDC9EC447F6DCFC797E3923734404E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_Normal.uasset'
+[2021.11.24-11.37.11:604][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Kahva_OcclusionRouF576A4C746228A727E9E45B892C56D87.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:622][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Kahva" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kahva.uasset" SILENT=true
+[2021.11.24-11.37.11:628][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Kahva1642ADCD45BCE44CDF65B6A78F604D93.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Kahva.uasset'
+[2021.11.24-11.37.11:674][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_BaseColo4BE65BA949D21AAEB95079B7E9A0E5E1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_BaseColor.uasset'
+[2021.11.24-11.37.11:702][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_NormalA4A8D89E42CF278BDD622EAE46C0EF22.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_Normal.uasset'
+[2021.11.24-11.37.11:751][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Laatikko2_OcclusioBD63FCB64536220EDC8F3DB62F0757C8.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:770][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Laatikko2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Laatikko2.uasset" SILENT=true
+[2021.11.24-11.37.11:776][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Laatikko2FC76719547F82B8A4244C6AFE44D8B05.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Laatikko2.uasset'
+[2021.11.24-11.37.11:809][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_BaseCo5C9B8F8F4B72BA889DB3B1B19397997D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_BaseColor.uasset'
+[2021.11.24-11.37.11:840][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_Normal52F0CBBA49C4825C71C1559AA0EFC40C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_Normal.uasset'
+[2021.11.24-11.37.11:900][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LatausJuttu_OcclusD38D3D5846B59BEB4D71D5837DDFA59C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.11:919][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/LatausJuttu" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LatausJuttu.uasset" SILENT=true
+[2021.11.24-11.37.11:928][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LatausJuttuE4AB9DF8405E0F84DD64609ED15F699B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LatausJuttu.uasset'
+[2021.11.24-11.37.11:964][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_BA17053A24915175164A212BA265E4D4B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_BaseColor.uasset'
+[2021.11.24-11.37.11:993][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_NC9754C4E450CD2A8B41208933DE0EA9F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_Normal.uasset'
+[2021.11.24-11.37.12:042][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LiipaisimenKaide_O43ADCA8345790C300F1A1492C3A13434.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:061][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/LiipaisimenKaide" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LiipaisimenKaide.uasset" SILENT=true
+[2021.11.24-11.37.12:073][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LiipaisimenKaideC0DA0C994DE8BEE4CC71529D83A209AE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LiipaisimenKaide.uasset'
+[2021.11.24-11.37.12:100][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_BaseColorFFE99E35413DC40A473DE1958532437B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_BaseColor.uasset'
+[2021.11.24-11.37.12:127][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_Normal7C791B8141D2BC77203250AB77EA5E83.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_Normal.uasset'
+[2021.11.24-11.37.12:176][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Liipasin_Occlusion3C24EFA64CE6481832D44E97180CFE12.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:195][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Liipasin" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Liipasin.uasset" SILENT=true
+[2021.11.24-11.37.12:201][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Liipasin65B5827C430F2C731DCF468881308DF5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Liipasin.uasset'
+[2021.11.24-11.37.12:209][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_BaseColor16BEDE3D4751ED02206C34A984C88430.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_BaseColor.uasset'
+[2021.11.24-11.37.12:246][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_Normal405788B34945E4DCAEEFD68FFDBE058D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_Normal.uasset'
+[2021.11.24-11.37.12:277][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Lipas_OcclusionRou8DB38DFB403E6FAC93528C8DDFCAD73C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:296][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Lipas" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Lipas.uasset" SILENT=true
+[2021.11.24-11.37.12:302][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Lipas09B8F045435634142195178E476712A6.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Lipas.uasset'
+[2021.11.24-11.37.12:353][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSys8AF08656487AACF225A672844F8CE2F5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor.uasset'
+[2021.11.24-11.37.12:379][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSys4D28F80A4A8FB63C72F03A8433CB1E63.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal.uasset'
+[2021.11.24-11.37.12:441][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_LippaanVapautusSysCADADE714F4310D777B919889AA23EB3.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:466][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/LippaanVapautusSysteemiF41D98FB41F038849CD5EBA212DA44B5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/LippaanVapautusSysteemi.uasset'
+[2021.11.24-11.37.12:525][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_BaseColor4A1F0258421E86E1C13B1C84AC1EE672.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_BaseColor.uasset'
+[2021.11.24-11.37.12:560][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_Normal5D2458564A0A5F896DC904A1EACA1AEE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_Normal.uasset'
+[2021.11.24-11.37.12:615][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck2_OcclusionRou3FEB7D16422567C918AD0B936C5798E1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:634][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Neck" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck.uasset" SILENT=true
+[2021.11.24-11.37.12:640][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/NeckB5927461427A81E6C5CA41B97CD6F99C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck.uasset'
+[2021.11.24-11.37.12:693][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_BaseColor3113AA7446D05E61CA273F9B98474BBB.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_BaseColor.uasset'
+[2021.11.24-11.37.12:724][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_Normal2CF43AB644115474752502A85EA4086C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_Normal.uasset'
+[2021.11.24-11.37.12:787][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Neck_OcclusionRougDDFFB21C49D4320015DAF1B8A17802FA.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:805][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Neck2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck2.uasset" SILENT=true
+[2021.11.24-11.37.12:812][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Neck21585C6D6443FEC6218D51781A59F094E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Neck2.uasset'
+[2021.11.24-11.37.12:820][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_BaseColorED2278BB49A30BE0C1C7549A645434A7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_BaseColor.uasset'
+[2021.11.24-11.37.12:860][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_Normal2C18FDBE4425A462657FC5B5BBD6ED76.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_Normal.uasset'
+[2021.11.24-11.37.12:918][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Pito_OcclusionRougFD69E3B649D6C9A4F46D83A530F66C3B.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.12:937][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Pito" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Pito.uasset" SILENT=true
+[2021.11.24-11.37.12:949][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Pito376DA9464DEDC5AC5A7BAC99695DD6AD.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Pito.uasset'
+[2021.11.24-11.37.12:959][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_BaseColor64F311CD4082CC1886017B90B83857EC.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_BaseColor.uasset'
+[2021.11.24-11.37.13:022][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_Normal60DC33C14AAB5D514AFBBF9FFD00F438.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_Normal.uasset'
+[2021.11.24-11.37.13:039][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock1_OcclusionRo5F6199F3421C8B944A8A0F99461BDA17.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:057][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Stock1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock1.uasset" SILENT=true
+[2021.11.24-11.37.13:065][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Stock14D53A1364D34886599892F8F24E7B79A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock1.uasset'
+[2021.11.24-11.37.13:072][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_BaseColor5288A8784FB4EDF37130B398A10E4013.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_BaseColor.uasset'
+[2021.11.24-11.37.13:098][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_Normal8AA0606C438EB3D2D4DE5FB2698C5580.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_Normal.uasset'
+[2021.11.24-11.37.13:148][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Stock2_OcclusionRoD156BEB24E27447EC35D6AAB75700A32.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:167][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Stock2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock2.uasset" SILENT=true
+[2021.11.24-11.37.13:173][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Stock2E1C6799945EA7CB17A0B568AD3EF0AD0.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Stock2.uasset'
+[2021.11.24-11.37.13:210][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_BaseCo9BCFD1494F55ED7FA1CDE8A437BB4D02.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_BaseColor.uasset'
+[2021.11.24-11.37.13:249][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_Normal46CD28A04A3B69F8AA7263A52E6B7AC0.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_Normal.uasset'
+[2021.11.24-11.37.13:304][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK_62_M1_Mesh_Takatähtäin_OcclusDDDC348749167CF72649E8991A24A281.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic.uasset'
+[2021.11.24-11.37.13:322][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Takat__ht__in" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Takat__ht__in.uasset" SILENT=true
+[2021.11.24-11.37.13:336][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Takat__ht__inB13394A7401F0C65D3F590BB7CEBB927.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Takat__ht__in.uasset'
+[2021.11.24-11.37.13:368][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Cube.uasset" SILENT=true
+[2021.11.24-11.37.13:694][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Cube5A41F5654C684AD96047BBA5AAB51D4F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/Cube.uasset'
+[2021.11.24-11.37.14:045][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-11.37.14:054][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:061][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:068][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:076][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:083][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:090][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:096][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:103][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:110][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:117][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:125][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:132][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.38ms
+[2021.11.24-11.37.14:139][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:146][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:153][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:160][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:168][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:175][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:182][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:190][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:197][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:204][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:211][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:219][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:227][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-11.37.14:234][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:245][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:254][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:262][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:269][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:279][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:290][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:300][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.39ms
+[2021.11.24-11.37.14:307][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:315][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:322][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:329][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:336][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:343][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:351][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:358][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:366][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:373][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:379][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:387][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:394][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:402][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.36ms
+[2021.11.24-11.37.14:409][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:416][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:424][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:431][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:439][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:447][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:454][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:461][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:469][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:475][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:482][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
+[2021.11.24-11.37.14:490][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:497][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:503][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:510][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:518][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:525][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:532][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:538][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:545][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:553][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-11.37.14:560][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-11.37.14:567][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:574][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-11.37.14:581][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-11.37.14:588][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:595][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:602][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-11.37.14:608][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-11.37.14:621][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2021.11.24-11.37.14:628][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-11.37.14:734][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.24-11.37.14:766][277]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Gun_BP6CD0A4A743BEE43AEC2351B02572529D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.24-11.37.14:843][277]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-11.37.14:844][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_BaseColor.RK_62_M1_Mesh_EndBox_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_Normal.RK_62_M1_Mesh_EndBox_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_EndBox_OcclusionRoughnessMetallic.RK_62_M1_Mesh_EndBox_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/EndBox.EndBox
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_BaseColor.RK_62_M1_Mesh_Etutähtäin2_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_Normal.RK_62_M1_Mesh_Etutähtäin2_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in2.Etut__ht__in2
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_BaseColor.RK_62_M1_Mesh_Etutähtäin3_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_Normal.RK_62_M1_Mesh_Etutähtäin3_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin3_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin3_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in3.Etut__ht__in3
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_BaseColor.RK_62_M1_Mesh_Etutähtäin4_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_Normal.RK_62_M1_Mesh_Etutähtäin4_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin4_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin4_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in4.Etut__ht__in4
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_BaseColor.RK_62_M1_Mesh_Etutähtäin_001_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_Normal.RK_62_M1_Mesh_Etutähtäin_001_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Etutähtäin_001_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Etutähtäin_001_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Etut__ht__in_001.Etut__ht__in_001
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_BaseColor.RK_62_M1_Mesh_Kaasumännänsuojaputki_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal.RK_62_M1_Mesh_Kaasumännänsuojaputki_Normal
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Kaasumännänsuojaputki_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Kaasum__nn__nsuojaputki.Kaasum__nn__nsuojaputki
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_BaseColor.RK_62_M1_Mesh_Kahva_BaseColor
+[2021.11.24-11.37.14:845][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_Normal.RK_62_M1_Mesh_Kahva_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Kahva_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Kahva.Kahva
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_BaseColor.RK_62_M1_Mesh_Laatikko2_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_Normal.RK_62_M1_Mesh_Laatikko2_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Laatikko2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Laatikko2.Laatikko2
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_BaseColor.RK_62_M1_Mesh_LatausJuttu_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_Normal.RK_62_M1_Mesh_LatausJuttu_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LatausJuttu_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LatausJuttu.LatausJuttu
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_BaseColor.RK_62_M1_Mesh_LiipaisimenKaide_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_Normal.RK_62_M1_Mesh_LiipaisimenKaide_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LiipaisimenKaide_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LiipaisimenKaide.LiipaisimenKaide
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_BaseColor.RK_62_M1_Mesh_Liipasin_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_Normal.RK_62_M1_Mesh_Liipasin_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Liipasin_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Liipasin.Liipasin
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_BaseColor.RK_62_M1_Mesh_Lipas_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_Normal.RK_62_M1_Mesh_Lipas_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Lipas_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Lipas.Lipas
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor.RK_62_M1_Mesh_LippaanVapautusSysteemi_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal.RK_62_M1_Mesh_LippaanVapautusSysteemi_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic.RK_62_M1_Mesh_LippaanVapautusSysteemi_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/LippaanVapautusSysteemi.LippaanVapautusSysteemi
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_BaseColor.RK_62_M1_Mesh_Neck2_BaseColor
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_Normal.RK_62_M1_Mesh_Neck2_Normal
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Neck2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Neck.Neck
+[2021.11.24-11.37.14:846][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_BaseColor.RK_62_M1_Mesh_Neck_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_Normal.RK_62_M1_Mesh_Neck_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Neck_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Neck2.Neck2
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_BaseColor.RK_62_M1_Mesh_Pito_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_Normal.RK_62_M1_Mesh_Pito_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Pito_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Pito.Pito
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_BaseColor.RK_62_M1_Mesh_Stock1_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_Normal.RK_62_M1_Mesh_Stock1_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Stock1_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Stock1.Stock1
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_BaseColor.RK_62_M1_Mesh_Stock2_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_Normal.RK_62_M1_Mesh_Stock2_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Stock2_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Stock2.Stock2
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_BaseColor.RK_62_M1_Mesh_Takatähtäin_BaseColor
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_Normal.RK_62_M1_Mesh_Takatähtäin_Normal
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Texture2D /Game/Art/RK62-M1Ginbae/Textures/RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic.RK_62_M1_Mesh_Takatähtäin_OcclusionRoughnessMetallic
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Material /Game/Art/RK62-M1Ginbae/Takat__ht__in.Takat__ht__in
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating StaticMesh /Game/Art/RK62-M1Ginbae/Cube.Cube
+[2021.11.24-11.37.14:847][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.24-11.37.24:130][249]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.24-11.37.30:468][972]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.37.30:489][972]BlueprintLog: New page: Pre-Play auto-recompile
+[2021.11.24-11.37.30:491][972]LogPlayLevel: [PlayLevel] Compiling Gun_BP before play...
+[2021.11.24-11.37.30:513][972]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2021.11.24-11.37.30:515][972]LogPlayLevel: PlayLevel: Blueprint regeneration took 25 ms (1 blueprints)
+[2021.11.24-11.37.30:526][972]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.37.30)
+[2021.11.24-11.37.30:535][972]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.24-11.37.30:538][972]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.24-11.37.30:539][972]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.37.30:563][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023325s)
+[2021.11.24-11.37.30:565][972]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.37.30:566][972]LogPlayLevel: PIE: World Init took: (0.003454s)
+[2021.11.24-11.37.30:566][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.027591s)
+[2021.11.24-11.37.30:575][972]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2021.11.24-11.37.30:578][972]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.37.30:578][972]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.37.30:578][972]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.37.30:579][972]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.37.30:593][972]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.37.30:593][972]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.37.30:611][972]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.37.30:612][972]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.37.30:612][972]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.37.30:613][972]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.37.30:613][972]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.37.30:613][972]LogInit: FAudioDevice initialized.
+[2021.11.24-11.37.30:613][972]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap'.
+[2021.11.24-11.37.30:632][972]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.37.30:646][972]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.37.30
+[2021.11.24-11.37.30:672][972]LogWorld: Bringing up level for play took: 0.029549
+[2021.11.24-11.37.30:674][972]LogOnline: OSS: Creating online subsystem instance for: :Context_4
+[2021.11.24-11.37.30:694][972]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
+[2021.11.24-11.37.30:708][972]PIE: Server logged in
+[2021.11.24-11.37.30:710][972]PIE: Play in editor total start time 0,238 seconds.
+[2021.11.24-11.37.30:728][972]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.37.33:992][343]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.37.34:969][456]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.24-11.37.35:018][462]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.37.38:117][830]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.24-11.37.38:987][934]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.10:815][729]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.13:094][  1]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.38.16:255][378]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.38.16:264][379]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.27:340][701]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.27:873][765]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.38.36:649][804]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.38.36:649][804]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.38.36:653][804]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.38.36:654][804]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.38.36:666][804]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.38.36:668][804]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.38.36:676][804]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.38.36:680][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.38.36:684][804]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.38.36:697][804]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2021.11.24-11.38.36:721][805]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2021.11.24-11.39.15:063][183]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
+[2021.11.24-11.39.20:881][440]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-11.39.20:898][440]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.24-11.39.20:898][440]PIE: New page: PIE session: MainMap (24.11.2021 klo 15.39.20)
+[2021.11.24-11.39.20:924][440]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.39.20:936][440]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012164s)
+[2021.11.24-11.39.20:937][440]LogAIModule: Creating AISystem for world MainMap
+[2021.11.24-11.39.20:937][440]LogPlayLevel: PIE: World Init took: (0.001189s)
+[2021.11.24-11.39.20:937][440]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap.MainMap to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap (0.013558s)
+[2021.11.24-11.39.20:945][440]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2021.11.24-11.39.20:947][440]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-11.39.20:947][440]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-11.39.20:947][440]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-11.39.20:948][440]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-11.39.20:961][440]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-11.39.20:961][440]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-11.39.20:977][440]LogAudioMixer: Display: Using Audio Device Headset Earphone (HyperX 7.1 Audio)
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-11.39.20:978][440]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-11.39.20:978][440]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
+[2021.11.24-11.39.20:979][440]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-11.39.20:979][440]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-11.39.20:980][440]LogInit: FAudioDevice initialized.
+[2021.11.24-11.39.20:980][440]LogAudio: Display: Audio Device (ID: 3) registered with world 'MainMap'.
+[2021.11.24-11.39.20:992][440]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-11.39.20:995][440]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap.MainMap up for play (max tick rate 0) at 2021.11.24-13.39.20
+[2021.11.24-11.39.20:996][440]LogWorld: Bringing up level for play took: 0.002714
+[2021.11.24-11.39.20:996][440]LogOnline: OSS: Creating online subsystem instance for: :Context_5
+[2021.11.24-11.39.21:000][440]PIE: Server logged in
+[2021.11.24-11.39.21:001][440]PIE: Play in editor total start time 0,115 seconds.
+[2021.11.24-11.39.21:002][440]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.39.24:210][810]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-11.39.25:173][925]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.24-11.39.25:232][932]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.26:084][ 33]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.37:276][368]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.37:284][369]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:471][511]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:488][513]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:499][514]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:516][516]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:532][518]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:541][519]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:558][521]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:575][523]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:583][524]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:599][526]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:616][528]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:625][529]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:641][531]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:659][533]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:667][534]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:685][536]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:702][538]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:710][539]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.38:727][541]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.38:735][542]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.38:744][543]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-11.39.40:102][705]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.24-11.39.40:974][809]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.39.55:809][572]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.39.59:910][ 62]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.39.59:919][ 63]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.01:468][248]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.04:104][563]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.04:112][564]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.13:083][635]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.13:536][689]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.13:545][690]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.15:049][864]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.15:618][932]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.15:626][933]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.15:991][976]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.40.16:843][ 78]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.40.16:852][ 79]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.21:642][649]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.34:963][232]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.35:495][296]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.40.48:771][880]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.03:737][655]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.41.14:415][928]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.41.14:424][929]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.23:860][ 52]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.37:449][667]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-11.41.50:505][226]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-11.41.50:514][227]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-11.41.54:415][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.41.54:415][686]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap
+[2021.11.24-11.41.54:416][686]LogWorld: UWorld::CleanupWorld for MainMap, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.41.54:416][686]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.41.54:426][686]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-11.41.54:428][686]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.41.54:435][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-11.41.54:435][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.41.54:436][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-11.41.54:441][686]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-11.41.54:492][688]LogPlayLevel: Display: Destroying online subsystem :Context_5
+[2021.11.24-11.42.38:579][325]LogEditorViewport: Clicking on Actor (LMB): Gun_BP_C (Gun_BP2)
+[2021.11.24-11.42.42:260][675]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/RK62-M1Ginbae/Cube.Cube
+[2021.11.24-11.42.42:337][675]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.42.42:454][675]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-11.42.43:044][676]LogRenderer: Reallocating scene render targets to support 1432x920 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-11.47.51:061][232]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
+[2021.11.24-11.49.37:404][545]LogUObjectHash: Compacting FUObjectHashTables data took   1.95ms
+[2021.11.24-11.49.37:466][545]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/MainMap_Auto1B90ABB71420EA2CDB32A539941A2C145.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto1.umap'
+[2021.11.24-11.49.37:468][545]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap' took 0.081
+[2021.11.24-11.49.37:468][545]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.081
+[2021.11.24-11.52.56:423][698]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-11.52.56:423][698]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-11.53.08:734][709]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-11.53.08:751][709]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-11.53.10:569][917]LogContentBrowser: Attempting asset rename: NewFolder -> Swat
+[2021.11.24-11.53.10:570][917]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-11.53.22:283][295]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\Downloads\Ch35_nonPBR.fbx)
+[2021.11.24-11.53.22:697][295]LogFbx: Loading FBX Scene from D:\Downloads\Ch35_nonPBR.fbx
+[2021.11.24-11.53.23:249][295]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.08.56:029][295]LogSlate: Window 'FBX Import Options' being destroyed
+[2021.11.24-12.08.56:076][295]LogFbx: Valid bind pose for Pose (skinCluster2) - Ch35
+[2021.11.24-12.08.56:092][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body2.Ch35_body2 needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.08.56:096][295]LogMaterial: Display: Missing cached shadermap for Ch35_body2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A24C89989E1339378A1E298B09EED541A69707A), compiling. 
+[2021.11.24-12.08.56:182][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.08.56:930][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 22
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 12
+[2021.11.24-12.08.56:931][295]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.08.56:931][295]LogTexture: Display: Building textures: Ch35_1003_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.08.59:926][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.00:644][295]LogTexture: Display: Building textures: Ch35_1003_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.02:228][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:260][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:260][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.02:623][295]LogTexture: Display: Building textures: Ch35_1003_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.05:333][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.05:333][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.05:334][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.07:023][295]LogTexture: Display: Building textures: Ch35_1003_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.08:983][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.08:984][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.08:984][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.09:285][295]LogMaterial: Display: Missing cached shadermap for Ch35_body2 in PCD3D_SM5, Default, SM5 (DDC key hash: 55B00E14CDEEDEAFDBE6BF4E9819D678A68112E8), compiling. 
+[2021.11.24-12.09.09:429][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body.Ch35_body needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.09.09:534][295]LogMaterial: Display: Missing cached shadermap for Ch35_body in PCD3D_SM5, Default, SM5 (DDC key hash: E56AF7A3F7E0ADD37441FCCC4E41A1FBB1F87AEE), compiling. 
+[2021.11.24-12.09.09:604][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.09.10:680][295]LogTexture: Display: Building textures: Ch35_1001_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 32
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 22
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 14
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.15:368][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 9
+[2021.11.24-12.09.15:368][295]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.16:272][295]LogTexture: Display: Building textures: Ch35_1001_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.17:773][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.09.17:773][295]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.18:325][295]LogTexture: Display: Building textures: Ch35_1001_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.21:188][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.09.21:189][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.21:189][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.22:340][295]LogTexture: Display: Building textures: Ch35_1001_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:266][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.23:443][295]LogMaterial: Display: Missing cached shadermap for Ch35_body in PCD3D_SM5, Default, SM5 (DDC key hash: 79E43615CDD8DE86CED9D9C16B8F89F9B5B3A36B), compiling. 
+[2021.11.24-12.09.23:452][295]LogMaterial: Display: Material /Game/Art/Swat/Ch35_body1.Ch35_body1 needed to have new flag set bUsedWithSkeletalMesh !
+[2021.11.24-12.09.23:484][295]LogMaterial: Display: Missing cached shadermap for Ch35_body1 in PCD3D_SM5, Default, SM5 (DDC key hash: 618AFDB852BF64029B7E898550672C5F06BBF10B), compiling. 
+[2021.11.24-12.09.23:512][295]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 22
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 12
+[2021.11.24-12.09.23:535][295]LogShaderCompilers: Display: Started 30 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.24:437][295]LogTexture: Display: Building textures: Ch35_1002_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.27:495][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.28:162][295]LogTexture: Display: Building textures: Ch35_1002_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:546][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.29:958][295]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.29:958][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.29:958][295]LogTexture: Display: Building textures: Ch35_1002_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.24-12.09.32:602][295]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.09.32:602][295]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.32:602][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.09.33:324][295]LogTexture: Display: Building textures: Ch35_1002_Normal (OODLE_BC5, 4096X4096)
+[2021.11.24-12.09.34:200][295]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:201][295]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:201][295]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.09.34:297][295]LogMaterial: Display: Missing cached shadermap for Ch35_body1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6E997570D7CDE88398A3CA0A83D2EABBDBE4EA07), compiling. 
+[2021.11.24-12.09.34:302][295]LogFbx: Triangulating skeletal mesh Ch35
+[2021.11.24-12.09.36:090][295]LogFbx: Warning: Bones digested - 65  Depth of hierarchy - 12
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 0: Material=0, 20824 triangles
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 1: Material=1, 15747 triangles
+[2021.11.24-12.09.37:387][295]LogSkeletalMesh: Section 2: Material=2, 4600 triangles
+[2021.11.24-12.09.39:717][295]LogSkeletalMesh: Building Skeletal Mesh Ch35_nonPBR...
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 0: Material=0, 20824 triangles
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 1: Material=1, 15747 triangles
+[2021.11.24-12.09.40:793][295]LogSkeletalMesh: Section 2: Material=2, 4600 triangles
+[2021.11.24-12.09.40:909][295]LogSkeletalMesh: Built Skeletal Mesh [1.24s] /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: Total job queries 96, among them cache hits 0 (0.00%)
+[2021.11.24-12.09.41:286][295]LogShaderCompilers: Display: Tracking 94 distinct input hashes that result in 23 distinct outputs (24.47%)
+[2021.11.24-12.09.41:288][295]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.03%
+[2021.11.24-12.09.41:288][295]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.09.41:361][295]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.09.41:367][295]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.09.41:522][295]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.09.43:451][298]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:467][299]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:499][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:500][300]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:525][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:536][300]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.43:562][300]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.43:619][300]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 7
+[2021.11.24-12.09.43:619][300]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:019][306]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.09.44:019][306]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:050][308]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.09.44:051][308]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.44:586][323]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.09.44:586][323]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.09.45:028][332]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 84
+[2021.11.24-12.09.45:028][332]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.45:310][338]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 74
+[2021.11.24-12.09.45:310][338]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.45:587][344]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 64
+[2021.11.24-12.09.45:587][344]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.50:136][550]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.09.50:145][550]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.09.54:982][890]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 54
+[2021.11.24-12.09.54:982][890]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.55:435][920]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 44
+[2021.11.24-12.09.55:435][920]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.56:018][958]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 34
+[2021.11.24-12.09.56:018][958]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.09.58:105][109]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.09.58:367][109]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0020 seconds. Added 1 classes and 2 folders.
+[2021.11.24-12.09.58:638][109]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_7:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
+[2021.11.24-12.09.58:681][109]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0202 seconds. Added 1 classes and 0 folders.
+[2021.11.24-12.10.01:644][211]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 24
+[2021.11.24-12.10.01:644][211]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.02:294][278]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 15
+[2021.11.24-12.10.02:294][278]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.04:206][478]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 9
+[2021.11.24-12.10.04:206][478]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.07:266][803]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 5
+[2021.11.24-12.10.07:266][803]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.07:624][844]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.10.07:624][844]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.09:590][ 40]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.10.09:590][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.10.21:942][468]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.10.21:942][468]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.10.39:016][801]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-12.10.39:025][801]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-12.10.42:338][178]LogContentBrowser: Attempting asset rename: NewFolder -> AmmoBox
+[2021.11.24-12.10.42:397][178]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-12.11.37:456][285]LogUObjectHash: Compacting FUObjectHashTables data took   4.21ms
+[2021.11.24-12.11.37:597][285]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap' took 0.285
+[2021.11.24-12.11.37:602][285]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR] ([1] browsable assets)...
+[2021.11.24-12.11.37:626][285]OBJ SavePackage:     Rendered thumbnail for [SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR]
+[2021.11.24-12.11.37:626][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR]
+[2021.11.24-12.11.37:626][285]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_nonPBR" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset" SILENT=false AUTOSAVING=true
+[2021.11.24-12.11.37:824][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_Auto279C48F174DC268E06816E5B72545EE49.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Auto2.uasset'
+[2021.11.24-12.11.37:828][285]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR_Skeleton] ([1] browsable assets)...
+[2021.11.24-12.11.37:828][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR_Skeleton]
+[2021.11.24-12.11.37:832][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_Skeleton_Auto2E7DBF2D7431C20A6C0E9BB8D0F539B27.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_Skeleton_Auto2.uasset'
+[2021.11.24-12.11.37:834][285]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset] ([1] browsable assets)...
+[2021.11.24-12.11.37:847][285]OBJ SavePackage:     Rendered thumbnail for [PhysicsAsset /Game/Art/Swat/Ch35_nonPBR_PhysicsAsset.Ch35_nonPBR_PhysicsAsset]
+[2021.11.24-12.11.37:847][285]OBJ SavePackage: Finished generating thumbnails for package [/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset]
+[2021.11.24-12.11.37:863][285]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR_PhysicsAsset_Auto265A885C64E4AF50CA55FEBA567D9DB72.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Autosaves/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset_Auto2.uasset'
+[2021.11.24-12.11.37:864][285]LogFileHelpers: Auto-saving content packages took 0.266
+[2021.11.24-12.12.24:961][879]LogContentBrowser: Attempting asset rename: Cube -> RK62-M1
+[2021.11.24-12.12.25:665][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/RK62-M1Ginbae/RK62-M1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/RK62-M1.uasset" SILENT=true
+[2021.11.24-12.12.25:869][879]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/RK62-M19BE470BD4FE7F596CB18F7A87E98A53A.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/RK62-M1Ginbae/RK62-M1.uasset'
+[2021.11.24-12.12.25:977][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
+[2021.11.24-12.12.26:001][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2021.11.24-12.12.26:008][879]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.12.26:061][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.24-12.12.26:480][879]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Gun_BP98A78CAD4BBE00974BE80A983B512CAD.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.24-12.12.26:942][879]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.12.26:942][879]LogContentValidation: Display: Validating StaticMesh /Game/Art/RK62-M1Ginbae/RK62-M1.RK62-M1
+[2021.11.24-12.12.26:942][879]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.24-12.13.07:628][437]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.13.07:702][437]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.13.07:728][437]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.13.07:754][437]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.13.07:791][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_BaseColor.png
+[2021.11.24-12.13.07:791][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Roughness.png
+[2021.11.24-12.13.07:792][437]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Normal.png
+[2021.11.24-12.13.07:795][437]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9E299ED1BE5DA0353C7B03C598DBD779FA409470), compiling. 
+[2021.11.24-12.13.07:797][437]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.13.08:207][437]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.13.08:274][437]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.13.08:344][437]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.13.17:802][728]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.13.17:814][728]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.13.19:572][909]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.19:581][909]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.19:628][909]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 14
+[2021.11.24-12.13.19:628][909]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.21:621][ 19]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
+[2021.11.24-12.13.21:621][ 19]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: Total job queries 218, among them cache hits 10 (4.59%)
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: Tracking 191 distinct input hashes that result in 46 distinct outputs (24.08%)
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.07%
+[2021.11.24-12.13.21:622][ 19]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.13.22:018][ 45]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.13.22:019][ 45]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.25:449][244]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.13.25:449][244]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.25:852][267]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.13.25:852][267]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.13.27:337][356]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.13.42:442][ 48]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.13.42:442][ 48]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.13.50:805][713]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset" SILENT=true
+[2021.11.24-12.13.50:836][713]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Cube83B440A34395DD67F241779B0F4F3137.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset'
+[2021.11.24-12.13.50:855][713]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Material_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset" SILENT=true
+[2021.11.24-12.13.50:866][713]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Material_00190B7F97B45D3A8E36A75B89A46948D0F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset'
+[2021.11.24-12.13.50:921][713]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2021.11.24-12.13.50:942][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2021.11.24-12.13.50:956][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
+[2021.11.24-12.13.50:983][713]LogUObjectHash: Compacting FUObjectHashTables data took   0.35ms
+[2021.11.24-12.13.51:037][713]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.13.51:038][713]LogContentValidation: Display: Validating Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.13.51:038][713]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.13.56:635][134]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.13.56:659][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 87384F32670ED06945E9EF93D54C7E7895B1F547), compiling. 
+[2021.11.24-12.13.57:063][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 675B9A32F2F49A5B4CA3581D00824EBF8FDB1EC9), compiling. 
+[2021.11.24-12.13.57:086][134]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 12368759CD36954D87606250C8AC69DAE5CBDBE3), compiling. 
+[2021.11.24-12.13.57:089][134]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A5A3B710A1A02834B95076760E0F47178FDAD3C3), compiling. 
+[2021.11.24-12.13.57:112][134]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.13.57:122][134]LogSlate: Took 0.002181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2021.11.24-12.13.57:425][135]LogSlate: Took 0.001248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.13.57:544][136]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.13.57:545][136]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.13.57:619][136]MaterialEditorStats: Base pass shader: 119 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.13.57:620][136]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.09:541][536]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AB9F183DF1A7427D9D95A8AF19CAF38C5FA8C023), compiling. 
+[2021.11.24-12.14.09:543][536]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.14.09:567][537]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:533][639]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.14.10:533][639]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:819][658]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.14.10:819][658]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.10:864][659]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.12:008][700]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.14.12:008][700]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.14.12:896][749]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.14.19:196][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Roughness.png' for import
+[2021.11.24-12.14.28:412][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.28:416][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Roughness.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness'.
+Please see Output Log for details.
+[2021.11.24-12.14.28:416][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Roughness.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness'.
+Please see Output Log for details.
+[2021.11.24-12.14.28:417][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Normal.png' for import
+[2021.11.24-12.14.29:153][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.29:158][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Normal.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:158][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Normal.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:159][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_Metallic.png' for import
+[2021.11.24-12.14.29:767][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.29:771][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_Metallic.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:771][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_Metallic.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic'.
+Please see Output Log for details.
+[2021.11.24-12.14.29:772][995]LogFactory: Error: Can't find file 'textures\AmmoBox_DefaultMaterial_BaseColor.png' for import
+[2021.11.24-12.14.30:808][995]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.14.30:812][995]Message dialog closed, result: Ok, title: Message, text: Failed to import 'textures\AmmoBox_DefaultMaterial_BaseColor.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor'.
+Please see Output Log for details.
+[2021.11.24-12.14.30:812][995]LogAssetTools: Warning: Failed to import 'textures\AmmoBox_DefaultMaterial_BaseColor.png'. Failed to create asset '/Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor'.
+Please see Output Log for details.
+[2021.11.24-12.15.00:549][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Roughness.png)
+[2021.11.24-12.15.00:648][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.01:388][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.01:388][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.01:416][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_BaseColor.png)
+[2021.11.24-12.15.01:646][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_BaseColor (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.02:269][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:269][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:275][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Metallic.png)
+[2021.11.24-12.15.02:326][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Metallic (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.15.02:508][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:508][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.15.02:554][325]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 H:\Blender\Blender saves\AmmoBox_DefaultMaterial_Normal.png)
+[2021.11.24-12.15.02:993][325]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Normal (OODLE_BC5, 2048X2048)
+[2021.11.24-12.15.03:413][325]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.15.03:413][325]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.24-12.15.25:823][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 14747798340F8F351E8CC45E802DD60563C8DD27), compiling. 
+[2021.11.24-12.15.25:832][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2BEB4EC25B772F4518F1A6FB9583CE4ED0AA7519), compiling. 
+[2021.11.24-12.15.25:835][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7A84001F6A3781B1816F8615A574A15AA9AC0832), compiling. 
+[2021.11.24-12.15.25:845][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: CB89AEB39BE07D70A8F4E235B768AD4974B6AEC0), compiling. 
+[2021.11.24-12.15.25:847][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 770B00AAA8CD1C3373B56DB47B776DBA85C7D745), compiling. 
+[2021.11.24-12.15.25:849][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E3F740C570474A578A9AD8A559012EB7C2AA6502), compiling. 
+[2021.11.24-12.15.25:851][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A54FE482040BB415F386C7CEF12B80C33388E4F1), compiling. 
+[2021.11.24-12.15.25:861][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 26B9C8C4C681B8D2CA25ED44F341E64E0B891C1F), compiling. 
+[2021.11.24-12.15.25:864][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 17AFDE9EA751EE36B6D31BDB715551AD36B23BC0), compiling. 
+[2021.11.24-12.15.25:866][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18ABC5049551E5190A3264E2C0A9ED32E169976D), compiling. 
+[2021.11.24-12.15.25:867][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB669CB3701CF215CEF782B43DD3693F7ED49EBB), compiling. 
+[2021.11.24-12.15.25:869][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F995101A7A5A9D20A6CAD60C0E61A9A7DFC17925), compiling. 
+[2021.11.24-12.15.25:879][954]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E9048EAEDC779FCA481B740976BC4826EC959273), compiling. 
+[2021.11.24-12.15.25:882][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FEC39004C2D1BC93F8BD0807E9066C1925F331B), compiling. 
+[2021.11.24-12.15.25:884][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E939269B8110B4C3DEEB17FED369B224919681D), compiling. 
+[2021.11.24-12.15.25:886][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 084B2636BD5CEABC9D5D8BDEA3B2C2BB19DC647C), compiling. 
+[2021.11.24-12.15.25:888][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 789B99CFDAE75B6833EBD7BF985AB5EAA0235A32), compiling. 
+[2021.11.24-12.15.25:889][954]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0250E74DCC9776B8577D4898BE7DD4C2CB5C5A4A), compiling. 
+[2021.11.24-12.15.25:897][954]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.15.26:117][955]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.15.26:135][956]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:135][956]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.26:160][956]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 6
+[2021.11.24-12.15.26:160][956]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.29:131][275]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.15.29:132][275]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.29:452][305]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.15.29:452][305]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:017][211]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AECEC3895A2106C54E0D9E5B308C8CEB3A992E73), compiling. 
+[2021.11.24-12.15.38:034][211]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E49597BCB530614D40C20478B98ECF64388F169D), compiling. 
+[2021.11.24-12.15.38:037][211]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.15.38:038][211]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.38:038][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.38:044][212]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.38:049][213]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.15.38:053][213]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:220][329]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.15.39:220][329]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:952][403]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.15.39:952][403]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.39:953][403]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.43:521][766]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.15.43:521][766]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass shader: 120 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.15.45:237][945]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.15.52:271][583]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic.AmmoBox_DefaultMaterial_Metallic
+[2021.11.24-12.15.52:479][583]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
+[2021.11.24-12.15.56:405][949]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.00:030][356]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_BaseColor (OODLE_AutoDXT, 2048X2048)
+[2021.11.24-12.16.00:534][356]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.16.00:534][356]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.24-12.16.00:587][356]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B4F015433AD71393625584FF7C3362F1FAE2D6D), compiling. 
+[2021.11.24-12.16.00:592][356]LogMaterial: Warning: [AssetLog] /Engine/Transient.Material_001 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+[2021.11.24-12.16.00:592][356]LogMaterial: Display: 	(Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.00:605][356]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.16.05:807][946]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9644B697F6E613FEC5EA28BD565A4FF771C20A17), compiling. 
+[2021.11.24-12.16.05:810][946]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.16.05:854][948]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.17.04:284][275]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal.AmmoBox_DefaultMaterial_Normal
+[2021.11.24-12.17.07:500][613]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness.AmmoBox_DefaultMaterial_Roughness
+[2021.11.24-12.17.20:636][  6]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E8ECA6D375A8962F5CF9E6562A825B774D70E94A), compiling. 
+[2021.11.24-12.17.20:638][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 63E6E560E953136DAB30A3D4F85FA403453523FD), compiling. 
+[2021.11.24-12.17.20:645][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 70324268AC1765B0D437853D6F47FA0D09747B1A), compiling. 
+[2021.11.24-12.17.20:647][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 86081A9E059E21838397FDBC8661F91F81A81F31), compiling. 
+[2021.11.24-12.17.20:714][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 52C65C1AF197FFEFBCB2A6DD019986624E15AB04), compiling. 
+[2021.11.24-12.17.20:716][  6]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 4739B356C091396E19B8CD95BA66305A693764FD), compiling. 
+[2021.11.24-12.17.20:719][  6]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Total job queries 326, among them cache hits 86 (26.38%)
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: Tracking 236 distinct input hashes that result in 67 distinct outputs (28.39%)
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: RAM used: 0.39 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.09%
+[2021.11.24-12.17.20:752][  7]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.17.20:752][  7]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:769][  8]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.20:790][  8]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.17.20:790][  8]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.22:840][229]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.17.22:840][229]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.24:232][375]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A5957D887666EE8B805A9F305F6414E260B83A5), compiling. 
+[2021.11.24-12.17.24:234][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BE63CDE843B3DA1745F9805563F940F25BDBD114), compiling. 
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.24:238][375]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.24:244][376]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.24:252][377]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.24:531][407]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 2
+[2021.11.24-12.17.24:531][407]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.25:047][465]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.25:047][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.25:231][486]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 8
+[2021.11.24-12.17.25:231][486]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:560][630]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.26:561][630]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:858][662]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 3
+[2021.11.24-12.17.26:858][662]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.26:870][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.30:350][ 35]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.30:350][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass shader: 120 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Texture samplers: 3/16
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.17.32:086][220]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.37:620][786]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: EEA936169FF1A0137B6F0479CF282E6450C2A7B8), compiling. 
+[2021.11.24-12.17.37:624][786]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BED1A0B0826B90D1ECDCC5C114E4179BF5C095F), compiling. 
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.17.37:628][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.37:635][787]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.37:641][788]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.37:644][788]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.39:310][960]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.39:310][960]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.40:030][ 40]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.17.40:030][ 40]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.40:040][ 41]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.17.40:040][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.17.40:041][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.42:026][233]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B7F8F16A6EF30C7DB28172745F727984CE9B840), compiling. 
+[2021.11.24-12.17.42:034][233]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 200E11CECE105117BB30A26016F43C80392715D4), compiling. 
+[2021.11.24-12.17.42:037][233]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.42:037][233]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.17.42:038][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.42:044][234]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.42:053][235]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.43:309][365]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.43:309][365]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.43:556][392]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.43:556][392]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.43:924][433]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.43:924][433]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.45:183][573]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.17.45:183][573]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: Texture samplers: 5/16
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.17.45:185][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.45:194][574]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.17.45:194][574]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.47:447][793]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: B3B160BD624D8E78514D05BAE63CA0170C2067FA), compiling. 
+[2021.11.24-12.17.47:452][793]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 288667F1219D78BDC2AF28927BC47EE044833D00), compiling. 
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.47:456][793]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.47:463][794]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.47:472][795]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.49:376][995]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
+[2021.11.24-12.17.49:376][995]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.49:525][ 12]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.49:525][ 12]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.49:948][ 52]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.17.49:948][ 52]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:010][161]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.17.51:010][161]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:555][221]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.17.51:555][221]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: Texture samplers: 6/16
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.51:560][221]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.53:850][456]LogMaterialEditor: Applying material Material_001
+[2021.11.24-12.17.55:233][456]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.55:233][456]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.55:245][456]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 52B10938E6FF3C26AF3781829871B86FDF6166B2), compiling. 
+[2021.11.24-12.17.55:263][456]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: E89A81E482CAF7E7B7D6916634BCD44FE7FD5B2E), compiling. 
+[2021.11.24-12.17.55:321][456]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2021.11.24-12.17.55:364][456]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.55:734][456]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.17.55:734][456]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.17.55:755][456]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.17.55:792][456]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.17.55:793][456]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.55:793][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: Texture samplers: 6/16
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.55:801][457]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.17.55:818][458]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.55:827][458]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.17.55:829][458]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.17.58:645][695]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass shader: 130 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 204 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Texture samplers: 7/16
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.17.59:159][696]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.18.14:767][422]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.20.22:825][612]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.20.22:849][612]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.20.22:861][612]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.20.22:872][612]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.20.22:875][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_BaseColor.png
+[2021.11.24-12.20.22:876][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Roughness.png
+[2021.11.24-12.20.22:877][612]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\milo2\AppData\Local\Temp\Rar$DIa17272.25410\AmmoBoxTextures\AmmoBox_DefaultMaterial_Normal.png
+[2021.11.24-12.20.22:878][612]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 316E8FCF2FA2EC92AA10CF7E271723F3FCFFC3EA), compiling. 
+[2021.11.24-12.20.22:880][612]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.20.23:253][612]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.20.23:325][612]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.20.23:369][612]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.20.28:206][738]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.20.28:234][738]LogSlate: Window 'Message Log' being destroyed
+[2021.11.24-12.20.29:286][807]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: Total job queries 440, among them cache hits 149 (33.86%)
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: Tracking 286 distinct input hashes that result in 94 distinct outputs (32.87%)
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.13%
+[2021.11.24-12.20.35:705][323]LogShaderCompilers: Display: ================================================
+[2021.11.24-12.20.38:236][462]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.07:220][791]LogUObjectGlobals: Warning: Failed to find object 'Object None.'
+[2021.11.24-12.21.07:239][791]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx)
+[2021.11.24-12.21.07:240][791]LogEditorFactories: Performing atomic reimport of [C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx]
+[2021.11.24-12.21.07:251][791]LogFbx: Loading FBX Scene from C:/Users/milo2/AppData/Local/Temp/send2ue/Cube.fbx
+[2021.11.24-12.21.07:261][791]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-12.21.07:302][791]LogFbx: Display: Triangulating static mesh Cube
+[2021.11.24-12.21.07:644][791]LogStaticMesh: Building static mesh Cube...
+[2021.11.24-12.21.07:708][791]LogStaticMesh: Built static mesh [0.07s] /Game/untitled_category/untitled_asset/Cube.Cube
+[2021.11.24-12.21.07:743][791]LogEditorFactories: -- imported successfully
+[2021.11.24-12.21.07:747][791]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2021.11.24-12.21.10:782][855]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.12:067][950]LogActorFactory: Actor Factory created Cube
+[2021.11.24-12.21.44:082][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.91ms
+[2021.11.24-12.21.45:441][697]LogSlate: Window 'Delete Assets' being destroyed
+[2021.11.24-12.21.45:552][697]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.21.45:552][697]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.21.45:651][697]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.21.45:651][697]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.21.45:664][697]LogUObjectGlobals: Force Deleting 2 Package(s):
+	Asset Name: /Game/Art/AmmoBox/Material_001.Material_001
+	Asset Name: /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.21.49:188][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
+[2021.11.24-12.21.49:311][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
+[2021.11.24-12.21.49:319][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-12.21.49:326][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
+[2021.11.24-12.22.08:790][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Material_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset" SILENT=true
+[2021.11.24-12.22.08:795][719]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Material_001AD8B896841B23B8DE684709A32A2BAF7.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset'
+[2021.11.24-12.22.08:807][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Cube" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset" SILENT=true
+[2021.11.24-12.22.08:836][719]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/CubeD232F0AB43775AC37D21C5850FCC49BA.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Cube.uasset'
+[2021.11.24-12.22.08:929][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2021.11.24-12.22.08:959][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.22.08:974][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2021.11.24-12.22.08:981][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.22.09:021][719]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-12.22.09:022][719]LogContentValidation: Display: Validating Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.22.09:022][719]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Cube.Cube
+[2021.11.24-12.22.13:771][180]LogContentBrowser: Attempting asset rename: Cube -> Ammo
+[2021.11.24-12.22.13:820][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Ammo" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Ammo.uasset" SILENT=true
+[2021.11.24-12.22.13:849][180]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoF0398538451BB3BC1E1BD991D3DDF9E5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Ammo.uasset'
+[2021.11.24-12.22.13:897][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-12.22.13:913][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.38ms
+[2021.11.24-12.22.13:921][180]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.24-12.22.13:960][180]AssetCheck: New page: Asset Save: Ammo
+[2021.11.24-12.22.13:960][180]LogContentValidation: Display: Validating StaticMesh /Game/Art/AmmoBox/Ammo.Ammo
+[2021.11.24-12.22.17:260][447]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Art/AmmoBox/Material_001.Material_001
+[2021.11.24-12.22.17:262][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFEDDE220AFE97196F48A04926999D0B88A6EE99), compiling. 
+[2021.11.24-12.22.17:272][447]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:441][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2CBD674DA0EF64A30898F43282E7ED14B81BCE4E), compiling. 
+[2021.11.24-12.22.17:444][447]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5327E06B453B73CFBE221B8C953244C807701BF1), compiling. 
+[2021.11.24-12.22.17:446][447]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0A36203B1185CADC447428E7A2BB46302EBA0D85), compiling. 
+[2021.11.24-12.22.17:460][447]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.17:562][448]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.19:349][617]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.19:349][617]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.20:311][718]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3CF39123C5422DE1A5EAA186C9ED7B544E5E5220), compiling. 
+[2021.11.24-12.22.20:338][719]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.20:338][719]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.20:991][793]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.20:991][793]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.23:107][939]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.23:176][944]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.22.23:176][944]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.23:200][945]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.24:000][ 13]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.22.24:000][ 13]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.24:624][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B851FB14F6CC0C57A6E4082D15A559D7BA77C76), compiling. 
+[2021.11.24-12.22.24:626][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EC64B71D169F83CCCA1F35887E6027CBA7A3262E), compiling. 
+[2021.11.24-12.22.24:677][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B6E930068ACB18F9AC8C13DEB7C9B51EDC9182C8), compiling. 
+[2021.11.24-12.22.24:687][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F426732C86E3AC3FC395D8BBCD913D6933A4FCDF), compiling. 
+[2021.11.24-12.22.24:689][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 05584E3A2FAACBF4908FB936A91379B3C828E444), compiling. 
+[2021.11.24-12.22.24:691][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 47D4820FC071D26C5779B470D310CE76EC7ADDC7), compiling. 
+[2021.11.24-12.22.24:696][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4190ECDB43272143F7F7504B046C0CF9CE23AE00), compiling. 
+[2021.11.24-12.22.24:707][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 675CB4375AFE3EC5AA5B15F678037CD085B9650D), compiling. 
+[2021.11.24-12.22.24:710][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A419CCC590D979D07D6DE0BF985FA5950F3658A4), compiling. 
+[2021.11.24-12.22.24:712][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 25B475418F0130BFD8E089AAB325B779A3FE07B3), compiling. 
+[2021.11.24-12.22.24:714][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 290FB4C40A0420C03D5603B5D0D55E38A14A33CF), compiling. 
+[2021.11.24-12.22.24:717][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F6F2C520BC984AFF03CF4B7A347AA6D661E36FFA), compiling. 
+[2021.11.24-12.22.24:728][ 63]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0667348048446EE8447EC62E2AA9FE6932CCDF2D), compiling. 
+[2021.11.24-12.22.24:730][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9E34DAF32F26402302586BE1267F1572E815D8D8), compiling. 
+[2021.11.24-12.22.24:731][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7F56195F87C5AF5648B4602B696A081F66B3029), compiling. 
+[2021.11.24-12.22.24:733][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 022C6AF6163B76DBBADC582915D5BF1B67B1B051), compiling. 
+[2021.11.24-12.22.24:735][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CA9019592393662BD0661C3E6B177D28070D15CF), compiling. 
+[2021.11.24-12.22.24:737][ 63]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A098148532F73A69CFC5273239B78FEB523991BC), compiling. 
+[2021.11.24-12.22.24:741][ 63]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.24:770][ 64]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.24:773][ 64]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.24:787][ 65]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.26:461][237]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.26:461][237]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.27:616][353]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.27:616][353]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.28:706][463]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.22.28:706][463]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass shader: 117 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Base pass vertex shader: 42 instructions
+[2021.11.24-12.22.30:640][670]MaterialEditorStats: Texture samplers: 2/16
+[2021.11.24-12.22.30:804][689]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C936FB117231D68A2B1700E8FB8E940A5011330C), compiling. 
+[2021.11.24-12.22.30:806][689]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DB4AC931FC9C853A196C3B3E74D676C75F82912D), compiling. 
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
+[2021.11.24-12.22.30:809][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.30:816][690]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.30:834][690]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.32:548][864]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.32:548][864]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.32:947][908]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D81F78C1E3784177E6835894C95A5EE3CE9B5A43), compiling. 
+[2021.11.24-12.22.32:968][908]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: B32C7CD70BB1979B6674973031E5E71470005E7F), compiling. 
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.22.32:972][908]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.32:978][909]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.32:986][910]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.33:044][916]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.33:044][916]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.34:896][106]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.22.34:896][106]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: Texture samplers: 4/16
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
+[2021.11.24-12.22.34:900][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.36:304][244]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.36:304][244]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.36:354][248]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
+[2021.11.24-12.22.36:354][248]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.36:563][270]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
+[2021.11.24-12.22.36:563][270]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.38:779][496]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 970F566273864FFD214B457130D35BC4C3E62AB9), compiling. 
+[2021.11.24-12.22.38:782][496]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1382383C1B7C46CBE7168E1AF5C77666F75CA29C), compiling. 
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.22.38:786][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.38:793][497]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.38:800][498]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.40:415][658]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.40:415][658]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.40:588][673]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.40:588][673]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.41:921][806]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 8
+[2021.11.24-12.22.41:921][806]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.41:957][810]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
+[2021.11.24-12.22.41:957][810]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.42:347][850]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.22.42:347][850]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: Texture samplers: 5/16
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
+[2021.11.24-12.22.42:360][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.42:762][887]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D4ABE403DAAF2AB78496B0FA6F6E4B873B41B869), compiling. 
+[2021.11.24-12.22.42:765][887]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C70DF844E64707C9718DC3DF5CA6D14CFB11AF9E), compiling. 
+[2021.11.24-12.22.42:771][887]MaterialEditorStats: Texture samplers: 0/16
+[2021.11.24-12.22.42:771][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.22.42:771][887]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.42:793][887]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.42:793][887]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.43:793][986]LogMaterialEditor: Applying material Material_001
+[2021.11.24-12.22.44:235][986]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 57D134BBB01962AE1EB62A2C3ACD22CE4189F9B9), compiling. 
+[2021.11.24-12.22.44:263][986]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: B31E1F043F9F0596A3F04B30458C5D222B669DAD), compiling. 
+[2021.11.24-12.22.44:339][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.44:361][986]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.44:366][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.44:373][986]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.44:374][986]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-12.22.45:529][986]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 6
+[2021.11.24-12.22.45:529][986]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.45:529][986]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
+[2021.11.24-12.22.45:529][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 1
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (3/3): shaders left to compile 20
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 13
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 8
+[2021.11.24-12.22.45:530][986]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.45:560][986]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.22.45:568][986]MaterialEditorStats: Texture samplers: 6/16
+[2021.11.24-12.22.45:568][986]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.22.45:568][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.48:245][194]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
+[2021.11.24-12.22.48:245][194]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.24-12.22.49:043][232]LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4
+[2021.11.24-12.22.49:044][232]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.49:230][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
+[2021.11.24-12.22.50:042][305]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
+[2021.11.24-12.22.50:042][305]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.50:063][306]MaterialEditorStats: Texture samplers: 7/16
+[2021.11.24-12.22.50:063][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.22.50:063][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.50:739][347]LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
+[2021.11.24-12.22.50:739][347]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: Base pass shader: 130 instructions
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 204 instructions
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: Base pass vertex shader: 46 instructions
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: Texture samplers: 7/16
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
+[2021.11.24-12.22.52:158][457]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2021.11.24-12.22.53:558][615]Cmd: DELETE
+[2021.11.24-12.22.53:564][615]Cmd: ACTOR DELETE
+[2021.11.24-12.22.53:623][615]LogEditorActor: Deleted Actor: StaticMeshActor
+[2021.11.24-12.22.53:631][615]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-12.22.53:634][615]LogEditorActor: Deleted 1 Actors (0.014 secs)
+[2021.11.24-12.23.20:101][542]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-12.23.20:183][542]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-12.23.20:249][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/MainMap9E5636B9460F4766828CF0A139A84552.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap'
+[2021.11.24-12.23.20:257][542]LogFileHelpers: Saving map 'MainMap' took 0.131
+[2021.11.24-12.23.20:258][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_nonPBR" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_nonPBR.uasset" SILENT=true
+[2021.11.24-12.23.20:369][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_nonPBR456F2B42488F843C45B1E2A93D307DA3.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_nonPBR.uasset'
+[2021.11.24-12.23.20:387][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body2.uasset" SILENT=true
+[2021.11.24-12.23.20:394][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_body2E98E59D248B7BEE2FAF8ACAEB740E3B4.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body2.uasset'
+[2021.11.24-12.23.20:401][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1003_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Diffuse.uasset" SILENT=true
+[2021.11.24-12.23.21:299][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_Diffuse364BCB1F4E07C9D66A5983899C602BFD.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Diffuse.uasset'
+[2021.11.24-12.23.21:307][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1003_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Specular.uasset" SILENT=true
+[2021.11.24-12.23.21:852][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_Specular38568A8A42BFDF89D96954B7BF102317.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Specular.uasset'
+[2021.11.24-12.23.21:859][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1003_Glossiness" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Glossiness.uasset" SILENT=true
+[2021.11.24-12.23.22:167][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_GlossinessB6CCC64148B9C1334D3366A415DEF0B5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Glossiness.uasset'
+[2021.11.24-12.23.22:175][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1003_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Normal.uasset" SILENT=true
+[2021.11.24-12.23.23:893][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_NormalDBA42C9946D75DE74BB86E8099BD9F86.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1003_Normal.uasset'
+[2021.11.24-12.23.23:912][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body.uasset" SILENT=true
+[2021.11.24-12.23.23:918][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_body8501C50546A66AFB0A837E881C7D0A51.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body.uasset'
+[2021.11.24-12.23.23:926][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1001_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Diffuse.uasset" SILENT=true
+[2021.11.24-12.23.24:897][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1001_Diffuse8744980C4E02EDB25EE575A0F1DA4BBB.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Diffuse.uasset'
+[2021.11.24-12.23.24:905][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1001_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Specular.uasset" SILENT=true
+[2021.11.24-12.23.25:320][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1001_SpecularE1C37D524A835094A2434F92D9ABC8B1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Specular.uasset'
+[2021.11.24-12.23.25:327][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1001_Glossiness" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Glossiness.uasset" SILENT=true
+[2021.11.24-12.23.25:684][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1001_Glossiness8E4D12BA4E121FE96EBE05879D60DA9D.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Glossiness.uasset'
+[2021.11.24-12.23.25:691][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1001_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Normal.uasset" SILENT=true
+[2021.11.24-12.23.27:491][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1001_Normal143DD805422704EFDF1819888FA17FF5.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1001_Normal.uasset'
+[2021.11.24-12.23.27:509][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body1.uasset" SILENT=true
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+[2021.11.24-12.23.27:522][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1002_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1002_Diffuse.uasset" SILENT=true
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+[2021.11.24-12.23.28:336][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1002_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1002_Specular.uasset" SILENT=true
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+[2021.11.24-12.23.28:771][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1002_Glossiness" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1002_Glossiness.uasset" SILENT=true
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+[2021.11.24-12.23.29:062][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_1002_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_1002_Normal.uasset" SILENT=true
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+[2021.11.24-12.23.30:763][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_nonPBR_Skeleton" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_nonPBR_Skeleton.uasset" SILENT=true
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+[2021.11.24-12.23.30:767][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_nonPBR_PhysicsAsset" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_nonPBR_PhysicsAsset.uasset" SILENT=true
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+[2021.11.24-12.23.30:792][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/AmmoBox/Material_001" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/Material_001.uasset" SILENT=true
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+[2021.11.24-12.23.30:983][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoBox_DefaultMaterial_Roughnes4872365749D5F9BAC1D9D59E958F8CC1.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Roughness.uasset'
+[2021.11.24-12.23.31:937][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoBox_DefaultMaterial_NormalA89E56AD424AF94CF36FEE8824EC1762.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Normal.uasset'
+[2021.11.24-12.23.31:991][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoBox_DefaultMaterial_Metallic100F5AB442EBEA084420C4B3D4E042CE.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_Metallic.uasset'
+[2021.11.24-12.23.32:589][542]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/AmmoBox_DefaultMaterial_BaseColo96FC1AEE42A361DC30A58CA87DA3A09F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.uasset'
+[2021.11.24-12.23.32:671][542]AssetCheck: New page: Asset Save: multiple assets
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+[2021.11.24-12.23.32:671][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1002_Normal.Ch35_1002_Normal
+[2021.11.24-12.23.32:671][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1002_Glossiness.Ch35_1002_Glossiness
+[2021.11.24-12.23.32:671][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1002_Specular.Ch35_1002_Specular
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+[2021.11.24-12.23.32:671][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1001_Glossiness.Ch35_1001_Glossiness
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+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Normal.Ch35_1003_Normal
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Glossiness.Ch35_1003_Glossiness
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Specular.Ch35_1003_Specular
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Ch35_1003_Diffuse.Ch35_1003_Diffuse
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body2.Ch35_body2
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating SkeletalMesh /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating Texture2D /Game/Art/AmmoBox/AmmoBox_DefaultMaterial_BaseColor.AmmoBox_DefaultMaterial_BaseColor
+[2021.11.24-12.23.32:672][542]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap.MainMap
+[2021.11.24-12.41.03:938][501]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Art/AmmoBox/Ammo.Ammo
+[2021.11.24-12.41.18:127][109]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.41.18:127][109]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.10.37:464][828]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-13.10.37:494][828]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-13.10.40:681][142]LogContentBrowser: Attempting asset rename: NewFolder -> Textures
+[2021.11.24-13.10.40:736][142]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-13.11.29:806][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1001_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1001_Diffuse.uasset" SILENT=true
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+[2021.11.24-13.11.30:061][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1001_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1001_Normal.uasset" SILENT=true
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+[2021.11.24-13.11.30:402][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1001_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1001_Specular.uasset" SILENT=true
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+[2021.11.24-13.11.30:443][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1002_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1002_Diffuse.uasset" SILENT=true
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+[2021.11.24-13.11.30:574][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1002_Glossiness" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1002_Glossiness.uasset" SILENT=true
+[2021.11.24-13.11.30:630][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1002_Glossiness04B629DF4692A8D6F2ABD98EF698BB19.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1002_Glossiness.uasset'
+[2021.11.24-13.11.30:640][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1002_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1002_Normal.uasset" SILENT=true
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+[2021.11.24-13.11.30:989][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1002_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1002_Specular.uasset" SILENT=true
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+[2021.11.24-13.11.31:036][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1003_Diffuse" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Diffuse.uasset" SILENT=true
+[2021.11.24-13.11.31:201][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_DiffuseC3ED8DCF41B42556E687D48909CEDC6E.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Diffuse.uasset'
+[2021.11.24-13.11.31:208][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1003_Glossiness" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Glossiness.uasset" SILENT=true
+[2021.11.24-13.11.31:276][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_GlossinessA14A02254AD5177D0D448597450A1873.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Glossiness.uasset'
+[2021.11.24-13.11.31:284][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1003_Normal" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Normal.uasset" SILENT=true
+[2021.11.24-13.11.31:613][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_Normal623F10894A6C80222C6A33BEAE50AFAA.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Normal.uasset'
+[2021.11.24-13.11.31:620][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Textures/Ch35_1003_Specular" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Specular.uasset" SILENT=true
+[2021.11.24-13.11.31:681][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_1003_SpecularEB52FA534F654786DFDCA28B06E04D71.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Textures/Ch35_1003_Specular.uasset'
+[2021.11.24-13.11.31:948][373]LogUObjectHash: Compacting FUObjectHashTables data took   4.56ms
+[2021.11.24-13.11.32:001][373]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
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+[2021.11.24-13.11.32:128][373]LogUObjectHash: Compacting FUObjectHashTables data took   0.31ms
+[2021.11.24-13.11.32:153][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body.uasset" SILENT=true
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+[2021.11.24-13.11.32:158][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body1" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body1.uasset" SILENT=true
+[2021.11.24-13.11.32:160][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_body1D344330C469805FE208E4583DDF0D655.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body1.uasset'
+[2021.11.24-13.11.32:161][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Ch35_body2" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body2.uasset" SILENT=true
+[2021.11.24-13.11.32:163][373]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Ch35_body256ED7F824CFAF4667D15CC976732DE0F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Ch35_body2.uasset'
+[2021.11.24-13.11.32:249][373]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1002_Normal.Ch35_1002_Normal
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1002_Glossiness.Ch35_1002_Glossiness
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1002_Specular.Ch35_1002_Specular
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1002_Diffuse.Ch35_1002_Diffuse
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body1.Ch35_body1
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1001_Normal.Ch35_1001_Normal
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1001_Glossiness.Ch35_1001_Glossiness
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1001_Specular.Ch35_1001_Specular
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1001_Diffuse.Ch35_1001_Diffuse
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body.Ch35_body
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1003_Normal.Ch35_1003_Normal
+[2021.11.24-13.11.32:249][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1003_Glossiness.Ch35_1003_Glossiness
+[2021.11.24-13.11.32:250][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1003_Specular.Ch35_1003_Specular
+[2021.11.24-13.11.32:250][373]LogContentValidation: Display: Validating Texture2D /Game/Art/Swat/Textures/Ch35_1003_Diffuse.Ch35_1003_Diffuse
+[2021.11.24-13.11.32:250][373]LogContentValidation: Display: Validating Material /Game/Art/Swat/Ch35_body2.Ch35_body2
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+[2021.11.24-13.24.01:778][ 16]LogFbx: Loading FBX Scene from D:\Downloads\Dwarf Idle.fbx
+[2021.11.24-13.24.01:859][ 16]LogFbx: FBX Scene Loaded Succesfully
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+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(3) Spine2
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+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(5) Head
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+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(10) LeftHand
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+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(18) LeftHandIndex4
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+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.24.41:596][ 16]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(58) LeftToeBase
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+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.24.41:597][ 16]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.24.41:599][ 16]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.24.42:639][ 16]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Dwarf_Idle.Dwarf_Idle
+[2021.11.24-13.24.42:759][ 16]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Dwarf_Idle.Dwarf_Idle
+[2021.11.24-13.24.44:301][132]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Art/Swat/Animations/Dwarf_Idle.Dwarf_Idle
+[2021.11.24-13.24.44:354][132]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_14:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
+[2021.11.24-13.24.45:510][132]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
+[2021.11.24-13.25.29:218][570]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.25.29:218][570]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.25.29:229][570]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.25.29:230][570]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.25.29:277][570]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.25.29:277][570]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.25.34:152][123]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.25.34:152][123]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.25.38:712][506]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\Downloads\Dwarf Walk.fbx)
+[2021.11.24-13.25.38:722][506]LogFbx: Loading FBX Scene from D:\Downloads\Dwarf Walk.fbx
+[2021.11.24-13.25.38:750][506]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.25.43:920][506]LogSlate: Window 'FBX Import Options' being destroyed
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.25.43:938][506]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.25.43:939][506]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.25.43:940][506]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.25.44:100][506]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Dwarf_Walk.Dwarf_Walk
+[2021.11.24-13.25.44:100][506]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Dwarf_Walk.Dwarf_Walk
+[2021.11.24-13.25.46:855][713]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\Downloads\Slow Run.fbx)
+[2021.11.24-13.25.46:865][713]LogFbx: Loading FBX Scene from D:\Downloads\Slow Run.fbx
+[2021.11.24-13.25.46:894][713]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.25.51:511][713]LogSlate: Window 'FBX Import Options' being destroyed
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.25.51:527][713]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.25.51:528][713]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.25.51:529][713]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.25.51:636][713]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Slow_Run.Slow_Run
+[2021.11.24-13.25.51:636][713]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/Slow_Run.Slow_Run
+[2021.11.24-13.25.55:218][ 53]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-13.25.55:236][ 53]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-13.25.56:922][252]LogContentBrowser: Attempting asset rename: NewFolder -> Movement
+[2021.11.24-13.25.56:922][252]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-13.26.07:902][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Art/Swat/Animations/Movement/Slow_Run" FILE="../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/Movement/Slow_Run.uasset" SILENT=true
+[2021.11.24-13.26.07:912][321]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Slow_RunA7B5A4234AE0526A27198694A3CF1C92.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/Movement/Slow_Run.uasset'
+[2021.11.24-13.26.07:939][321]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Dwarf_Idle4CD02B434C6183488158A2981AD225E0.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/Movement/Dwarf_Idle.uasset'
+[2021.11.24-13.26.07:965][321]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Dwarf_WalkBF5A42974DB4A18C41BAF2A9F14F132F.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/Movement/Dwarf_Walk.uasset'
+[2021.11.24-13.26.08:027][321]LogUObjectHash: Compacting FUObjectHashTables data took   0.94ms
+[2021.11.24-13.26.08:128][321]LogUObjectHash: Compacting FUObjectHashTables data took   0.82ms
+[2021.11.24-13.26.08:163][321]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2021.11.24-13.26.08:177][321]LogUObjectHash: Compacting FUObjectHashTables data took   0.76ms
+[2021.11.24-13.26.08:185][321]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-13.26.08:236][321]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-13.26.08:236][321]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/Movement/Slow_Run.Slow_Run
+[2021.11.24-13.26.08:236][321]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/Movement/Dwarf_Walk.Dwarf_Walk
+[2021.11.24-13.26.08:236][321]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/Movement/Dwarf_Idle.Dwarf_Idle
+[2021.11.24-13.26.16:329][271]LogContentBrowser: Attempting asset rename: Movement -> MovementNoGun
+[2021.11.24-13.26.16:451][271]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Slow_Run49E6B30B4BCE812935BB44B9D612C46C.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/MovementNoGun/Slow_Run.uasset'
+[2021.11.24-13.26.16:478][271]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Dwarf_Walk1EE73D92480FE8B7789368B09AE30044.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/MovementNoGun/Dwarf_Walk.uasset'
+[2021.11.24-13.26.16:505][271]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/Dwarf_Idle4EB8D34B474DBECF92996D94345552A8.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/MovementNoGun/Dwarf_Idle.uasset'
+[2021.11.24-13.26.16:562][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2021.11.24-13.26.16:572][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-13.26.16:579][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-13.26.16:592][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2021.11.24-13.26.16:599][271]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
+[2021.11.24-13.26.16:652][271]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-13.26.16:653][271]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/MovementNoGun/Slow_Run.Slow_Run
+[2021.11.24-13.26.16:653][271]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/MovementNoGun/Dwarf_Walk.Dwarf_Walk
+[2021.11.24-13.26.16:653][271]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/MovementNoGun/Dwarf_Idle.Dwarf_Idle
+[2021.11.24-13.26.25:901][294]LogContentBrowser: Deferred new asset folder creation: NewFolder
+[2021.11.24-13.26.25:930][294]LogContentBrowser: Creating deferred item: NewFolder
+[2021.11.24-13.26.30:569][846]LogContentBrowser: Attempting asset rename: NewFolder -> GunMovement
+[2021.11.24-13.26.30:596][846]LogContentBrowser: End creating deferred item NewFolder
+[2021.11.24-13.26.46:591][526]LogFactory: Error: Can't find file 'walking.fbx' for import
+[2021.11.24-13.26.49:107][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.49:110][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'walking.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/walking'.
+Please see Output Log for details.
+[2021.11.24-13.26.49:110][526]LogAssetTools: Warning: Failed to import 'walking.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/walking'.
+Please see Output Log for details.
+[2021.11.24-13.26.49:111][526]LogFactory: Error: Can't find file 'strafe.fbx' for import
+[2021.11.24-13.26.50:107][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.50:110][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'strafe.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/strafe'.
+Please see Output Log for details.
+[2021.11.24-13.26.50:110][526]LogAssetTools: Warning: Failed to import 'strafe.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/strafe'.
+Please see Output Log for details.
+[2021.11.24-13.26.50:111][526]LogFactory: Error: Can't find file 'strafe (2).fbx' for import
+[2021.11.24-13.26.50:804][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.50:809][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'strafe (2).fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/strafe__2_'.
+Please see Output Log for details.
+[2021.11.24-13.26.50:809][526]LogAssetTools: Warning: Failed to import 'strafe (2).fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/strafe__2_'.
+Please see Output Log for details.
+[2021.11.24-13.26.50:811][526]LogFactory: Error: Can't find file 'rifle run.fbx' for import
+[2021.11.24-13.26.51:144][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.51:148][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'rifle run.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/rifle_run'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:148][526]LogAssetTools: Warning: Failed to import 'rifle run.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/rifle_run'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:150][526]LogFactory: Error: Can't find file 'rifle aiming idle.fbx' for import
+[2021.11.24-13.26.51:384][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.51:388][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'rifle aiming idle.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/rifle_aiming_idle'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:388][526]LogAssetTools: Warning: Failed to import 'rifle aiming idle.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/rifle_aiming_idle'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:389][526]LogFactory: Error: Can't find file 'reloading.fbx' for import
+[2021.11.24-13.26.51:601][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.51:605][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'reloading.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/reloading'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:605][526]LogAssetTools: Warning: Failed to import 'reloading.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/reloading'.
+Please see Output Log for details.
+[2021.11.24-13.26.51:608][526]LogFactory: Error: Can't find file 'firing rifle.fbx' for import
+[2021.11.24-13.26.52:051][526]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.26.52:055][526]Message dialog closed, result: Ok, title: Message, text: Failed to import 'firing rifle.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/firing_rifle'.
+Please see Output Log for details.
+[2021.11.24-13.26.52:055][526]LogAssetTools: Warning: Failed to import 'firing rifle.fbx'. Failed to create asset '/Game/Art/Swat/Animations/GunMovement/firing_rifle'.
+Please see Output Log for details.
+[2021.11.24-13.27.14:486][876]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 H:\Blender\Ue ready fbxs\reloading.fbx)
+[2021.11.24-13.27.14:499][876]LogFbx: Loading FBX Scene from H:\Blender\Ue ready fbxs\reloading.fbx
+[2021.11.24-13.27.14:569][876]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.27.22:354][876]LogSlate: Window 'FBX Import Options' being destroyed
+[2021.11.24-13.27.22:368][876]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.27.22:369][876]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.27.22:370][876]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.27.22:376][876]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.27.31:003][876]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/GunMovement/reloading.reloading
+[2021.11.24-13.27.31:098][876]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Art/Swat/Animations/GunMovement/reloading.reloading
+[2021.11.24-13.27.31:098][876]LogFactory: FactoryCreateFile: AnimSequence with FbxFactory (0 0 H:\Blender\Ue ready fbxs\rifle aiming idle.fbx)
+[2021.11.24-13.27.31:121][876]LogFbx: Loading FBX Scene from H:\Blender\Ue ready fbxs\rifle aiming idle.fbx
+[2021.11.24-13.27.31:163][876]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.31:165][876]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.27.31:166][876]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.27.31:167][876]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.27.31:593][876]LogFactory: FactoryCreateFile: AnimSequence with FbxFactory (0 0 H:\Blender\Ue ready fbxs\rifle run.fbx)
+[2021.11.24-13.27.31:604][876]LogFbx: Loading FBX Scene from H:\Blender\Ue ready fbxs\rifle run.fbx
+[2021.11.24-13.27.31:633][876]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.27.31:636][876]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.27.31:637][876]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.27.31:638][876]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.27.31:753][876]LogFactory: FactoryCreateFile: AnimSequence with FbxFactory (0 0 H:\Blender\Ue ready fbxs\strafe (2).fbx)
+[2021.11.24-13.27.31:767][876]LogFbx: Loading FBX Scene from H:\Blender\Ue ready fbxs\strafe (2).fbx
+[2021.11.24-13.27.31:798][876]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.27.31:801][876]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(32) RightArm
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(33) RightForeArm
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.27.31:802][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(54) RightHandPinky4
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(55) LeftUpLeg
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(56) LeftLeg
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(57) LeftFoot
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(58) LeftToeBase
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(59) LeftToe_End
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(63) RightToeBase
+[2021.11.24-13.27.31:803][876]LogFbx: SortedLinks :(64) RightToe_End
+[2021.11.24-13.27.31:804][876]LogFbx: Parsing AnimStack mixamo.com
+[2021.11.24-13.27.31:893][876]LogFactory: FactoryCreateFile: AnimSequence with FbxFactory (0 0 H:\Blender\Ue ready fbxs\strafe.fbx)
+[2021.11.24-13.27.31:905][876]LogFbx: Loading FBX Scene from H:\Blender\Ue ready fbxs\strafe.fbx
+[2021.11.24-13.27.31:934][876]LogFbx: FBX Scene Loaded Succesfully
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(0) Hips
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(1) Spine
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(2) Spine1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(3) Spine2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(4) Neck
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(5) Head
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(6) HeadTop_End
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(7) LeftShoulder
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(8) LeftArm
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(9) LeftForeArm
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(10) LeftHand
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(11) LeftHandThumb1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(12) LeftHandThumb2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(13) LeftHandThumb3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(14) LeftHandThumb4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(15) LeftHandIndex1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(18) LeftHandIndex4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(19) LeftHandMiddle1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(20) LeftHandMiddle2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(21) LeftHandMiddle3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(22) LeftHandMiddle4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(23) LeftHandRing1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(24) LeftHandRing2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(25) LeftHandRing3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(26) LeftHandRing4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(27) LeftHandPinky1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(28) LeftHandPinky2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(29) LeftHandPinky3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(30) LeftHandPinky4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(31) RightShoulder
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(32) RightArm
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+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(34) RightHand
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(35) RightHandThumb1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(36) RightHandThumb2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(38) RightHandThumb4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(39) RightHandIndex1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(40) RightHandIndex2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(41) RightHandIndex3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(42) RightHandIndex4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(43) RightHandMiddle1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(44) RightHandMiddle2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(45) RightHandMiddle3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(49) RightHandRing3
+[2021.11.24-13.27.31:937][876]LogFbx: SortedLinks :(50) RightHandRing4
+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(51) RightHandPinky1
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+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(54) RightHandPinky4
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+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(60) RightUpLeg
+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(61) RightLeg
+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(62) RightFoot
+[2021.11.24-13.27.31:938][876]LogFbx: SortedLinks :(63) RightToeBase
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(16) LeftHandIndex2
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(17) LeftHandIndex3
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(18) LeftHandIndex4
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(32) RightArm
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(34) RightHand
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(37) RightHandThumb3
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(38) RightHandThumb4
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(46) RightHandMiddle4
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(47) RightHandRing1
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(48) RightHandRing2
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(49) RightHandRing3
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+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(51) RightHandPinky1
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(52) RightHandPinky2
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(53) RightHandPinky3
+[2021.11.24-13.27.32:087][876]LogFbx: SortedLinks :(54) RightHandPinky4
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+[2021.11.24-13.28.28:085][567]LogSavePackage: Moving '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Saved/firing_rifleF38031A74DF36CE3E5823DAA51CE4813.tmp' to '../../../../../Koulu-AI-Projekti/ai-project/AI_Project/Content/Art/Swat/Animations/GunMovement/firing_rifle.uasset'
+[2021.11.24-13.28.28:109][567]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/firing_rifle.firing_rifle
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/walking.walking
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/strafe.strafe
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/strafe__2_.strafe__2_
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/rifle_run.rifle_run
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/rifle_aiming_idle.rifle_aiming_idle
+[2021.11.24-13.28.28:109][567]LogContentValidation: Display: Validating AnimSequence /Game/Art/Swat/Animations/GunMovement/reloading.reloading
+[2021.11.24-13.28.47:894][845]LogContentBrowser: Attempting asset rename: Swat -> Swat
+[2021.11.24-13.28.50:956][ 83]LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/Art/Swat/Ch35_nonPBR_PhysicsAsset.Ch35_nonPBR_PhysicsAsset
+[2021.11.24-13.28.51:307][ 83]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PhysicsAssetEditor' in 0.0009 seconds. Added 8 classes and 3 folders.
+[2021.11.24-13.28.51:745][ 83]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_20:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting.
+[2021.11.24-13.29.05:024][ 89]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.29.05:025][ 89]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.34.25:683][ 38]LogUObjectHash: Compacting FUObjectHashTables data took   0.95ms
+[2021.11.24-13.34.31:345][688]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
+[2021.11.24-13.34.31:476][688]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
+[2021.11.24-13.34.43:872][689]Cmd: QUIT_EDITOR
+[2021.11.24-13.34.43:873][689]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2021.11.24-13.34.44:050][689]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2021.11.24-13.34.45:571][689]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2021.11.24-13.34.45:572][689]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2021.11.24-13.34.45:572][689]LogAudio: Display: Audio Device unregistered from world 'MainMap'.
+[2021.11.24-13.34.45:579][689]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.34.45:682][689]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.34.46:217][689]LogAudio: Display: Audio Device Manager Shutdown
+[2021.11.24-13.34.46:234][689]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-13.34.46:517][689]LogExit: Preparing to exit.
+[2021.11.24-13.34.47:810][689]LogUObjectHash: Compacting FUObjectHashTables data took   9.51ms
+[2021.11.24-13.34.51:505][689]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.51:505][689]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.51:519][689]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.51:519][689]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.51:519][689]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.51:520][689]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.53:554][689]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.34.53:560][689]LogExit: Editor shut down
+[2021.11.24-13.34.53:668][689]LogExit: Transaction tracking system shut down
+[2021.11.24-13.34.54:181][689]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
+[2021.11.24-13.35.09:307][689]LogExit: Object subsystem successfully closed.
+[2021.11.24-13.35.09:473][689]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-13.35.09:473][689]LogShaderCompilers: Display: Total job queries 579, among them cache hits 182 (31.43%)
+[2021.11.24-13.35.09:473][689]LogShaderCompilers: Display: Tracking 356 distinct input hashes that result in 108 distinct outputs (30.34%)
+[2021.11.24-13.35.09:474][689]LogShaderCompilers: Display: RAM used: 0.63 MB (0.00 GB) of 409.60 MB (0.40 GB) budget. Usage: 0.16%
+[2021.11.24-13.35.09:474][689]LogShaderCompilers: Display: ================================================
+[2021.11.24-13.35.10:169][689]LogShaderCompilers: Display: Shaders left to compile 0
+[2021.11.24-13.35.11:213][689]LogModuleManager: Shutting down and abandoning module PhysicsAssetEditor (894)
+[2021.11.24-13.35.11:213][689]LogModuleManager: Shutting down and abandoning module SequencerWidgets (892)
+[2021.11.24-13.35.11:213][689]LogModuleManager: Shutting down and abandoning module AnimationEditor (890)
+[2021.11.24-13.35.11:213][689]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (888)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module TextureEditor (886)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module PinnedCommandList (884)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module SkeletonEditor (882)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (880)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
+[2021.11.24-13.35.11:214][689]LogModuleManager: Shutting down and abandoning module Voice (876)
+[2021.11.24-13.35.11:215][689]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (874)
+[2021.11.24-13.35.11:241][689]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (872)
+[2021.11.24-13.35.11:241][689]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
+[2021.11.24-13.35.11:241][689]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
+[2021.11.24-13.35.11:752][689]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
+[2021.11.24-13.35.11:752][689]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
+[2021.11.24-13.35.11:752][689]LogModuleManager: Shutting down and abandoning module StatsViewer (862)
+[2021.11.24-13.35.11:800][689]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
+[2021.11.24-13.35.11:801][689]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
+[2021.11.24-13.35.11:849][689]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
+[2021.11.24-13.35.11:850][689]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
+[2021.11.24-13.35.11:850][689]LogModuleManager: Shutting down and abandoning module OculusMR (852)
+[2021.11.24-13.35.11:850][689]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (850)
+[2021.11.24-13.35.11:902][689]LogModuleManager: Shutting down and abandoning module TakeRecorder (849)
+[2021.11.24-13.35.11:944][689]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (846)
+[2021.11.24-13.35.11:945][689]LogModuleManager: Shutting down and abandoning module TakesCore (844)
+[2021.11.24-13.35.11:945][689]LogModuleManager: Shutting down and abandoning module OpenXRInput (842)
+[2021.11.24-13.35.11:946][689]LogModuleManager: Shutting down and abandoning module GooglePADEditor (840)
+[2021.11.24-13.35.11:946][689]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (838)
+[2021.11.24-13.35.11:947][689]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (836)
+[2021.11.24-13.35.11:952][689]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834)
+[2021.11.24-13.35.11:966][689]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832)
+[2021.11.24-13.35.11:971][689]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830)
+[2021.11.24-13.35.12:001][689]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (828)
+[2021.11.24-13.35.12:001][689]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (826)
+[2021.11.24-13.35.12:001][689]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824)
+[2021.11.24-13.35.12:002][689]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822)
+[2021.11.24-13.35.12:002][689]LogModuleManager: Shutting down and abandoning module WebMMedia (820)
+[2021.11.24-13.35.12:002][689]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818)
+[2021.11.24-13.35.12:004][689]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (816)
+[2021.11.24-13.35.12:006][689]LogModuleManager: Shutting down and abandoning module SequenceRecorder (815)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (798)
+[2021.11.24-13.35.12:007][689]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (796)
+[2021.11.24-13.35.12:008][689]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (794)
+[2021.11.24-13.35.12:008][689]LogModuleManager: Shutting down and abandoning module PlanarCut (792)
+[2021.11.24-13.35.12:009][689]LogModuleManager: Shutting down and abandoning module CharacterAI (790)
+[2021.11.24-13.35.12:009][689]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788)
+[2021.11.24-13.35.12:009][689]LogModuleManager: Shutting down and abandoning module BspMode (786)
+[2021.11.24-13.35.12:011][689]LogModuleManager: Shutting down and abandoning module GeometryMode (784)
+[2021.11.24-13.35.12:011][689]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (782)
+[2021.11.24-13.35.12:056][689]LogModuleManager: Shutting down and abandoning module SmartSnapping (780)
+[2021.11.24-13.35.12:058][689]LogModuleManager: Shutting down and abandoning module SessionServices (778)
+[2021.11.24-13.35.12:058][689]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
+[2021.11.24-13.35.12:060][689]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
+[2021.11.24-13.35.12:061][689]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
+[2021.11.24-13.35.12:098][689]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
+[2021.11.24-13.35.12:564][689]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
+[2021.11.24-13.35.12:610][689]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
+[2021.11.24-13.35.12:764][689]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
+[2021.11.24-13.35.12:764][689]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
+[2021.11.24-13.35.12:771][689]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
+[2021.11.24-13.35.12:772][689]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
+[2021.11.24-13.35.12:774][689]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
+[2021.11.24-13.35.12:774][689]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
+[2021.11.24-13.35.12:774][689]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
+[2021.11.24-13.35.12:774][689]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
+[2021.11.24-13.35.14:302][689]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
+[2021.11.24-13.35.14:302][689]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
+[2021.11.24-13.35.14:302][689]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
+[2021.11.24-13.35.14:302][689]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
+[2021.11.24-13.35.14:302][689]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
+[2021.11.24-13.35.14:324][689]MemoryProfiler: Shutdown
+[2021.11.24-13.35.14:325][689]NetworkingProfiler: Shutdown
+[2021.11.24-13.35.14:325][689]LoadingProfiler: Shutdown
+[2021.11.24-13.35.14:392][689]TimingProfiler: Shutdown
+[2021.11.24-13.35.14:396][689]LogModuleManager: Shutting down and abandoning module TraceServices (729)
+[2021.11.24-13.35.14:478][689]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
+[2021.11.24-13.35.14:478][689]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
+[2021.11.24-13.35.14:478][689]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
+[2021.11.24-13.35.14:540][689]LogModuleManager: Shutting down and abandoning module MergeActors (720)
+[2021.11.24-13.35.14:651][689]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
+[2021.11.24-13.35.14:702][689]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
+[2021.11.24-13.35.14:703][689]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
+[2021.11.24-13.35.14:703][689]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
+[2021.11.24-13.35.14:892][689]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
+[2021.11.24-13.35.14:936][689]LogModuleManager: Shutting down and abandoning module XmlParser (708)
+[2021.11.24-13.35.14:937][689]LogModuleManager: Shutting down and abandoning module Blutility (706)
+[2021.11.24-13.35.14:937][689]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
+[2021.11.24-13.35.14:960][689]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
+[2021.11.24-13.35.15:001][689]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
+[2021.11.24-13.35.15:070][689]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
+[2021.11.24-13.35.15:070][689]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
+[2021.11.24-13.35.15:070][689]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
+[2021.11.24-13.35.15:274][689]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
+[2021.11.24-13.35.15:454][689]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
+[2021.11.24-13.35.15:455][689]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
+[2021.11.24-13.35.15:497][689]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
+[2021.11.24-13.35.15:533][689]LogModuleManager: Shutting down and abandoning module AutomationController (684)
+[2021.11.24-13.35.15:534][689]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
+[2021.11.24-13.35.15:559][689]LogModuleManager: Shutting down and abandoning module Layers (680)
+[2021.11.24-13.35.15:564][689]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
+[2021.11.24-13.35.15:564][689]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
+[2021.11.24-13.35.15:564][689]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
+[2021.11.24-13.35.15:565][689]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
+[2021.11.24-13.35.15:614][689]LogModuleManager: Shutting down and abandoning module Persona (670)
+[2021.11.24-13.35.15:614][689]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
+[2021.11.24-13.35.15:614][689]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
+[2021.11.24-13.35.15:679][689]LogModuleManager: Shutting down and abandoning module Kismet (664)
+[2021.11.24-13.35.15:916][689]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
+[2021.11.24-13.35.15:916][689]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
+[2021.11.24-13.35.15:917][689]LogModuleManager: Shutting down and abandoning module StructViewer (658)
+[2021.11.24-13.35.15:949][689]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
+[2021.11.24-13.35.16:013][689]LogModuleManager: Shutting down and abandoning module Toolbox (654)
+[2021.11.24-13.35.16:013][689]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
+[2021.11.24-13.35.16:067][689]LogModuleManager: Shutting down and abandoning module OutputLog (650)
+[2021.11.24-13.35.16:210][689]LogModuleManager: Shutting down and abandoning module GammaUI (648)
+[2021.11.24-13.35.16:211][689]LogModuleManager: Shutting down and abandoning module Documentation (646)
+[2021.11.24-13.35.16:264][689]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
+[2021.11.24-13.35.16:266][689]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
+[2021.11.24-13.35.16:266][689]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
+[2021.11.24-13.35.16:267][689]LogModuleManager: Shutting down and abandoning module MovieScene (638)
+[2021.11.24-13.35.16:269][689]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
+[2021.11.24-13.35.16:269][689]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module PortalServices (630)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
+[2021.11.24-13.35.16:270][689]LogModuleManager: Shutting down and abandoning module AIModule (620)
+[2021.11.24-13.35.16:331][689]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
+[2021.11.24-13.35.16:331][689]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
+[2021.11.24-13.35.16:331][689]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
+[2021.11.24-13.35.16:332][689]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
+[2021.11.24-13.35.16:332][689]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
+[2021.11.24-13.35.16:556][689]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
+[2021.11.24-13.35.16:564][689]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
+[2021.11.24-13.35.16:564][689]LogModuleManager: Shutting down and abandoning module OculusEditor (604)
+[2021.11.24-13.35.16:851][689]LogModuleManager: Shutting down and abandoning module OculusInput (602)
+[2021.11.24-13.35.16:851][689]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
+[2021.11.24-13.35.16:851][689]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
+[2021.11.24-13.35.16:851][689]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
+[2021.11.24-13.35.16:851][689]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
+[2021.11.24-13.35.16:853][689]LogModuleManager: Shutting down and abandoning module TakeSequencer (592)
+[2021.11.24-13.35.17:023][689]LogModuleManager: Shutting down and abandoning module TakeMovieScene (590)
+[2021.11.24-13.35.17:023][689]LogModuleManager: Shutting down and abandoning module ScreenshotTools (588)
+[2021.11.24-13.35.17:023][689]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586)
+[2021.11.24-13.35.17:023][689]LogModuleManager: Shutting down and abandoning module Synthesis (584)
+[2021.11.24-13.35.17:030][689]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582)
+[2021.11.24-13.35.17:123][689]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580)
+[2021.11.24-13.35.17:123][689]LogModuleManager: Shutting down and abandoning module OpenXREditor (578)
+[2021.11.24-13.35.17:246][689]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576)
+[2021.11.24-13.35.17:246][689]LogModuleManager: Shutting down and abandoning module GooglePAD (574)
+[2021.11.24-13.35.17:247][689]LogModuleManager: Shutting down and abandoning module EditableMesh (572)
+[2021.11.24-13.35.17:251][689]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570)
+[2021.11.24-13.35.17:251][689]LogModuleManager: Shutting down and abandoning module CableComponent (568)
+[2021.11.24-13.35.17:251][689]LogModuleManager: Shutting down and abandoning module AudioCapture (566)
+[2021.11.24-13.35.17:251][689]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565)
+[2021.11.24-13.35.17:252][689]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (562)
+[2021.11.24-13.35.17:252][689]LogModuleManager: Shutting down and abandoning module AssetTags (560)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module AndroidPermission (554)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module TemplateSequence (548)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module MediaCompositing (546)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module ImgMedia (544)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542)
+[2021.11.24-13.35.17:253][689]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540)
+[2021.11.24-13.35.17:340][689]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (538)
+[2021.11.24-13.35.17:418][689]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (536)
+[2021.11.24-13.35.17:418][689]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (534)
+[2021.11.24-13.35.17:419][689]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (532)
+[2021.11.24-13.35.17:438][689]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (530)
+[2021.11.24-13.35.17:439][689]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (528)
+[2021.11.24-13.35.17:439][689]LogModuleManager: Shutting down and abandoning module UObjectPlugin (526)
+[2021.11.24-13.35.17:439][689]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (524)
+[2021.11.24-13.35.17:442][689]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (522)
+[2021.11.24-13.35.17:444][689]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (520)
+[2021.11.24-13.35.17:445][689]LogModuleManager: Shutting down and abandoning module PluginUtils (518)
+[2021.11.24-13.35.17:445][689]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (516)
+[2021.11.24-13.35.17:448][689]LogModuleManager: Shutting down and abandoning module GitSourceControl (514)
+[2021.11.24-13.35.17:450][689]LogModuleManager: Shutting down and abandoning module SourceControl (513)
+[2021.11.24-13.35.17:450][689]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (510)
+[2021.11.24-13.35.17:451][689]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (508)
+[2021.11.24-13.35.17:451][689]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (506)
+[2021.11.24-13.35.17:451][689]LogOpenImageDenoise: OIDN shutting down
+[2021.11.24-13.35.17:451][689]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (504)
+[2021.11.24-13.35.17:451][689]LogModuleManager: Shutting down and abandoning module MotoSynth (502)
+[2021.11.24-13.35.17:451][689]LogModuleManager: Shutting down and abandoning module MeshConversion (500)
+[2021.11.24-13.35.17:452][689]LogModuleManager: Shutting down and abandoning module DynamicMesh (498)
+[2021.11.24-13.35.17:453][689]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (496)
+[2021.11.24-13.35.17:454][689]LogModuleManager: Shutting down and abandoning module GeometricObjects (494)
+[2021.11.24-13.35.17:455][689]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (492)
+[2021.11.24-13.35.17:455][689]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (491)
+[2021.11.24-13.35.17:455][689]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (488)
+[2021.11.24-13.35.17:455][689]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486)
+[2021.11.24-13.35.17:455][689]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484)
+[2021.11.24-13.35.17:457][689]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482)
+[2021.11.24-13.35.17:458][689]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480)
+[2021.11.24-13.35.17:458][689]LogModuleManager: Shutting down and abandoning module FractureEditor (478)
+[2021.11.24-13.35.17:458][689]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (476)
+[2021.11.24-13.35.17:459][689]LogModuleManager: Shutting down and abandoning module ChaosNiagara (474)
+[2021.11.24-13.35.17:459][689]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (473)
+[2021.11.24-13.35.17:459][689]LogModuleManager: Shutting down and abandoning module BackChannel (470)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (468)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module AutomationUtils (466)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module AlembicImporter (464)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module AlembicLibrary (463)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module GeometryCache (462)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (461)
+[2021.11.24-13.35.17:460][689]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456)
+[2021.11.24-13.35.17:461][689]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (454)
+[2021.11.24-13.35.17:462][689]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452)
+[2021.11.24-13.35.17:551][689]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450)
+[2021.11.24-13.35.17:551][689]LogModuleManager: Shutting down and abandoning module PluginBrowser (448)
+[2021.11.24-13.35.17:554][689]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446)
+[2021.11.24-13.35.17:555][689]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (444)
+[2021.11.24-13.35.17:556][689]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442)
+[2021.11.24-13.35.17:764][689]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440)
+[2021.11.24-13.35.17:764][689]LogModuleManager: Shutting down and abandoning module CryptoKeys (438)
+[2021.11.24-13.35.17:764][689]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436)
+[2021.11.24-13.35.17:764][689]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
+[2021.11.24-13.35.17:765][689]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
+[2021.11.24-13.35.17:765][689]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
+[2021.11.24-13.35.17:765][689]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
+[2021.11.24-13.35.17:766][689]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
+[2021.11.24-13.35.17:767][689]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
+[2021.11.24-13.35.17:768][689]LogModuleManager: Shutting down and abandoning module LiveLink (422)
+[2021.11.24-13.35.18:007][689]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
+[2021.11.24-13.35.18:007][689]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
+[2021.11.24-13.35.18:008][689]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
+[2021.11.24-13.35.18:010][689]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
+[2021.11.24-13.35.18:011][689]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
+[2021.11.24-13.35.18:013][689]LogModuleManager: Shutting down and abandoning module SoundFields (410)
+[2021.11.24-13.35.18:014][689]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
+[2021.11.24-13.35.18:014][689]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406)
+[2021.11.24-13.35.18:014][689]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module ActorSequence (392)
+[2021.11.24-13.35.18:068][689]LogModuleManager: Shutting down and abandoning module TcpMessaging (390)
+[2021.11.24-13.35.18:172][689]LogModuleManager: Shutting down and abandoning module UdpMessaging (388)
+[2021.11.24-13.35.18:273][689]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386)
+[2021.11.24-13.35.18:273][689]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384)
+[2021.11.24-13.35.18:273][689]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382)
+[2021.11.24-13.35.18:276][689]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380)
+[2021.11.24-13.35.18:276][689]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378)
+[2021.11.24-13.35.18:276][689]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376)
+[2021.11.24-13.35.18:349][689]LogMagicLeapPlanes: Planes tracker already destroyed.
+[2021.11.24-13.35.18:349][689]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374)
+[2021.11.24-13.35.18:350][689]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372)
+[2021.11.24-13.35.18:350][689]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370)
+[2021.11.24-13.35.18:352][689]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368)
+[2021.11.24-13.35.18:353][689]LogModuleManager: Shutting down and abandoning module MagicLeapController (366)
+[2021.11.24-13.35.18:354][689]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364)
+[2021.11.24-13.35.18:354][689]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362)
+[2021.11.24-13.35.18:354][689]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360)
+[2021.11.24-13.35.18:354][689]LogModuleManager: Shutting down and abandoning module Niagara (358)
+[2021.11.24-13.35.18:360][689]LogModuleManager: Shutting down and abandoning module SignalProcessing (357)
+[2021.11.24-13.35.18:361][689]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355)
+[2021.11.24-13.35.18:493][689]LogModuleManager: Shutting down and abandoning module NiagaraCore (352)
+[2021.11.24-13.35.18:493][689]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (350)
+[2021.11.24-13.35.18:493][689]LogModuleManager: Shutting down and abandoning module AnimationSharing (348)
+[2021.11.24-13.35.18:493][689]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (346)
+[2021.11.24-13.35.18:501][689]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344)
+[2021.11.24-13.35.18:501][689]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342)
+[2021.11.24-13.35.18:600][689]LogModuleManager: Shutting down and abandoning module FacialAnimation (340)
+[2021.11.24-13.35.18:600][689]LogModuleManager: Shutting down and abandoning module DataValidation (338)
+[2021.11.24-13.35.18:600][689]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
+[2021.11.24-13.35.18:604][689]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
+[2021.11.24-13.35.18:787][689]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
+[2021.11.24-13.35.18:893][689]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
+[2021.11.24-13.35.18:894][689]LogModuleManager: Shutting down and abandoning module MainFrame (330)
+[2021.11.24-13.35.18:895][689]LogModuleManager: Shutting down and abandoning module HotReload (329)
+[2021.11.24-13.35.18:897][689]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
+[2021.11.24-13.35.18:897][689]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
+[2021.11.24-13.35.18:897][689]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
+[2021.11.24-13.35.18:897][689]LogModuleManager: Shutting down and abandoning module TreeMap (319)
+[2021.11.24-13.35.18:952][689]LogModuleManager: Shutting down and abandoning module GameplayCameras (316)
+[2021.11.24-13.35.18:952][689]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314)
+[2021.11.24-13.35.18:954][689]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312)
+[2021.11.24-13.35.18:954][689]LogModuleManager: Shutting down and abandoning module Paper2D (310)
+[2021.11.24-13.35.18:954][689]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
+[2021.11.24-13.35.22:211][689]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
+[2021.11.24-13.35.22:291][689]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
+[2021.11.24-13.35.22:291][689]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
+[2021.11.24-13.35.22:291][689]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
+[2021.11.24-13.35.22:343][689]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
+[2021.11.24-13.35.22:559][689]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
+[2021.11.24-13.35.22:560][689]LogModuleManager: Shutting down and abandoning module Overlay (294)
+[2021.11.24-13.35.22:560][689]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
+[2021.11.24-13.35.22:560][689]LogModuleManager: Shutting down and abandoning module VREditor (290)
+[2021.11.24-13.35.22:561][689]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
+[2021.11.24-13.35.22:564][689]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
+[2021.11.24-13.35.22:564][689]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
+[2021.11.24-13.35.22:567][689]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
+[2021.11.24-13.35.22:568][689]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
+[2021.11.24-13.35.22:669][689]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
+[2021.11.24-13.35.22:677][689]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2021.11.24-13.35.22:678][689]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2021.11.24-13.35.22:767][689]LogModuleManager: Shutting down and abandoning module MessageLog (273)
+[2021.11.24-13.35.22:767][689]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2021.11.24-13.35.22:933][689]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2021.11.24-13.35.22:933][689]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2021.11.24-13.35.22:935][689]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
+[2021.11.24-13.35.22:935][689]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
+[2021.11.24-13.35.22:935][689]LogModuleManager: Shutting down and abandoning module MRMesh (258)
+[2021.11.24-13.35.22:936][689]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
+[2021.11.24-13.35.22:936][689]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
+[2021.11.24-13.35.22:937][689]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
+[2021.11.24-13.35.22:938][689]LogModuleManager: Shutting down and abandoning module Networking (250)
+[2021.11.24-13.35.22:938][689]LogModuleManager: Shutting down and abandoning module Core (248)
+[2021.11.24-13.35.22:938][689]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
+[2021.11.24-13.35.22:938][689]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
+[2021.11.24-13.35.23:190][689]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
+[2021.11.24-13.35.23:227][689]LogModuleManager: Shutting down and abandoning module Sequencer (241)
+[2021.11.24-13.35.23:409][689]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
+[2021.11.24-13.35.23:462][689]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
+[2021.11.24-13.35.23:462][689]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
+[2021.11.24-13.35.23:462][689]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
+[2021.11.24-13.35.23:462][689]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
+[2021.11.24-13.35.23:464][689]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
+[2021.11.24-13.35.23:552][689]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
+[2021.11.24-13.35.23:707][689]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
+[2021.11.24-13.35.23:713][689]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
+[2021.11.24-13.35.23:850][689]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
+[2021.11.24-13.35.23:851][689]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
+[2021.11.24-13.35.23:852][689]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
+[2021.11.24-13.35.23:852][689]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
+[2021.11.24-13.35.23:894][689]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
+[2021.11.24-13.35.23:944][689]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
+[2021.11.24-13.35.24:184][689]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
+[2021.11.24-13.35.24:185][689]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
+[2021.11.24-13.35.24:186][689]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
+[2021.11.24-13.35.24:233][689]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
+[2021.11.24-13.35.24:234][689]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
+[2021.11.24-13.35.24:234][689]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
+[2021.11.24-13.35.24:234][689]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
+[2021.11.24-13.35.24:235][689]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
+[2021.11.24-13.35.24:236][689]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
+[2021.11.24-13.35.24:236][689]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
+[2021.11.24-13.35.24:368][689]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
+[2021.11.24-13.35.24:368][689]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
+[2021.11.24-13.35.24:368][689]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
+[2021.11.24-13.35.24:522][689]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
+[2021.11.24-13.35.24:694][689]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
+[2021.11.24-13.35.24:796][689]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
+[2021.11.24-13.35.24:853][689]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
+[2021.11.24-13.35.24:889][689]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
+[2021.11.24-13.35.24:889][689]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
+[2021.11.24-13.35.24:890][689]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
+[2021.11.24-13.35.25:390][689]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
+[2021.11.24-13.35.25:498][689]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
+[2021.11.24-13.35.25:498][689]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
+[2021.11.24-13.35.25:499][689]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
+[2021.11.24-13.35.25:499][689]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
+[2021.11.24-13.35.26:164][689]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
+[2021.11.24-13.35.26:279][689]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
+[2021.11.24-13.35.26:280][689]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
+[2021.11.24-13.35.26:280][689]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
+[2021.11.24-13.35.26:355][689]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
+[2021.11.24-13.35.26:359][689]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
+[2021.11.24-13.35.26:359][689]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
+[2021.11.24-13.35.26:360][689]LogModuleManager: Shutting down and abandoning module Messaging (143)
+[2021.11.24-13.35.26:360][689]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
+[2021.11.24-13.35.26:539][689]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
+[2021.11.24-13.35.26:881][689]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
+[2021.11.24-13.35.26:881][689]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2021.11.24-13.35.26:881][689]LogModuleManager: Shutting down and abandoning module InputCore (132)
+[2021.11.24-13.35.26:881][689]LogModuleManager: Shutting down and abandoning module Settings (130)
+[2021.11.24-13.35.26:881][689]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
+[2021.11.24-13.35.26:932][689]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
+[2021.11.24-13.35.26:932][689]LogModuleManager: Shutting down and abandoning module Chaos (124)
+[2021.11.24-13.35.26:933][689]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
+[2021.11.24-13.35.26:934][689]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
+[2021.11.24-13.35.27:137][689]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
+[2021.11.24-13.35.27:198][689]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
+[2021.11.24-13.35.27:249][689]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
+[2021.11.24-13.35.27:249][689]LogModuleManager: Shutting down and abandoning module SteamVR (112)
+[2021.11.24-13.35.27:282][689]LogHMD: Freeing OpenVRDLLHandle.
+[2021.11.24-13.35.27:282][689]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
+[2021.11.24-13.35.27:282][689]LogModuleManager: Shutting down and abandoning module OpenXRAR (108)
+[2021.11.24-13.35.27:283][689]LogModuleManager: Shutting down and abandoning module AugmentedReality (107)
+[2021.11.24-13.35.27:283][689]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104)
+[2021.11.24-13.35.27:363][689]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2021.11.24-13.35.27:363][689]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103)
+[2021.11.24-13.35.27:445][689]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100)
+[2021.11.24-13.35.27:446][689]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
+[2021.11.24-13.35.27:446][689]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
+[2021.11.24-13.35.27:446][689]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94)
+[2021.11.24-13.35.27:446][689]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
+[2021.11.24-13.35.27:446][689]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
+[2021.11.24-13.35.27:455][689]LogModuleManager: Shutting down and abandoning module XMPP (83)
+[2021.11.24-13.35.27:458][689]LogModuleManager: Shutting down and abandoning module WebSockets (82)
+[2021.11.24-13.35.27:572][689]LogModuleManager: Shutting down and abandoning module HTTP (79)
+[2021.11.24-13.35.27:683][689]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
+[2021.11.24-13.35.27:689][689]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B06032472-4BC3-EBFD-80CD-08B848AF1A9F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=c31d9a214548105ea3bf48b326ef893d%7C96f8fdf359d84a41b6f80e4ece3ca11a%7C20bb1ab9-23de-46e5-834b-538f4404bba6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2021.11.24-13.35.27:689][689]LogHttp: Display: cleaning up 1 outstanding Http requests.
+[2021.11.24-13.35.27:931][689]LogModuleManager: Shutting down and abandoning module SSL (78)
+[2021.11.24-13.35.28:082][689]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
+[2021.11.24-13.35.28:276][689]LogModuleManager: Shutting down and abandoning module Media (73)
+[2021.11.24-13.35.28:319][689]LogModuleManager: Shutting down and abandoning module MediaInfo (72)
+[2021.11.24-13.35.28:319][689]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68)
+[2021.11.24-13.35.28:319][689]LogModuleManager: Shutting down and abandoning module MLSDK (66)
+[2021.11.24-13.35.28:371][689]LogModuleManager: Shutting down and abandoning module MagicLeap (64)
+[2021.11.24-13.35.28:372][689]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62)
+[2021.11.24-13.35.28:372][689]LogModuleManager: Shutting down and abandoning module NiagaraShader (60)
+[2021.11.24-13.35.28:372][689]LogModuleManager: Shutting down and abandoning module PixWinPlugin (58)
+[2021.11.24-13.35.28:444][689]LogModuleManager: Shutting down and abandoning module ChaosCloth (56)
+[2021.11.24-13.35.28:445][689]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54)
+[2021.11.24-13.35.28:445][689]LogModuleManager: Shutting down and abandoning module DatasmithContent (52)
+[2021.11.24-13.35.28:446][689]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
+[2021.11.24-13.35.28:446][689]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
+[2021.11.24-13.35.28:550][689]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
+[2021.11.24-13.35.28:551][689]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
+[2021.11.24-13.35.28:551][689]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
+[2021.11.24-13.35.28:551][689]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
+[2021.11.24-13.35.28:602][689]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
+[2021.11.24-13.35.28:649][689]LogModuleManager: Shutting down and abandoning module XGEController (36)
+[2021.11.24-13.35.28:760][689]LogXGEController: Cleaning working directory: C:/Users/milo2/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2021.11.24-13.35.28:761][689]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
+[2021.11.24-13.35.28:762][689]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
+[2021.11.24-13.35.28:767][689]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
+[2021.11.24-13.35.28:772][689]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
+[2021.11.24-13.35.28:815][689]LogModuleManager: Shutting down and abandoning module RenderCore (26)
+[2021.11.24-13.35.28:815][689]LogModuleManager: Shutting down and abandoning module Landscape (24)
+[2021.11.24-13.35.28:815][689]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
+[2021.11.24-13.35.29:064][689]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
+[2021.11.24-13.35.29:073][689]LogModuleManager: Shutting down and abandoning module Renderer (18)
+[2021.11.24-13.35.29:074][689]LogModuleManager: Shutting down and abandoning module Engine (16)
+[2021.11.24-13.35.29:074][689]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
+[2021.11.24-13.35.29:074][689]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
+[2021.11.24-13.35.29:075][689]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
+[2021.11.24-13.35.29:075][689]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
+[2021.11.24-13.35.29:076][689]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
+[2021.11.24-13.35.29:076][689]LogModuleManager: Shutting down and abandoning module PakFile (4)
+[2021.11.24-13.35.29:079][689]LogModuleManager: Shutting down and abandoning module RSA (3)
+[2021.11.24-13.35.29:080][689]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
+[2021.11.24-13.35.43:768][689]LogD3D11RHI: Shutdown
+[2021.11.24-13.35.43:768][689]LogD3D11RHI: CleanupD3DDevice
+[2021.11.24-13.35.44:979][689]LogExit: Exiting.
+[2021.11.24-13.35.45:333][689]Log file closed, 11/24/21 15:35:45
+=======
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:076][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.55.50:120][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.55.50:121][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.55.50:121][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.24-12.55.50:121][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.24-12.55.50:121][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.24-12.55.50:121][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.24-12.55.50:122][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.24-12.55.50:122][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.24-12.55.50:122][  0]LogInit: User: terok
+[2021.11.24-12.55.50:122][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.24-12.55.50:122][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.24-12.55.50:122][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.24-12.55.50:122][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.24-12.55.50:122][  0]LogMemory: Process Physical Memory: 149.96 MB used, 149.96 MB peak
+[2021.11.24-12.55.50:122][  0]LogMemory: Process Virtual Memory: 131.97 MB used, 131.97 MB peak
+[2021.11.24-12.55.50:122][  0]LogMemory: Physical Memory: 5873.68 MB used,  10433.93 MB free, 16307.60 MB total
+[2021.11.24-12.55.50:122][  0]LogMemory: Virtual Memory: 134205136.00 MB used,  12590.66 MB free, 134217728.00 MB total
+[2021.11.24-12.55.50:127][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.24-12.55.50:160][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.24-12.55.50:161][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.24-12.55.50:161][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.24-12.55.50:163][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.24-12.55.50:330][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.24-12.55.50:338][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.55.50:359][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.55.50:359][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.24-12.55.50:494][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.24-12.55.50:497][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.55.50:497][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.24-12.55.50:497][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.24-12.55.50:497][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.24-12.55.50:599][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.24-12.55.50:599][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.55.50:601][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.55.50:602][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.55.50:602][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.55.50:602][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.55.50:602][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.55.50:602][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.55.50:609][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.24-12.55.50:609][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.24-12.55.50:609][  0]LogWindows: EnumDisplayDevices:
+[2021.11.24-12.55.50:610][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.24-12.55.50:610][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.24-12.55.50:610][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.55.50:610][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.24-12.55.50:610][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.24-12.55.50:610][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.55.50:610][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.24-12.55.50:610][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.24-12.55.50:610][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.24-12.55.50:611][  0]LogD3D11RHI:     AdapterLuid : 0 47028
+[2021.11.24-12.55.50:676][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.24-12.55.50:676][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.24-12.55.50:676][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.24-12.55.50:677][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.24-12.55.50:699][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.24-12.55.50:723][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.24-12.55.50:978][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.24-12.55.50:996][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.24-12.55.51:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.24-12.55.51:011][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.24-12.55.51:019][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.24-12.55.51:022][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.24-12.55.51:026][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.24-12.55.51:029][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.24-12.55.51:037][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.24-12.55.51:041][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.24-12.55.51:044][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.24-12.55.51:064][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.24-12.55.51:064][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.24-12.55.51:071][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.24-12.55.51:074][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.24-12.55.51:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.24-12.55.51:082][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.24-12.55.51:090][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.24-12.55.51:090][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.24-12.55.51:097][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.24-12.55.51:101][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.24-12.55.51:104][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.24-12.55.51:108][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.24-12.55.51:109][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.24-12.55.51:114][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.24-12.55.51:138][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.24-12.55.51:165][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.24-12.55.51:165][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/18996/).
+[2021.11.24-12.55.51:165][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/697A5647439BBAEB5C6EDB9D7EE3E208/'.
+[2021.11.24-12.55.51:165][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.24-12.55.51:165][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.24-12.55.51:165][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.24-12.55.51:785][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: Loaded boot cache 0.04s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.55.51:829][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.24-12.55.51:845][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.24-12.55.51:845][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.24-12.55.51:845][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.24-12.55.51:853][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
+[2021.11.24-12.55.51:853][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1874.37MBs, RandomWriteSpeed=129.91MBs. Assigned SpeedClass 'Local'
+[2021.11.24-12.55.51:854][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.24-12.55.51:854][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.24-12.55.51:854][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.24-12.55.51:896][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.24-12.55.51:896][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.24-12.55.51:916][  0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up
+[2021.11.24-12.55.52:131][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap has malformed tag
+[2021.11.24-12.55.52:131][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.24-12.55.52:131][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.24-12.55.52:131][  0]LogInit: Active device profile: [000001C203FD2D00][000001C27946E940 49] Windows
+[2021.11.24-12.55.52:131][  0]LogInit: Profiles: [000001C203FD2D00][000001C27946E940 49] Windows, [000001C203F71700][000001C202962AC0 49] WindowsNoEditor, [000001C203FD2200][000001C202966C40 49] WindowsServer, [000001C203F72100][000001C20296ADC0 49] WindowsClient, [000001C203FD0400][000001C203C5AF40 49] IOS, [000001C203F73400][000001C203C5F0C0 49] iPadAir, [000001C203FD0600][000001C203C63240 49] iPadAir2, [000001C203EF9000][000001C203C7B500 49] IPadPro, [000001C203EF9100][000001C203C73540 49] iPadAir3, [000001C203F72C00][000001C203CAF6C0 49] iPadAir4, [000001C203EF9E00][000001C203D0F840 49] iPadMini2, [000001C203F70700][000001C203D1B9C0 49] iPadMini3, [000001C203EFA900][000001C203D23B40 49] iPadMini4, [000001C203F73800][000001C2024F4140 49] iPadMini5, [000001C203F94900][000001C2024FC400 49] iPhone6, [000001C203F94A00][000001C2024F8440 49] iPodTouch6, [000001C203FD1700][000001C203D78700 49] iPhone7, [000001C203FD0C00][000001C203D38740 49] iPodTouch7, [000001C203F94200][000001C20295E880 49] iPhone5S, [000001C203EF9C00][000001C27576E9C0 49] iPhone6Plus, [000001C203F97A00][000001C275E7AB00 49] iPhone6S, [000001C203EF8E00][000001C2757D0C80 49] iPhone6SPlus, [000001C203F97300][000001C2757D4E00 49] iPhone7Plus, [000001C203EFAC00][000001C204EA2F80 49] iPhoneSE, [000001C203F95E00][000001C204EB3100 49] iPhone8, [000001C203EF9900][000001C204ED3280 49] iPhone8Plus, [000001C203F95A00][000001C204EE1400 49] iPhoneX, [000001C203EFA600][000001C204F0D580 49] iPhoneXS, [000001C203FD0A00][000001C279683700 49] iPhoneXSMax, [000001C203EFB400][000001C27572D880 49] iPhoneXR, [000001C203FD3700][000001C204F2DA00 49] iPhone11, [000001C203EF8A00][000001C204F4DB80 49] iPhone11Pro, [000001C203FD0D00][000001C204F50180 49] iPhone11ProMax, [000001C203EF8800][000001C204F54300 49] iPhoneSE2, [000001C203FD2300][000001C204F58480 49] iPhone12Mini, [000001C203EFA300][000001C204F5C600 49] iPhone12, [000001C203FD2000][000001C204FA8780 49] iPhone12Pro, [000001C203EFBA00][000001C20504E900 49] iPhone12ProMax, [000001C203FD0B00][000001C2757A4A40 49] iPadPro105, [000001C203EFBC00][000001C205052B80 49] iPadPro129, [000001C203FD1A00][000001C205056CC0 49] iPadPro97, [000001C203EF8F00][000001C20505EE40 49] iPadPro2_129, [000001C203FD2100][000001C205062FC0 49] iPad5, [000001C203EF9400][000001C205115140 49] iPad6, [000001C203FD2500][000001C2051192C0 49] iPad7, [000001C203EFAE00][000001C20511D440 49] iPad8, [000001C203FD2A00][000001C2051215C0 49] iPadPro11, [000001C203EFAF00][000001C205125740 49] iPadPro2_11, [000001C203FD0F00][000001C2051298C0 49] iPadPro3_129, [000001C203EF9200][000001C20512DA40 49] iPadPro4_129, [000001C203FD0200][000001C205139BC0 49] AppleTV, [000001C203EFB800][000001C20513C1C0 49] AppleTV4K, [000001C203FD2600][000001C205146340 49] TVOS, [000001C203EF9700][000001C20514E4C0 49] Mac, [000001C203FD1E00][000001C205152640 49] MacClient, [000001C203EF8200][000001C2051567C0 49] MacNoEditor, [000001C203FD3C00][000001C205186940 49] MacServer, [000001C203EF8C00][000001C20518AAC0 49] Linux, [000001C203FD1800][000001C20505AC00 49] LinuxAArch64, [000001C203EFBB00][000001C204D94D40 49] LinuxNoEditor, [000001C203FD3600][000001C204D98E80 49] LinuxAArch64NoEditor, [000001C203EFB900][000001C204D9CFC0 49] LinuxClient, [000001C203FD0500][000001C204DA5140 49] LinuxAArch64Client, [000001C203EF8900][000001C204DA92C0 49] LinuxServer, [000001C203FD3000][000001C204DAD440 49] LinuxAArch64Server, [000001C203EFAA00][000001C204DB15C0 49] Android, [000001C203FD1400][000001C204DB5740 49] Android_Low, [000001C203EFB300][000001C204DB98C0 49] Android_Mid, [000001C203FD1000][000001C204DBDA40 49] Android_High, [000001C203EFA800][000001C204DC1BC0 49] Android_Default, [000001C203FD3500][000001C204DC41C0 49] Android_Adreno4xx, [000001C203EFB100][000001C204DC8340 49] Android_Adreno5xx_Low, [000001C203F71800][000001C204DCC4C0 49] Android_Adreno5xx, [000001C203F97900][000001C204DD0640 49] Android_Adreno6xx, [000001C203F70200][000001C204DD47C0 49] Android_Adreno6xx_Vulkan, [000001C203F94800][000001C204DD8940 49] Android_Mali_T6xx, [000001C203F72D00][000001C204DDCAC0 49] Android_Mali_T7xx, [000001C203F94E00][000001C204DE0C40 49] Android_Mali_T8xx, [000001C203F73300][000001C204DA0D80 49] Android_Mali_G71, [000001C203F95D00][000001C204DE4EC0 49] Android_Mali_G72, [000001C203F73200][000001C204DE9000 49] Android_Mali_G72_Vulkan, [000001C203F94700][000001C204DED140 49] Android_Mali_G76, [000001C203F71300][000001C204DF52C0 49] Android_Mali_G76_Vulkan, [000001C203F94500][000001C204DF9440 49] Android_Mali_G77, [000001C203F73700][000001C275DF95C0 49] Android_Mali_G77_Vulkan, [000001C203F96A00][000001C275DFD740 49] Android_Mali_G78, [000001C203F70900][000001C275E018C0 49] Android_Mali_G78_Vulkan, [000001C203F95000][000001C275E05A40 49] Android_Mali_G710, [000001C203F73D00][000001C275E09BC0 49] Android_Mali_G710_Vulkan, [000001C203F97500][000001C275E0C1C0 49] Android_Vulkan_SM5, [000001C203F73E00][000001C275E10340 49] Android_PowerVR_G6xxx, [000001C203F97100][000001C275E144C0 49] Android_PowerVR_GT7xxx, [000001C203F70800][000001C275E18640 49] Android_PowerVR_GE8xxx, [000001C203F95C00][000001C275E1C7C0 49] Android_PowerVR_GM9xxx, [000001C203F73C00][000001C275E20940 49] Android_PowerVR_GM9xxx_Vulkan, [000001C203F94100][000001C275E24AC0 49] Android_TegraK1, [000001C203F71600][000001C275E28C40 49] Android_Unknown_Vulkan, [000001C203F94300][000001C275E2CDC0 49] Lumin, [000001C203F73A00][000001C275E30F40 49] Lumin_Desktop, [000001C203EFA100][000001C204DF1080 49] HoloLens, 
+[2021.11.24-12.55.52:240][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.24-12.55.52:240][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.24-12.55.52:240][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.24-12.55.52:241][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.24-12.55.52:241][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.24-12.55.52:261][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.24-12.55.52:588][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.24-12.55.52:638][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.24-12.55.52:643][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.24-12.55.52:643][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.24-12.55.52:643][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.24-12.55.52:864][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E80419054136F7A81815479C8E391CB5 | Instance: AE78FFCE422DCD5249FE1283E3C565CA (PIRKONPÖYTÄKONE-18996).
+[2021.11.24-12.55.52:960][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.52:960][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.52:960][  0]LogPython: Using Python 3.7.7
+[2021.11.24-12.55.53:415][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.24-12.55.53:420][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.24-12.55.53:718][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.24-12.55.53:745][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.24-12.55.53:767][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.55.53:767][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.24-12.55.53:859][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.53:859][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.53:868][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.53:870][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.53:876][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.53:880][  0]LogUProjectInfo: Found projects:
+[2021.11.24-12.55.53:891][  0]LogCollectionManager: Loaded 0 collections in 0.000641 seconds
+[2021.11.24-12.55.53:912][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
+[2021.11.24-12.55.53:912][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.24-12.55.53:912][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.24-12.55.53:912][  0]LogOcInput: OculusInput pre-init called
+[2021.11.24-12.55.54:112][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.54:112][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.54:112][  0]LogEngine: Initializing Engine...
+[2021.11.24-12.55.54:114][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.24-12.55.54:114][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.24-12.55.54:114][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.24-12.55.54:115][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2021.11.24-12.55.54:215][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.24-12.55.54:222][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.55.54:223][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.24-12.55.54:225][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-12.55.54:226][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-12.55.54:226][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-12.55.54:236][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-12.55.54:365][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-12.55.54:370][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-12.55.54:372][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-12.55.54:372][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-12.55.54:372][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-12.55.54:373][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-12.55.54:373][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-12.55.54:374][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-12.55.54:374][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-12.55.54:374][  0]LogInit: FAudioDevice initialized.
+[2021.11.24-12.55.54:374][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.24-12.55.54:374][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.24-12.55.54:455][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.24-12.55.54:455][  0]LogInit: Texture streaming: Enabled
+[2021.11.24-12.55.54:465][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.24-12.55.54:468][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.24-12.55.54:468][  0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={B90A9116-4146-4AF9-4D5F-AD86FF65D370}
+[2021.11.24-12.55.54:468][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.24-12.55.54:470][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.24-12.55.54:491][  0]LogInit: Transaction tracking system initialized
+[2021.11.24-12.55.54:509][  0]BlueprintLog: New page: Editor Load
+[2021.11.24-12.55.54:555][  0]LocalizationService: Localization service is disabled
+[2021.11.24-12.55.54:572][  0]TimingProfiler: Initialize
+[2021.11.24-12.55.54:572][  0]TimingProfiler: OnSessionChanged
+[2021.11.24-12.55.54:572][  0]LoadingProfiler: Initialize
+[2021.11.24-12.55.54:573][  0]LoadingProfiler: OnSessionChanged
+[2021.11.24-12.55.54:573][  0]NetworkingProfiler: Initialize
+[2021.11.24-12.55.54:573][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.24-12.55.54:573][  0]MemoryProfiler: Initialize
+[2021.11.24-12.55.54:573][  0]MemoryProfiler: OnSessionChanged
+[2021.11.24-12.55.54:694][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.24-12.55.54:694][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.24-12.55.54:846][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
+[2021.11.24-12.55.54:948][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.54:948][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.24-12.55.54:992][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.24-12.55.54:994][  0]SourceControl: Source control is disabled
+[2021.11.24-12.55.54:994][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.554
+[2021.11.24-12.55.54:994][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-12.55.55:023][  0]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.24-12.56.22:494][  0]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.56.22:495][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.56.22:501][  0]Message dialog closed, result: Ok, title: Message, text: Failed to load map!
+E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap appears to be an asset file.
+[2021.11.24-12.56.22:501][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.56.22:502][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-12.56.22:503][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-12.56.22:503][  0]MapCheck: New page: Map Check
+[2021.11.24-12.56.22:503][  0]LightingResults: New page: Lighting Build
+[2021.11.24-12.56.22:507][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-12.56.22:510][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.93ms
+[2021.11.24-12.56.22:514][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.24-12.56.22:517][  0]LoadErrors: New page: New Map
+[2021.11.24-12.56.22:519][  0]LogUnrealEdMisc: Total Editor Startup Time, took 34.079
+[2021.11.24-12.56.22:573][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-12.56.22:600][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.56.22:606][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.56.22:611][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.56.22:617][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-12.56.22:630][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0095 seconds. Added 3828 classes and 931 folders.
+[2021.11.24-12.56.22:633][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.56.22:634][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.56.22:634][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:634][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.56.22:634][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:634][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.24-12.56.22:634][  0]LogPakFile: OnPakFileMounted2Time == 0.000046
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.56.22:635][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:635][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.24-12.56.22:635][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:635][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.24-12.56.22:635][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:635][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.24-12.56.22:635][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.56.22:636][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:636][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.24-12.56.22:636][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:636][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.56.22:636][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:636][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.24-12.56.22:636][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.24-12.56.22:637][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.24-12.56.22:637][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:637][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:637][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.24-12.56.22:638][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.56.22:638][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:638][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.24-12.56.22:638][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:638][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.24-12.56.22:638][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:639][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.24-12.56.22:639][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.24-12.56.22:639][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:639][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.24-12.56.22:639][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:639][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.56.22:639][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:639][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.24-12.56.22:639][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.56.22:640][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:640][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.24-12.56.22:640][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:640][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.56.22:640][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:640][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.24-12.56.22:640][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.24-12.56.22:641][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:641][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.24-12.56.22:641][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:641][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.56.22:641][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:641][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.24-12.56.22:641][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.24-12.56.22:642][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.24-12.56.22:642][  0]LogPakFile: OnPakFileMounted2Time == 0.000042
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:642][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:642][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.24-12.56.22:643][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.56.22:643][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:643][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.24-12.56.22:643][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:643][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.24-12.56.22:643][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:643][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.24-12.56.22:643][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.24-12.56.22:644][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:644][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.24-12.56.22:644][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:644][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.24-12.56.22:644][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:644][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.24-12.56.22:644][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.24-12.56.22:645][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:645][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.24-12.56.22:645][  0]LogPakFile: OnPakFileMounted2Time == 0.000062
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:645][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.24-12.56.22:645][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:645][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.24-12.56.22:645][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
+[2021.11.24-12.56.22:646][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.24-12.56.22:646][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.24-12.56.22:646][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.24-12.56.22:646][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.24-12.56.22:646][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.24-12.56.22:646][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
+[2021.11.24-12.56.22:677][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.56.22:678][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders.
+[2021.11.24-12.56.22:684][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
+[2021.11.24-12.56.22:727][  0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.24-12.56.22:729][  0]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.24-12.56.22:795][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.24-12.56.22:863][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
+[2021.11.24-12.56.22:863][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.24-12.56.22:863][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.24-12.56.22:863][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.24-12.56.22:863][  0]LogLoad: (Engine Initialization) Total time: 34.42 seconds
+[2021.11.24-12.56.22:863][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.24-12.56.22:901][  0]LogAssetRegistry: Asset discovery search completed in 30.9867 seconds
+[2021.11.24-12.56.22:905][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
+[2021.11.24-12.56.22:906][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.24-12.56.22:988][  7]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.57.40:473][ 79]LogAssetTools: Warning: Failed to import 'E:\UnrealProjects\ai-project\AI_Project\Saved\Autosaves\Game\ThirdPersonBP\Maps\MainMap_Auto1.umap'. Unknown extension 'umap'.
+[2021.11.24-12.57.40:475][ 79]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.24-12.58.08:548][195]LogAssetTools: Warning: Failed to import 'E:\UnrealProjects\ai-project\AI_Project\Saved\Autosaves\Game\ThirdPersonBP\Maps\MainMap_Auto2.umap'. Unknown extension 'umap'.
+[2021.11.24-12.58.29:782][896]LogFactory: FactoryCreateFile: DataTable with ReimportDataTableFactory (0 1 E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/PackageRestoreData.json)
+[2021.11.24-12.59.14:688][896]LogSlate: Window 'DataTable Options' being destroyed
+[2021.11.24-12.59.14:721][896]LogCSVImportFactory: Imported DataTable 'PackageRestoreData' - 1 Problems
+[2021.11.24-12.59.14:721][896]LogCSVImportFactory: 0:Failed to parse the JSON data. Error: Invalid Json Token. Line: 1 Ch: 2
+[2021.11.24-12.59.20:841][896]LogSlate: Window 'Message' being destroyed
+[2021.11.24-12.59.20:846][896]Message dialog closed, result: Ok, title: Message, text: Failed to parse the JSON data. Error: Invalid Json Token. Line: 1 Ch: 2
+
+[2021.11.24-12.59.24:147][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2021.11.24-12.59.24:957][277]LogSlate: Window 'Delete Assets' being destroyed
+[2021.11.24-12.59.24:999][277]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2021.11.24-12.59.31:003][630]LogFactory: FactoryCreateFile: DataTable with ReimportDataTableFactory (0 1 E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/PackageRestoreData.json)
+[2021.11.24-12.59.59:841][630]LogSlate: Window 'DataTable Options' being destroyed
+[2021.11.24-12.59.59:848][630]LogCSVImportFactory: Imported Curve 'PackageRestoreData' - 1 Problems
+[2021.11.24-12.59.59:848][630]LogCSVImportFactory: 0:Cannot import a curve from JSON. Please use CSV instead.
+[2021.11.24-13.00.01:223][630]LogSlate: Window 'Message' being destroyed
+[2021.11.24-13.00.01:227][630]Message dialog closed, result: Ok, title: Message, text: Cannot import a curve from JSON. Please use CSV instead.
+
+[2021.11.24-13.00.05:616][145]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2021.11.24-13.00.06:594][145]LogSlate: Window 'Delete Assets' being destroyed
+[2021.11.24-13.00.06:633][145]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2021.11.24-13.02.39:152][962]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2021.11.24-13.02.39:566][962]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap'
+[2021.11.24-13.02.39:566][962]LogAssetEditorSubsystem: Error: Opening Asset editor failed because of null asset
+[2021.11.24-13.02.40:853][115]LogUObjectHash: Compacting FUObjectHashTables data took   0.91ms
+[2021.11.24-13.02.40:867][115]LogAssetEditorSubsystem: Error: Opening Asset editor failed because of null asset
+[2021.11.24-13.02.41:451][184]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-13.02.41:468][184]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.24-13.02.41:468][184]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-13.02.41:468][184]LightingResults: New page: Lighting Build
+[2021.11.24-13.02.41:468][184]LoadErrors: New page: Loading map: MainMap_Auto2.umap
+[2021.11.24-13.02.41:508][184]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.02.41:508][184]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.02.41:508][184]MapCheck: New page: Map Check
+[2021.11.24-13.02.41:508][184]LightingResults: New page: Lighting Build
+[2021.11.24-13.02.41:512][184]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2021.11.24-13.02.41:513][184]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap_Auto2'.
+[2021.11.24-13.02.41:540][184]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-13.02.41:540][184]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.24-13.02.41:548][184]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
+[2021.11.24-13.02.41:555][184]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-13.02.41:556][184]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,105ms to complete.
+[2021.11.24-13.02.41:556][184]LogFileHelpers: Loading map 'MainMap_Auto2' took 0.087
+[2021.11.24-13.02.42:682][314]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2021.11.24-13.02.42:698][314]LogAssetEditorSubsystem: Error: Opening Asset editor failed because of null asset
+[2021.11.24-13.02.43:270][381]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
+[2021.11.24-13.02.43:287][381]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.24-13.02.43:287][381]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.24-13.02.43:287][381]LightingResults: New page: Lighting Build
+[2021.11.24-13.02.43:287][381]LoadErrors: New page: Loading map: MainMap_Auto2.umap
+[2021.11.24-13.02.43:288][381]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.02.43:288][381]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.02.43:289][381]MapCheck: New page: Map Check
+[2021.11.24-13.02.43:289][381]LightingResults: New page: Lighting Build
+[2021.11.24-13.02.43:292][381]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.24-13.02.43:294][381]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
+[2021.11.24-13.02.43:302][381]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap_Auto2'.
+[2021.11.24-13.02.43:303][381]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.24-13.02.43:343][381]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.24-13.02.43:351][381]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
+[2021.11.24-13.02.43:358][381]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.24-13.02.43:359][381]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,093ms to complete.
+[2021.11.24-13.02.43:359][381]LogFileHelpers: Loading map 'MainMap_Auto2' took 0.072
+[2021.11.24-13.02.46:048][697]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.24-13.02.46:053][697]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.24-13.02.46:053][697]PIE: New page: PIE session: MainMap_Auto2 (24.11.2021 klo 17.02.46)
+[2021.11.24-13.02.46:055][697]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.24-13.02.46:055][697]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.24-13.02.46:055][697]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.24-13.02.46:071][697]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015344s)
+[2021.11.24-13.02.46:072][697]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.24-13.02.46:073][697]LogPlayLevel: PIE: World Init took: (0.001626s)
+[2021.11.24-13.02.46:073][697]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.017232s)
+[2021.11.24-13.02.46:078][697]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2021.11.24-13.02.46:079][697]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.24-13.02.46:079][697]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.24-13.02.46:079][697]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.24-13.02.46:079][697]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.24-13.02.46:079][697]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.24-13.02.46:079][697]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 1: FrontRight
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 4: BackLeft
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 5: BackRight
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 6: SideLeft
+[2021.11.24-13.02.46:083][697]LogAudioMixer: Display: 7: SideRight
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.24-13.02.46:204][697]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.24-13.02.46:204][697]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.24-13.02.46:205][697]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.24-13.02.46:205][697]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.24-13.02.46:205][697]LogInit: FAudioDevice initialized.
+[2021.11.24-13.02.46:205][697]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap_Auto2'.
+[2021.11.24-13.02.46:214][697]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.24-13.02.46:216][697]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.24-15.02.46
+[2021.11.24-13.02.46:216][697]LogWorld: Bringing up level for play took: 0.002024
+[2021.11.24-13.02.46:216][697]LogOnline: OSS: Creating online subsystem instance for: :Context_1
+[2021.11.24-13.02.46:220][697]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
+[2021.11.24-13.02.46:222][697]PIE: Server logged in
+[2021.11.24-13.02.46:223][697]PIE: Play in editor total start time 0,171 seconds.
+[2021.11.24-13.02.46:225][697]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-13.02.49:436][ 78]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.24-13.02.50:395][193]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.24-13.02.50:461][201]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.24-13.02.53:569][574]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.24-13.02.54:445][679]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-13.02.57:528][ 49]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.24-13.02.57:553][ 52]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:587][ 56]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:620][ 60]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:654][ 64]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:687][ 68]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:720][ 72]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:754][ 76]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:787][ 80]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:821][ 84]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:854][ 88]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:887][ 92]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:921][ 96]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:954][100]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.57:987][104]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:021][108]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:054][112]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:087][116]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:121][120]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:154][124]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:188][128]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:221][132]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:254][136]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:287][140]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:321][144]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:354][148]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:388][152]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:421][156]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:454][160]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:487][164]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:520][168]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:553][172]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:587][176]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:621][180]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:654][184]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:688][188]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:721][192]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:754][196]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:788][200]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:821][204]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:854][208]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:887][212]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:920][216]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:954][220]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.58:987][224]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:020][228]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:054][232]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:087][236]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:120][240]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:154][244]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:187][248]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:221][252]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:254][256]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:287][260]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:321][264]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:354][268]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:388][272]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:421][276]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:454][280]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:488][284]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:521][288]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:554][292]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:588][296]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:621][300]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:654][304]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:687][308]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:720][312]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:754][316]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:787][320]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:820][324]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:854][328]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:887][332]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:920][336]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:954][340]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.02.59:987][344]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:021][348]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:054][352]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:087][356]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:121][360]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:154][364]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.24-13.03.00:171][366]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.24-13.03.00:179][367]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.24-13.03.03:228][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-13.03.03:228][730]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.24-13.03.03:228][730]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.03.03:229][730]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.03.03:239][730]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.24-13.03.03:241][730]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.24-13.03.03:244][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.24-13.03.03:244][730]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.03.03:245][730]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.03.03:249][730]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
+[2021.11.24-13.03.03:311][735]LogPlayLevel: Display: Destroying online subsystem :Context_1
+[2021.11.24-13.03.11:254][675]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
+[2021.11.24-13.03.11:270][675]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2655E89B642C17B6A510277B339BC9951.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.24-13.03.11:286][675]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.24-13.03.11:286][675]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.24-13.04.03:364][843]LogSlate: Window 'Editor Preferences' being destroyed
+[2021.11.24-13.04.03:369][843]LogSlate: Window 'Editor Preferences' being destroyed
+[2021.11.24-13.04.11:109][620]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.24-13.04.19:707][600]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.24-13.04.37:013][609]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.24-13.04.37:018][609]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.24-13.04.37:467][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Bump_StaticMesh)
+[2021.11.24-13.04.37:839][697]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2021.11.24-13.04.37:860][697]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto268EED91E47159D50287B3C8E63292A16.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.24-13.04.37:875][697]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.24-13.04.37:875][697]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.24-13.04.39:055][835]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2021.11.24-13.04.39:076][835]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
+[2021.11.24-13.04.39:166][836]Cmd: QUIT_EDITOR
+[2021.11.24-13.04.39:166][836]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2021.11.24-13.04.39:168][836]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2021.11.24-13.04.39:176][836]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2021.11.24-13.04.39:176][836]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2021.11.24-13.04.39:176][836]LogAudio: Display: Audio Device unregistered from world 'MainMap_Auto2'.
+[2021.11.24-13.04.39:198][836]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.04.39:199][836]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.24-13.04.39:202][836]LogAudio: Display: Audio Device Manager Shutdown
+[2021.11.24-13.04.39:204][836]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.24-13.04.39:214][836]LogExit: Preparing to exit.
+[2021.11.24-13.04.39:557][836]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
+[2021.11.24-13.04.39:769][836]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.04.39:787][836]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
+[2021.11.24-13.04.39:791][836]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.24-13.04.39:791][836]LogExit: Editor shut down
+[2021.11.24-13.04.39:792][836]LogExit: Transaction tracking system shut down
+[2021.11.24-13.04.39:962][836]LogExit: Object subsystem successfully closed.
+[2021.11.24-13.04.39:978][836]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.24-13.04.39:978][836]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2021.11.24-13.04.39:978][836]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2021.11.24-13.04.39:978][836]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
+[2021.11.24-13.04.39:978][836]LogShaderCompilers: Display: ================================================
+[2021.11.24-13.04.39:986][836]LogShaderCompilers: Display: Shaders left to compile 0
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (880)
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module Voice (876)
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (874)
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
+[2021.11.24-13.04.39:996][836]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module StatsViewer (862)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module OculusMR (852)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (850)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TakeRecorder (849)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (846)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TakesCore (844)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module OpenXRInput (842)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module GooglePADEditor (840)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (838)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (836)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module SequenceRecorder (835)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module WebMMedia (816)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (814)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (798)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (796)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (794)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module PlanarCut (792)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module CharacterAI (790)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module BspMode (786)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module GeometryMode (784)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (782)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module SmartSnapping (780)
+[2021.11.24-13.04.39:997][836]LogModuleManager: Shutting down and abandoning module SessionServices (778)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
+[2021.11.24-13.04.39:998][836]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
+[2021.11.24-13.04.40:791][836]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
+[2021.11.24-13.04.40:791][836]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
+[2021.11.24-13.04.40:791][836]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
+[2021.11.24-13.04.40:791][836]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
+[2021.11.24-13.04.40:791][836]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
+[2021.11.24-13.04.40:791][836]MemoryProfiler: Shutdown
+[2021.11.24-13.04.40:791][836]NetworkingProfiler: Shutdown
+[2021.11.24-13.04.40:791][836]LoadingProfiler: Shutdown
+[2021.11.24-13.04.40:791][836]TimingProfiler: Shutdown
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module TraceServices (729)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module MergeActors (720)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module XmlParser (708)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module Blutility (706)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
+[2021.11.24-13.04.40:792][836]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module AutomationController (684)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module Layers (680)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module Persona (670)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
+[2021.11.24-13.04.40:824][836]LogModuleManager: Shutting down and abandoning module Kismet (664)
+[2021.11.24-13.04.40:825][836]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
+[2021.11.24-13.04.40:825][836]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
+[2021.11.24-13.04.40:825][836]LogModuleManager: Shutting down and abandoning module StructViewer (658)
+[2021.11.24-13.04.40:825][836]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module Toolbox (654)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module OutputLog (650)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module GammaUI (648)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module Documentation (646)
+[2021.11.24-13.04.40:826][836]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module MovieScene (638)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module PortalServices (630)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module AIModule (620)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
+[2021.11.24-13.04.40:827][836]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
+[2021.11.24-13.04.40:830][836]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module OculusEditor (604)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module OculusInput (602)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module PluginUtils (592)
+[2021.11.24-13.04.40:849][836]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (588)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module UObjectPlugin (586)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (582)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (580)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (578)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (576)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (574)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GitSourceControl (572)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module SourceControl (571)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module TakeSequencer (568)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module TakeMovieScene (566)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module Synthesis (562)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (558)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (556)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module OpenXREditor (554)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GooglePAD (550)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module EditableMesh (548)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (546)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AudioCapture (544)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (543)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module CableComponent (540)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AssetTags (538)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (536)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (534)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AppleImageUtils (532)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AndroidPermission (530)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MediaCompositing (524)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module TemplateSequence (522)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ImgMedia (520)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (518)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516)
+[2021.11.24-13.04.40:850][836]LogOpenImageDenoise: OIDN shutting down
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MotoSynth (510)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (508)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (506)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (504)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MeshConversion (502)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module DynamicMesh (500)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (498)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometricObjects (496)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (494)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (492)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (491)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (488)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (486)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (484)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (482)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ChaosNiagara (480)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (478)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module BackChannel (476)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module FractureEditor (474)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (473)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (470)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (468)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AutomationUtils (466)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AlembicImporter (464)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module AlembicLibrary (463)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCache (462)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (461)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (454)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module PluginBrowser (452)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (448)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (444)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442)
+[2021.11.24-13.04.40:850][836]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module CryptoKeys (438)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
+[2021.11.24-13.04.40:851][836]LogModuleManager: Shutting down and abandoning module LiveLink (422)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module AnimationSharing (408)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module SoundFields (406)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module SignificanceManager (404)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module ActorSequence (388)
+[2021.11.24-13.04.41:687][836]LogModuleManager: Shutting down and abandoning module TcpMessaging (386)
+[2021.11.24-13.04.41:788][836]LogModuleManager: Shutting down and abandoning module UdpMessaging (384)
+[2021.11.24-13.04.41:889][836]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (382)
+[2021.11.24-13.04.41:889][836]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380)
+[2021.11.24-13.04.41:889][836]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (378)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (376)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (374)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (372)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (370)
+[2021.11.24-13.04.41:890][836]LogMagicLeapPlanes: Planes tracker already destroyed.
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (368)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (366)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (364)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (362)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapController (360)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (358)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module MagicLeapAR (356)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (354)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module Niagara (352)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module SignalProcessing (351)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module NiagaraEditor (349)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module NiagaraCore (346)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module FacialAnimation (342)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module DataValidation (340)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
+[2021.11.24-13.04.41:890][836]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module MainFrame (330)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module HotReload (329)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
+[2021.11.24-13.04.41:891][836]LogModuleManager: Shutting down and abandoning module TreeMap (319)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module Paper2D (310)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module Overlay (294)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module VREditor (290)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module MessageLog (273)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2021.11.24-13.04.41:892][836]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module MRMesh (258)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module Networking (250)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module Core (248)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module Sequencer (241)
+[2021.11.24-13.04.41:893][836]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
+[2021.11.24-13.04.41:894][836]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
+[2021.11.24-13.04.41:895][836]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module Messaging (143)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
+[2021.11.24-13.04.41:896][836]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module InputCore (132)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module Settings (130)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module Chaos (124)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module SteamVR (112)
+[2021.11.24-13.04.41:899][836]LogHMD: Freeing OpenVRDLLHandle.
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module OpenXRAR (106)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module AugmentedReality (105)
+[2021.11.24-13.04.41:899][836]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102)
+[2021.11.24-13.04.41:900][836]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (92)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (90)
+[2021.11.24-13.04.41:900][836]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86)
+[2021.11.24-13.04.41:901][836]LogModuleManager: Shutting down and abandoning module XMPP (81)
+[2021.11.24-13.04.41:901][836]LogModuleManager: Shutting down and abandoning module WebSockets (80)
+[2021.11.24-13.04.41:911][836]LogModuleManager: Shutting down and abandoning module HTTP (77)
+[2021.11.24-13.04.41:911][836]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
+[2021.11.24-13.04.41:911][836]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03E772FE-4C50-3522-A463-13B08E6EF1E2%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=546c80b444d16a4843689c9c08cf49cd%7C4b71897830fc4dc99625b4c7f35341f5%7C0ed0cc5d-be82-4523-a661-284baa8f7af6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2021.11.24-13.04.41:911][836]LogHttp: Display: cleaning up 1 outstanding Http requests.
+[2021.11.24-13.04.41:925][836]LogModuleManager: Shutting down and abandoning module SSL (76)
+[2021.11.24-13.04.41:926][836]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module Media (71)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module MLSDK (64)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module MagicLeap (62)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module NiagaraShader (58)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module ChaosCloth (56)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54)
+[2021.11.24-13.04.41:928][836]LogModuleManager: Shutting down and abandoning module DatasmithContent (52)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module XGEController (36)
+[2021.11.24-13.04.41:929][836]LogXGEController: Cleaning working directory: C:/Users/terok/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module RenderCore (26)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module Landscape (24)
+[2021.11.24-13.04.41:929][836]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module Renderer (18)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module Engine (16)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module PakFile (4)
+[2021.11.24-13.04.41:930][836]LogModuleManager: Shutting down and abandoning module RSA (3)
+[2021.11.24-13.04.41:930][836]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
+[2021.11.24-13.04.41:944][836]LogD3D11RHI: Shutdown
+[2021.11.24-13.04.41:944][836]LogD3D11RHI: CleanupD3DDevice
+[2021.11.24-13.04.41:961][836]LogExit: Exiting.
+[2021.11.24-13.04.41:987][836]Log file closed, 11/24/21 15:04:41
+>>>>>>> 03250db94f77dbaffe7f5b917e3410d775874148
diff --git a/AI_Project/Saved/Logs/AI_Project.log b/AI_Project/Saved/Logs/AI_Project.log
index 2281d64cfdc02e52a7db0698a8524bd850d3c166..4cf754404b27f76deaefd41bd2ef9498a2614919 100644
--- a/AI_Project/Saved/Logs/AI_Project.log
+++ b/AI_Project/Saved/Logs/AI_Project.log
@@ -1,4 +1,4 @@
-Log file open, 11/24/21 13:31:17
+Log file open, 11/27/21 12:51:31
 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
 LogWindows: File 'aqProf.dll' does not exist
 LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
@@ -10,117 +10,79 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil
 LogInit: Display: Running engine for game: AI_Project
 LogPlatformFile: Not using cached read wrapper
 LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
-LogStats: Stats thread started at 0.259497
+LogStats: Stats thread started at 5.034440
 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
 LogInit: Display: Loading text-based GConfig....
 LogPluginManager: Mounting plugin MeshPainting
 LogPluginManager: Mounting plugin XGEController
-LogPluginManager: Mounting plugin Paper2D
 LogPluginManager: Mounting plugin AISupport
+LogPluginManager: Mounting plugin CameraShakePreviewer
 LogPluginManager: Mounting plugin EnvironmentQueryEditor
-LogPluginManager: Mounting plugin OodleData
 LogPluginManager: Mounting plugin GameplayCameras
-LogPluginManager: Mounting plugin OodleNetwork
-LogPluginManager: Mounting plugin CameraShakePreviewer
+LogPluginManager: Mounting plugin OodleData
 LogPluginManager: Mounting plugin LiveLink
 LogPluginManager: Mounting plugin LightPropagationVolume
+LogPluginManager: Mounting plugin OodleNetwork
+LogPluginManager: Mounting plugin TcpMessaging
+LogPluginManager: Mounting plugin UdpMessaging
+LogPluginManager: Mounting plugin LauncherChunkInstaller
+LogPluginManager: Mounting plugin DatasmithContent
+LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin LuminPlatformFeatures
+LogPluginManager: Mounting plugin MagicLeapMedia
+LogPluginManager: Mounting plugin MagicLeapLightEstimation
+LogPluginManager: Mounting plugin Niagara
+LogPluginManager: Mounting plugin Paper2D
+LogPluginManager: Mounting plugin MagicLeap
+LogPluginManager: Mounting plugin Takes
+LogPluginManager: Mounting plugin ScreenshotTools
+LogPluginManager: Mounting plugin MLSDK
+LogPluginManager: Mounting plugin AndroidMedia
+LogPluginManager: Mounting plugin AvfMedia
+LogPluginManager: Mounting plugin MagicLeapPassableWorld
+LogPluginManager: Mounting plugin ImgMedia
+LogPluginManager: Mounting plugin MediaCompositing
 LogPluginManager: Mounting plugin AnimationSharing
+LogPluginManager: Mounting plugin MediaPlayerEditor
+LogPluginManager: Mounting plugin WebMMedia
+LogPluginManager: Mounting plugin WmfMedia
 LogPluginManager: Mounting plugin CLionSourceCodeAccess
 LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
 LogPluginManager: Mounting plugin GitSourceControl
 LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting plugin PerforceSourceControl
 LogPluginManager: Mounting plugin NullSourceCodeAccess
+LogPluginManager: Mounting plugin PerforceSourceControl
 LogPluginManager: Mounting plugin PixWinPlugin
-LogPluginManager: Mounting plugin PluginUtils
 LogPluginManager: Mounting plugin PlasticSourceControl
-LogPluginManager: Mounting plugin RiderSourceCodeAccess
+LogPluginManager: Mounting plugin PluginUtils
 LogPluginManager: Mounting plugin PropertyAccessNode
+LogPluginManager: Mounting plugin RiderSourceCodeAccess
 LogPluginManager: Mounting plugin SubversionSourceControl
 LogPluginManager: Mounting plugin TextureFormatOodle
 LogPluginManager: Mounting plugin UObjectPlugin
 LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting plugin LuminPlatformFeatures
 LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting plugin MagicLeap
-LogPluginManager: Mounting plugin MagicLeapLightEstimation
-LogPluginManager: Mounting plugin MagicLeapMedia
-LogPluginManager: Mounting plugin MagicLeapPassableWorld
-LogPluginManager: Mounting plugin MLSDK
-LogPluginManager: Mounting plugin DatasmithContent
-LogPluginManager: Mounting plugin AlembicImporter
-LogPluginManager: Mounting plugin AutomationUtils
-LogPluginManager: Mounting plugin BackChannel
-LogPluginManager: Mounting plugin ChaosCloth
-LogPluginManager: Mounting plugin ChaosClothEditor
-LogPluginManager: Mounting plugin Niagara
-LogPluginManager: Mounting plugin ChaosEditor
-LogPluginManager: Mounting plugin ChaosSolverPlugin
-LogPluginManager: Mounting plugin ChaosNiagara
-LogPluginManager: Mounting plugin AssetManagerEditor
-LogPluginManager: Mounting plugin CharacterAI
-LogPluginManager: Mounting plugin GeometryCollectionPlugin
-LogPluginManager: Mounting plugin GeometryCache
-LogPluginManager: Mounting plugin CryptoKeys
-LogPluginManager: Mounting plugin CurveEditorTools
-LogPluginManager: Mounting plugin EditorScriptingUtilities
-LogPluginManager: Mounting plugin DataValidation
-LogPluginManager: Mounting plugin FacialAnimation
-LogPluginManager: Mounting plugin GeometryMode
-LogPluginManager: Mounting plugin MacGraphicsSwitching
-LogPluginManager: Mounting plugin GameplayTagsEditor
-LogPluginManager: Mounting plugin MaterialAnalyzer
-LogPluginManager: Mounting plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting plugin PluginBrowser
-LogPluginManager: Mounting plugin SpeedTreeImporter
-LogPluginManager: Mounting plugin GeometryProcessing
-LogPluginManager: Mounting plugin OpenImageDenoise
-LogPluginManager: Mounting plugin PlanarCut
-LogPluginManager: Mounting plugin PlatformCrypto
-LogPluginManager: Mounting plugin MotoSynth
-LogPluginManager: Mounting plugin ProxyLODPlugin
-LogPluginManager: Mounting plugin PythonScriptPlugin
-LogPluginManager: Mounting plugin AndroidMedia
-LogPluginManager: Mounting plugin AvfMedia
-LogPluginManager: Mounting plugin SkeletalReduction
-LogPluginManager: Mounting plugin ImgMedia
-LogPluginManager: Mounting plugin MediaCompositing
-LogPluginManager: Mounting plugin MediaPlayerEditor
-LogPluginManager: Mounting plugin WmfMedia
-LogPluginManager: Mounting plugin WebMMedia
-LogPluginManager: Mounting plugin ActorSequence
-LogPluginManager: Mounting plugin LevelSequenceEditor
-LogPluginManager: Mounting plugin MatineeToLevelSequence
-LogPluginManager: Mounting plugin TemplateSequence
-LogPluginManager: Mounting plugin LauncherChunkInstaller
-LogPluginManager: Mounting plugin OnlineSubsystem
-LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin XCodeSourceCodeAccess
 LogPluginManager: Mounting plugin ActorLayerUtilities
-LogPluginManager: Mounting plugin OnlineSubsystemUtils
-LogPluginManager: Mounting plugin TcpMessaging
-LogPluginManager: Mounting plugin UdpMessaging
-LogPluginManager: Mounting plugin AndroidPermission
-LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting plugin AndroidMoviePlayer
+LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting plugin AppleImageUtils
 LogPluginManager: Mounting plugin AppleMoviePlayer
+LogPluginManager: Mounting plugin AndroidPermission
 LogPluginManager: Mounting plugin ArchVisCharacter
-LogPluginManager: Mounting plugin AudioCapture
 LogPluginManager: Mounting plugin AssetTags
+LogPluginManager: Mounting plugin AudioCapture
 LogPluginManager: Mounting plugin AudioSynesthesia
 LogPluginManager: Mounting plugin CableComponent
-LogPluginManager: Mounting plugin CustomMeshComponent
 LogPluginManager: Mounting plugin ChunkDownloader
+LogPluginManager: Mounting plugin CustomMeshComponent
 LogPluginManager: Mounting plugin EditableMesh
 LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting plugin GoogleCloudMessaging
 LogPluginManager: Mounting plugin GooglePAD
-LogPluginManager: Mounting plugin ScreenshotTools
 LogPluginManager: Mounting plugin IOSDeviceProfileSelector
 LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting plugin LocationServicesBPLibrary
-LogPluginManager: Mounting plugin Takes
 LogPluginManager: Mounting plugin MobilePatchingUtils
 LogPluginManager: Mounting plugin OpenXR
 LogPluginManager: Mounting plugin OpenXREyeTracker
@@ -129,20 +91,58 @@ LogPluginManager: Mounting plugin PhysXVehicles
 LogPluginManager: Mounting plugin PostSplashScreen
 LogPluginManager: Mounting plugin ProceduralMeshComponent
 LogPluginManager: Mounting plugin PropertyAccessEditor
-LogPluginManager: Mounting plugin SignificanceManager
 LogPluginManager: Mounting plugin RuntimePhysXCooking
+LogPluginManager: Mounting plugin SignificanceManager
 LogPluginManager: Mounting plugin SoundFields
-LogPluginManager: Mounting plugin Synthesis
 LogPluginManager: Mounting plugin WebMMoviePlayer
 LogPluginManager: Mounting plugin WindowsMoviePlayer
-LogPluginManager: Mounting plugin VariantManagerContent
+LogPluginManager: Mounting plugin AlembicImporter
+LogPluginManager: Mounting plugin AutomationUtils
+LogPluginManager: Mounting plugin Synthesis
+LogPluginManager: Mounting plugin BackChannel
+LogPluginManager: Mounting plugin ChaosCloth
+LogPluginManager: Mounting plugin ChaosClothEditor
+LogPluginManager: Mounting plugin ChaosEditor
+LogPluginManager: Mounting plugin ChaosSolverPlugin
+LogPluginManager: Mounting plugin CharacterAI
+LogPluginManager: Mounting plugin GeometryCache
+LogPluginManager: Mounting plugin OpenImageDenoise
+LogPluginManager: Mounting plugin PlanarCut
+LogPluginManager: Mounting plugin PlatformCrypto
+LogPluginManager: Mounting plugin ProxyLODPlugin
+LogPluginManager: Mounting plugin MotoSynth
+LogPluginManager: Mounting plugin GeometryCollectionPlugin
+LogPluginManager: Mounting plugin PythonScriptPlugin
+LogPluginManager: Mounting plugin GeometryProcessing
+LogPluginManager: Mounting plugin AssetManagerEditor
+LogPluginManager: Mounting plugin ChaosNiagara
+LogPluginManager: Mounting plugin SkeletalReduction
+LogPluginManager: Mounting plugin CryptoKeys
+LogPluginManager: Mounting plugin CurveEditorTools
+LogPluginManager: Mounting plugin DataValidation
+LogPluginManager: Mounting plugin FacialAnimation
+LogPluginManager: Mounting plugin EditorScriptingUtilities
+LogPluginManager: Mounting plugin GameplayTagsEditor
+LogPluginManager: Mounting plugin GeometryMode
+LogPluginManager: Mounting plugin MacGraphicsSwitching
+LogPluginManager: Mounting plugin MaterialAnalyzer
+LogPluginManager: Mounting plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting plugin SpeedTreeImporter
+LogPluginManager: Mounting plugin OnlineSubsystem
+LogPluginManager: Mounting plugin ActorSequence
+LogPluginManager: Mounting plugin OnlineSubsystemUtils
+LogPluginManager: Mounting plugin OnlineSubsystemNull
+LogPluginManager: Mounting plugin LevelSequenceEditor
+LogPluginManager: Mounting plugin MatineeToLevelSequence
+LogPluginManager: Mounting plugin TemplateSequence
+LogPluginManager: Mounting plugin PluginBrowser
+LogPluginManager: Mounting plugin OculusVR
+LogPluginManager: Mounting plugin SteamVR
 LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
 LogPluginManager: Mounting plugin ContentBrowserClassDataSource
 LogPluginManager: Mounting plugin ContentBrowserFileDataSource
 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
 LogPluginManager: Mounting plugin OnlineSubsystemIOS
-LogPluginManager: Mounting plugin OculusVR
-LogPluginManager: Mounting plugin SteamVR
 PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
 LogInit: Using libcurl 7.55.1-DEV
 LogInit:  - built for x86_64-pc-win32
@@ -229,1173 +229,6221 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
 LogInit: Object subsystem initialized
 LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
 LogConfig: Setting CVar [[r.setres:1280x720]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[r.VSync:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:679][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2021.11.24-11.31.17:679][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:680][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
-[2021.11.24-11.31.17:718][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2021.11.24-11.31.17:719][  0]LogInit: Selected Device Profile: [Windows]
-[2021.11.24-11.31.17:719][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
-[2021.11.24-11.31.17:719][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2021.11.24-11.31.17:719][  0]LogInit: Going up to parent DeviceProfile []
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2021.11.24-11.31.17:719][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
-[2021.11.24-11.31.17:720][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
-[2021.11.24-11.31.17:720][  0]LogInit: Computer: PIRKONPÖYTÄKONE
-[2021.11.24-11.31.17:720][  0]LogInit: User: terok
-[2021.11.24-11.31.17:720][  0]LogInit: CPU Page size=4096, Cores=6
-[2021.11.24-11.31.17:720][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2021.11.24-11.31.17:720][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
-[2021.11.24-11.31.17:720][  0]LogMemory: Platform Memory Stats for Windows
-[2021.11.24-11.31.17:720][  0]LogMemory: Process Physical Memory: 149.76 MB used, 149.76 MB peak
-[2021.11.24-11.31.17:720][  0]LogMemory: Process Virtual Memory: 131.90 MB used, 131.90 MB peak
-[2021.11.24-11.31.17:720][  0]LogMemory: Physical Memory: 5809.29 MB used,  10498.31 MB free, 16307.60 MB total
-[2021.11.24-11.31.17:720][  0]LogMemory: Virtual Memory: 134204288.00 MB used,  13436.07 MB free, 134217728.00 MB total
-[2021.11.24-11.31.17:725][  0]LogWindows: WindowsPlatformFeatures enabled
-[2021.11.24-11.31.17:755][  0]LogInit: Physics initialised using underlying interface: PhysX
-[2021.11.24-11.31.17:757][  0]LogInit: Using OS detected language (fi-FI).
-[2021.11.24-11.31.17:757][  0]LogInit: Using OS detected locale (fi-FI).
-[2021.11.24-11.31.17:759][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
-[2021.11.24-11.31.17:914][  0]LogInit: Setting process to per monitor DPI aware
-[2021.11.24-11.31.17:924][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
-[2021.11.24-11.31.17:942][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
-[2021.11.24-11.31.17:942][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2021.11.24-11.31.18:049][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2021.11.24-11.31.18:052][  0]LogHMD: Failed to initialize OpenVR with code 110
-[2021.11.24-11.31.18:052][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2021.11.24-11.31.18:052][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
-[2021.11.24-11.31.18:052][  0]LogD3D11RHI: D3D11 adapters:
-[2021.11.24-11.31.18:131][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
-[2021.11.24-11.31.18:131][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     VendorId    : 10de
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     DeviceId    : 1c03
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     SubSysId    : 85ac1043
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     Revision    : 00a1
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
-[2021.11.24-11.31.18:133][  0]LogD3D11RHI:     AdapterLuid : 0 47028
-[2021.11.24-11.31.18:138][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2021.11.24-11.31.18:138][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
-[2021.11.24-11.31.18:138][  0]LogWindows: EnumDisplayDevices:
-[2021.11.24-11.31.18:138][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
-[2021.11.24-11.31.18:139][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
-[2021.11.24-11.31.18:139][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
-[2021.11.24-11.31.18:139][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
-[2021.11.24-11.31.18:139][  0]LogWindows: DebugString: FoundDriverCount:4 
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:      Driver Date: 11-9-2021
-[2021.11.24-11.31.18:139][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI: Creating D3DDevice using adapter:
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     VendorId    : 10de
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     DeviceId    : 1c03
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     SubSysId    : 85ac1043
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     Revision    : 00a1
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
-[2021.11.24-11.31.18:139][  0]LogD3D11RHI:     AdapterLuid : 0 47028
-[2021.11.24-11.31.18:192][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2021.11.24-11.31.18:192][  0]LogD3D11RHI: Async texture creation enabled
-[2021.11.24-11.31.18:192][  0]LogD3D11RHI: Array index from any shader is supported
-[2021.11.24-11.31.18:193][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
-[2021.11.24-11.31.18:217][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
-[2021.11.24-11.31.18:239][  0]LogRHI: GeForceNow SDK initialized: 1
-[2021.11.24-11.31.18:482][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2021.11.24-11.31.18:504][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2021.11.24-11.31.18:523][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2021.11.24-11.31.18:523][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2021.11.24-11.31.18:531][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2021.11.24-11.31.18:535][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
-[2021.11.24-11.31.18:539][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2021.11.24-11.31.18:542][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2021.11.24-11.31.18:550][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
-[2021.11.24-11.31.18:554][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
-[2021.11.24-11.31.18:558][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
-[2021.11.24-11.31.18:581][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
-[2021.11.24-11.31.18:581][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
-[2021.11.24-11.31.18:590][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
-[2021.11.24-11.31.18:594][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2021.11.24-11.31.18:597][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2021.11.24-11.31.18:601][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2021.11.24-11.31.18:610][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2021.11.24-11.31.18:610][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2021.11.24-11.31.18:618][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
-[2021.11.24-11.31.18:622][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2021.11.24-11.31.18:626][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2021.11.24-11.31.18:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2021.11.24-11.31.18:630][  0]LogTargetPlatformManager: Display: Building Assets For Windows
-[2021.11.24-11.31.18:636][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2021.11.24-11.31.18:660][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
-[2021.11.24-11.31.18:687][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
-[2021.11.24-11.31.18:687][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/1628/).
-[2021.11.24-11.31.18:687][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/8EF0957145DD7B5055BEEEAF1985CCCA/'.
-[2021.11.24-11.31.18:687][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2021.11.24-11.31.18:687][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
-[2021.11.24-11.31.18:687][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
-[2021.11.24-11.31.19:335][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2021.11.24-11.31.19:383][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
-[2021.11.24-11.31.19:399][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
-[2021.11.24-11.31.19:399][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2021.11.24-11.31.19:399][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
-[2021.11.24-11.31.19:410][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
-[2021.11.24-11.31.19:410][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1548.19MBs, RandomWriteSpeed=94.68MBs. Assigned SpeedClass 'Local'
-[2021.11.24-11.31.19:411][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2021.11.24-11.31.19:411][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
-[2021.11.24-11.31.19:411][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
-[2021.11.24-11.31.19:456][  0]LogSlate: Using FreeType 2.10.0
-[2021.11.24-11.31.19:456][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2021.11.24-11.31.19:476][  0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
-[2021.11.24-11.31.19:699][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
-[2021.11.24-11.31.19:699][  0]LogInit: Selected Device Profile: [Windows]
-[2021.11.24-11.31.19:699][  0]LogInit: Active device profile: [0000014CE2D66D00][0000014CDCBF4140 49] Windows
-[2021.11.24-11.31.19:699][  0]LogInit: Profiles: [0000014CE2D66D00][0000014CDCBF4140 49] Windows, [0000014CE2CF5700][0000014CDCBFC2C0 49] WindowsNoEditor, [0000014CE2D66200][0000014CDCC00440 49] WindowsServer, [0000014CE2CF6100][0000014CDCBF8580 49] WindowsClient, [0000014CE2D64400][0000014CDCC046C0 49] IOS, [0000014CE2CF7400][0000014CDCC08800 49] iPadAir, [0000014CE2D64600][0000014CDCC0C940 49] iPadAir2, [0000014CE2C9D000][0000014CDCC18C00 49] IPadPro, [0000014CE2C9D100][0000014CDCC14C40 49] iPadAir3, [0000014CE2CF6C00][0000014CDCC1CDC0 49] iPadAir4, [0000014CE2C9DE00][0000014CE3A6EF40 49] iPadMini2, [0000014CE2CF4700][0000014CE3A730C0 49] iPadMini3, [0000014CE2C9E900][0000014CE3A77240 49] iPadMini4, [0000014CE2CF7800][0000014CE3A7B3C0 49] iPadMini5, [0000014CE2CD4900][0000014CE3A83680 49] iPhone6, [0000014CE2CD4A00][0000014CE3A7F6C0 49] iPodTouch6, [0000014CE2D65700][0000014CE3A8B980 49] iPhone7, [0000014CE2D64C00][0000014CE3A879C0 49] iPodTouch7, [0000014CE2CD4200][0000014CE3A8FB40 49] iPhone5S, [0000014CE2C9DC00][0000014CE3A92140 49] iPhone6Plus, [0000014CE2CD7A00][0000014CE3A962C0 49] iPhone6S, [0000014CE2C9CE00][0000014CE3A9A440 49] iPhone6SPlus, [0000014CE2CD7300][0000014CE3A9E5C0 49] iPhone7Plus, [0000014CE2C9EC00][0000014CE3AA2740 49] iPhoneSE, [0000014CE2CD5E00][0000014CDCC10880 49] iPhone8, [0000014CE2C9D900][0000014CE3AA69C0 49] iPhone8Plus, [0000014CE2CD5A00][0000014CE3AAAB00 49] iPhoneX, [0000014CE2C9E600][0000014CE3AB2C80 49] iPhoneXS, [0000014CE2D64A00][0000014CE3AB6E00 49] iPhoneXSMax, [0000014CE2C9F400][0000014CE3ABAF80 49] iPhoneXR, [0000014CE2D67700][0000014CE3ABF100 49] iPhone11, [0000014CE2C9CA00][0000014CE3AC3280 49] iPhone11Pro, [0000014CE2D64D00][0000014CE3AC7400 49] iPhone11ProMax, [0000014CE2C9C800][0000014CE3ACB580 49] iPhoneSE2, [0000014CE2D66300][0000014CE3ACF700 49] iPhone12Mini, [0000014CE2C9E300][0000014CE3AD3880 49] iPhone12, [0000014CE2D66000][0000014CE3AD7A00 49] iPhone12Pro, [0000014CE2C9FA00][0000014CE3ADBB80 49] iPhone12ProMax, [0000014CE2D64B00][0000014CE3ADE180 49] iPadPro105, [0000014CE2C9FC00][0000014CE3AE2300 49] iPadPro129, [0000014CE2D65A00][0000014CE3AE6480 49] iPadPro97, [0000014CE2C9CF00][0000014CE3AEA600 49] iPadPro2_129, [0000014CE2D66100][0000014CE3AEE780 49] iPad5, [0000014CE2C9D400][0000014CE3AF2900 49] iPad6, [0000014CE2D66500][0000014CE3AAEA40 49] iPad7, [0000014CE2C9EE00][0000014CE3AF6B80 49] iPad8, [0000014CE2D66A00][0000014CE3AFACC0 49] iPadPro11, [0000014CE2C9EF00][0000014CE3B02E40 49] iPadPro2_11, [0000014CE2D64F00][0000014CE3B06FC0 49] iPadPro3_129, [0000014CE2C9D200][0000014CE3B0B140 49] iPadPro4_129, [0000014CE2D64200][0000014CE3B0F2C0 49] AppleTV, [0000014CE2C9F800][0000014CE3B13440 49] AppleTV4K, [0000014CE2D66600][0000014CE3B175C0 49] TVOS, [0000014CE2C9D700][0000014CE3B1B740 49] Mac, [0000014CE2D65E00][0000014CE3B1F8C0 49] MacClient, [0000014CE2C9C200][0000014CE3B23A40 49] MacNoEditor, [0000014CE2D67C00][0000014CE3B27BC0 49] MacServer, [0000014CE2C9CC00][0000014CE3B2A1C0 49] Linux, [0000014CE2D65800][0000014CE3B2E340 49] LinuxAArch64, [0000014CE2C9FB00][0000014CE3B324C0 49] LinuxNoEditor, [0000014CE2D67600][0000014CE3B36640 49] LinuxAArch64NoEditor, [0000014CE2C9F900][0000014CE3B3A7C0 49] LinuxClient, [0000014CE2D64500][0000014CE3B3E940 49] LinuxAArch64Client, [0000014CE2C9C900][0000014CE3B42AC0 49] LinuxServer, [0000014CE2D67000][0000014CE3AFEC00 49] LinuxAArch64Server, [0000014CE2C9EA00][0000014CE3B46D40 49] Android, [0000014CE2D65400][0000014CE3B4AE80 49] Android_Low, [0000014CE2C9F300][0000014CE3B4EFC0 49] Android_Mid, [0000014CE2D65000][0000014CE3B57140 49] Android_High, [0000014CE2C9E800][0000014CE3B5B2C0 49] Android_Default, [0000014CE2D67500][0000014CE3B5F440 49] Android_Adreno4xx, [0000014CE2C9F100][0000014CE3B635C0 49] Android_Adreno5xx_Low, [0000014CE2CF5800][0000014CE3B6F740 49] Android_Adreno5xx, [0000014CE2CD7900][0000014CE3B8F8C0 49] Android_Adreno6xx, [0000014CE2CF4200][0000014CD6A89A40 49] Android_Adreno6xx_Vulkan, [0000014CE2CD4800][0000014CD6A8DBC0 49] Android_Mali_T6xx, [0000014CE2CF6D00][0000014CD6A901C0 49] Android_Mali_T7xx, [0000014CE2CD4E00][0000014CD6A94340 49] Android_Mali_T8xx, [0000014CE2CF7300][0000014CD6A984C0 49] Android_Mali_G71, [0000014CE2CD5D00][0000014CD6A9C640 49] Android_Mali_G72, [0000014CE2CF7200][0000014CD6AA07C0 49] Android_Mali_G72_Vulkan, [0000014CE2CD4700][0000014CD6AA4940 49] Android_Mali_G76, [0000014CE2CF5300][0000014CD6AA8AC0 49] Android_Mali_G76_Vulkan, [0000014CE2CD4500][0000014CD6AACC40 49] Android_Mali_G77, [0000014CE2CF7700][0000014CE3B52D80 49] Android_Mali_G77_Vulkan, [0000014CE2CD6A00][0000014CD6AB0EC0 49] Android_Mali_G78, [0000014CE2CF4900][0000014CD6AB5000 49] Android_Mali_G78_Vulkan, [0000014CE2CD5000][0000014CD6AB9140 49] Android_Mali_G710, [0000014CE2CF7D00][0000014CD6AC12C0 49] Android_Mali_G710_Vulkan, [0000014CE2CD7500][0000014CD6AC5440 49] Android_Vulkan_SM5, [0000014CE2CF7E00][0000014CD6AC95C0 49] Android_PowerVR_G6xxx, [0000014CE2CD7100][0000014CD6ACD740 49] Android_PowerVR_GT7xxx, [0000014CE2CF4800][0000014CD6AD18C0 49] Android_PowerVR_GE8xxx, [0000014CE2CD5C00][0000014CD6AD5A40 49] Android_PowerVR_GM9xxx, [0000014CE2CF7C00][0000014CD6AD9BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000014CE2CD4100][0000014CD6ADC1C0 49] Android_TegraK1, [0000014CE2CF5600][0000014CD6942340 49] Android_Unknown_Vulkan, [0000014CE2CD4300][0000014CD69464C0 49] Lumin, [0000014CE2CF7A00][0000014CD694A640 49] Lumin_Desktop, [0000014CE2C9E100][0000014CD697E7C0 49] HoloLens, 
-[2021.11.24-11.31.19:807][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
-[2021.11.24-11.31.19:807][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
-[2021.11.24-11.31.19:807][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
-[2021.11.24-11.31.19:807][  0]LogMeshReduction: No distributed automatic mesh merging module available
-[2021.11.24-11.31.19:807][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2021.11.24-11.31.19:828][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
-[2021.11.24-11.31.20:142][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
-[2021.11.24-11.31.20:193][  0]LogHMD: PokeAHoleMaterial loaded successfully
-[2021.11.24-11.31.20:199][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
-[2021.11.24-11.31.20:199][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
-[2021.11.24-11.31.20:199][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2021.11.24-11.31.20:395][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1F786FF74D752357CC5E0286D14049B7 | Instance: 1A8006134423100C94172EA75F8FCAEA (PIRKONPÖYTÄKONE-1628).
-[2021.11.24-11.31.20:513][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.20:513][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.20:513][  0]LogPython: Using Python 3.7.7
-[2021.11.24-11.31.20:991][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2021.11.24-11.31.20:994][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2021.11.24-11.31.21:111][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.21:111][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.21:113][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.21:117][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.21:123][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.21:128][  0]LogUProjectInfo: Found projects:
-[2021.11.24-11.31.21:302][  0]LogOpenImageDenoise: OIDN starting up
-[2021.11.24-11.31.21:332][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2021.11.24-11.31.21:347][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2021.11.24-11.31.21:347][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2021.11.24-11.31.21:465][  0]LogCollectionManager: Loaded 0 collections in 0.000609 seconds
-[2021.11.24-11.31.21:486][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.00s
-[2021.11.24-11.31.21:486][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
-[2021.11.24-11.31.21:486][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
-[2021.11.24-11.31.21:486][  0]LogOcInput: OculusInput pre-init called
-[2021.11.24-11.31.21:683][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.21:683][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.21:683][  0]LogEngine: Initializing Engine...
-[2021.11.24-11.31.21:685][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
-[2021.11.24-11.31.21:685][  0]LogHMD: Failed to initialize OpenVR with code 110
-[2021.11.24-11.31.21:685][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
-[2021.11.24-11.31.21:686][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2021.11.24-11.31.21:789][  0]LogInit: Initializing FReadOnlyCVARCache
-[2021.11.24-11.31.21:796][  0]LogAIModule: Creating AISystem for world Untitled
-[2021.11.24-11.31.21:796][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2021.11.24-11.31.21:799][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2021.11.24-11.31.21:799][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2021.11.24-11.31.21:799][  0]LogAudio: Display: Audio Device Manager Initialized
-[2021.11.24-11.31.21:799][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
-[2021.11.24-11.31.21:800][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2021.11.24-11.31.21:800][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2021.11.24-11.31.21:800][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2021.11.24-11.31.21:800][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2021.11.24-11.31.21:800][  0]LogAudioMixer: Display: Initializing audio mixer.
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 0: FrontLeft
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 1: FrontRight
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 2: FrontCenter
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 3: LowFrequency
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 4: BackLeft
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 5: BackRight
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 6: SideLeft
-[2021.11.24-11.31.21:809][  0]LogAudioMixer: Display: 7: SideRight
-[2021.11.24-11.31.21:930][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
-[2021.11.24-11.31.21:936][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2021.11.24-11.31.21:937][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2021.11.24-11.31.21:937][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2021.11.24-11.31.21:938][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
-[2021.11.24-11.31.21:938][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
-[2021.11.24-11.31.21:938][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
-[2021.11.24-11.31.21:939][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
-[2021.11.24-11.31.21:939][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
-[2021.11.24-11.31.21:939][  0]LogInit: FAudioDevice initialized.
-[2021.11.24-11.31.21:940][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2021.11.24-11.31.21:940][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2021.11.24-11.31.22:023][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
-[2021.11.24-11.31.22:024][  0]LogInit: Texture streaming: Enabled
-[2021.11.24-11.31.22:034][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
-[2021.11.24-11.31.22:037][  0]LogEngineSessionManager: EngineSessionManager initialized
-[2021.11.24-11.31.22:037][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
-[2021.11.24-11.31.22:038][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
-[2021.11.24-11.31.22:061][  0]LogInit: Transaction tracking system initialized
-[2021.11.24-11.31.22:079][  0]BlueprintLog: New page: Editor Load
-[2021.11.24-11.31.22:131][  0]LocalizationService: Localization service is disabled
-[2021.11.24-11.31.22:153][  0]TimingProfiler: Initialize
-[2021.11.24-11.31.22:153][  0]TimingProfiler: OnSessionChanged
-[2021.11.24-11.31.22:153][  0]LoadingProfiler: Initialize
-[2021.11.24-11.31.22:153][  0]LoadingProfiler: OnSessionChanged
-[2021.11.24-11.31.22:153][  0]NetworkingProfiler: Initialize
-[2021.11.24-11.31.22:153][  0]NetworkingProfiler: OnSessionChanged
-[2021.11.24-11.31.22:153][  0]MemoryProfiler: Initialize
-[2021.11.24-11.31.22:153][  0]MemoryProfiler: OnSessionChanged
-[2021.11.24-11.31.22:278][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
-[2021.11.24-11.31.22:278][  0]LogCook: Display: Mobile HDR setting 1
-[2021.11.24-11.31.22:436][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.00s
-[2021.11.24-11.31.22:574][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.22:574][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
-[2021.11.24-11.31.22:580][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2021.11.24-11.31.22:583][  0]SourceControl: Source control is disabled
-[2021.11.24-11.31.22:583][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.809
-[2021.11.24-11.31.22:583][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/TestMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2021.11.24-11.31.22:583][  0]LogEditorServer: Warning: Can't find file 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/TestMap.umap'
-[2021.11.24-11.31.22:583][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2021.11.24-11.31.22:583][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
-[2021.11.24-11.31.22:583][  0]LogFileHelpers: Loading map 'TestMap' took 0.000
-[2021.11.24-11.31.22:584][  0]LogUnrealEdMisc: Total Editor Startup Time, took 5.811
-[2021.11.24-11.31.22:690][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2021.11.24-11.31.22:695][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2021.11.24-11.31.22:701][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2021.11.24-11.31.22:707][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2021.11.24-11.31.22:721][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3828 classes and 931 folders.
-[2021.11.24-11.31.22:725][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile PrimaryIndexSize=187
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
-[2021.11.24-11.31.22:726][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:726][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
-[2021.11.24-11.31.22:726][  0]LogPakFile: OnPakFileMounted2Time == 0.000053
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile PrimaryIndexSize=189
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:726][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
-[2021.11.24-11.31.22:726][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:726][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
-[2021.11.24-11.31.22:726][  0]LogPakFile: OnPakFileMounted2Time == 0.000029
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile PrimaryIndexSize=191
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
-[2021.11.24-11.31.22:727][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:727][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
-[2021.11.24-11.31.22:727][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile PrimaryIndexSize=185
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:727][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
-[2021.11.24-11.31.22:727][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:727][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
-[2021.11.24-11.31.22:727][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PrimaryIndexSize=190
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
-[2021.11.24-11.31.22:728][  0]LogPakFile: OnPakFileMounted2Time == 0.000042
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PrimaryIndexSize=192
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
-[2021.11.24-11.31.22:728][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PrimaryIndexSize=182
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:728][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:728][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
-[2021.11.24-11.31.22:728][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile PrimaryIndexSize=184
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
-[2021.11.24-11.31.22:729][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:729][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
-[2021.11.24-11.31.22:729][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile PrimaryIndexSize=188
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:729][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
-[2021.11.24-11.31.22:729][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:729][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
-[2021.11.24-11.31.22:729][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile PrimaryIndexSize=182
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
-[2021.11.24-11.31.22:730][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:730][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
-[2021.11.24-11.31.22:730][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile PrimaryIndexSize=184
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
-[2021.11.24-11.31.22:730][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:730][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
-[2021.11.24-11.31.22:730][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
-[2021.11.24-11.31.22:730][  0]LogPakFile: PakFile PrimaryIndexSize=183
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
-[2021.11.24-11.31.22:731][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile PrimaryIndexSize=185
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
-[2021.11.24-11.31.22:731][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile PrimaryIndexSize=188
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:731][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:731][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
-[2021.11.24-11.31.22:731][  0]LogPakFile: OnPakFileMounted2Time == 0.000027
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile PrimaryIndexSize=190
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
-[2021.11.24-11.31.22:732][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:732][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
-[2021.11.24-11.31.22:732][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile PrimaryIndexSize=187
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:732][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
-[2021.11.24-11.31.22:732][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:732][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
-[2021.11.24-11.31.22:732][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile PrimaryIndexSize=189
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
-[2021.11.24-11.31.22:733][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:733][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
-[2021.11.24-11.31.22:733][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile PrimaryIndexSize=183
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:733][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
-[2021.11.24-11.31.22:733][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:733][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
-[2021.11.24-11.31.22:733][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PrimaryIndexSize=185
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
-[2021.11.24-11.31.22:734][  0]LogPakFile: OnPakFileMounted2Time == 0.000030
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PrimaryIndexSize=185
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
-[2021.11.24-11.31.22:734][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PrimaryIndexSize=187
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:734][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:734][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
-[2021.11.24-11.31.22:734][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile PrimaryIndexSize=183
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
-[2021.11.24-11.31.22:735][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:735][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
-[2021.11.24-11.31.22:735][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile PrimaryIndexSize=186
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:735][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
-[2021.11.24-11.31.22:735][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:735][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
-[2021.11.24-11.31.22:735][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PrimaryIndexSize=188
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
-[2021.11.24-11.31.22:736][  0]LogPakFile: OnPakFileMounted2Time == 0.000028
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PrimaryIndexSize=185
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
-[2021.11.24-11.31.22:736][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PrimaryIndexSize=192
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile PathHashIndexSize=101
-[2021.11.24-11.31.22:736][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
-[2021.11.24-11.31.22:736][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
-[2021.11.24-11.31.22:736][  0]LogPakFile: OnPakFileMounted2Time == 0.000026
-[2021.11.24-11.31.22:766][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
-[2021.11.24-11.31.22:767][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
-[2021.11.24-11.31.22:773][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
-[2021.11.24-11.31.22:822][  0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2021.11.24-11.31.22:823][  0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
-[2021.11.24-11.31.22:825][  0]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2021.11.24-11.31.22:916][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
-[2021.11.24-11.31.23:320][  0]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2021.11.24-11.31.23:371][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
-[2021.11.24-11.31.23:371][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
-[2021.11.24-11.31.23:371][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
-[2021.11.24-11.31.23:371][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
-[2021.11.24-11.31.23:371][  0]LogLoad: (Engine Initialization) Total time: 6.60 seconds
-[2021.11.24-11.31.23:371][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2021.11.24-11.31.23:410][  0]LogAssetRegistry: Asset discovery search completed in 3.9348 seconds
-[2021.11.24-11.31.23:414][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
-[2021.11.24-11.31.23:416][  0]LogContentStreaming: Texture pool size now 1000 MB
-[2021.11.24-11.31.24:390][114]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2021.11.24-11.31.36:080][432]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
-[2021.11.24-11.31.53:907][481]LogSlate: Window 'Project Settings' being destroyed
-[2021.11.24-11.31.53:911][481]LogSlate: Window 'Project Settings' being destroyed
-[2021.11.24-11.31.55:488][665]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
-[2021.11.24-11.31.55:508][665]LogAssetEditorSubsystem: Opening Asset editor for World /Game/ThirdPersonBP/Maps/MainMap.MainMap
-[2021.11.24-11.31.55:508][665]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2021.11.24-11.31.55:508][665]LightingResults: New page: Lighting Build
-[2021.11.24-11.31.55:509][665]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'StatsViewer' in 0.0003 seconds. Added 6 classes and 0 folders.
-[2021.11.24-11.31.55:509][665]LoadErrors: New page: Loading map: MainMap.umap
-[2021.11.24-11.31.55:509][665]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2021.11.24-11.31.55:510][665]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2021.11.24-11.31.55:510][665]MapCheck: New page: Map Check
-[2021.11.24-11.31.55:510][665]LightingResults: New page: Lighting Build
-[2021.11.24-11.31.55:513][665]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2021.11.24-11.31.55:514][665]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
-[2021.11.24-11.31.55:515][665]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap'.
-[2021.11.24-11.31.55:539][665]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2021.11.24-11.31.55:539][665]LogAIModule: Creating AISystem for world MainMap
-[2021.11.24-11.31.55:545][665]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
-[2021.11.24-11.31.55:553][665]Cmd: MAP CHECKDEP NOCLEARLOG
-[2021.11.24-11.31.55:553][665]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,088ms to complete.
-[2021.11.24-11.31.55:553][665]LogFileHelpers: Loading map 'MainMap' took 0.045
-[2021.11.24-11.31.57:098][843]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
-[2021.11.24-11.31.57:120][843]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
-[2021.11.24-11.31.57:199][844]Cmd: QUIT_EDITOR
-[2021.11.24-11.31.57:199][844]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2021.11.24-11.31.57:202][844]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2021.11.24-11.31.57:203][844]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2021.11.24-11.31.57:203][844]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2021.11.24-11.31.57:203][844]LogAudio: Display: Audio Device unregistered from world 'MainMap'.
-[2021.11.24-11.31.57:203][844]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
-[2021.11.24-11.31.57:204][844]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
-[2021.11.24-11.31.57:207][844]LogAudio: Display: Audio Device Manager Shutdown
-[2021.11.24-11.31.57:209][844]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
-[2021.11.24-11.31.57:223][844]LogExit: Preparing to exit.
-[2021.11.24-11.31.58:012][844]LogUObjectHash: Compacting FUObjectHashTables data took   0.79ms
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
-[2021.11.24-11.31.58:123][844]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2021.11.24-11.31.58:134][844]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
-[2021.11.24-11.31.58:136][844]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
-[2021.11.24-11.31.58:137][844]LogExit: Editor shut down
-[2021.11.24-11.31.58:137][844]LogExit: Transaction tracking system shut down
-[2021.11.24-11.31.58:319][844]LogExit: Object subsystem successfully closed.
-[2021.11.24-11.31.58:334][844]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2021.11.24-11.31.58:334][844]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2021.11.24-11.31.58:334][844]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2021.11.24-11.31.58:334][844]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
-[2021.11.24-11.31.58:334][844]LogShaderCompilers: Display: ================================================
-[2021.11.24-11.31.58:345][844]LogShaderCompilers: Display: Shaders left to compile 0
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module StatsViewer (876)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (874)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (872)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module OculusMR (852)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module OpenXRInput (850)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module TakesCore (842)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module GooglePADEditor (840)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (838)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (836)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832)
-[2021.11.24-11.31.58:355][844]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (828)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (826)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module WebMMedia (824)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (816)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module SequenceRecorder (815)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module PlanarCut (798)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module TextureAlignMode (796)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module BspMode (794)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module GeometryMode (792)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module CharacterAI (790)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (788)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (786)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (784)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (782)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module SmartSnapping (780)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module SessionServices (778)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
-[2021.11.24-11.31.58:356][844]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
-[2021.11.24-11.31.59:202][844]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
-[2021.11.24-11.31.59:203][844]MemoryProfiler: Shutdown
-[2021.11.24-11.31.59:203][844]NetworkingProfiler: Shutdown
-[2021.11.24-11.31.59:203][844]LoadingProfiler: Shutdown
-[2021.11.24-11.31.59:203][844]TimingProfiler: Shutdown
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module TraceServices (729)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module MergeActors (720)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module XmlParser (708)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module Blutility (706)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
-[2021.11.24-11.31.59:203][844]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module AutomationController (684)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module Layers (680)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module Persona (670)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module Kismet (664)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module StructViewer (658)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module Toolbox (654)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module OutputLog (650)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module GammaUI (648)
-[2021.11.24-11.31.59:235][844]LogModuleManager: Shutting down and abandoning module Documentation (646)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module MovieScene (638)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module PortalServices (630)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module AIModule (620)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
-[2021.11.24-11.31.59:236][844]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
-[2021.11.24-11.31.59:240][844]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module OculusEditor (604)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module OculusInput (602)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (600)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (592)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module Synthesis (588)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module OpenXREditor (582)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module TakeSequencer (578)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module GooglePAD (572)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module EditableMesh (570)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module CableComponent (566)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AssetTags (564)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AudioCapture (562)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module AndroidPermission (552)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module TemplateSequence (546)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MediaCompositing (544)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module ImgMedia (542)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (540)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MotoSynth (538)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536)
-[2021.11.24-11.31.59:435][844]LogOpenImageDenoise: OIDN shutting down
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MeshConversion (534)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module DynamicMesh (532)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (530)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module GeometricObjects (528)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (526)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module PluginBrowser (524)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (522)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (520)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (518)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module CurveEditorTools (516)
-[2021.11.24-11.31.59:435][844]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (514)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module CryptoKeys (512)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (496)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module FractureEditor (494)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (488)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module BackChannel (486)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (484)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module AutomationUtils (482)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module AlembicImporter (480)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCache (478)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (472)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (470)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (468)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (466)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (464)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (462)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (460)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module PluginUtils (448)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module GitSourceControl (444)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module SourceControl (443)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426)
-[2021.11.24-11.31.59:436][844]LogModuleManager: Shutting down and abandoning module LiveLink (424)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (422)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module SoundFields (410)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module SignificanceManager (406)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
-[2021.11.24-11.32.00:077][844]LogModuleManager: Shutting down and abandoning module UdpMessaging (392)
-[2021.11.24-11.32.00:178][844]LogModuleManager: Shutting down and abandoning module TcpMessaging (390)
-[2021.11.24-11.32.00:278][844]LogModuleManager: Shutting down and abandoning module ActorSequence (388)
-[2021.11.24-11.32.00:278][844]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386)
-[2021.11.24-11.32.00:278][844]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (382)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (380)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module FacialAnimation (378)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module DataValidation (376)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (374)
-[2021.11.24-11.32.00:280][844]LogModuleManager: Shutting down and abandoning module LevelEditor (373)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (372)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (370)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MainFrame (368)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module HotReload (367)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module ToolMenus (363)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module TreeMap (361)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module Niagara (356)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module SignalProcessing (355)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module ContentBrowser (352)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module ContentBrowserData (351)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module NiagaraCore (346)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (344)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (342)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (340)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (338)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (336)
-[2021.11.24-11.32.00:281][844]LogMagicLeapPlanes: Planes tracker already destroyed.
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (334)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (332)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (330)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (328)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapController (326)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (324)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module MagicLeapAR (322)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module AnimationSharing (318)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
-[2021.11.24-11.32.00:281][844]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module Paper2D (310)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module Overlay (294)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module VREditor (290)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
-[2021.11.24-11.32.00:282][844]LogModuleManager: Shutting down and abandoning module UMG (276)
-[2021.11.24-11.32.00:283][844]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
-[2021.11.24-11.32.00:283][844]LogModuleManager: Shutting down and abandoning module MessageLog (273)
-[2021.11.24-11.32.00:283][844]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
-[2021.11.24-11.32.00:283][844]LogModuleManager: Shutting down and abandoning module Slate (266)
-[2021.11.24-11.32.00:283][844]LogModuleManager: Shutting down and abandoning module SlateCore (264)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module MRMesh (258)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module Networking (250)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module Core (248)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module Sequencer (241)
-[2021.11.24-11.32.00:284][844]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
-[2021.11.24-11.32.00:285][844]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module Messaging (143)
-[2021.11.24-11.32.00:286][844]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
-[2021.11.24-11.32.00:287][844]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
-[2021.11.24-11.32.00:289][844]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
-[2021.11.24-11.32.00:289][844]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
-[2021.11.24-11.32.00:289][844]LogModuleManager: Shutting down and abandoning module InputCore (132)
-[2021.11.24-11.32.00:289][844]LogModuleManager: Shutting down and abandoning module Settings (130)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module Chaos (124)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module SteamVR (112)
-[2021.11.24-11.32.00:290][844]LogHMD: Freeing OpenVRDLLHandle.
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106)
-[2021.11.24-11.32.00:290][844]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OpenXRAR (102)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module AugmentedReality (101)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OpenXRHMD (98)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
-[2021.11.24-11.32.00:290][844]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
-[2021.11.24-11.32.00:291][844]LogModuleManager: Shutting down and abandoning module XMPP (83)
-[2021.11.24-11.32.00:291][844]LogModuleManager: Shutting down and abandoning module WebSockets (82)
-[2021.11.24-11.32.00:304][844]LogModuleManager: Shutting down and abandoning module HTTP (79)
-[2021.11.24-11.32.00:304][844]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
-[2021.11.24-11.32.00:304][844]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCAE03F3A-42D6-B7F5-1891-0F9316D508E7%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=546c80b444d16a4843689c9c08cf49cd%7C4b71897830fc4dc99625b4c7f35341f5%7C0ed0cc5d-be82-4523-a661-284baa8f7af6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2021.11.24-11.32.00:304][844]LogHttp: Display: cleaning up 1 outstanding Http requests.
-[2021.11.24-11.32.00:328][844]LogModuleManager: Shutting down and abandoning module SSL (78)
-[2021.11.24-11.32.00:329][844]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (74)
-[2021.11.24-11.32.00:329][844]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
-[2021.11.24-11.32.00:330][844]LogModuleManager: Shutting down and abandoning module Media (71)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module NiagaraShader (62)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module ChaosCloth (60)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module DatasmithContent (58)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module MLSDK (56)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module MagicLeap (54)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
-[2021.11.24-11.32.00:331][844]LogModuleManager: Shutting down and abandoning module XGEController (36)
-[2021.11.24-11.32.00:331][844]LogXGEController: Cleaning working directory: C:/Users/terok/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module RenderCore (26)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module Landscape (24)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
-[2021.11.24-11.32.00:332][844]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module Renderer (18)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module Engine (16)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module PakFile (4)
-[2021.11.24-11.32.00:333][844]LogModuleManager: Shutting down and abandoning module RSA (3)
-[2021.11.24-11.32.00:742][844]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
-[2021.11.24-11.32.00:743][844]LogD3D11RHI: Shutdown
-[2021.11.24-11.32.00:743][844]LogD3D11RHI: CleanupD3DDevice
-[2021.11.24-11.32.00:757][844]LogExit: Exiting.
-[2021.11.24-11.32.00:782][844]Log file closed, 11/24/21 13:32:00
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[r.VSync:0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.36:883][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
+[2021.11.27-10.51.36:883][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2021.11.27-10.51.36:884][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.36:884][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.27-10.51.37:036][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:036][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.27-10.51.37:037][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.27-10.51.37:045][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.27-10.51.37:046][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
+[2021.11.27-10.51.37:053][  0]LogHAL: Display: Platform has ~ 16 GB [17099759616 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2021.11.27-10.51.37:053][  0]LogInit: Going up to parent DeviceProfile []
+[2021.11.27-10.51.37:058][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2021.11.27-10.51.37:058][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Scalability.ini]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2021.11.27-10.51.37:059][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2021.11.27-10.51.37:073][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
+[2021.11.27-10.51.37:073][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2021.11.27-10.51.37:073][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2021.11.27-10.51.37:073][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Engine.ini]
+[2021.11.27-10.51.37:073][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealProjects/ai-project/AI_Project/Saved/Config/Windows/Editor.ini]
+[2021.11.27-10.51.37:092][  0]LogInit: Computer: PIRKONPÖYTÄKONE
+[2021.11.27-10.51.37:092][  0]LogInit: User: terok
+[2021.11.27-10.51.37:092][  0]LogInit: CPU Page size=4096, Cores=6
+[2021.11.27-10.51.37:092][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2021.11.27-10.51.37:092][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
+[2021.11.27-10.51.37:100][  0]LogMemory: Platform Memory Stats for Windows
+[2021.11.27-10.51.37:100][  0]LogMemory: Process Physical Memory: 145.20 MB used, 145.20 MB peak
+[2021.11.27-10.51.37:100][  0]LogMemory: Process Virtual Memory: 130.46 MB used, 130.46 MB peak
+[2021.11.27-10.51.37:100][  0]LogMemory: Physical Memory: 6216.61 MB used,  10090.99 MB free, 16307.60 MB total
+[2021.11.27-10.51.37:100][  0]LogMemory: Virtual Memory: 134204192.00 MB used,  13533.07 MB free, 134217728.00 MB total
+[2021.11.27-10.51.37:114][  0]LogWindows: WindowsPlatformFeatures enabled
+[2021.11.27-10.51.37:827][  0]LogInit: Physics initialised using underlying interface: PhysX
+[2021.11.27-10.51.37:848][  0]LogInit: Using OS detected language (fi-FI).
+[2021.11.27-10.51.37:848][  0]LogInit: Using OS detected locale (fi-FI).
+[2021.11.27-10.51.37:958][  0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
+[2021.11.27-10.51.38:586][  0]LogInit: Setting process to per monitor DPI aware
+[2021.11.27-10.51.38:815][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.27-10.51.39:118][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
+[2021.11.27-10.51.39:118][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2021.11.27-10.51.41:501][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2021.11.27-10.51.41:529][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.27-10.51.41:529][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2021.11.27-10.51.41:529][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
+[2021.11.27-10.51.41:529][  0]LogD3D11RHI: D3D11 adapters:
+[2021.11.27-10.51.41:615][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
+[2021.11.27-10.51.41:615][  0]LogD3D11RHI:       6052/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:       0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.27-10.51.41:617][  0]LogD3D11RHI:     AdapterLuid : 0 48173
+[2021.11.27-10.51.41:646][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2021.11.27-10.51.41:646][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
+[2021.11.27-10.51.41:650][  0]LogWindows: EnumDisplayDevices:
+[2021.11.27-10.51.41:650][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
+[2021.11.27-10.51.41:650][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
+[2021.11.27-10.51.41:651][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.27-10.51.41:651][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
+[2021.11.27-10.51.41:651][  0]LogWindows: DebugString: FoundDriverCount:4 
+[2021.11.27-10.51.41:651][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:   Driver Version: 496.76 (internal:30.0.14.9676, unified:496.76)
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:      Driver Date: 11-9-2021
+[2021.11.27-10.51.41:652][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI: Creating D3DDevice using adapter:
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 6GB
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     VendorId    : 10de
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     DeviceId    : 1c03
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     SubSysId    : 85ac1043
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     Revision    : 00a1
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     DedicatedVideoMemory : 6345981952 bytes
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     SharedSystemMemory : 8549879808 bytes
+[2021.11.27-10.51.41:652][  0]LogD3D11RHI:     AdapterLuid : 0 48173
+[2021.11.27-10.51.41:707][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2021.11.27-10.51.41:708][  0]LogD3D11RHI: Async texture creation enabled
+[2021.11.27-10.51.41:708][  0]LogD3D11RHI: Array index from any shader is supported
+[2021.11.27-10.51.41:709][  0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061086).
+[2021.11.27-10.51.42:121][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
+[2021.11.27-10.51.42:363][  0]LogRHI: GeForceNow SDK initialized: 1
+[2021.11.27-10.51.43:236][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2021.11.27-10.51.43:283][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2021.11.27-10.51.43:365][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2021.11.27-10.51.43:365][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2021.11.27-10.51.43:398][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2021.11.27-10.51.43:415][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
+[2021.11.27-10.51.43:446][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2021.11.27-10.51.43:463][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2021.11.27-10.51.43:492][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
+[2021.11.27-10.51.43:509][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
+[2021.11.27-10.51.43:527][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
+[2021.11.27-10.51.43:619][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
+[2021.11.27-10.51.43:619][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
+[2021.11.27-10.51.43:705][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
+[2021.11.27-10.51.43:722][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2021.11.27-10.51.43:741][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2021.11.27-10.51.43:758][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2021.11.27-10.51.43:779][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2021.11.27-10.51.43:779][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2021.11.27-10.51.43:831][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
+[2021.11.27-10.51.43:917][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2021.11.27-10.51.43:935][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2021.11.27-10.51.43:961][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2021.11.27-10.51.43:961][  0]LogTargetPlatformManager: Display: Building Assets For Windows
+[2021.11.27-10.51.44:233][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2021.11.27-10.51.44:622][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
+[2021.11.27-10.51.45:192][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
+[2021.11.27-10.51.45:225][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (E:/UnrealProjects/ai-project/AI_Project/Intermediate/Shaders/WorkingDirectory/4988/).
+[2021.11.27-10.51.45:225][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/terok/AppData/Local/Temp/UnrealShaderWorkingDir/8F66F4EA4D8CBF771AB5BA8CE5C470AF/'.
+[2021.11.27-10.51.45:241][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2021.11.27-10.51.45:241][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
+[2021.11.27-10.51.45:242][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
+[2021.11.27-10.51.49:408][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
+[2021.11.27-10.51.49:648][  0]LogDerivedDataCache: Loaded boot cache 0.24s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.27-10.51.49:648][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
+[2021.11.27-10.51.49:648][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2021.11.27-10.51.49:649][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
+[2021.11.27-10.51.49:649][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file E:/UnrealProjects/ai-project/AI_Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.27-10.51.49:649][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
+[2021.11.27-10.51.49:765][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
+[2021.11.27-10.51.49:765][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2021.11.27-10.51.49:765][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
+[2021.11.27-10.51.49:814][  0]LogDerivedDataCache: Speed tests for C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.05 seconds
+[2021.11.27-10.51.49:814][  0]LogDerivedDataCache: Display: Performance to C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.26ms. RandomReadSpeed=22.54MBs, RandomWriteSpeed=194.83MBs. Assigned SpeedClass 'Local'
+[2021.11.27-10.51.49:815][  0]LogDerivedDataCache: Using Local data cache path C:/Users/terok/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2021.11.27-10.51.49:815][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
+[2021.11.27-10.51.49:815][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
+[2021.11.27-10.51.50:009][  0]LogSlate: Using FreeType 2.10.0
+[2021.11.27-10.51.50:077][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2021.11.27-10.51.50:642][  0]LogAssetRegistry: FAssetRegistry took 0.0072 seconds to start up
+[2021.11.27-10.52.04:056][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap.umap has malformed tag
+[2021.11.27-10.52.04:068][  0]LogAssetRegistry: Error: Package E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap has malformed tag
+[2021.11.27-10.52.04:068][  0]LogInit: Selected Device Profile: [Windows]
+[2021.11.27-10.52.04:068][  0]LogInit: Active device profile: [000002D058866D00][000002D058D3A800 49] Windows
+[2021.11.27-10.52.04:068][  0]LogInit: Profiles: [000002D058866D00][000002D058D3A800 49] Windows, [000002D05850D500][000002D058D44940 49] WindowsNoEditor, [000002D058866300][000002D058D4CAC0 49] WindowsServer, [000002D05850DE00][000002D058D50C40 49] WindowsClient, [000002D058864C00][000002D058D54DC0 49] IOS, [000002D05850F600][000002D058D58F40 49] iPadAir, [000002D058864800][000002D058D5D0C0 49] iPadAir2, [000002D0584C1000][000002D058D6B380 49] IPadPro, [000002D0584C1100][000002D058D613C0 49] iPadAir3, [000002D05850C200][000002D058D75540 49] iPadAir4, [000002D0584C1E00][000002D058D796C0 49] iPadMini2, [000002D05850F700][000002D058D7D840 49] iPadMini3, [000002D0584C2900][000002D058D819C0 49] iPadMini4, [000002D05850F200][000002D058D85B40 49] iPadMini5, [000002D0584C4800][000002D058D8C280 49] iPhone6, [000002D0584C4900][000002D058D882C0 49] iPodTouch6, [000002D058865800][000002D058D94580 49] iPhone7, [000002D058867800][000002D058D905C0 49] iPodTouch7, [000002D0584C4300][000002D058D98740 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[000002D05850EB00][000002D058E8C7C0 49] Android_Mali_T6xx, [000002D0584C4A00][000002D058E90940 49] Android_Mali_T7xx, [000002D05850F500][000002D058E94AC0 49] Android_Mali_T8xx, [000002D0584C7E00][000002D058E98C40 49] Android_Mali_G71, [000002D05850CC00][000002D058E58D80 49] Android_Mali_G72, [000002D0584C5100][000002D058E9CEC0 49] Android_Mali_G72_Vulkan, [000002D05850D200][000002D058EA1000 49] Android_Mali_G76, [000002D0584C4B00][000002D058EA5140 49] Android_Mali_G76_Vulkan, [000002D05850C400][000002D058EAD2C0 49] Android_Mali_G77, [000002D0584C7C00][000002D058EB1440 49] Android_Mali_G77_Vulkan, [000002D05850EE00][000002D058EB55C0 49] Android_Mali_G78, [000002D0584C5A00][000002D058EB9740 49] Android_Mali_G78_Vulkan, [000002D05850EF00][000002D058EBD8C0 49] Android_Mali_G710, [000002D0584C6C00][000002D058EC1A40 49] Android_Mali_G710_Vulkan, [000002D05850FB00][000002D058EC5BC0 49] Android_Vulkan_SM5, [000002D0584C6900][000002D058EC81C0 49] Android_PowerVR_G6xxx, [000002D05850DC00][000002D058ECC340 49] Android_PowerVR_GT7xxx, [000002D0584C5600][000002D058ED04C0 49] Android_PowerVR_GE8xxx, [000002D05850D700][000002D058ED4640 49] Android_PowerVR_GM9xxx, [000002D0584C7B00][000002D058ED87C0 49] Android_PowerVR_GM9xxx_Vulkan, [000002D05850F100][000002D058EDC940 49] Android_TegraK1, [000002D0584C4F00][000002D058EE0AC0 49] Android_Unknown_Vulkan, [000002D05850E700][000002D058EE4C40 49] Lumin, [000002D0584C5400][000002D058EE8DC0 49] Lumin_Desktop, [000002D05850C600][000002D058EECF40 49] HoloLens, 
+[2021.11.27-10.52.07:284][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
+[2021.11.27-10.52.07:284][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
+[2021.11.27-10.52.07:284][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
+[2021.11.27-10.52.07:284][  0]LogMeshReduction: No distributed automatic mesh merging module available
+[2021.11.27-10.52.07:292][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2021.11.27-10.52.07:752][  0]LogNetVersion: AI_Project 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3610693964)
+[2021.11.27-10.52.14:941][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
+[2021.11.27-10.52.15:446][  0]LogHMD: PokeAHoleMaterial loaded successfully
+[2021.11.27-10.52.15:586][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
+[2021.11.27-10.52.15:586][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
+[2021.11.27-10.52.15:586][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2021.11.27-10.52.17:695][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2021.11.27-10.52.17:742][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2021.11.27-10.52.18:036][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 188C6D694869F56DC46006BD6036E904 | Instance: 860BC1574EB11B3F247F1C92E1503076 (PIRKONPÖYTÄKONE-4988).
+[2021.11.27-10.52.18:747][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.18:747][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.20:463][  0]LogPython: Using Python 3.7.7
+[2021.11.27-10.52.24:521][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.24:521][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.24:602][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.24:629][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.24:718][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.24:769][  0]LogUProjectInfo: Found projects:
+[2021.11.27-10.52.25:017][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2021.11.27-10.52.25:107][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.27-10.52.25:107][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2021.11.27-10.52.26:658][  0]LogOpenImageDenoise: OIDN starting up
+[2021.11.27-10.52.27:318][  0]LogOcInput: OculusInput pre-init called
+[2021.11.27-10.52.27:751][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.27:751][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.27:751][  0]LogCollectionManager: Loaded 0 collections in 0.000918 seconds
+[2021.11.27-10.52.28:365][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Saved/Collections/' took 0.01s
+[2021.11.27-10.52.28:365][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Developers/terok/Collections/' took 0.00s
+[2021.11.27-10.52.28:365][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/Collections/' took 0.00s
+[2021.11.27-10.52.29:796][  0]LogEngine: Initializing Engine...
+[2021.11.27-10.52.29:940][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
+[2021.11.27-10.52.29:945][  0]LogHMD: Failed to initialize OpenVR with code 110
+[2021.11.27-10.52.29:955][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
+[2021.11.27-10.52.30:018][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.016 s
+[2021.11.27-10.52.30:290][  0]LogInit: Initializing FReadOnlyCVARCache
+[2021.11.27-10.52.30:829][  0]LogAIModule: Creating AISystem for world Untitled
+[2021.11.27-10.52.30:974][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2021.11.27-10.52.31:007][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2021.11.27-10.52.31:008][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2021.11.27-10.52.31:031][  0]LogAudio: Display: Audio Device Manager Initialized
+[2021.11.27-10.52.31:031][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-10.52.31:043][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-10.52.31:048][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-10.52.31:059][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-10.52.31:059][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-10.52.31:059][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-10.52.31:059][  0]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-10.52.31:198][  0]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-10.52.31:330][  0]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-10.52.31:392][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-10.52.31:393][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-10.52.31:393][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-10.52.31:404][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-10.52.31:405][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-10.52.31:405][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-10.52.31:406][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-10.52.31:406][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-10.52.31:406][  0]LogInit: FAudioDevice initialized.
+[2021.11.27-10.52.31:419][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2021.11.27-10.52.31:445][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2021.11.27-10.52.31:524][  0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/terok/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
+[2021.11.27-10.52.31:525][  0]LogInit: Texture streaming: Enabled
+[2021.11.27-10.52.31:651][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27
+[2021.11.27-10.52.31:694][  0]LogEngineSessionManager: EngineSessionManager initialized
+[2021.11.27-10.52.31:703][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
+[2021.11.27-10.52.31:719][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
+[2021.11.27-10.52.31:971][  0]LogInit: Transaction tracking system initialized
+[2021.11.27-10.52.32:327][  0]BlueprintLog: New page: Editor Load
+[2021.11.27-10.52.33:324][  0]LocalizationService: Localization service is disabled
+[2021.11.27-10.52.33:620][  0]TimingProfiler: Initialize
+[2021.11.27-10.52.33:622][  0]TimingProfiler: OnSessionChanged
+[2021.11.27-10.52.33:622][  0]LoadingProfiler: Initialize
+[2021.11.27-10.52.33:623][  0]LoadingProfiler: OnSessionChanged
+[2021.11.27-10.52.33:623][  0]NetworkingProfiler: Initialize
+[2021.11.27-10.52.33:623][  0]NetworkingProfiler: OnSessionChanged
+[2021.11.27-10.52.33:623][  0]MemoryProfiler: Initialize
+[2021.11.27-10.52.33:623][  0]MemoryProfiler: OnSessionChanged
+[2021.11.27-10.52.36:473][  0]LogFileCache: Scanning file cache for directory 'E:/UnrealProjects/ai-project/AI_Project/Content/' took 0.04s
+[2021.11.27-10.52.36:473][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
+[2021.11.27-10.52.36:473][  0]LogCook: Display: Mobile HDR setting 1
+[2021.11.27-10.52.42:226][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.42:226][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
+[2021.11.27-10.52.42:226][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2021.11.27-10.52.42:339][  0]SourceControl: Source control is disabled
+[2021.11.27-10.52.42:339][  0]LogUnrealEdMisc: Loading editor; pre map load, took 102.762
+[2021.11.27-10.52.42:355][  0]Cmd: MAP LOAD FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2021.11.27-10.52.42:387][  0]LightingResults: New page: Lighting Build
+[2021.11.27-10.52.42:510][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-10.52.42:562][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-10.52.42:644][  0]MapCheck: New page: Map Check
+[2021.11.27-10.52.42:644][  0]LightingResults: New page: Lighting Build
+[2021.11.27-10.52.42:904][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-10.52.43:063][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2021.11.27-10.52.45:096][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMap_Auto2'.
+[2021.11.27-10.52.45:113][  0]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-10.52.45:808][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2021.11.27-10.52.46:073][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.97ms
+[2021.11.27-10.52.46:095][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2021.11.27-10.52.46:118][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 22,442ms to complete.
+[2021.11.27-10.52.46:118][  0]LogFileHelpers: Loading map 'MainMap_Auto2' took 3.764
+[2021.11.27-10.52.47:503][  0]LogUnrealEdMisc: Total Editor Startup Time, took 107.925
+[2021.11.27-10.52.48:466][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-10.52.48:472][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-10.52.48:478][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-10.52.48:484][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-10.52.48:667][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0100 seconds. Added 3828 classes and 931 folders.
+[2021.11.27-10.52.48:859][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.27-10.52.49:022][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.27-10.52.49:022][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:022][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.27-10.52.49:061][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:061][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
+[2021.11.27-10.52.49:062][  0]LogPakFile: OnPakFileMounted2Time == 0.039672
+[2021.11.27-10.52.49:109][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.27-10.52.49:109][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:109][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.27-10.52.49:109][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:109][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
+[2021.11.27-10.52.49:109][  0]LogPakFile: OnPakFileMounted2Time == 0.000049
+[2021.11.27-10.52.49:121][  0]LogPakFile: PakFile PrimaryIndexSize=191
+[2021.11.27-10.52.49:121][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:121][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
+[2021.11.27-10.52.49:121][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:121][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/MobileStarterContent.upack)
+[2021.11.27-10.52.49:121][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:135][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.27-10.52.49:135][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:135][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.27-10.52.49:135][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:135][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/StarterContent.upack)
+[2021.11.27-10.52.49:135][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
+[2021.11.27-10.52.49:150][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.27-10.52.49:150][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:150][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.27-10.52.49:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:150][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
+[2021.11.27-10.52.49:150][  0]LogPakFile: OnPakFileMounted2Time == 0.000045
+[2021.11.27-10.52.49:159][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.27-10.52.49:159][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:159][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.27-10.52.49:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:159][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
+[2021.11.27-10.52.49:159][  0]LogPakFile: OnPakFileMounted2Time == 0.000038
+[2021.11.27-10.52.49:164][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.27-10.52.49:164][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:164][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.27-10.52.49:164][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:164][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Flying.upack)
+[2021.11.27-10.52.49:164][  0]LogPakFile: OnPakFileMounted2Time == 0.000033
+[2021.11.27-10.52.49:178][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.27-10.52.49:178][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:178][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.27-10.52.49:178][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:178][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
+[2021.11.27-10.52.49:178][  0]LogPakFile: OnPakFileMounted2Time == 0.000035
+[2021.11.27-10.52.49:196][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.27-10.52.49:196][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:196][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.27-10.52.49:196][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:196][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
+[2021.11.27-10.52.49:196][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:214][  0]LogPakFile: PakFile PrimaryIndexSize=182
+[2021.11.27-10.52.49:214][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:214][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
+[2021.11.27-10.52.49:214][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:214][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Puzzle.upack)
+[2021.11.27-10.52.49:214][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:233][  0]LogPakFile: PakFile PrimaryIndexSize=184
+[2021.11.27-10.52.49:233][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:233][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
+[2021.11.27-10.52.49:233][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:233][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
+[2021.11.27-10.52.49:233][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
+[2021.11.27-10.52.49:239][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.27-10.52.49:239][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:239][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.27-10.52.49:239][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:239][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Rolling.upack)
+[2021.11.27-10.52.49:239][  0]LogPakFile: OnPakFileMounted2Time == 0.000038
+[2021.11.27-10.52.49:256][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.27-10.52.49:256][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:256][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.27-10.52.49:256][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:256][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_RollingBP.upack)
+[2021.11.27-10.52.49:256][  0]LogPakFile: OnPakFileMounted2Time == 0.000044
+[2021.11.27-10.52.49:261][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.27-10.52.49:261][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:261][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.27-10.52.49:261][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:261][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScroller.upack)
+[2021.11.27-10.52.49:261][  0]LogPakFile: OnPakFileMounted2Time == 0.000032
+[2021.11.27-10.52.49:277][  0]LogPakFile: PakFile PrimaryIndexSize=190
+[2021.11.27-10.52.49:277][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:277][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
+[2021.11.27-10.52.49:277][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:277][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
+[2021.11.27-10.52.49:277][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:282][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.27-10.52.49:282][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:282][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.27-10.52.49:282][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:282][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
+[2021.11.27-10.52.49:282][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.27-10.52.49:296][  0]LogPakFile: PakFile PrimaryIndexSize=189
+[2021.11.27-10.52.49:296][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:296][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
+[2021.11.27-10.52.49:296][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:296][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
+[2021.11.27-10.52.49:296][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:301][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.27-10.52.49:301][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:301][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.27-10.52.49:301][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:301][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDown.upack)
+[2021.11.27-10.52.49:301][  0]LogPakFile: OnPakFileMounted2Time == 0.000040
+[2021.11.27-10.52.49:305][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.27-10.52.49:305][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:305][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.27-10.52.49:306][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:306][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
+[2021.11.27-10.52.49:306][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
+[2021.11.27-10.52.49:323][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.27-10.52.49:323][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:323][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.27-10.52.49:323][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:323][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStick.upack)
+[2021.11.27-10.52.49:323][  0]LogPakFile: OnPakFileMounted2Time == 0.000034
+[2021.11.27-10.52.49:341][  0]LogPakFile: PakFile PrimaryIndexSize=187
+[2021.11.27-10.52.49:341][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:341][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
+[2021.11.27-10.52.49:341][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:341][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
+[2021.11.27-10.52.49:341][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:354][  0]LogPakFile: PakFile PrimaryIndexSize=183
+[2021.11.27-10.52.49:354][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:354][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
+[2021.11.27-10.52.49:354][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:354][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_Vehicle.upack)
+[2021.11.27-10.52.49:354][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
+[2021.11.27-10.52.49:368][  0]LogPakFile: PakFile PrimaryIndexSize=186
+[2021.11.27-10.52.49:368][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:368][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
+[2021.11.27-10.52.49:368][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:368][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
+[2021.11.27-10.52.49:368][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:383][  0]LogPakFile: PakFile PrimaryIndexSize=188
+[2021.11.27-10.52.49:383][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:383][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
+[2021.11.27-10.52.49:383][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:383][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
+[2021.11.27-10.52.49:383][  0]LogPakFile: OnPakFileMounted2Time == 0.000041
+[2021.11.27-10.52.49:392][  0]LogPakFile: PakFile PrimaryIndexSize=185
+[2021.11.27-10.52.49:392][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:392][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
+[2021.11.27-10.52.49:392][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:392][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
+[2021.11.27-10.52.49:392][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.49:402][  0]LogPakFile: PakFile PrimaryIndexSize=192
+[2021.11.27-10.52.49:402][  0]LogPakFile: PakFile PathHashIndexSize=101
+[2021.11.27-10.52.49:402][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
+[2021.11.27-10.52.49:402][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
+[2021.11.27-10.52.49:402][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Softat/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
+[2021.11.27-10.52.49:402][  0]LogPakFile: OnPakFileMounted2Time == 0.000036
+[2021.11.27-10.52.50:255][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.27-10.52.50:295][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
+[2021.11.27-10.52.50:441][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders.
+[2021.11.27-10.52.51:175][  0]LogSlate: Took 0.016917 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2021.11.27-10.52.51:201][  0]LogSlate: Took 0.015437 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2021.11.27-10.52.51:242][  0]LogSlate: Took 0.016069 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2021.11.27-10.52.51:849][  0]LogRenderer: Reallocating scene render targets to support 1204x572 Format 10 NumSamples 1 (Frame:1).
+[2021.11.27-10.52.52:677][  0]LogSlate: Took 0.011794 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.27-10.52.52:890][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
+[2021.11.27-10.52.52:890][  0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
+[2021.11.27-10.52.52:890][  0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
+[2021.11.27-10.52.52:890][  0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
+[2021.11.27-10.52.52:890][  0]LogLoad: (Engine Initialization) Total time: 113.31 seconds
+[2021.11.27-10.52.52:890][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2021.11.27-10.52.53:493][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2021.11.27-10.52.53:892][  1]LogAssetRegistry: Asset discovery search completed in 63.2514 seconds
+[2021.11.27-10.52.53:974][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.004092 seconds (updated 0 objects)
+[2021.11.27-10.53.13:824][838]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Metallic (OODLE_AutoDXT, 2048X2048)
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_BaseColor (OODLE_AutoDXT, 2048X2048)
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTexture: Display: Building textures: AmmoBox_DefaultMaterial_Normal (OODLE_BC5, 2048X2048)
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-10.53.13:824][838]LogStaticMesh: Building static mesh Ammo...
+[2021.11.27-10.53.13:852][838]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2021.11.27-10.53.14:039][838]LogStaticMesh: Built static mesh [0.21s] /Game/Art/AmmoBox/Ammo.Ammo
+[2021.11.27-10.53.14:122][838]LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: B31E1F043F9F0596A3F04B30458C5D222B669DAD), compiling. 
+[2021.11.27-10.53.14:252][838]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
+[2021.11.27-10.53.14:327][838]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-10.53.16:255][ 20]LogActorFactory: Actor Factory created Ammo
+[2021.11.27-10.53.16:595][ 48]LogActorFactory: Actor Factory created Ammo
+[2021.11.27-10.53.20:069][350]Cmd: DELETE
+[2021.11.27-10.53.20:105][350]Cmd: ACTOR DELETE
+[2021.11.27-10.53.20:424][350]LogEditorActor: Deleted Actor: StaticMeshActor
+[2021.11.27-10.53.20:443][350]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
+[2021.11.27-10.53.20:445][350]LogEditorActor: Deleted 1 Actors (0.070 secs)
+[2021.11.27-11.02.52:793][948]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2021.11.27-11.02.52:988][948]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto11946C971438B751969AEF39D3471C2B5.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto1.umap'
+[2021.11.27-11.02.53:038][948]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.249
+[2021.11.27-11.02.53:038][948]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.249
+[2021.11.27-11.26.07:789][802]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2021.11.27-11.26.09:876][802]LogSlate: Window 'Save Content' being destroyed
+[2021.11.27-11.26.56:888][480]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.26.57:282][480]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders.
+[2021.11.27-11.26.58:743][480]LogSlate: Took 0.010240 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2021.11.27-11.26.59:024][481]LogSlate: Took 0.013556 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2021.11.27-11.27.00:331][615]LogRenderer: Reallocating scene render targets to support 1204x744 Format 10 NumSamples 1 (Frame:127).
+[2021.11.27-11.40.27:282][803]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-11.40.27:389][803]LogUObjectHash: Compacting FUObjectHashTables data took   4.14ms
+[2021.11.27-11.40.27:501][803]LogSlate: Took 0.015251 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2021.11.27-11.40.45:968][965]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-11.40.46:027][965]LogUObjectHash: Compacting FUObjectHashTables data took   3.80ms
+[2021.11.27-11.40.46:633][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-11.40.46:728][ 22]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP080BB7B547D7FDD739AD19907962ABAD.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-11.40.46:763][ 22]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-11.40.46:763][ 22]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.41.16:282][646]LogUObjectHash: Compacting FUObjectHashTables data took   3.24ms
+[2021.11.27-11.41.16:300][646]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto23D7FA3634988FC93C8396B8787EC85DA.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto2.umap'
+[2021.11.27-11.41.16:300][646]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.072
+[2021.11.27-11.41.16:300][646]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.072
+[2021.11.27-11.41.48:460][477]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-11.41.48:494][477]LogUObjectHash: Compacting FUObjectHashTables data took   3.06ms
+[2021.11.27-11.41.48:926][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-11.41.48:939][518]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP0EC83E9F42E4FC6F265EB589CBEAFC0A.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-11.41.48:949][518]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-11.41.48:950][518]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.42.03:537][263]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.42.03:632][263]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.42.03:654][263]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.42.03)
+[2021.11.27-11.42.03:736][263]LogOnline: OSS: Creating online subsystem instance for: NULL
+[2021.11.27-11.42.03:738][263]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
+[2021.11.27-11.42.03:748][263]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.42.03:792][263]LogPlayLevel: PIE: StaticDuplicateObject took: (0.044101s)
+[2021.11.27-11.42.03:798][263]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.42.03:816][263]LogPlayLevel: PIE: World Init took: (0.023790s)
+[2021.11.27-11.42.03:816][263]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.068382s)
+[2021.11.27-11.42.03:837][263]LogUObjectHash: Compacting FUObjectHashTables data took   3.18ms
+[2021.11.27-11.42.03:841][263]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.42.03:841][263]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.42.03:841][263]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.42.03:841][263]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.42.03:841][263]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.42.03:841][263]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.42.03:844][263]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.42.03:970][263]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.42.03:970][263]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.42.03:971][263]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.42.03:971][263]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.42.03:971][263]LogInit: FAudioDevice initialized.
+[2021.11.27-11.42.03:971][263]LogAudio: Display: Audio Device (ID: 2) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.42.03:992][263]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.42.04:077][263]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.42.04
+[2021.11.27-11.42.04:170][263]LogWorld: Bringing up level for play took: 0.095769
+[2021.11.27-11.42.04:171][263]LogOnline: OSS: Creating online subsystem instance for: :Context_7
+[2021.11.27-11.42.04:252][263]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
+[2021.11.27-11.42.04:290][263]PIE: Server logged in
+[2021.11.27-11.42.04:297][263]PIE: Play in editor total start time 0,717 seconds.
+[2021.11.27-11.42.04:357][263]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.42.07:460][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.42.07:460][576]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.42.07:496][576]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.42.07:497][576]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.42.07:547][576]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.42.07:552][576]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.42.07:581][576]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.42.07:616][576]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.42.07:618][576]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.42.07:630][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.42.07:733][576]LogUObjectHash: Compacting FUObjectHashTables data took   4.29ms
+[2021.11.27-11.42.07:755][577]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2021.11.27-11.42.13:272][199]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-11.42.13:353][199]LogUObjectHash: Compacting FUObjectHashTables data took   3.40ms
+[2021.11.27-11.42.13:983][266]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-11.42.13:996][266]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BPA07F2125434FD4A80B9939A0CEBC0EF5.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-11.42.14:009][266]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-11.42.14:009][266]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.42.35:220][773]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-11.42.45:340][895]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-11.42.45:381][895]LogUObjectHash: Compacting FUObjectHashTables data took   3.87ms
+[2021.11.27-11.42.45:973][959]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-11.42.45:986][959]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BPD272103343CBB56F87057C921A6E15D8.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-11.42.45:996][959]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-11.42.45:996][959]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.42.47:432][125]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.42.47:437][125]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.42.47:437][125]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.42.47)
+[2021.11.27-11.42.47:469][125]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.42.47:477][125]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008150s)
+[2021.11.27-11.42.47:478][125]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.42.47:478][125]LogPlayLevel: PIE: World Init took: (0.001152s)
+[2021.11.27-11.42.47:478][125]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.009481s)
+[2021.11.27-11.42.47:516][125]LogUObjectHash: Compacting FUObjectHashTables data took   3.44ms
+[2021.11.27-11.42.47:517][125]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.42.47:517][125]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.42.47:517][125]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.42.47:517][125]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.42.47:517][125]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.42.47:517][125]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.42.47:520][125]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.42.47:646][125]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.42.47:646][125]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.42.47:646][125]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.42.47:646][125]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.42.47:647][125]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.42.47:647][125]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.42.47:647][125]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.42.47:647][125]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.42.47:647][125]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.42.47:647][125]LogInit: FAudioDevice initialized.
+[2021.11.27-11.42.47:647][125]LogAudio: Display: Audio Device (ID: 3) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.42.47:654][125]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.42.47:656][125]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.42.47
+[2021.11.27-11.42.47:657][125]LogWorld: Bringing up level for play took: 0.002017
+[2021.11.27-11.42.47:657][125]LogOnline: OSS: Creating online subsystem instance for: :Context_9
+[2021.11.27-11.42.47:661][125]PIE: Server logged in
+[2021.11.27-11.42.47:661][125]PIE: Play in editor total start time 0,225 seconds.
+[2021.11.27-11.42.47:662][125]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.42.50:865][507]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.42.51:780][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.42.51:780][612]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.42.51:780][612]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.42.51:780][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.42.51:787][612]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.42.51:792][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.42.51:813][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.42.51:813][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.42.51:814][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.42.51:820][612]LogUObjectHash: Compacting FUObjectHashTables data took   2.70ms
+[2021.11.27-11.42.51:841][613]LogPlayLevel: Display: Destroying online subsystem :Context_9
+[2021.11.27-11.42.56:726][160]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.42.56:732][160]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.42.56:732][160]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.42.56)
+[2021.11.27-11.42.56:769][160]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.42.56:778][160]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008861s)
+[2021.11.27-11.42.56:779][160]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.42.56:779][160]LogPlayLevel: PIE: World Init took: (0.001275s)
+[2021.11.27-11.42.56:779][160]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010339s)
+[2021.11.27-11.42.56:811][160]LogUObjectHash: Compacting FUObjectHashTables data took   2.60ms
+[2021.11.27-11.42.56:812][160]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.42.56:812][160]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.42.56:812][160]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.42.56:812][160]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.42.56:812][160]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.42.56:812][160]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.42.56:815][160]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.42.56:936][160]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.42.56:936][160]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.42.56:936][160]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.42.56:936][160]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.42.56:937][160]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.42.56:937][160]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.42.56:937][160]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.42.56:938][160]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.42.56:938][160]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.42.56:938][160]LogInit: FAudioDevice initialized.
+[2021.11.27-11.42.56:938][160]LogAudio: Display: Audio Device (ID: 4) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.42.56:944][160]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.42.56:946][160]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.42.56
+[2021.11.27-11.42.56:947][160]LogWorld: Bringing up level for play took: 0.002163
+[2021.11.27-11.42.56:947][160]LogOnline: OSS: Creating online subsystem instance for: :Context_10
+[2021.11.27-11.42.56:951][160]PIE: Server logged in
+[2021.11.27-11.42.56:951][160]PIE: Play in editor total start time 0,221 seconds.
+[2021.11.27-11.42.56:952][160]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.43.00:155][539]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.43.01:130][654]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.43.01:178][660]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.43.04:512][ 60]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.43.04:671][ 79]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.43.07:566][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.43.07:566][422]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.43.07:566][422]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.43.07:566][422]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.43.07:572][422]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.43.07:582][422]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.43.07:602][422]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.43.07:602][422]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.43.07:603][422]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.43.07:605][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.43.07:609][422]LogUObjectHash: Compacting FUObjectHashTables data took   2.62ms
+[2021.11.27-11.43.07:635][423]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2021.11.27-11.43.33:086][440]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.43.33:086][440]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.43.33:979][528]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-11.43.33:979][528]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.43.33:979][528]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.43.42:687][533]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-11.51.31:247][625]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.51.31:247][625]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.51.35:810][ 92]LogUObjectHash: Compacting FUObjectHashTables data took   3.10ms
+[2021.11.27-11.51.35:832][ 92]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto39EE57AAC45C9F00E7BBC58820112E699.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto3.umap'
+[2021.11.27-11.51.35:833][ 92]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.085
+[2021.11.27-11.51.35:833][ 92]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.085
+[2021.11.27-11.51.45:300][161]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.51.55:021][227]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-11.51.55:094][227]LogUObjectHash: Compacting FUObjectHashTables data took   3.38ms
+[2021.11.27-11.51.55:566][269]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-11.51.55:592][269]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char3C8E700D417D6FE2F8DDDFA0AFFD7155.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-11.51.55:609][269]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-11.51.55:609][269]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.51.56:592][378]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.51.56:597][378]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.51.56:597][378]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.51.56)
+[2021.11.27-11.51.56:619][378]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.51.56:628][378]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009055s)
+[2021.11.27-11.51.56:630][378]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.51.56:630][378]LogPlayLevel: PIE: World Init took: (0.001573s)
+[2021.11.27-11.51.56:630][378]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010796s)
+[2021.11.27-11.51.56:665][378]LogUObjectHash: Compacting FUObjectHashTables data took   2.39ms
+[2021.11.27-11.51.56:666][378]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.51.56:666][378]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.51.56:666][378]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.51.56:667][378]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.51.56:667][378]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.51.56:667][378]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.51.56:667][378]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.51.56:670][378]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.51.56:802][378]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.51.56:802][378]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.51.56:802][378]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.51.56:802][378]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.51.56:803][378]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.51.56:803][378]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.51.56:803][378]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.51.56:803][378]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.51.56:803][378]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.51.56:803][378]LogInit: FAudioDevice initialized.
+[2021.11.27-11.51.56:803][378]LogAudio: Display: Audio Device (ID: 5) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.51.56:810][378]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.51.56:812][378]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.51.56
+[2021.11.27-11.51.56:812][378]LogWorld: Bringing up level for play took: 0.002044
+[2021.11.27-11.51.56:813][378]LogOnline: OSS: Creating online subsystem instance for: :Context_15
+[2021.11.27-11.51.56:816][378]PIE: Server logged in
+[2021.11.27-11.51.56:817][378]PIE: Play in editor total start time 0,22 seconds.
+[2021.11.27-11.51.56:818][378]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.52.00:022][760]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.52.00:980][875]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.52.01:047][883]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.52.04:380][283]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.52.04:538][302]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.52.07:457][651]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.52.07:531][654]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:563][658]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:596][662]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:630][666]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:663][670]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:696][674]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:730][678]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:763][682]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:796][686]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:834][690]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:867][694]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:901][698]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:935][702]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.07:968][706]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:001][710]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:035][714]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:068][718]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:101][722]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:134][726]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:174][730]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:207][734]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:240][738]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:274][742]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:307][746]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:340][750]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:374][754]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:407][758]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:441][762]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:475][766]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:508][770]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:541][774]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:574][778]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:607][782]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:640][786]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:674][790]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:707][794]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:741][798]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:774][802]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:808][806]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:841][810]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:875][814]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:908][818]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:941][822]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.08:974][826]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:007][830]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:040][834]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:074][838]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:107][842]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:140][846]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:174][850]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:207][854]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:240][858]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:274][862]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:307][866]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:341][870]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:374][874]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:407][878]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:440][882]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:474][886]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:507][890]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:541][894]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:574][898]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:607][902]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:640][906]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:674][910]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:708][914]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:741][918]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:774][922]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:808][926]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:841][930]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:874][934]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:907][938]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:941][942]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.09:975][946]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:008][950]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:041][954]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:074][958]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:107][962]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:141][966]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:174][970]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:208][974]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:240][978]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:274][982]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:307][986]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:340][990]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:374][994]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:407][998]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:440][  2]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:474][  6]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:507][ 10]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:541][ 14]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:574][ 18]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:608][ 22]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:641][ 26]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:674][ 30]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:707][ 34]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:741][ 38]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:774][ 42]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:795][ 43]LogCharacterMovement: ThirdPersonCharacter_167 is stuck and failed to move! Velocity: X=220.20 Y=-27.12 Z=0.00 Location: X=-343.62 Y=357.32 Z=278.78 Normal: X=-0.79 Y=0.25 Z=-0.56 PenetrationDepth:0.939 Actor:Bullet_BP_C_8 Component:Sphere BoneName:None (0 other events since notify)
+[2021.11.27-11.52.10:817][ 46]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:850][ 50]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:884][ 54]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:917][ 58]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:950][ 62]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.10:984][ 66]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:017][ 70]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:050][ 74]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:083][ 78]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:117][ 82]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:150][ 86]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:184][ 90]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:217][ 94]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:250][ 98]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:284][102]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:317][106]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:350][110]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:384][114]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:417][118]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:451][122]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:484][126]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:517][130]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:550][134]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:584][138]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:617][142]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:650][146]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:684][150]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:717][154]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:750][158]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:783][162]LogCharacterMovement: ThirdPersonCharacter_167 is stuck and failed to move! Velocity: X=-20.34 Y=454.59 Z=0.00 Location: X=-401.36 Y=321.35 Z=239.47 Normal: X=-0.26 Y=-0.73 Z=-0.63 PenetrationDepth:8.017 Actor:Bullet_BP_C_11 Component:Sphere BoneName:None (8 other events since notify)
+[2021.11.27-11.52.11:784][162]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:817][166]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:850][170]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:884][174]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:917][178]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:950][182]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.11:984][186]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:017][190]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:051][194]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:084][198]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:117][202]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:150][206]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:184][210]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:218][214]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:251][218]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:284][222]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:317][226]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:350][230]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:384][234]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.52.12:400][236]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.52.12:409][237]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.52.14:440][478]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.52.14:440][478]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.52.14:453][478]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.52.14:453][478]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.52.14:460][478]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.52.14:468][478]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.52.14:483][478]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.52.14:483][478]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.52.14:484][478]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.52.14:486][478]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.52.14:489][478]LogUObjectHash: Compacting FUObjectHashTables data took   1.85ms
+[2021.11.27-11.52.14:539][480]LogPlayLevel: Display: Destroying online subsystem :Context_15
+[2021.11.27-11.52.37:677][228]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-11.52.37:716][228]LogUObjectHash: Compacting FUObjectHashTables data took   2.27ms
+[2021.11.27-11.52.38:138][267]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-11.52.38:159][267]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char85FCAB24467C81F9BCC75A985912A914.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-11.52.38:173][267]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-11.52.38:173][267]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.54.10:283][  0]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-11.54.10:324][  0]LogUObjectHash: Compacting FUObjectHashTables data took   2.69ms
+[2021.11.27-11.54.10:705][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-11.54.10:728][ 36]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_CharAFE5EBEF4139D8679B9FF38DCFF28F83.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-11.54.10:759][ 36]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-11.54.10:759][ 36]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.54.11:733][144]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.54.11:738][144]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.54.11:738][144]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.54.11)
+[2021.11.27-11.54.11:759][144]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.54.11:768][144]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008658s)
+[2021.11.27-11.54.11:769][144]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.54.11:769][144]LogPlayLevel: PIE: World Init took: (0.001057s)
+[2021.11.27-11.54.11:769][144]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.009878s)
+[2021.11.27-11.54.11:793][144]LogUObjectHash: Compacting FUObjectHashTables data took   2.43ms
+[2021.11.27-11.54.11:794][144]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.54.11:794][144]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.54.11:794][144]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.54.11:794][144]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.54.11:794][144]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.54.11:794][144]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.54.11:797][144]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.54.11:921][144]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.54.11:922][144]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.54.11:922][144]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.54.11:922][144]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.54.11:922][144]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.54.11:922][144]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.54.11:922][144]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.54.11:923][144]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.54.11:923][144]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.54.11:923][144]LogInit: FAudioDevice initialized.
+[2021.11.27-11.54.11:923][144]LogAudio: Display: Audio Device (ID: 6) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.54.11:932][144]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.54.11:934][144]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.54.11
+[2021.11.27-11.54.11:934][144]LogWorld: Bringing up level for play took: 0.002102
+[2021.11.27-11.54.11:934][144]LogOnline: OSS: Creating online subsystem instance for: :Context_16
+[2021.11.27-11.54.11:938][144]PIE: Server logged in
+[2021.11.27-11.54.11:939][144]PIE: Play in editor total start time 0,201 seconds.
+[2021.11.27-11.54.11:939][144]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.54.15:144][526]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.54.16:102][641]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.54.16:169][649]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.54.19:503][ 49]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.54.19:661][ 68]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.54.20:961][224]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.54.20:986][227]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:019][231]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:053][235]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:086][239]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:119][243]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:153][247]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:186][251]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:219][255]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:253][259]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:286][263]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:319][267]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:353][271]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:386][275]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:419][279]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:453][283]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:486][287]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:520][291]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:553][295]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:586][299]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:619][303]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:653][307]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:686][311]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:720][315]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:753][319]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:786][323]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:819][327]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:853][331]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:886][335]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:920][339]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:953][343]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.21:986][347]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:020][351]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:053][355]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:086][359]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:120][363]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:153][367]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:186][371]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:220][375]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:253][379]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:286][383]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:320][387]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:353][391]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:386][395]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:420][399]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:453][403]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.54.22:478][406]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.54.22:486][407]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.54.25:710][790]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.54.25:710][790]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.54.25:710][790]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.54.25:711][790]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.54.25:718][790]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.54.25:727][790]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.54.25:741][790]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.54.25:741][790]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.54.25:742][790]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.54.25:744][790]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.54.25:747][790]LogUObjectHash: Compacting FUObjectHashTables data took   1.87ms
+[2021.11.27-11.54.25:800][792]LogPlayLevel: Display: Destroying online subsystem :Context_16
+[2021.11.27-11.54.32:102][527]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-11.54.32:141][527]LogUObjectHash: Compacting FUObjectHashTables data took   2.10ms
+[2021.11.27-11.54.32:513][563]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-11.54.32:535][563]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_CharB604203147FCBA3B3E4815A36902C2B6.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-11.54.32:548][563]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-11.54.32:548][563]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.54.36:750][ 42]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Shoot.Shoot
+[2021.11.27-11.54.45:504][ 31]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Focus.Focus
+[2021.11.27-11.55.20:414][156]BlueprintLog: New page: Compile Focus
+[2021.11.27-11.55.20:447][156]LogUObjectHash: Compacting FUObjectHashTables data took   2.68ms
+[2021.11.27-11.55.20:811][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Focus" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Focus.uasset" SILENT=true
+[2021.11.27-11.55.20:816][196]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Focus5EF1F55C4A22453188BB92851B83D5A4.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Focus.uasset'
+[2021.11.27-11.55.20:833][196]AssetCheck: New page: Asset Save: Focus
+[2021.11.27-11.55.20:833][196]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Focus.Focus
+[2021.11.27-11.55.21:831][305]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.55.21:836][305]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.55.21:836][305]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.55.21)
+[2021.11.27-11.55.21:869][305]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.55.21:878][305]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009412s)
+[2021.11.27-11.55.21:879][305]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.55.21:879][305]LogPlayLevel: PIE: World Init took: (0.001250s)
+[2021.11.27-11.55.21:880][305]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010839s)
+[2021.11.27-11.55.21:906][305]LogUObjectHash: Compacting FUObjectHashTables data took   2.32ms
+[2021.11.27-11.55.21:907][305]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2021.11.27-11.55.21:907][305]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.55.21:907][305]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.55.21:907][305]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.55.21:908][305]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.55.21:908][305]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.55.21:908][305]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.55.21:908][305]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.55.21:908][305]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.55.21:908][305]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.55.21:908][305]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.55.21:908][305]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.55.21:908][305]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.55.21:911][305]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.55.22:031][305]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.55.22:031][305]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.55.22:032][305]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.55.22:032][305]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.55.22:032][305]LogInit: FAudioDevice initialized.
+[2021.11.27-11.55.22:032][305]LogAudio: Display: Audio Device (ID: 7) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.55.22:043][305]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.55.22:045][305]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.55.22
+[2021.11.27-11.55.22:045][305]LogWorld: Bringing up level for play took: 0.002118
+[2021.11.27-11.55.22:045][305]LogOnline: OSS: Creating online subsystem instance for: :Context_19
+[2021.11.27-11.55.22:049][305]PIE: Server logged in
+[2021.11.27-11.55.22:050][305]PIE: Play in editor total start time 0,214 seconds.
+[2021.11.27-11.55.22:050][305]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.55.25:256][687]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.55.26:214][802]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.55.26:281][810]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.55.29:614][210]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.55.29:773][229]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:264][522]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:281][524]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:289][525]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:306][527]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:322][529]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:331][530]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:347][532]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:364][534]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:372][535]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:389][537]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:406][539]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:414][540]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:431][542]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:447][544]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:456][545]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:473][547]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:489][549]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:497][550]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:515][552]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:531][554]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:539][555]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:556][557]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:573][559]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:581][560]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:598][562]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:614][564]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:623][565]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:639][567]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:656][569]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:664][570]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:681][572]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:697][574]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:706][575]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:722][577]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:739][579]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:747][580]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:764][582]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:781][584]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:789][585]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:806][587]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:822][589]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:831][590]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:847][592]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:864][594]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:873][595]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:889][597]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:906][599]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:914][600]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:931][602]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:947][604]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:956][605]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.32:972][607]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.32:989][609]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.32:997][610]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:014][612]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:031][614]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:039][615]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:056][617]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:073][619]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:081][620]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:098][622]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:114][624]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:123][625]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:139][627]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:156][629]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:164][630]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:181][632]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:198][634]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:206][635]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.33:231][638]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.33:248][640]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.33:256][641]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:147][748]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:164][750]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:172][751]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:189][753]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:206][755]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:214][756]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:231][758]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:247][760]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:256][761]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:272][763]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:289][765]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:297][766]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:314][768]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:331][770]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:339][771]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:356][773]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:372][775]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:381][776]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:398][778]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:414][780]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:422][781]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:439][783]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:456][785]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:464][786]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:481][788]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:497][790]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:506][791]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:522][793]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:539][795]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:547][796]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:564][798]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:581][800]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:589][801]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:606][803]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:623][805]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:631][806]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:647][808]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:664][810]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:672][811]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:689][813]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:706][815]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:714][816]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:731][818]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:747][820]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:756][821]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:772][823]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:789][825]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:798][826]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:814][828]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:831][830]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:839][831]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:856][833]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:872][835]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:881][836]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:897][838]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:914][840]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.34:922][841]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.34:939][843]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.34:980][843]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.55.34:980][843]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.55.34:980][843]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.55.34:980][843]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.55.34:987][843]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.55.34:996][843]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.55.35:013][843]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.55.35:013][843]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.55.35:014][843]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.55.35:019][843]LogUObjectHash: Compacting FUObjectHashTables data took   1.91ms
+[2021.11.27-11.55.35:046][844]LogPlayLevel: Display: Destroying online subsystem :Context_19
+[2021.11.27-11.55.42:899][772]BlueprintLog: New page: Compile Focus
+[2021.11.27-11.55.42:930][772]LogUObjectHash: Compacting FUObjectHashTables data took   2.06ms
+[2021.11.27-11.55.43:660][856]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Focus" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Focus.uasset" SILENT=true
+[2021.11.27-11.55.43:665][856]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/FocusFB0B47CC4FAE904C32784C8ED911C6BB.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Focus.uasset'
+[2021.11.27-11.55.43:675][856]AssetCheck: New page: Asset Save: Focus
+[2021.11.27-11.55.43:676][856]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Focus.Focus
+[2021.11.27-11.55.44:676][967]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.55.44:681][967]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.55.44:681][967]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.55.44)
+[2021.11.27-11.55.44:719][967]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.55.44:727][967]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008383s)
+[2021.11.27-11.55.44:728][967]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.55.44:728][967]LogPlayLevel: PIE: World Init took: (0.001035s)
+[2021.11.27-11.55.44:728][967]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.009573s)
+[2021.11.27-11.55.44:755][967]LogUObjectHash: Compacting FUObjectHashTables data took   2.27ms
+[2021.11.27-11.55.44:756][967]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.55.44:756][967]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.55.44:756][967]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.55.44:756][967]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.55.44:756][967]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.55.44:756][967]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.55.44:759][967]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.55.44:881][967]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.55.44:881][967]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.55.44:882][967]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.55.44:882][967]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.55.44:882][967]LogInit: FAudioDevice initialized.
+[2021.11.27-11.55.44:882][967]LogAudio: Display: Audio Device (ID: 8) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.55.44:888][967]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.55.44:891][967]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.55.44
+[2021.11.27-11.55.44:891][967]LogWorld: Bringing up level for play took: 0.002181
+[2021.11.27-11.55.44:891][967]LogOnline: OSS: Creating online subsystem instance for: :Context_20
+[2021.11.27-11.55.44:895][967]PIE: Server logged in
+[2021.11.27-11.55.44:896][967]PIE: Play in editor total start time 0,215 seconds.
+[2021.11.27-11.55.44:896][967]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.55.48:101][349]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.55.49:059][464]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.55.49:126][472]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.55.52:459][872]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.55.52:618][891]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.54:010][ 58]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.54:035][ 61]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:068][ 65]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:101][ 69]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:135][ 73]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:168][ 77]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:202][ 81]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:235][ 85]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:268][ 89]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:301][ 93]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:335][ 97]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:368][101]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:401][105]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:435][109]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:468][113]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:501][117]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:535][121]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:568][125]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:601][129]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:635][133]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:668][137]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:701][141]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:735][145]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:768][149]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:801][153]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:835][157]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:868][161]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:901][165]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:935][169]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.54:968][173]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:001][177]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:035][181]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:069][185]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:102][189]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:135][193]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:169][197]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:202][201]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:235][205]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:268][209]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:301][213]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:335][217]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:368][221]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:401][225]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:435][229]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:468][233]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:502][237]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:535][241]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:568][245]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:602][249]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:635][253]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:668][257]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:701][261]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:735][265]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:768][269]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:801][273]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:835][277]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:868][281]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:902][285]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:935][289]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.55:952][291]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.55.55:960][292]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.55.58:319][575]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.55.58:343][578]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:377][582]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:410][586]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:444][590]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:477][594]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:510][598]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:544][602]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:577][606]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:610][610]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:644][614]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:677][618]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:710][622]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:743][626]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:777][630]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:810][634]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:844][638]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:877][642]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:910][646]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:943][650]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.58:977][654]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:010][658]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:043][662]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:077][666]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:110][670]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:143][674]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:177][678]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:210][682]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:243][686]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:277][690]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:310][694]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:344][698]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:377][702]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:410][706]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:443][710]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:477][714]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:510][718]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:543][722]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:577][726]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:610][730]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:643][734]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:677][738]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:710][742]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:744][746]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:777][750]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:811][754]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:844][758]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:877][762]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:911][766]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:944][770]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.55.59:977][774]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:011][778]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:044][782]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:077][786]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:111][790]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:144][794]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:177][798]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:210][802]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:243][806]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:277][810]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:310][814]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:344][818]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:377][822]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:410][826]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:444][830]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:477][834]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:511][838]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:544][842]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:577][846]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:611][850]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:645][854]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:677][858]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:711][862]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:744][866]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:777][870]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:810][874]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:874][878]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:908][882]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:941][886]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.00:974][890]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:008][894]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:041][898]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:075][902]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:109][906]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:142][910]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:167][913]LogCharacterMovement: ThirdPersonCharacter_167 is stuck and failed to move! Velocity: X=12.30 Y=11.83 Z=0.00 Location: X=308.31 Y=310.23 Z=423.15 Normal: X=-1.00 Y=0.03 Z=0.00 PenetrationDepth:10.092 Actor:Bullet_BP_C_15 Component:Sphere BoneName:None (0 other events since notify)
+[2021.11.27-11.56.01:175][914]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:208][918]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:242][922]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:275][926]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:308][930]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:343][934]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:375][938]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:408][942]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:441][946]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:474][950]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:508][954]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:541][958]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:575][962]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:608][966]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:641][970]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:674][974]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:708][978]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:742][982]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:775][986]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:809][990]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:842][994]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:875][998]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:908][  2]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:942][  6]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.01:975][ 10]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:008][ 14]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:042][ 18]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:075][ 22]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:108][ 26]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:142][ 30]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:175][ 34]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:208][ 38]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:241][ 42]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:274][ 46]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:308][ 50]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:342][ 54]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:375][ 58]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:408][ 62]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:442][ 66]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:475][ 70]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:508][ 74]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:542][ 78]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:575][ 82]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:608][ 86]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:642][ 90]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:675][ 94]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:708][ 98]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:742][102]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:775][106]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:808][110]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:841][114]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:875][118]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:908][122]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:941][126]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.02:975][130]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:008][134]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:042][138]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:075][142]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:109][146]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:142][150]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:175][154]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:208][158]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:242][162]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:275][166]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:308][170]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:342][174]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:375][178]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:408][182]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:442][186]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:475][190]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:508][194]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:542][198]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:575][202]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:608][206]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:642][210]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:675][214]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:708][218]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:742][222]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:775][226]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:808][230]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:842][234]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:875][238]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:908][242]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:942][246]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.03:976][250]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:020][254]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:053][258]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:087][262]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:120][266]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:153][270]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:187][274]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:220][278]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:253][282]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:287][286]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:320][290]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:353][294]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:386][298]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:419][302]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:453][306]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:486][310]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:519][314]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:553][318]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:586][322]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:619][326]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:653][330]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:686][334]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:719][338]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:753][342]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:786][346]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:819][350]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:853][354]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:886][358]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:920][362]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:953][366]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.04:986][370]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:019][374]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:053][378]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:086][382]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:119][386]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:153][390]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:186][394]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.05:219][398]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.56.08:936][844]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.56.08:944][845]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.56.09:890][954]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.56.09:890][954]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.56.09:890][954]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.56.09:890][954]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.09:900][954]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.56.09:908][954]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.09:926][954]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.56.09:926][954]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.56.09:927][954]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.56.09:930][954]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.56.09:933][954]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2021.11.27-11.56.09:959][955]LogPlayLevel: Display: Destroying online subsystem :Context_20
+[2021.11.27-11.56.14:213][453]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.56.14:213][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.16:412][707]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.56.16:412][707]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.18:729][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (CubeMesh)
+[2021.11.27-11.56.19:561][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   1.91ms
+[2021.11.27-11.56.19:577][ 55]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto23A4966E1426717326B75EFAF3C612AF7.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.27-11.56.19:599][ 55]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.27-11.56.19:599][ 55]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.27-11.56.23:876][525]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Focus.Focus_C' ref from Metadata '/Game/AI/Behaviour/Focus.PackageMetaData'
+[2021.11.27-11.56.23:876][525]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Focus.SKEL_Focus_C' ref from Metadata '/Game/AI/Behaviour/Focus.PackageMetaData'
+[2021.11.27-11.56.23:876][525]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Focus.Focus_C:ReceiveExecuteAI' ref from Metadata '/Game/AI/Behaviour/Focus.PackageMetaData'
+[2021.11.27-11.56.23:876][525]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Focus.SKEL_Focus_C:ReceiveExecuteAI' ref from Metadata '/Game/AI/Behaviour/Focus.PackageMetaData'
+[2021.11.27-11.56.23:935][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Tasks/Focus" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/Focus.uasset" SILENT=true
+[2021.11.27-11.56.23:940][525]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Focus81972C374A83677228BF1A9675B06630.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/Focus.uasset'
+[2021.11.27-11.56.24:022][525]LogUObjectHash: Compacting FUObjectHashTables data took   2.34ms
+[2021.11.27-11.56.24:046][525]LogUObjectHash: Compacting FUObjectHashTables data took   2.26ms
+[2021.11.27-11.56.24:062][525]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2021.11.27-11.56.24:113][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/AI_BT" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_BT.uasset" SILENT=true
+[2021.11.27-11.56.24:123][525]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_BT651B474C43AB5137A90BF883F4F62B64.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_BT.uasset'
+[2021.11.27-11.56.24:257][525]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.27-11.56.24:257][525]LogContentValidation: Display: Validating BehaviorTree /Game/AI/Behaviour/AI_BT.AI_BT
+[2021.11.27-11.56.24:257][525]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Tasks/Focus.Focus
+[2021.11.27-11.56.26:081][731]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Shoot.Shoot_C' ref from Metadata '/Game/AI/Behaviour/Shoot.PackageMetaData'
+[2021.11.27-11.56.26:082][731]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Shoot.SKEL_Shoot_C' ref from Metadata '/Game/AI/Behaviour/Shoot.PackageMetaData'
+[2021.11.27-11.56.26:082][731]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Shoot.Shoot_C:ReceiveExecuteAI' ref from Metadata '/Game/AI/Behaviour/Shoot.PackageMetaData'
+[2021.11.27-11.56.26:082][731]LogMetaData: Removing '/Game/AI/Behaviour/Tasks/Shoot.SKEL_Shoot_C:ReceiveExecuteAI' ref from Metadata '/Game/AI/Behaviour/Shoot.PackageMetaData'
+[2021.11.27-11.56.26:100][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Tasks/Shoot" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/Shoot.uasset" SILENT=true
+[2021.11.27-11.56.26:105][731]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Shoot71BA98164E2D8409041D4AB602A3E7A2.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/Shoot.uasset'
+[2021.11.27-11.56.26:165][731]LogUObjectHash: Compacting FUObjectHashTables data took   2.18ms
+[2021.11.27-11.56.26:187][731]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
+[2021.11.27-11.56.26:201][731]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2021.11.27-11.56.26:216][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/AI_BT" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_BT.uasset" SILENT=true
+[2021.11.27-11.56.26:225][731]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_BT8082F9594DA1D5329A81BEBC651698A4.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_BT.uasset'
+[2021.11.27-11.56.26:272][731]AssetCheck: New page: Asset Save: multiple assets
+[2021.11.27-11.56.26:272][731]LogContentValidation: Display: Validating BehaviorTree /Game/AI/Behaviour/AI_BT.AI_BT
+[2021.11.27-11.56.26:272][731]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Tasks/Shoot.Shoot
+[2021.11.27-11.56.27:880][918]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.56.27:886][918]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.56.27:886][918]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.56.27)
+[2021.11.27-11.56.27:919][918]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.56.27:928][918]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008628s)
+[2021.11.27-11.56.27:929][918]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.56.27:929][918]LogPlayLevel: PIE: World Init took: (0.001246s)
+[2021.11.27-11.56.27:929][918]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010055s)
+[2021.11.27-11.56.27:955][918]LogUObjectHash: Compacting FUObjectHashTables data took   2.50ms
+[2021.11.27-11.56.27:957][918]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.56.27:957][918]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.56.27:957][918]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.56.27:957][918]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.56.27:957][918]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.56.27:957][918]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.56.27:960][918]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.56.28:086][918]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.56.28:087][918]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.56.28:087][918]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.56.28:087][918]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.56.28:087][918]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.56.28:087][918]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.56.28:087][918]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.56.28:088][918]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.56.28:088][918]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.56.28:088][918]LogInit: FAudioDevice initialized.
+[2021.11.27-11.56.28:088][918]LogAudio: Display: Audio Device (ID: 9) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.56.28:096][918]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.56.28:098][918]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.56.28
+[2021.11.27-11.56.28:099][918]LogWorld: Bringing up level for play took: 0.002077
+[2021.11.27-11.56.28:099][918]LogOnline: OSS: Creating online subsystem instance for: :Context_21
+[2021.11.27-11.56.28:103][918]PIE: Server logged in
+[2021.11.27-11.56.28:103][918]PIE: Play in editor total start time 0,218 seconds.
+[2021.11.27-11.56.28:104][918]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.56.30:050][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.56.30:050][145]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.56.30:050][145]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.56.30:051][145]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.30:057][145]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.56.30:072][145]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.56.30:086][145]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.56.30:086][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.56.30:087][145]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.56.30:092][145]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
+[2021.11.27-11.56.30:122][146]LogPlayLevel: Display: Destroying online subsystem :Context_21
+[2021.11.27-11.56.59:561][529]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-11.57.12:541][930]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-11.57.12:584][930]LogUObjectHash: Compacting FUObjectHashTables data took   2.46ms
+[2021.11.27-11.57.13:322][  9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-11.57.13:347][  9]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterB8A7508A405290DA78CBF597D9342B43.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-11.57.13:373][  9]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-11.57.13:373][  9]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-11.57.14:420][125]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-11.57.14:425][125]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-11.57.14:425][125]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 15.57.14)
+[2021.11.27-11.57.14:449][125]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.57.14:459][125]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009946s)
+[2021.11.27-11.57.14:461][125]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-11.57.14:461][125]LogPlayLevel: PIE: World Init took: (0.001563s)
+[2021.11.27-11.57.14:461][125]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011705s)
+[2021.11.27-11.57.14:493][125]LogUObjectHash: Compacting FUObjectHashTables data took   2.20ms
+[2021.11.27-11.57.14:494][125]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-11.57.14:494][125]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-11.57.14:494][125]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-11.57.14:494][125]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-11.57.14:495][125]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-11.57.14:495][125]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-11.57.14:495][125]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-11.57.14:497][125]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-11.57.14:498][125]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-11.57.14:620][125]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-11.57.14:621][125]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-11.57.14:621][125]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-11.57.14:621][125]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-11.57.14:621][125]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-11.57.14:621][125]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-11.57.14:621][125]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-11.57.14:622][125]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-11.57.14:622][125]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-11.57.14:622][125]LogInit: FAudioDevice initialized.
+[2021.11.27-11.57.14:622][125]LogAudio: Display: Audio Device (ID: 10) registered with world 'MainMap_Auto2'.
+[2021.11.27-11.57.14:628][125]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-11.57.14:630][125]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-13.57.14
+[2021.11.27-11.57.14:630][125]LogWorld: Bringing up level for play took: 0.002052
+[2021.11.27-11.57.14:630][125]LogOnline: OSS: Creating online subsystem instance for: :Context_25
+[2021.11.27-11.57.14:634][125]PIE: Server logged in
+[2021.11.27-11.57.14:635][125]PIE: Play in editor total start time 0,21 seconds.
+[2021.11.27-11.57.14:636][125]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.57.17:838][507]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-11.57.18:797][622]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-11.57.18:863][630]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-11.57.22:197][ 30]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-11.57.22:355][ 49]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.57.23:739][215]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-11.57.23:764][218]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:797][222]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:830][226]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:864][230]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:897][234]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:930][238]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:964][242]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.23:997][246]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:030][250]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:064][254]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:097][258]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:130][262]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:164][266]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:197][270]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:230][274]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:264][278]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:297][282]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:330][286]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:364][290]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:397][294]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:430][298]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:464][302]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:497][306]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:530][310]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:564][314]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:597][318]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:630][322]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:664][326]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:697][330]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:730][334]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:764][338]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:797][342]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:830][346]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:864][350]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:897][354]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:931][358]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:964][362]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-11.57.24:989][365]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-11.57.24:998][366]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-11.57.27:120][615]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.57.27:120][615]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-11.57.27:120][615]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-11.57.27:121][615]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.57.27:128][615]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-11.57.27:144][615]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-11.57.27:161][615]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-11.57.27:162][615]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.57.27:163][615]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-11.57.27:165][615]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-11.57.27:168][615]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2021.11.27-11.57.27:197][616]LogPlayLevel: Display: Destroying online subsystem :Context_25
+[2021.11.27-11.57.46:177][871]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-11.57.46:220][871]LogUObjectHash: Compacting FUObjectHashTables data took   2.11ms
+[2021.11.27-11.57.46:563][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-11.57.46:583][904]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterDBBA97AD495860F15011A5B6B32C6BBA.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-11.57.46:603][904]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-11.57.46:603][904]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-11.58.44:058][738]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-11.58.44:100][738]LogUObjectHash: Compacting FUObjectHashTables data took   2.45ms
+[2021.11.27-11.58.44:423][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-11.58.44:442][768]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char190D3629402E4A5C5BF59CA68C85D9E9.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-11.58.44:453][768]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-11.58.44:453][768]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-11.59.50:013][608]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (CubeMesh)
+[2021.11.27-12.00.19:291][ 91]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
+[2021.11.27-12.01.11:981][351]LogEditorViewport: Clicking on Actor (LMB): Gun_BP_C (Gun_BP2)
+[2021.11.27-12.01.12:465][406]LogEditorViewport: Clicking on Component (LMB): SceneComponent (DefaultSceneRoot)
+[2021.11.27-12.01.16:757][885]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.02.01:285][ 64]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.02.01:324][ 64]LogUObjectHash: Compacting FUObjectHashTables data took   2.71ms
+[2021.11.27-12.02.01:692][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.02.01:705][ 99]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP746F7CDC460366ECFE09CD85DE781EFD.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.02.01:720][ 99]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.02.01:720][ 99]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.02.02:998][240]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.02.03:003][240]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.02.03:003][240]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.02.03)
+[2021.11.27-12.02.03:029][240]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.02.03:039][240]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009797s)
+[2021.11.27-12.02.03:040][240]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.02.03:040][240]LogPlayLevel: PIE: World Init took: (0.001542s)
+[2021.11.27-12.02.03:041][240]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011704s)
+[2021.11.27-12.02.03:073][240]LogUObjectHash: Compacting FUObjectHashTables data took   2.43ms
+[2021.11.27-12.02.03:075][240]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.02.03:075][240]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.02.03:075][240]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.02.03:075][240]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.02.03:075][240]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.02.03:075][240]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.02.03:078][240]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.02.03:206][240]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.02.03:206][240]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.02.03:206][240]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.02.03:206][240]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.02.03:207][240]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.02.03:207][240]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.02.03:207][240]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.02.03:207][240]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.02.03:207][240]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.02.03:207][240]LogInit: FAudioDevice initialized.
+[2021.11.27-12.02.03:208][240]LogAudio: Display: Audio Device (ID: 11) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.02.03:216][240]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.02.03:218][240]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.02.03
+[2021.11.27-12.02.03:219][240]LogWorld: Bringing up level for play took: 0.002478
+[2021.11.27-12.02.03:219][240]LogOnline: OSS: Creating online subsystem instance for: :Context_27
+[2021.11.27-12.02.03:222][240]PIE: Server logged in
+[2021.11.27-12.02.03:223][240]PIE: Play in editor total start time 0,221 seconds.
+[2021.11.27-12.02.03:224][240]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.02.06:320][606]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.02.06:320][606]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.02.06:320][606]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.02.06:321][606]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.02.06:328][606]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.02.06:337][606]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.02.06:355][606]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.02.06:355][606]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.02.06:356][606]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.02.06:358][606]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.02.06:361][606]LogUObjectHash: Compacting FUObjectHashTables data took   1.87ms
+[2021.11.27-12.02.06:417][608]LogPlayLevel: Display: Destroying online subsystem :Context_27
+[2021.11.27-12.02.24:637][727]LogSelectionDetails: Warning: NavigateToFunctionSource:  Unable to find symbols for 'UKismetMathLibrary::Add_IntInt' [Määritettyä osaa ei löydy.]
+[2021.11.27-12.02.55:041][256]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.02.55:078][256]LogUObjectHash: Compacting FUObjectHashTables data took   2.53ms
+[2021.11.27-12.02.55:511][301]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.02.55:526][301]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BPABD8917C4E87A74501FDEE94EAB7E53C.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.02.55:539][301]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.02.55:540][301]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.02.57:157][484]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.02.57:162][484]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.02.57:162][484]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.02.57)
+[2021.11.27-12.02.57:200][484]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.02.57:210][484]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009608s)
+[2021.11.27-12.02.57:212][484]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.02.57:212][484]LogPlayLevel: PIE: World Init took: (0.001875s)
+[2021.11.27-12.02.57:212][484]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011982s)
+[2021.11.27-12.02.57:238][484]LogUObjectHash: Compacting FUObjectHashTables data took   2.33ms
+[2021.11.27-12.02.57:239][484]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.02.57:239][484]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.02.57:240][484]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.02.57:240][484]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.02.57:240][484]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.02.57:240][484]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.02.57:240][484]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.02.57:243][484]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.02.57:365][484]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.02.57:365][484]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.02.57:366][484]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.02.57:366][484]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.02.57:366][484]LogInit: FAudioDevice initialized.
+[2021.11.27-12.02.57:366][484]LogAudio: Display: Audio Device (ID: 12) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.02.57:374][484]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.02.57:376][484]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.02.57
+[2021.11.27-12.02.57:377][484]LogWorld: Bringing up level for play took: 0.002202
+[2021.11.27-12.02.57:377][484]LogOnline: OSS: Creating online subsystem instance for: :Context_28
+[2021.11.27-12.02.57:380][484]PIE: Server logged in
+[2021.11.27-12.02.57:381][484]PIE: Play in editor total start time 0,22 seconds.
+[2021.11.27-12.02.57:382][484]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.03.00:588][866]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.03.00:910][899]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.03.00:910][899]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.03.00:910][899]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.03.00:911][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.03.00:920][899]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.03.00:928][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.03.00:947][899]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.03.00:947][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.03.00:948][899]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.03.00:951][899]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.03.00:954][899]LogUObjectHash: Compacting FUObjectHashTables data took   1.86ms
+[2021.11.27-12.03.00:981][900]LogPlayLevel: Display: Destroying online subsystem :Context_28
+[2021.11.27-12.03.04:338][266]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.04.22:846][499]BlueprintLog: New page: Compile Gun_BP
+[2021.11.27-12.04.22:891][499]LogUObjectHash: Compacting FUObjectHashTables data took   2.20ms
+[2021.11.27-12.04.23:249][536]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.27-12.04.23:261][536]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BP1DB47FB34673705250C2A9865B49790C.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.27-12.04.23:272][536]AssetCheck: New page: Asset Save: Gun_BP
+[2021.11.27-12.04.23:272][536]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.04.33:978][793]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-12.04.34:028][793]LogUObjectHash: Compacting FUObjectHashTables data took   2.45ms
+[2021.11.27-12.04.34:502][839]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-12.04.34:521][839]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter6DBC0F71416E36409352559C98BC5A0F.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-12.04.34:537][839]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-12.04.34:537][839]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-12.04.57:544][500]BlueprintLog: New page: Compile Gun_BP
+[2021.11.27-12.04.57:591][500]LogUObjectHash: Compacting FUObjectHashTables data took   2.61ms
+[2021.11.27-12.04.58:018][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.27-12.04.58:030][545]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BP6AD3C99E46FDD1C635AE55B3FFF8A4E8.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.27-12.04.58:042][545]AssetCheck: New page: Asset Save: Gun_BP
+[2021.11.27-12.04.58:042][545]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.04.59:976][765]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.04.59:982][765]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.04.59:982][765]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.04.59)
+[2021.11.27-12.05.00:019][765]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.05.00:030][765]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011363s)
+[2021.11.27-12.05.00:032][765]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.05.00:032][765]LogPlayLevel: PIE: World Init took: (0.001704s)
+[2021.11.27-12.05.00:032][765]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.013236s)
+[2021.11.27-12.05.00:065][765]LogUObjectHash: Compacting FUObjectHashTables data took   2.47ms
+[2021.11.27-12.05.00:066][765]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.05.00:066][765]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.05.00:066][765]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.05.00:067][765]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.05.00:067][765]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.05.00:067][765]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.05.00:067][765]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.05.00:070][765]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.05.00:192][765]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.05.00:193][765]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.05.00:193][765]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.05.00:193][765]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.05.00:193][765]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.05.00:193][765]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.05.00:193][765]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.05.00:194][765]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.05.00:194][765]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.05.00:194][765]LogInit: FAudioDevice initialized.
+[2021.11.27-12.05.00:194][765]LogAudio: Display: Audio Device (ID: 13) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.05.00:201][765]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.05.00:204][765]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.05.00
+[2021.11.27-12.05.00:204][765]LogWorld: Bringing up level for play took: 0.002298
+[2021.11.27-12.05.00:204][765]LogOnline: OSS: Creating online subsystem instance for: :Context_30
+[2021.11.27-12.05.00:208][765]PIE: Server logged in
+[2021.11.27-12.05.00:209][765]PIE: Play in editor total start time 0,228 seconds.
+[2021.11.27-12.05.00:210][765]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.05.03:415][147]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.05.04:373][262]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-12.05.04:440][270]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-12.05.04:670][294]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.05.04:670][294]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.05.04:670][294]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.05.04:670][294]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.05.04:682][294]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.05.04:690][294]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.05.04:710][294]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.05.04:710][294]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.05.04:711][294]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.05.04:713][294]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.05.04:716][294]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2021.11.27-12.05.04:743][295]LogPlayLevel: Display: Destroying online subsystem :Context_30
+[2021.11.27-12.05.08:442][691]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
+[2021.11.27-12.05.09:642][779]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.05.09:654][779]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.05.09:654][779]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.05.09)
+[2021.11.27-12.05.09:679][779]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.05.09:691][779]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011771s)
+[2021.11.27-12.05.09:692][779]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.05.09:692][779]LogPlayLevel: PIE: World Init took: (0.001724s)
+[2021.11.27-12.05.09:692][779]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.013661s)
+[2021.11.27-12.05.09:722][779]LogUObjectHash: Compacting FUObjectHashTables data took   1.84ms
+[2021.11.27-12.05.09:724][779]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.05.09:724][779]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.05.09:724][779]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.05.09:724][779]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.05.09:724][779]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.05.09:724][779]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.05.09:727][779]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.05.09:848][779]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.05.09:848][779]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.05.09:849][779]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.05.09:849][779]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.05.09:849][779]LogInit: FAudioDevice initialized.
+[2021.11.27-12.05.09:849][779]LogAudio: Display: Audio Device (ID: 14) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.05.09:860][779]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.05.09:862][779]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.05.09
+[2021.11.27-12.05.09:863][779]LogWorld: Bringing up level for play took: 0.001981
+[2021.11.27-12.05.09:863][779]LogOnline: OSS: Creating online subsystem instance for: :Context_32
+[2021.11.27-12.05.09:866][779]PIE: Server logged in
+[2021.11.27-12.05.09:867][779]PIE: Play in editor total start time 0,22 seconds.
+[2021.11.27-12.05.09:868][779]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.05.13:106][161]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.05.14:053][262]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
+[2021.11.27-12.05.14:117][263]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-12.05.14:183][265]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-12.05.17:632][611]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-12.05.17:782][629]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-12.05.31:560][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.05.31:560][253]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.05.31:560][253]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.05.31:560][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.05.31:569][253]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.05.31:606][253]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.05.31:626][253]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.05.31:626][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.05.31:627][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.05.31:629][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.05.31:632][253]LogUObjectHash: Compacting FUObjectHashTables data took   2.48ms
+[2021.11.27-12.05.31:669][254]LogPlayLevel: Display: Destroying online subsystem :Context_32
+[2021.11.27-12.06.37:615][847]BlueprintLog: New page: Compile Gun_BP
+[2021.11.27-12.06.37:654][847]LogUObjectHash: Compacting FUObjectHashTables data took   2.17ms
+[2021.11.27-12.06.38:028][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.27-12.06.38:041][885]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BP981D59224ACF23834B7538BFCFB5992B.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.27-12.06.38:056][885]AssetCheck: New page: Asset Save: Gun_BP
+[2021.11.27-12.06.38:056][885]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.06.39:039][992]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.06.39:044][992]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.06.39:044][992]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.06.39)
+[2021.11.27-12.06.39:044][992]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.06.39:054][992]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010448s)
+[2021.11.27-12.06.39:055][992]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.06.39:056][992]LogPlayLevel: PIE: World Init took: (0.001200s)
+[2021.11.27-12.06.39:056][992]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011783s)
+[2021.11.27-12.06.39:090][992]LogUObjectHash: Compacting FUObjectHashTables data took   2.34ms
+[2021.11.27-12.06.39:091][992]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.06.39:091][992]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.06.39:091][992]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.06.39:092][992]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.06.39:092][992]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.06.39:092][992]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.06.39:092][992]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.06.39:095][992]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.06.39:224][992]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.06.39:225][992]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.06.39:225][992]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.06.39:225][992]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.06.39:225][992]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.06.39:225][992]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.06.39:225][992]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.06.39:226][992]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.06.39:226][992]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.06.39:226][992]LogInit: FAudioDevice initialized.
+[2021.11.27-12.06.39:226][992]LogAudio: Display: Audio Device (ID: 15) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.06.39:233][992]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.06.39:235][992]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.06.39
+[2021.11.27-12.06.39:236][992]LogWorld: Bringing up level for play took: 0.002087
+[2021.11.27-12.06.39:236][992]LogOnline: OSS: Creating online subsystem instance for: :Context_33
+[2021.11.27-12.06.39:240][992]PIE: Server logged in
+[2021.11.27-12.06.39:240][992]PIE: Play in editor total start time 0,197 seconds.
+[2021.11.27-12.06.39:241][992]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.06.41:347][241]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-12.06.42:456][374]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.06.43:110][447]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.06.43:110][447]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.06.43:110][447]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.06.43:110][447]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.06.43:125][447]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.06.43:160][447]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.06.43:181][447]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.06.43:182][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.06.43:182][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.06.43:185][447]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.06.43:188][447]LogUObjectHash: Compacting FUObjectHashTables data took   2.11ms
+[2021.11.27-12.06.43:226][448]LogPlayLevel: Display: Destroying online subsystem :Context_33
+[2021.11.27-12.06.55:510][378]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.27-12.06.56:556][498]BlueprintLog: New page: Compile Gun_BP
+[2021.11.27-12.06.56:593][498]LogUObjectHash: Compacting FUObjectHashTables data took   2.08ms
+[2021.11.27-12.06.56:950][534]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.27-12.06.56:963][534]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BPE18B6C93487751C7F8FD768C0B100D83.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.27-12.06.56:974][534]AssetCheck: New page: Asset Save: Gun_BP
+[2021.11.27-12.06.56:974][534]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.07.33:864][911]LogSlate: Warning: Ignoring SetUserFocus because it's not an active modal Window (user 0 not set to SGraphPanel [SGraphEditorImpl.cpp(668)].
+[2021.11.27-12.07.33:894][911]LogUObjectHash: Compacting FUObjectHashTables data took   2.33ms
+[2021.11.27-12.07.33:911][911]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto4767B198F4A55C7020FE3538829AFD318.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto4.umap'
+[2021.11.27-12.07.33:911][911]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.041
+[2021.11.27-12.07.33:911][911]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041
+[2021.11.27-12.07.33:912][911]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/Ammo_BP] ([2] browsable assets)...
+[2021.11.27-12.07.33:920][911]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP]
+[2021.11.27-12.07.33:920][911]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Ammo_BP]
+[2021.11.27-12.07.33:920][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/Blueprints/Ammo_BP_Auto4.uasset" SILENT=false AUTOSAVING=true
+[2021.11.27-12.07.33:935][911]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP_Auto4E28EF19842D4001DEEEBCC967CCD6C7B.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/Blueprints/Ammo_BP_Auto4.uasset'
+[2021.11.27-12.07.33:936][911]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/Gun_BP] ([2] browsable assets)...
+[2021.11.27-12.07.33:936][911]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Gun_BP]
+[2021.11.27-12.07.33:936][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/Blueprints/Gun_BP_Auto4.uasset" SILENT=false AUTOSAVING=true
+[2021.11.27-12.07.33:946][911]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BP_Auto4842A17814BB683EB01623EB9A7B54B8D.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/Blueprints/Gun_BP_Auto4.uasset'
+[2021.11.27-12.07.33:946][911]LogFileHelpers: Auto-saving content packages took 0.035
+[2021.11.27-12.07.42:993][995]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.07.43:032][995]LogUObjectHash: Compacting FUObjectHashTables data took   2.20ms
+[2021.11.27-12.07.43:846][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.07.43:861][ 82]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP9AC51DE347EF68A4BBD70F8C1D333767.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.07.43:870][ 82]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.07.43:870][ 82]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.08.10:619][863]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.27-12.08.43:242][699]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.08.43:283][699]LogUObjectHash: Compacting FUObjectHashTables data took   2.51ms
+[2021.11.27-12.08.43:828][756]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.08.43:844][756]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP0EAE8E8A401D1B5865467AB8A706A24B.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.08.43:855][756]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.08.43:855][756]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.09.53:720][126]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.09.53:762][126]LogUObjectHash: Compacting FUObjectHashTables data took   2.43ms
+[2021.11.27-12.09.54:439][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.09.54:455][200]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP12316A2948505E199244ADAF7C79F881.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.09.54:480][200]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.09.54:480][200]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.09.55:511][317]BlueprintLog: New page: Compile Gun_BP
+[2021.11.27-12.09.55:552][317]LogUObjectHash: Compacting FUObjectHashTables data took   2.51ms
+[2021.11.27-12.09.55:989][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Gun_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset" SILENT=true
+[2021.11.27-12.09.56:003][363]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Gun_BPAD24DFFB4AAE72DEDFEF9C98BC86D0D1.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Gun_BP.uasset'
+[2021.11.27-12.09.56:017][363]AssetCheck: New page: Asset Save: Gun_BP
+[2021.11.27-12.09.56:017][363]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Gun_BP.Gun_BP
+[2021.11.27-12.09.57:134][479]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.09.57:139][479]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.09.57:139][479]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.09.57)
+[2021.11.27-12.09.57:169][479]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.09.57:180][479]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010774s)
+[2021.11.27-12.09.57:181][479]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.09.57:181][479]LogPlayLevel: PIE: World Init took: (0.000934s)
+[2021.11.27-12.09.57:181][479]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011849s)
+[2021.11.27-12.09.57:213][479]LogUObjectHash: Compacting FUObjectHashTables data took   2.57ms
+[2021.11.27-12.09.57:214][479]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.09.57:214][479]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.09.57:214][479]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.09.57:215][479]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.09.57:215][479]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.09.57:215][479]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.09.57:215][479]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.09.57:218][479]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.09.57:337][479]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.09.57:337][479]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.09.57:337][479]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.09.57:337][479]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.09.57:338][479]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.09.57:338][479]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.09.57:338][479]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.09.57:339][479]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.09.57:339][479]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.09.57:339][479]LogInit: FAudioDevice initialized.
+[2021.11.27-12.09.57:339][479]LogAudio: Display: Audio Device (ID: 16) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.09.57:347][479]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.09.57:349][479]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.09.57
+[2021.11.27-12.09.57:350][479]LogWorld: Bringing up level for play took: 0.002074
+[2021.11.27-12.09.57:350][479]LogOnline: OSS: Creating online subsystem instance for: :Context_34
+[2021.11.27-12.09.57:354][479]PIE: Server logged in
+[2021.11.27-12.09.57:354][479]PIE: Play in editor total start time 0,216 seconds.
+[2021.11.27-12.09.57:355][479]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.09.58:598][625]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-12.09.59:006][672]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked30
+[2021.11.27-12.10.00:300][823]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.10.00:300][823]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.10.00:301][823]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.10.00:301][823]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.10.00:320][823]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.10.00:354][823]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.10.00:374][823]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.10.00:374][823]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.10.00:375][823]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.10.00:378][823]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.10.00:381][823]LogUObjectHash: Compacting FUObjectHashTables data took   1.97ms
+[2021.11.27-12.10.00:419][824]LogPlayLevel: Display: Destroying online subsystem :Context_34
+[2021.11.27-12.10.41:247][681]BlueprintLog: New page: Compile Ammo_BP
+[2021.11.27-12.10.41:288][681]LogUObjectHash: Compacting FUObjectHashTables data took   2.53ms
+[2021.11.27-12.10.41:729][726]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Ammo_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset" SILENT=true
+[2021.11.27-12.10.41:745][726]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Ammo_BP4546B0514B94C4322E63A29FC7B29031.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Ammo_BP.uasset'
+[2021.11.27-12.10.41:755][726]AssetCheck: New page: Asset Save: Ammo_BP
+[2021.11.27-12.10.41:755][726]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Ammo_BP.Ammo_BP
+[2021.11.27-12.12.46:528][667]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-12.12.46:533][667]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-12.12.46:533][667]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 16.12.46)
+[2021.11.27-12.12.46:569][667]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.12.46:580][667]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010470s)
+[2021.11.27-12.12.46:581][667]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-12.12.46:582][667]LogPlayLevel: PIE: World Init took: (0.001822s)
+[2021.11.27-12.12.46:582][667]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.012506s)
+[2021.11.27-12.12.46:615][667]LogUObjectHash: Compacting FUObjectHashTables data took   2.28ms
+[2021.11.27-12.12.46:616][667]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-12.12.46:616][667]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-12.12.46:616][667]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-12.12.46:617][667]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-12.12.46:617][667]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-12.12.46:617][667]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-12.12.46:617][667]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-12.12.46:620][667]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-12.12.46:741][667]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-12.12.46:741][667]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-12.12.46:741][667]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-12.12.46:741][667]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-12.12.46:742][667]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-12.12.46:742][667]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-12.12.46:742][667]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-12.12.46:743][667]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-12.12.46:743][667]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-12.12.46:743][667]LogInit: FAudioDevice initialized.
+[2021.11.27-12.12.46:743][667]LogAudio: Display: Audio Device (ID: 17) registered with world 'MainMap_Auto2'.
+[2021.11.27-12.12.46:748][667]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-12.12.46:750][667]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-14.12.46
+[2021.11.27-12.12.46:751][667]LogWorld: Bringing up level for play took: 0.002125
+[2021.11.27-12.12.46:751][667]LogOnline: OSS: Creating online subsystem instance for: :Context_35
+[2021.11.27-12.12.46:755][667]PIE: Server logged in
+[2021.11.27-12.12.46:755][667]PIE: Play in editor total start time 0,222 seconds.
+[2021.11.27-12.12.46:756][667]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.12.49:023][935]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-12.12.49:423][983]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-12.12.49:973][ 49]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-12.12.50:931][164]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-12.12.50:998][172]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-12.12.51:820][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.12.51:820][267]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-12.12.51:820][267]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-12.12.51:821][267]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.12.51:841][267]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-12.12.51:876][267]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-12.12.51:895][267]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-12.12.51:895][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.12.51:896][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-12.12.51:898][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-12.12.51:901][267]LogUObjectHash: Compacting FUObjectHashTables data took   1.93ms
+[2021.11.27-12.12.51:938][268]LogPlayLevel: Display: Destroying online subsystem :Context_35
+[2021.11.27-12.13.27:967][389]LogAssetEditorSubsystem: Opening Asset editor for BehaviorTree /Game/AI/Behaviour/AI_BT.AI_BT
+[2021.11.27-12.18.13:790][295]LogSlate: Window 'Create External Curve' being destroyed
+[2021.11.27-12.18.13:840][296]LogUObjectHash: Compacting FUObjectHashTables data took   2.70ms
+[2021.11.27-12.18.13:857][296]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto550DEB0FB4AB9463AC990B4B38D24CD5D.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto5.umap'
+[2021.11.27-12.18.13:858][296]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.043
+[2021.11.27-12.18.13:858][296]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043
+[2021.11.27-12.18.13:858][296]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
+[2021.11.27-12.18.13:869][296]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
+[2021.11.27-12.18.13:869][296]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
+[2021.11.27-12.18.13:891][296]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter_Auto52CD6F7B549590442996F24A85DC905A9.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto5.uasset'
+[2021.11.27-12.18.13:891][296]LogFileHelpers: Auto-saving content packages took 0.033
+[2021.11.27-12.20.34:401][120]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-12.20.34:529][120]LogUObjectHash: Compacting FUObjectHashTables data took   2.43ms
+[2021.11.27-12.20.34:958][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
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+[2021.11.27-12.20.34:988][161]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-12.20.34:988][161]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-12.21.13:880][ 16]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Ramp_StaticMesh)
+[2021.11.27-12.21.15:097][152]LogUObjectHash: Compacting FUObjectHashTables data took   2.21ms
+[2021.11.27-12.21.15:114][152]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2947A477445FAC6B3754BFBA67E7AFFA4.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.27-12.21.15:139][152]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.27-12.21.15:139][152]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
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+[2021.11.27-13.18.33:983][480]LogSlate: Window 'Editor Preferences' being destroyed
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1003_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1001_Glossiness (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1001_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1003_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1002_Specular (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1002_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1003_Diffuse (OODLE_AutoDXT, 4096X4096)
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+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1001_Diffuse (OODLE_AutoDXT, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1003_Normal (OODLE_BC5, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTexture: Display: Building textures: Ch35_1001_Normal (OODLE_BC5, 4096X4096)
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:652][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.42:653][818]LogMaterial: Display: Missing cached shadermap for Ch35_body2 in PCD3D_SM5, Default, SM5 (DDC key hash: 55B00E14CDEEDEAFDBE6BF4E9819D678A68112E8), compiling. 
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+[2021.11.27-13.18.42:719][818]LogTexture: Display: Building textures: Ch35_1002_Normal (OODLE_BC5, 4096X4096)
+[2021.11.27-13.18.42:719][818]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 32
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 22
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 12
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
+[2021.11.27-13.18.43:911][818]LogShaderCompilers: Display: Started 32 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 
+[2021.11.27-13.18.43:911][818]LogMaterial: Display: Missing cached shadermap for Ch35_body1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6E997570D7CDE88398A3CA0A83D2EABBDBE4EA07), compiling. 
+[2021.11.27-13.18.43:936][818]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.27-13.18.43:937][818]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 32
+[2021.11.27-13.18.43:937][818]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-13.18.43:937][818]LogSkeletalMesh: Building Skeletal Mesh Ch35_nonPBR...
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+[2021.11.27-13.18.45:140][818]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-13.18.45:356][818]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 23
+[2021.11.27-13.18.45:356][818]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-13.18.45:406][818]LogSkeletalMesh: Section 0: Material=0, 20824 triangles
+[2021.11.27-13.18.45:406][818]LogSkeletalMesh: Section 1: Material=1, 15747 triangles
+[2021.11.27-13.18.45:406][818]LogSkeletalMesh: Section 2: Material=2, 4600 triangles
+[2021.11.27-13.18.45:567][818]LogSkeletalMesh: Built Skeletal Mesh [1.63s] /Game/Art/Swat/Ch35_nonPBR.Ch35_nonPBR
+[2021.11.27-13.18.45:570][818]LogMaterial: Display: Missing cached shadermap for Ch35_body in PCD3D_SM5, Default, SM5 (DDC key hash: 79E43615CDD8DE86CED9D9C16B8F89F9B5B3A36B), compiling. 
+[2021.11.27-13.18.45:606][818]LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority
+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52
+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority
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+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority
+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: === FShaderJobCache stats ===
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+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 25 distinct outputs (75.76%)
+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: RAM used: 0.15 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
+[2021.11.27-13.18.45:660][818]LogShaderCompilers: Display: ================================================
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+[2021.11.27-13.18.45:746][818]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.27-13.18.45:797][820]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.27-13.18.46:257][852]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.27-13.18.46:348][856]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.27-13.18.46:447][864]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
+[2021.11.27-13.18.46:659][878]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 33
+[2021.11.27-13.18.46:659][878]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.46:659][878]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.46:706][881]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.46:748][884]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.46:798][887]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.47:097][899]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
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+[2021.11.27-13.18.47:504][926]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.47:742][942]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.47:907][951]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.47:965][952]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:088][959]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:129][961]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:306][973]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:385][978]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:425][981]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
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+[2021.11.27-13.18.48:425][981]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
+[2021.11.27-13.18.50:769][224]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.18.50:796][224]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.18.50:797][224]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.18.50)
+[2021.11.27-13.18.50:797][224]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.18.50:812][224]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014910s)
+[2021.11.27-13.18.50:814][224]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.18.50:815][224]LogPlayLevel: PIE: World Init took: (0.003001s)
+[2021.11.27-13.18.50:815][224]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.018242s)
+[2021.11.27-13.18.50:855][224]LogUObjectHash: Compacting FUObjectHashTables data took   6.04ms
+[2021.11.27-13.18.50:880][224]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.18.50:880][224]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.18.50:880][224]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.18.50:881][224]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.18.50:881][224]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.18.50:881][224]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.18.50:881][224]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.18.50:885][224]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.18.51:007][224]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.18.51:008][224]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.18.51:008][224]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.18.51:008][224]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.18.51:008][224]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.18.51:008][224]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.18.51:008][224]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.18.51:009][224]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.18.51:009][224]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.18.51:009][224]LogInit: FAudioDevice initialized.
+[2021.11.27-13.18.51:009][224]LogAudio: Display: Audio Device (ID: 18) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.18.51:024][224]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.18.51:027][224]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.18.51
+[2021.11.27-13.18.51:028][224]LogWorld: Bringing up level for play took: 0.003616
+[2021.11.27-13.18.51:028][224]LogOnline: OSS: Creating online subsystem instance for: :Context_37
+[2021.11.27-13.18.51:034][224]PIE: Server logged in
+[2021.11.27-13.18.51:035][224]PIE: Play in editor total start time 0,26 seconds.
+[2021.11.27-13.18.51:054][224]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.18.53:012][454]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.18.53:012][454]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.18.53:012][454]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.18.53:012][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.18.53:028][454]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.18.53:045][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.18.53:064][454]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.18.53:064][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.18.53:065][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.18.53:068][454]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.18.53:072][454]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2021.11.27-13.18.53:109][455]LogPlayLevel: Display: Destroying online subsystem :Context_37
+[2021.11.27-13.18.55:294][712]Cmd: DELETE
+[2021.11.27-13.18.55:294][712]Cmd: ACTOR DELETE
+[2021.11.27-13.18.55:306][712]LogEditorActor: Deleted Actor: SkeletalMeshActor
+[2021.11.27-13.18.55:329][712]LogUObjectHash: Compacting FUObjectHashTables data took   1.92ms
+[2021.11.27-13.18.55:331][712]LogEditorActor: Deleted 1 Actors (0.027 secs)
+[2021.11.27-13.19.14:899][939]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.14:899][939]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.14:900][939]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.14:900][939]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.14:900][939]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.18:400][338]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.27-13.19.36:186][382]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.36:186][382]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.36:187][382]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.36:187][382]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.36:187][382]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.19.53:382][389]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-13.19.53:450][389]LogUObjectHash: Compacting FUObjectHashTables data took   2.25ms
+[2021.11.27-13.19.55:518][627]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.19.55:525][627]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.19.55:525][627]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.19.55)
+[2021.11.27-13.19.55:525][627]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.19.55:534][627]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008305s)
+[2021.11.27-13.19.55:535][627]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.19.55:536][627]LogPlayLevel: PIE: World Init took: (0.001701s)
+[2021.11.27-13.19.55:536][627]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010211s)
+[2021.11.27-13.19.55:578][627]LogUObjectHash: Compacting FUObjectHashTables data took   2.33ms
+[2021.11.27-13.19.55:579][627]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.19.55:579][627]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.19.55:579][627]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.19.55:579][627]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.19.55:579][627]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.19.55:579][627]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.19.55:582][627]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.19.55:703][627]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.19.55:704][627]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.19.55:704][627]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.19.55:704][627]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.19.55:704][627]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.19.55:704][627]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.19.55:704][627]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.19.55:705][627]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.19.55:705][627]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.19.55:705][627]LogInit: FAudioDevice initialized.
+[2021.11.27-13.19.55:705][627]LogAudio: Display: Audio Device (ID: 19) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.19.55:739][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.19.55:742][627]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.19.55:744][627]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.19.55
+[2021.11.27-13.19.55:745][627]LogWorld: Bringing up level for play took: 0.002502
+[2021.11.27-13.19.55:745][627]LogOnline: OSS: Creating online subsystem instance for: :Context_38
+[2021.11.27-13.19.55:751][627]PIE: Server logged in
+[2021.11.27-13.19.55:751][627]PIE: Play in editor total start time 0,228 seconds.
+[2021.11.27-13.19.55:752][627]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.19.55:828][628]LogRenderer: Reallocating scene render targets to support 1280x744 Format 10 NumSamples 1 (Frame:1).
+[2021.11.27-13.19.58:292][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.19.58:292][914]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.19.58:292][914]LogSlate: Window 'AI_Project Preview [NetMode: Standalone]  (64-bit/Windows) ' being destroyed
+[2021.11.27-13.19.58:306][914]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.19.58:306][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.19.58:317][914]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.19.58:322][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.19.58:342][914]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.19.58:342][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.19.58:343][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.19.58:349][914]LogUObjectHash: Compacting FUObjectHashTables data took   1.85ms
+[2021.11.27-13.19.58:367][915]LogPlayLevel: Display: Destroying online subsystem :Context_38
+[2021.11.27-13.20.09:275][647]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
+[2021.11.27-13.20.09:294][647]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.27-13.20.45:981][332]LogUObjectHash: Compacting FUObjectHashTables data took   1.86ms
+[2021.11.27-13.20.46:000][332]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto6FD73992642E1127CDAE0FEB0502A213A.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto6.umap'
+[2021.11.27-13.20.46:001][332]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.042
+[2021.11.27-13.20.46:001][332]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.042
+[2021.11.27-13.20.46:001][332]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
+[2021.11.27-13.20.46:011][332]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
+[2021.11.27-13.20.46:011][332]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
+[2021.11.27-13.20.46:035][332]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter_Auto68A71E8A04FBE049BD13C75AF8B6DD256.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto6.uasset'
+[2021.11.27-13.20.46:036][332]LogFileHelpers: Auto-saving content packages took 0.035
+[2021.11.27-13.21.14:330][909]LogAnimation: Warning: AnimBP PROTO_BP_AnimBlueprint_0_C is incompatible with skeleton DefaultSkeletalMesh_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.21.14:331][909]LogAnimation: Warning: AnimBP PROTO_BP_AnimBlueprint_0_C is incompatible with skeleton DefaultSkeletalMesh_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.21.14:331][909]LogAnimation: Warning: AnimBP PROTO_BP_AnimBlueprint_0_C is incompatible with skeleton DefaultSkeletalMesh_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.21.14:332][909]LogAnimation: Warning: AnimBP PROTO_BP_AnimBlueprint_0_C is incompatible with skeleton DefaultSkeletalMesh_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.21.14:332][909]LogAnimation: Warning: AnimBP PROTO_BP_AnimBlueprint_0_C is incompatible with skeleton DefaultSkeletalMesh_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.21.26:113][185]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-13.21.26:185][185]LogUObjectHash: Compacting FUObjectHashTables data took   2.10ms
+[2021.11.27-13.21.26:961][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-13.21.26:984][270]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterD57DE9454ED6B89E2BE7E880D10A225E.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-13.21.26:995][270]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-13.21.26:995][270]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-13.21.28:275][420]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.21.28:282][420]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.21.28:282][420]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.21.28)
+[2021.11.27-13.21.28:319][420]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.21.28:328][420]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008977s)
+[2021.11.27-13.21.28:330][420]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.21.28:331][420]LogPlayLevel: PIE: World Init took: (0.001880s)
+[2021.11.27-13.21.28:331][420]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011299s)
+[2021.11.27-13.21.28:362][420]LogUObjectHash: Compacting FUObjectHashTables data took   2.19ms
+[2021.11.27-13.21.28:363][420]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.21.28:363][420]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.21.28:363][420]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.21.28:363][420]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.21.28:363][420]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.21.28:363][420]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.21.28:366][420]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.21.28:484][420]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.21.28:484][420]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.21.28:485][420]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.21.28:485][420]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.21.28:485][420]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.21.28:485][420]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.21.28:485][420]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.21.28:486][420]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.21.28:486][420]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.21.28:486][420]LogInit: FAudioDevice initialized.
+[2021.11.27-13.21.28:486][420]LogAudio: Display: Audio Device (ID: 20) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.21.28:492][420]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.21.28:495][420]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.21.28
+[2021.11.27-13.21.28:495][420]LogWorld: Bringing up level for play took: 0.002102
+[2021.11.27-13.21.28:495][420]LogOnline: OSS: Creating online subsystem instance for: :Context_39
+[2021.11.27-13.21.28:499][420]PIE: Server logged in
+[2021.11.27-13.21.28:500][420]PIE: Play in editor total start time 0,22 seconds.
+[2021.11.27-13.21.28:500][420]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.21.30:809][694]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.21.31:209][742]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.21.31:709][802]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.21.31:812][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.21.31:812][811]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.21.31:813][811]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.21.31:813][811]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.21.31:824][811]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.21.31:828][811]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.21.31:848][811]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.21.31:848][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.21.31:849][811]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.21.31:851][811]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.21.31:854][811]LogUObjectHash: Compacting FUObjectHashTables data took   1.86ms
+[2021.11.27-13.21.31:895][813]LogPlayLevel: Display: Destroying online subsystem :Context_39
+[2021.11.27-13.21.58:868][959]LogUObjectHash: Compacting FUObjectHashTables data took   1.94ms
+[2021.11.27-13.21.59:683][959]LogSlate: Window 'Delete Assets' being destroyed
+[2021.11.27-13.21.59:772][959]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
+[2021.11.27-13.21.59:802][959]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
+[2021.11.27-13.21.59:823][959]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2021.11.27-13.24.27:542][589]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.24.27:542][589]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.24.28:348][668]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-13.24.28:348][668]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.24.28:348][668]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.24.33:312][251]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-13.24.33:312][251]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.24.33:312][251]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.24.39:934][923]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.24.39:934][923]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.24.39:935][923]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.24.39:935][923]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.24.39:935][923]LogAnimation: Warning: AnimBP ThirdPerson_AnimBP_C is incompatible with skeleton Ch35_nonPBR_Skeleton, removing AnimBP from actor.
+[2021.11.27-13.24.41:332][ 85]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
+[2021.11.27-13.24.41:352][ 85]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.27-13.25.01:307][328]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-13.25.01:371][328]LogUObjectHash: Compacting FUObjectHashTables data took   2.44ms
+[2021.11.27-13.25.01:780][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-13.25.01:801][370]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter26DA3964408486E3908A51A5F3719EFF.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-13.25.01:813][370]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-13.25.01:813][370]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-13.25.03:307][546]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.25.03:313][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.25.03:313][546]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.25.03)
+[2021.11.27-13.25.03:349][546]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.25.03:358][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009098s)
+[2021.11.27-13.25.03:359][546]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.25.03:360][546]LogPlayLevel: PIE: World Init took: (0.001816s)
+[2021.11.27-13.25.03:360][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011065s)
+[2021.11.27-13.25.03:381][546]LogUObjectHash: Compacting FUObjectHashTables data took   2.16ms
+[2021.11.27-13.25.03:383][546]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.25.03:383][546]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.25.03:383][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.25.03:383][546]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.25.03:383][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.25.03:383][546]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.25.03:386][546]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.25.03:509][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.25.03:509][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.25.03:510][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.25.03:510][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.25.03:510][546]LogInit: FAudioDevice initialized.
+[2021.11.27-13.25.03:510][546]LogAudio: Display: Audio Device (ID: 21) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.25.03:522][546]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.25.03:524][546]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.25.03
+[2021.11.27-13.25.03:524][546]LogWorld: Bringing up level for play took: 0.002296
+[2021.11.27-13.25.03:525][546]LogOnline: OSS: Creating online subsystem instance for: :Context_40
+[2021.11.27-13.25.03:528][546]PIE: Server logged in
+[2021.11.27-13.25.03:529][546]PIE: Play in editor total start time 0,217 seconds.
+[2021.11.27-13.25.03:530][546]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.25.04:453][654]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.25.04:877][705]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.25.05:860][818]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.25.05:860][818]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.25.05:860][818]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.25.05:860][818]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.25.05:872][818]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.25.05:876][818]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.25.05:891][818]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.25.05:891][818]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.25.05:892][818]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.25.05:894][818]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.25.05:897][818]LogUObjectHash: Compacting FUObjectHashTables data took   1.85ms
+[2021.11.27-13.25.05:938][820]LogPlayLevel: Display: Destroying online subsystem :Context_40
+[2021.11.27-13.26.22:739][896]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.27-13.26.23:914][896]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.27-13.26.59:355][837]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.27-13.26.59:362][837]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.27-13.30.52:250][456]LogUObjectHash: Compacting FUObjectHashTables data took   4.03ms
+[2021.11.27-13.30.52:270][456]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto70271E9184C51D608CF366C8C500BCC52.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto7.umap'
+[2021.11.27-13.30.52:271][456]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.104
+[2021.11.27-13.30.52:271][456]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.104
+[2021.11.27-13.30.52:272][456]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter] ([2] browsable assets)...
+[2021.11.27-13.30.52:282][456]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter]
+[2021.11.27-13.30.52:282][456]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter]
+[2021.11.27-13.30.52:305][456]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter_Auto764FFED08473063AC9ABAF3AB65EF4CC2.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter_Auto7.uasset'
+[2021.11.27-13.30.52:306][456]LogFileHelpers: Auto-saving content packages took 0.035
+[2021.11.27-13.31.13:163][679]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.27-13.32.17:134][762]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.27-13.33.20:749][214]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
+[2021.11.27-13.33.20:768][214]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.27-13.34.40:443][622]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-13.34.40:502][622]LogUObjectHash: Compacting FUObjectHashTables data took   3.55ms
+[2021.11.27-13.34.41:007][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-13.34.41:034][672]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterAA0BF95A4614E8CDEF7C1996ECEB4746.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-13.34.41:049][672]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-13.34.41:049][672]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-13.34.42:189][803]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.34.42:194][803]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.34.42:194][803]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.34.42)
+[2021.11.27-13.34.42:229][803]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.34.42:239][803]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009676s)
+[2021.11.27-13.34.42:240][803]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.34.42:240][803]LogPlayLevel: PIE: World Init took: (0.001421s)
+[2021.11.27-13.34.42:241][803]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011317s)
+[2021.11.27-13.34.42:277][803]LogUObjectHash: Compacting FUObjectHashTables data took   3.46ms
+[2021.11.27-13.34.42:277][803]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.34.42:277][803]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.34.42:277][803]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.34.42:278][803]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.34.42:278][803]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.34.42:278][803]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.34.42:278][803]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.34.42:281][803]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.34.42:403][803]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.34.42:403][803]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.34.42:403][803]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.34.42:403][803]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.34.42:404][803]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.34.42:404][803]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.34.42:404][803]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.34.42:404][803]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.34.42:404][803]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.34.42:404][803]LogInit: FAudioDevice initialized.
+[2021.11.27-13.34.42:404][803]LogAudio: Display: Audio Device (ID: 22) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.34.42:412][803]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.34.42:414][803]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.34.42
+[2021.11.27-13.34.42:415][803]LogWorld: Bringing up level for play took: 0.002181
+[2021.11.27-13.34.42:415][803]LogOnline: OSS: Creating online subsystem instance for: :Context_41
+[2021.11.27-13.34.42:418][803]PIE: Server logged in
+[2021.11.27-13.34.42:419][803]PIE: Play in editor total start time 0,226 seconds.
+[2021.11.27-13.34.42:420][803]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.34.42:776][839]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.34.44:223][ 13]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.34.44:407][ 35]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.34.44:573][ 55]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.34.44:715][ 72]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.34.45:623][181]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.34.46:006][227]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.34.46:582][296]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-13.34.46:648][304]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-13.34.46:699][310]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.34.47:082][356]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.34.47:365][390]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.34.47:532][410]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.34.48:298][502]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.34.49:981][704]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-13.34.50:140][723]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-13.34.55:890][409]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.34.55:890][409]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.34.55:890][409]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.34.55:891][409]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.34.55:912][409]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.34.55:917][409]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.34.55:936][409]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.34.55:936][409]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.34.55:937][409]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.34.55:939][409]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.34.55:943][409]LogUObjectHash: Compacting FUObjectHashTables data took   2.57ms
+[2021.11.27-13.34.55:965][410]LogPlayLevel: Display: Destroying online subsystem :Context_41
+[2021.11.27-13.35.16:764][464]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.35.16:769][464]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.35.16:769][464]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.35.16)
+[2021.11.27-13.35.16:770][464]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.35.16:779][464]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008907s)
+[2021.11.27-13.35.16:780][464]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.35.16:780][464]LogPlayLevel: PIE: World Init took: (0.001342s)
+[2021.11.27-13.35.16:780][464]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010394s)
+[2021.11.27-13.35.16:806][464]LogUObjectHash: Compacting FUObjectHashTables data took   2.64ms
+[2021.11.27-13.35.16:809][464]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.35.16:809][464]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.35.16:809][464]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.35.16:809][464]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.35.16:809][464]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.35.16:809][464]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.35.16:812][464]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.35.16:929][464]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.35.16:929][464]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.35.16:930][464]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.35.16:930][464]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.35.16:930][464]LogInit: FAudioDevice initialized.
+[2021.11.27-13.35.16:930][464]LogAudio: Display: Audio Device (ID: 23) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.35.16:938][464]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.35.16:940][464]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.35.16
+[2021.11.27-13.35.16:940][464]LogWorld: Bringing up level for play took: 0.002118
+[2021.11.27-13.35.16:940][464]LogOnline: OSS: Creating online subsystem instance for: :Context_42
+[2021.11.27-13.35.16:944][464]PIE: Server logged in
+[2021.11.27-13.35.16:944][464]PIE: Play in editor total start time 0,176 seconds.
+[2021.11.27-13.35.16:945][464]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.35.17:841][569]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.18:590][659]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.18:757][679]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.18:898][696]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:032][712]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:182][730]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:331][748]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:466][764]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:615][782]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:765][800]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.19:932][820]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.35.20:140][845]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.35.20:756][919]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.35.21:098][960]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-13.35.21:165][968]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-13.35.21:640][ 25]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.21:790][ 43]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.21:948][ 62]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:099][ 80]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:257][ 99]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:408][117]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:565][136]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:715][154]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.22:857][171]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.23:007][189]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-13.35.24:023][311]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.35.24:506][369]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-13.35.24:657][387]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-13.35.26:201][570]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-13.35.26:226][573]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:259][577]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:292][581]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:326][585]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:359][589]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:392][593]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:426][597]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:459][601]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:493][605]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:526][609]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:559][613]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:593][617]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:626][621]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:659][625]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:693][629]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:726][633]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:759][637]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-13.35.26:776][639]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-13.35.26:784][640]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-13.35.43:280][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.35.43:280][612]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.35.43:280][612]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.35.43:280][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.35.43:292][612]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.35.43:297][612]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.35.43:315][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.35.43:315][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.35.43:316][612]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.35.43:322][612]LogUObjectHash: Compacting FUObjectHashTables data took   2.77ms
+[2021.11.27-13.35.43:372][614]LogPlayLevel: Display: Destroying online subsystem :Context_42
+[2021.11.27-13.41.32:700][909]LogUObjectHash: Compacting FUObjectHashTables data took   3.00ms
+[2021.11.27-13.41.32:722][909]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto8C4A81663499AB37CB8520BAA39E32638.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto8.umap'
+[2021.11.27-13.41.32:723][909]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.045
+[2021.11.27-13.41.32:723][909]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045
+[2021.11.27-13.44.52:102][784]LogContentBrowser: Deferred new asset file creation: Bullet_BP1
+[2021.11.27-13.44.52:118][784]LogContentBrowser: Creating deferred item: Bullet_BP1
+[2021.11.27-13.44.58:847][580]LogContentBrowser: Attempting asset rename: Bullet_BP1 -> MyBullet_BP
+[2021.11.27-13.44.58:871][580]LogUObjectHash: Compacting FUObjectHashTables data took   2.99ms
+[2021.11.27-13.44.58:882][580]LogPackageName: SearchForPackageOnDisk took   0.000s, but failed to resolve /Game/Blueprints/MyBullet_BP.
+[2021.11.27-13.44.58:883][580]LogPackageName: SearchForPackageOnDisk took   0.000s, but failed to resolve /Game/Blueprints/MyBullet_BP.
+[2021.11.27-13.44.58:883][580]LogContentBrowser: End creating deferred item Bullet_BP1
+[2021.11.27-13.45.00:417][761]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/MyBullet_BP.MyBullet_BP
+[2021.11.27-13.46.41:969][819]BlueprintLog: New page: Compile MyBullet_BP
+[2021.11.27-13.46.42:006][819]LogUObjectHash: Compacting FUObjectHashTables data took   3.25ms
+[2021.11.27-13.46.42:639][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/MyBullet_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/MyBullet_BP.uasset" SILENT=true
+[2021.11.27-13.46.42:646][885]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MyBullet_BPCF3D21264C8E2809E7CBF3B7F74431E3.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/MyBullet_BP.uasset'
+[2021.11.27-13.46.42:652][885]LogPackageName: SearchForPackageOnDisk took   0.000s to resolve /Game/Blueprints/MyBullet_BP.
+[2021.11.27-13.46.42:658][885]AssetCheck: New page: Asset Save: MyBullet_BP
+[2021.11.27-13.46.42:658][885]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/MyBullet_BP.MyBullet_BP
+[2021.11.27-13.46.45:409][189]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
+[2021.11.27-13.46.45:429][189]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
+[2021.11.27-13.46.50:592][800]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-13.46.50:645][800]LogUObjectHash: Compacting FUObjectHashTables data took   3.52ms
+[2021.11.27-13.46.51:062][839]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-13.46.51:088][839]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter6605BBAD4355D71A50B040AC1E547A6D.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-13.46.51:103][839]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-13.46.51:103][839]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-13.46.52:127][953]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.46.52:133][953]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.46.52:133][953]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.46.52)
+[2021.11.27-13.46.52:159][953]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.46.52:168][953]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008725s)
+[2021.11.27-13.46.52:168][953]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.46.52:169][953]LogPlayLevel: PIE: World Init took: (0.001086s)
+[2021.11.27-13.46.52:169][953]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.009976s)
+[2021.11.27-13.46.52:201][953]LogUObjectHash: Compacting FUObjectHashTables data took   3.19ms
+[2021.11.27-13.46.52:202][953]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.46.52:202][953]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.46.52:202][953]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.46.52:203][953]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.46.52:203][953]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.46.52:203][953]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.46.52:203][953]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.46.52:206][953]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.46.52:331][953]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.46.52:331][953]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.46.52:331][953]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.46.52:331][953]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.46.52:332][953]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.46.52:332][953]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.46.52:332][953]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.46.52:333][953]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.46.52:333][953]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.46.52:333][953]LogInit: FAudioDevice initialized.
+[2021.11.27-13.46.52:333][953]LogAudio: Display: Audio Device (ID: 24) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.46.52:343][953]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.46.52:345][953]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.46.52
+[2021.11.27-13.46.52:346][953]LogWorld: Bringing up level for play took: 0.002423
+[2021.11.27-13.46.52:346][953]LogOnline: OSS: Creating online subsystem instance for: :Context_45
+[2021.11.27-13.46.52:350][953]PIE: Server logged in
+[2021.11.27-13.46.52:351][953]PIE: Play in editor total start time 0,219 seconds.
+[2021.11.27-13.46.52:351][953]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.46.52:625][983]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.46.54:107][161]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.46.54:474][205]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.46.55:558][335]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.46.56:515][450]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-13.46.56:582][458]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-13.46.57:490][567]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-13.46.57:511][568]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.57:525][570]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.57:734][595]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.57:751][597]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.57:959][622]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.57:975][624]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.58:184][649]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.58:200][651]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.58:409][676]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.58:425][678]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.58:634][703]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.58:651][705]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.58:859][730]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.58:876][732]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.59:084][757]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.46.59:100][759]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.46.59:180][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.46.59:180][764]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.46.59:180][764]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.46.59:180][764]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.46.59:199][764]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.46.59:205][764]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.46.59:225][764]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.46.59:226][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.46.59:226][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.46.59:229][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.46.59:232][764]LogUObjectHash: Compacting FUObjectHashTables data took   2.64ms
+[2021.11.27-13.46.59:253][765]LogPlayLevel: Display: Destroying online subsystem :Context_45
+[2021.11.27-13.47.12:653][349]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.49.14:135][730]LogSlate: Took 0.013930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
+[2021.11.27-13.49.16:167][960]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.49.16:220][960]LogUObjectHash: Compacting FUObjectHashTables data took   3.82ms
+[2021.11.27-13.49.16:641][  1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.49.16:663][  1]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char6562D9274A12D1A9D68B36876554F163.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.49.16:676][  1]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.49.16:676][  1]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.49.35:818][259]BlueprintLog: New page: Compile MyBullet_BP
+[2021.11.27-13.49.35:866][259]LogUObjectHash: Compacting FUObjectHashTables data took   3.49ms
+[2021.11.27-13.49.40:124][757]BlueprintLog: New page: Compile MyBullet_BP
+[2021.11.27-13.49.40:166][757]LogUObjectHash: Compacting FUObjectHashTables data took   3.51ms
+[2021.11.27-13.49.40:611][803]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/MyBullet_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/MyBullet_BP.uasset" SILENT=true
+[2021.11.27-13.49.40:618][803]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MyBullet_BPFA977EFF401DA13A683CC7ACD9C1A699.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/MyBullet_BP.uasset'
+[2021.11.27-13.49.40:630][803]AssetCheck: New page: Asset Save: MyBullet_BP
+[2021.11.27-13.49.40:630][803]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/MyBullet_BP.MyBullet_BP
+[2021.11.27-13.50.22:085][629]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.50.22:138][629]LogUObjectHash: Compacting FUObjectHashTables data took   3.72ms
+[2021.11.27-13.50.22:558][670]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.50.22:581][670]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char17985AAF434609AA0CCADBBC3BD87A09.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.50.22:604][670]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.50.22:604][670]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.50.25:641][ 25]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.50.25:646][ 25]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.50.25:646][ 25]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.50.25)
+[2021.11.27-13.50.25:679][ 25]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.50.25:688][ 25]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008842s)
+[2021.11.27-13.50.25:689][ 25]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.50.25:689][ 25]LogPlayLevel: PIE: World Init took: (0.001181s)
+[2021.11.27-13.50.25:689][ 25]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010203s)
+[2021.11.27-13.50.25:725][ 25]LogUObjectHash: Compacting FUObjectHashTables data took   3.54ms
+[2021.11.27-13.50.25:726][ 25]LogAudio: Display: Creating Audio Device:                 Id: 25, Scope: Unique, Realtime: True
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.50.25:726][ 25]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.50.25:726][ 25]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.50.25:727][ 25]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.50.25:727][ 25]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.50.25:727][ 25]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.50.25:727][ 25]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.50.25:730][ 25]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.50.25:855][ 25]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.50.25:856][ 25]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.50.25:856][ 25]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.50.25:856][ 25]LogInit: FAudioDevice initialized.
+[2021.11.27-13.50.25:856][ 25]LogAudio: Display: Audio Device (ID: 25) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.50.25:864][ 25]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.50.25:867][ 25]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.50.25
+[2021.11.27-13.50.25:867][ 25]LogWorld: Bringing up level for play took: 0.002126
+[2021.11.27-13.50.25:867][ 25]LogOnline: OSS: Creating online subsystem instance for: :Context_47
+[2021.11.27-13.50.25:871][ 25]PIE: Server logged in
+[2021.11.27-13.50.25:872][ 25]PIE: Play in editor total start time 0,226 seconds.
+[2021.11.27-13.50.25:872][ 25]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.50.26:196][ 61]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.50.27:287][192]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.50.27:653][236]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.50.29:079][407]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.50.29:590][465]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.50.29:590][465]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.50.29:590][465]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.50.29:590][465]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.50.29:600][465]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.50.29:606][465]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.50.29:629][465]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.50.29:629][465]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.50.29:630][465]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.50.29:632][465]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.50.29:636][465]LogUObjectHash: Compacting FUObjectHashTables data took   2.66ms
+[2021.11.27-13.50.29:682][467]LogPlayLevel: Display: Destroying online subsystem :Context_47
+[2021.11.27-13.50.31:814][720]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.50.31:819][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.50.31:819][720]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.50.31)
+[2021.11.27-13.50.31:819][720]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.50.31:828][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008862s)
+[2021.11.27-13.50.31:829][720]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.50.31:829][720]LogPlayLevel: PIE: World Init took: (0.001359s)
+[2021.11.27-13.50.31:829][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010429s)
+[2021.11.27-13.50.31:860][720]LogUObjectHash: Compacting FUObjectHashTables data took   2.59ms
+[2021.11.27-13.50.31:862][720]LogAudio: Display: Creating Audio Device:                 Id: 26, Scope: Unique, Realtime: True
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.50.31:862][720]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.50.31:862][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.50.31:862][720]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.50.31:862][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.50.31:862][720]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.50.31:865][720]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.50.31:981][720]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.50.31:982][720]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.50.31:982][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.50.31:982][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.50.31:982][720]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.50.31:982][720]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.50.31:982][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.50.31:983][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.50.31:983][720]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.50.31:983][720]LogInit: FAudioDevice initialized.
+[2021.11.27-13.50.31:983][720]LogAudio: Display: Audio Device (ID: 26) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.50.32:006][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.50.32:006][720]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.50.32:009][720]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.50.32
+[2021.11.27-13.50.32:009][720]LogWorld: Bringing up level for play took: 0.002371
+[2021.11.27-13.50.32:010][720]LogOnline: OSS: Creating online subsystem instance for: :Context_48
+[2021.11.27-13.50.32:015][720]PIE: Server logged in
+[2021.11.27-13.50.32:016][720]PIE: Play in editor total start time 0,198 seconds.
+[2021.11.27-13.50.32:016][720]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.50.34:069][959]LogSlate: Window 'AI_Project Preview [NetMode: Standalone]  (64-bit/Windows) ' being destroyed
+[2021.11.27-13.50.34:076][959]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.50.34:099][959]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.50.34:100][959]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.50.34:110][959]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.50.34:116][959]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.50.34:140][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.50.34:141][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.50.34:146][959]LogUObjectHash: Compacting FUObjectHashTables data took   2.65ms
+[2021.11.27-13.50.34:175][961]LogPlayLevel: Display: Destroying online subsystem :Context_48
+[2021.11.27-13.50.35:339][ 89]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.50.35:344][ 89]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.50.35:344][ 89]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.50.35)
+[2021.11.27-13.50.35:389][ 89]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.50.35:398][ 89]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008961s)
+[2021.11.27-13.50.35:399][ 89]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.50.35:399][ 89]LogPlayLevel: PIE: World Init took: (0.001553s)
+[2021.11.27-13.50.35:400][ 89]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010786s)
+[2021.11.27-13.50.35:427][ 89]LogUObjectHash: Compacting FUObjectHashTables data took   2.62ms
+[2021.11.27-13.50.35:428][ 89]LogAudio: Display: Creating Audio Device:                 Id: 27, Scope: Unique, Realtime: True
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.50.35:428][ 89]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.50.35:429][ 89]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.50.35:429][ 89]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.50.35:429][ 89]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.50.35:429][ 89]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.50.35:429][ 89]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.50.35:432][ 89]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.50.35:554][ 89]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.50.35:554][ 89]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.50.35:554][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.50.35:554][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.50.35:555][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.50.35:555][ 89]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.50.35:555][ 89]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.50.35:556][ 89]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.50.35:556][ 89]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.50.35:556][ 89]LogInit: FAudioDevice initialized.
+[2021.11.27-13.50.35:556][ 89]LogAudio: Display: Audio Device (ID: 27) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.50.35:561][ 89]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.50.35:563][ 89]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.50.35
+[2021.11.27-13.50.35:564][ 89]LogWorld: Bringing up level for play took: 0.002216
+[2021.11.27-13.50.35:564][ 89]LogOnline: OSS: Creating online subsystem instance for: :Context_49
+[2021.11.27-13.50.35:568][ 89]PIE: Server logged in
+[2021.11.27-13.50.35:568][ 89]PIE: Play in editor total start time 0,225 seconds.
+[2021.11.27-13.50.35:569][ 89]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.50.38:776][466]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.50.39:736][580]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-13.50.39:798][587]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-13.50.43:126][981]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-13.50.43:289][  0]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-13.50.59:050][821]LogEditorViewport: Clicking on Actor (LMB): AI_Char_C (AI_Char)
+[2021.11.27-13.51.06:300][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.51.06:300][534]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.51.06:300][534]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.51.06:301][534]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.51.06:311][534]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.51.06:348][534]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.51.06:372][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.51.06:372][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.51.06:373][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.51.06:379][534]LogUObjectHash: Compacting FUObjectHashTables data took   2.85ms
+[2021.11.27-13.51.06:424][535]LogPlayLevel: Display: Destroying online subsystem :Context_49
+[2021.11.27-13.51.14:592][482]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.51.14:710][482]LogUObjectHash: Compacting FUObjectHashTables data took   3.02ms
+[2021.11.27-13.51.15:325][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.51.15:347][545]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char7ACE31A64A05090E55E4ACAB201A4E19.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.51.15:360][545]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.51.15:360][545]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.53.35:838][123]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.53.35:965][123]LogUObjectHash: Compacting FUObjectHashTables data took   3.97ms
+[2021.11.27-13.53.36:309][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.53.36:334][153]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_CharA29747D8412011BD8C113898B43D2413.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.53.36:363][153]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.53.36:363][153]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.53.52:056][989]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.53.52:177][989]LogUObjectHash: Compacting FUObjectHashTables data took   3.66ms
+[2021.11.27-13.53.52:558][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.53.52:584][ 24]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char8E2E48524C33E17341E1D18181288647.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.53.52:598][ 24]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.53.52:598][ 24]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.54.06:598][702]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-13.54.06:717][702]LogUObjectHash: Compacting FUObjectHashTables data took   3.77ms
+[2021.11.27-13.54.07:276][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-13.54.07:301][754]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char3336CD974C636F9095834188ECB99CF0.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-13.54.07:314][754]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-13.54.07:314][754]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-13.54.12:134][303]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-13.54.12:150][303]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-13.54.12:150][303]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 17.54.12)
+[2021.11.27-13.54.12:150][303]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.54.12:159][303]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009349s)
+[2021.11.27-13.54.12:161][303]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-13.54.12:161][303]LogPlayLevel: PIE: World Init took: (0.001279s)
+[2021.11.27-13.54.12:161][303]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010770s)
+[2021.11.27-13.54.12:193][303]LogUObjectHash: Compacting FUObjectHashTables data took   3.49ms
+[2021.11.27-13.54.12:194][303]LogAudio: Display: Creating Audio Device:                 Id: 28, Scope: Unique, Realtime: True
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-13.54.12:194][303]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-13.54.12:194][303]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-13.54.12:194][303]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-13.54.12:194][303]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-13.54.12:194][303]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-13.54.12:197][303]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-13.54.12:320][303]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-13.54.12:320][303]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-13.54.12:321][303]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-13.54.12:321][303]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-13.54.12:321][303]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-13.54.12:321][303]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-13.54.12:321][303]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-13.54.12:322][303]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-13.54.12:322][303]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-13.54.12:322][303]LogInit: FAudioDevice initialized.
+[2021.11.27-13.54.12:322][303]LogAudio: Display: Audio Device (ID: 28) registered with world 'MainMap_Auto2'.
+[2021.11.27-13.54.12:330][303]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-13.54.12:332][303]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-15.54.12
+[2021.11.27-13.54.12:333][303]LogWorld: Bringing up level for play took: 0.002257
+[2021.11.27-13.54.12:333][303]LogOnline: OSS: Creating online subsystem instance for: :Context_50
+[2021.11.27-13.54.12:336][303]PIE: Server logged in
+[2021.11.27-13.54.12:337][303]PIE: Play in editor total start time 0,198 seconds.
+[2021.11.27-13.54.12:338][303]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.54.12:579][329]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.54.13:428][431]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.54.13:570][448]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.54.13:770][472]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-13.54.14:611][573]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-13.54.14:994][619]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-13.54.15:544][685]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-13.54.16:503][800]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-13.54.16:569][808]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-13.54.18:228][  7]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-13.54.18:236][  8]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.18:254][ 10]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.18:461][ 35]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.18:478][ 37]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.18:686][ 62]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.18:703][ 64]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.18:920][ 90]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.18:936][ 92]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.19:144][117]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.19:161][119]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.19:369][144]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.19:386][146]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.19:595][171]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.19:612][173]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.19:820][198]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.19:836][200]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.20:045][225]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.20:061][227]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-13.54.20:245][249]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-13.54.20:262][251]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-13.54.20:278][253]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-13.54.20:278][253]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-13.54.20:295][255]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-13.54.25:170][840]LogBlueprintUserMessages: [ChangeStatus_C_2] Searching
+[2021.11.27-13.54.25:179][841]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-13.54.26:400][978]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.54.26:400][978]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-13.54.26:400][978]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-13.54.26:400][978]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.54.26:418][978]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-13.54.26:455][978]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-13.54.26:478][978]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-13.54.26:478][978]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.54.26:479][978]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-13.54.26:481][978]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-13.54.26:485][978]LogUObjectHash: Compacting FUObjectHashTables data took   2.64ms
+[2021.11.27-13.54.26:530][979]LogPlayLevel: Display: Destroying online subsystem :Context_50
+[2021.11.27-13.54.56:383][517]LogUObjectHash: Compacting FUObjectHashTables data took   2.79ms
+[2021.11.27-13.54.56:401][517]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto99BEBB8064AC5AD2B6F81D09F6EF32A7F.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto9.umap'
+[2021.11.27-13.54.56:402][517]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.044
+[2021.11.27-13.54.56:402][517]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.044
+[2021.11.27-14.00.26:167][890]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.27-14.00.26:383][890]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
+[2021.11.27-14.04.56:544][800]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
+[2021.11.27-14.04.56:545][800]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.028
+[2021.11.27-14.04.56:545][800]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/AI/Blueprints/AI_Char] ([2] browsable assets)...
+[2021.11.27-14.04.56:545][800]OBJ SavePackage: Finished generating thumbnails for package [/Game/AI/Blueprints/AI_Char]
+[2021.11.27-14.04.56:545][800]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/AI/Blueprints/AI_Char_Auto0.uasset" SILENT=false AUTOSAVING=true
+[2021.11.27-14.04.56:567][800]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char_Auto098BA93D041B60CDA36DDDE9916F85652.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/AI/Blueprints/AI_Char_Auto0.uasset'
+[2021.11.27-14.04.56:567][800]LogFileHelpers: Auto-saving content packages took 0.022
+[2021.11.27-14.05.48:510][328]LogSlate: Window 'New Channel' being destroyed
+[2021.11.27-14.05.58:139][598]LogSlate: Window 'New Channel' being destroyed
+[2021.11.27-14.06.00:029][779]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.27-14.06.00:035][779]LogSlate: Window 'Project Settings' being destroyed
+[2021.11.27-14.06.22:110][364]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.06.22:116][364]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.06.22:116][364]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.06.22)
+[2021.11.27-14.06.22:139][364]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.06.22:149][364]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009884s)
+[2021.11.27-14.06.22:150][364]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.06.22:150][364]LogPlayLevel: PIE: World Init took: (0.001680s)
+[2021.11.27-14.06.22:151][364]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011750s)
+[2021.11.27-14.06.22:181][364]LogUObjectHash: Compacting FUObjectHashTables data took   2.74ms
+[2021.11.27-14.06.22:184][364]LogAudio: Display: Creating Audio Device:                 Id: 29, Scope: Unique, Realtime: True
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.06.22:184][364]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.06.22:184][364]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.06.22:184][364]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.06.22:184][364]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.06.22:184][364]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.06.22:187][364]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.06.22:308][364]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.06.22:309][364]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.06.22:309][364]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.06.22:309][364]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.06.22:309][364]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.06.22:309][364]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.06.22:309][364]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.06.22:310][364]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.06.22:310][364]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.06.22:310][364]LogInit: FAudioDevice initialized.
+[2021.11.27-14.06.22:311][364]LogAudio: Display: Audio Device (ID: 29) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.06.22:317][364]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.06.22:320][364]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.06.22
+[2021.11.27-14.06.22:320][364]LogWorld: Bringing up level for play took: 0.002184
+[2021.11.27-14.06.22:320][364]LogOnline: OSS: Creating online subsystem instance for: :Context_51
+[2021.11.27-14.06.22:324][364]PIE: Server logged in
+[2021.11.27-14.06.22:325][364]PIE: Play in editor total start time 0,209 seconds.
+[2021.11.27-14.06.22:325][364]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.06.22:633][398]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.06.23:606][515]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.06.23:989][561]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.06.25:532][746]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.06.26:489][861]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.06.26:556][869]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.06.26:898][910]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.06.26:906][911]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.26:923][913]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.27:131][938]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.27:148][940]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.27:365][966]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.27:381][968]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.27:532][986]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.06.27:549][988]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.06.34:182][784]LogBlueprintUserMessages: [ChangeStatus_C_2] Searching
+[2021.11.27-14.06.34:190][785]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.06.34:207][787]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.06.34:215][788]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.34:223][789]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.06.34:232][790]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.06.34:232][790]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.06.34:432][814]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.34:448][816]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.34:657][841]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.34:674][843]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.34:891][869]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.34:907][871]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.35:115][896]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.35:132][898]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.35:348][924]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.35:365][926]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.35:582][952]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.35:599][954]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.35:807][979]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.35:824][981]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.36:032][  6]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.36:049][  8]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.36:265][ 34]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.36:282][ 36]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.36:491][ 61]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.36:507][ 63]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.36:724][ 89]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.36:742][ 91]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.36:949][116]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.36:965][118]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.37:182][144]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.37:199][146]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.37:415][172]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.37:432][174]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.37:649][200]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.37:666][202]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.37:882][228]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.37:899][230]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.38:115][256]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.38:132][258]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.38:349][284]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.38:366][286]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.38:574][311]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.38:591][313]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.38:799][338]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.38:816][340]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.39:024][365]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.39:041][367]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.39:257][393]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.39:274][395]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.39:490][421]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.39:507][423]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.39:724][449]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.39:740][451]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.39:957][477]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.39:974][479]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.40:033][486]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.40:182][504]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.40:199][506]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.40:216][508]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.40:382][528]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.40:415][532]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.40:432][534]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.40:593][553]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.40:649][560]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.40:666][562]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.40:749][572]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.40:874][587]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.40:891][589]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.40:933][594]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.41:107][615]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.41:108][615]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.41:124][617]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.41:308][639]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.41:341][643]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.41:357][645]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.41:482][660]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.41:574][671]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.41:590][673]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.41:675][683]LogBlueprintUserMessages: [ThirdPersonCharacter_167] No bullets
+[2021.11.27-14.06.41:807][699]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.41:824][701]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.42:041][727]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.42:058][729]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.06.42:274][755]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.06.42:330][756]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.06.42:330][756]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.06.42:330][756]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.06.42:331][756]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.06.42:351][756]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.06.42:389][756]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.06.42:412][756]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.06.42:412][756]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.06.42:413][756]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.06.42:419][756]LogUObjectHash: Compacting FUObjectHashTables data took   2.75ms
+[2021.11.27-14.06.42:465][757]LogPlayLevel: Display: Destroying online subsystem :Context_51
+[2021.11.27-14.07.14:168][392]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-14.07.14:290][392]LogUObjectHash: Compacting FUObjectHashTables data took   3.82ms
+[2021.11.27-14.07.14:622][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-14.07.14:661][421]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_CharE566DE6F4B1188C16A500292ACE927EE.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-14.07.14:673][421]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-14.07.14:673][421]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.07.16:531][632]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.07.16:537][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.07.16:537][632]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.07.16)
+[2021.11.27-14.07.16:559][632]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.07.16:568][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009309s)
+[2021.11.27-14.07.16:569][632]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.07.16:570][632]LogPlayLevel: PIE: World Init took: (0.001975s)
+[2021.11.27-14.07.16:570][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011459s)
+[2021.11.27-14.07.16:603][632]LogUObjectHash: Compacting FUObjectHashTables data took   3.78ms
+[2021.11.27-14.07.16:605][632]LogAudio: Display: Creating Audio Device:                 Id: 30, Scope: Unique, Realtime: True
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.07.16:605][632]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.07.16:605][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.07.16:605][632]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.07.16:605][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.07.16:605][632]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.07.16:608][632]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.07.16:730][632]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.07.16:731][632]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.07.16:731][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.07.16:731][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.07.16:731][632]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.07.16:731][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.07.16:731][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.07.16:732][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.07.16:732][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.07.16:732][632]LogInit: FAudioDevice initialized.
+[2021.11.27-14.07.16:732][632]LogAudio: Display: Audio Device (ID: 30) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.07.16:741][632]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.07.16:743][632]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.07.16
+[2021.11.27-14.07.16:744][632]LogWorld: Bringing up level for play took: 0.002214
+[2021.11.27-14.07.16:744][632]LogOnline: OSS: Creating online subsystem instance for: :Context_52
+[2021.11.27-14.07.16:747][632]PIE: Server logged in
+[2021.11.27-14.07.16:748][632]PIE: Play in editor total start time 0,212 seconds.
+[2021.11.27-14.07.16:749][632]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.07.17:214][685]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.07.18:021][782]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.07.18:397][827]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.07.19:955][ 14]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.07.20:913][129]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.07.20:980][137]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.07.21:171][160]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.21:180][161]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.21:188][162]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.21:196][163]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.07.21:197][163]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.21:397][187]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.21:413][189]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.21:588][210]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.07.21:621][214]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.21:638][216]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.21:805][236]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.07.21:846][241]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.21:863][243]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.21:988][258]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.07.22:071][268]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.22:088][270]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.22:163][279]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.07.22:297][295]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.22:313][297]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.22:363][303]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.07.22:521][322]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.22:538][324]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.22:555][326]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.07.22:748][349]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.22:763][351]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.22:780][353]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.07.22:972][376]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.22:988][378]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.23:196][403]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.23:213][405]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.23:305][416]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.07.23:422][430]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.23:438][432]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.23:646][457]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.23:663][459]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.23:872][484]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.23:888][486]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.23:922][490]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.07.24:098][511]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.24:113][513]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.24:121][514]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.24:296][535]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.24:322][538]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.24:338][540]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.24:480][557]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.24:546][565]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.24:564][567]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.24:671][580]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.24:780][593]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.24:797][595]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.24:846][601]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.25:013][621]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.25:030][623]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.25:246][649]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.25:263][651]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.25:480][677]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.25:497][679]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.25:697][703]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.25:705][704]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.25:722][706]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.25:930][731]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.25:947][733]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.26:164][759]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.26:180][761]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.26:388][786]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.26:405][788]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.26:622][814]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.26:638][816]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.26:855][842]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.26:872][844]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.27:080][869]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.27:120][870]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.07.27:120][870]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.07.27:120][870]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.07.27:121][870]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.07.27:139][870]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.07.27:177][870]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.07.27:200][870]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.07.27:200][870]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.07.27:201][870]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.07.27:204][870]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.07.27:208][870]LogUObjectHash: Compacting FUObjectHashTables data took   2.77ms
+[2021.11.27-14.07.27:252][871]LogPlayLevel: Display: Destroying online subsystem :Context_52
+[2021.11.27-14.07.37:966][ 94]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-14.07.38:087][ 94]LogUObjectHash: Compacting FUObjectHashTables data took   3.11ms
+[2021.11.27-14.07.38:415][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-14.07.38:441][123]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char4329F8E34706440E878845AF0CA344B5.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-14.07.38:456][123]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-14.07.38:456][123]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.07.39:299][210]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.07.39:304][210]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.07.39:304][210]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.07.39)
+[2021.11.27-14.07.39:349][210]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.07.39:358][210]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008941s)
+[2021.11.27-14.07.39:359][210]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.07.39:360][210]LogPlayLevel: PIE: World Init took: (0.001211s)
+[2021.11.27-14.07.39:360][210]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010315s)
+[2021.11.27-14.07.39:394][210]LogUObjectHash: Compacting FUObjectHashTables data took   3.82ms
+[2021.11.27-14.07.39:396][210]LogAudio: Display: Creating Audio Device:                 Id: 31, Scope: Unique, Realtime: True
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.07.39:396][210]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.07.39:396][210]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.07.39:397][210]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.07.39:397][210]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.07.39:397][210]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.07.39:397][210]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.07.39:400][210]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.07.39:525][210]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.07.39:525][210]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.07.39:526][210]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.07.39:526][210]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.07.39:526][210]LogInit: FAudioDevice initialized.
+[2021.11.27-14.07.39:526][210]LogAudio: Display: Audio Device (ID: 31) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.07.39:534][210]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.07.39:537][210]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.07.39
+[2021.11.27-14.07.39:537][210]LogWorld: Bringing up level for play took: 0.002132
+[2021.11.27-14.07.39:537][210]LogOnline: OSS: Creating online subsystem instance for: :Context_53
+[2021.11.27-14.07.39:541][210]PIE: Server logged in
+[2021.11.27-14.07.39:542][210]PIE: Play in editor total start time 0,238 seconds.
+[2021.11.27-14.07.39:543][210]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.07.40:133][278]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.07.40:940][375]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.07.41:357][425]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.07.42:749][592]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.07.43:707][707]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.07.43:773][715]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.07.44:215][768]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.44:224][769]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.44:240][771]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.44:449][796]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.44:466][798]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.44:640][819]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.07.44:674][823]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.44:690][825]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.44:766][834]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.07.44:899][850]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.44:907][851]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.07.44:915][852]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.45:074][871]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.07.45:124][877]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.45:140][879]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.45:249][892]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.07.45:257][893]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.07.45:350][904]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.45:366][906]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.45:574][931]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.45:592][933]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.45:751][952]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.45:774][955]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.07.45:782][956]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.07.45:783][956]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.45:791][957]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.45:799][958]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.45:807][959]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.45:808][959]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.45:816][960]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:016][984]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.46:033][986]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.46:240][ 11]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.46:257][ 13]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.46:466][ 38]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.46:482][ 40]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.46:516][ 44]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:541][ 47]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.07.46:550][ 48]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:558][ 49]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:567][ 50]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:575][ 51]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:583][ 52]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:591][ 53]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:600][ 54]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:608][ 55]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:616][ 56]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:625][ 57]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:633][ 58]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:641][ 59]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:650][ 60]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:658][ 61]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:666][ 62]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:675][ 63]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:683][ 64]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:692][ 65]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.46:692][ 65]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.07.46:699][ 66]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.07.46:766][ 74]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.07.46:900][ 90]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.46:916][ 92]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.46:974][ 99]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.07.47:132][118]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.07.47:149][120]LogBlueprintUserMessages: [ChangeStatus_C_1] Chasing
+[2021.11.27-14.07.47:174][123]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.07.49:431][389]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.07.49:431][389]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.07.49:431][389]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.07.49:431][389]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.07.49:449][389]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.07.49:486][389]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.07.49:509][389]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.07.49:509][389]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.07.49:510][389]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.07.49:512][389]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.07.49:515][389]LogUObjectHash: Compacting FUObjectHashTables data took   2.64ms
+[2021.11.27-14.07.49:560][390]LogPlayLevel: Display: Destroying online subsystem :Context_53
+[2021.11.27-14.08.21:321][132]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-14.08.21:444][132]LogUObjectHash: Compacting FUObjectHashTables data took   3.76ms
+[2021.11.27-14.08.21:840][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-14.08.21:866][169]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_CharB717850E41D3B7DD91FB28A2EAA8CF9A.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-14.08.21:889][169]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-14.08.21:889][169]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.08.24:039][421]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.08.24:039][421]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.09.58:830][744]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.09.58:885][744]LogUObjectHash: Compacting FUObjectHashTables data took   3.79ms
+[2021.11.27-14.09.59:274][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.09.59:300][779]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter44E9EBBA4C95F8BD1323C6B272D4F9A2.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.09.59:316][779]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.09.59:316][779]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.10.03:424][248]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.13.48:403][928]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Bullet_BP.Bullet_BP
+[2021.11.27-14.13.57:957][993]BlueprintLog: New page: Compile Bullet_BP
+[2021.11.27-14.13.58:023][993]LogUObjectHash: Compacting FUObjectHashTables data took   3.81ms
+[2021.11.27-14.14.03:746][650]BlueprintLog: New page: Compile Bullet_BP
+[2021.11.27-14.14.03:792][650]LogUObjectHash: Compacting FUObjectHashTables data took   3.70ms
+[2021.11.27-14.14.04:184][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Bullet_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Bullet_BP.uasset" SILENT=true
+[2021.11.27-14.14.04:191][689]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Bullet_BPF2954DE142212B3DB73F25815EC55278.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Bullet_BP.uasset'
+[2021.11.27-14.14.04:204][689]AssetCheck: New page: Asset Save: Bullet_BP
+[2021.11.27-14.14.04:204][689]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Bullet_BP.Bullet_BP
+[2021.11.27-14.14.21:023][624]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.14.21:086][624]LogUObjectHash: Compacting FUObjectHashTables data took   3.64ms
+[2021.11.27-14.14.21:517][665]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.14.21:547][665]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter15FAF8884DD3D90E2D508A991BB6DF44.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.14.21:567][665]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.14.21:567][665]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.14.25:128][ 90]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.14.25:191][ 90]LogUObjectHash: Compacting FUObjectHashTables data took   3.75ms
+[2021.11.27-14.14.25:658][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.14.25:685][135]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterD829675F433F5CB69D7961945A4841B1.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.14.25:697][135]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.14.25:697][135]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.15.38:980][625]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.15.39:042][625]LogUObjectHash: Compacting FUObjectHashTables data took   3.87ms
+[2021.11.27-14.15.39:520][672]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.15.39:549][672]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterC998D712481211E4F6F58DAC57ADAF20.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.15.39:575][672]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.15.39:576][672]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.16.46:224][488]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.16.46:288][488]LogUObjectHash: Compacting FUObjectHashTables data took   3.83ms
+[2021.11.27-14.16.46:720][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.16.46:753][529]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter4E53C584480DF1498A806EA1D42159F1.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.16.46:775][529]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.16.46:776][529]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.16.47:717][632]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.16.47:723][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.16.47:723][632]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.16.47)
+[2021.11.27-14.16.47:769][632]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.16.47:778][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009079s)
+[2021.11.27-14.16.47:779][632]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.16.47:779][632]LogPlayLevel: PIE: World Init took: (0.001316s)
+[2021.11.27-14.16.47:779][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010561s)
+[2021.11.27-14.16.47:819][632]LogUObjectHash: Compacting FUObjectHashTables data took   3.46ms
+[2021.11.27-14.16.47:821][632]LogAudio: Display: Creating Audio Device:                 Id: 32, Scope: Unique, Realtime: True
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.16.47:821][632]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.16.47:821][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.16.47:821][632]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.16.47:821][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.16.47:821][632]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.16.47:824][632]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.16.47:825][632]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.16.47:944][632]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.16.47:945][632]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.16.47:945][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.16.47:945][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.16.47:945][632]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.16.47:945][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.16.47:945][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.16.47:946][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.16.47:946][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.16.47:946][632]LogInit: FAudioDevice initialized.
+[2021.11.27-14.16.47:946][632]LogAudio: Display: Audio Device (ID: 32) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.16.47:958][632]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.16.47:960][632]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.16.47
+[2021.11.27-14.16.47:960][632]LogWorld: Bringing up level for play took: 0.002086
+[2021.11.27-14.16.47:960][632]LogOnline: OSS: Creating online subsystem instance for: :Context_56
+[2021.11.27-14.16.47:964][632]PIE: Server logged in
+[2021.11.27-14.16.47:965][632]PIE: Play in editor total start time 0,243 seconds.
+[2021.11.27-14.16.47:966][632]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.16.48:157][653]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.16.49:247][784]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.16.49:623][829]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.16.51:164][ 14]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.16.52:122][129]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.16.52:189][137]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.16.55:532][535]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-14.16.55:682][553]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.16.57:224][738]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.16.57:249][741]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:282][745]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:315][749]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:348][753]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:381][757]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:415][761]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:448][765]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:482][769]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:515][773]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:548][777]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:582][781]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:615][785]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:648][789]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:681][793]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:715][797]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:748][801]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:782][805]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:815][809]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:848][813]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:882][817]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:915][821]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:948][825]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.57:982][829]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:015][833]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:048][837]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:082][841]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:115][845]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:148][849]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:182][853]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:215][857]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:248][861]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:282][865]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:315][869]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:348][873]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:382][877]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:415][881]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:448][885]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:482][889]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:515][893]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:548][897]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:582][901]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:615][905]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:648][909]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:682][913]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:715][917]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:748][921]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:782][925]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:815][929]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:848][933]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:882][937]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:915][941]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:948][945]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.58:982][949]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:015][953]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:048][957]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:082][961]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:115][965]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:148][969]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:182][973]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:215][977]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:249][981]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:282][985]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:315][989]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:348][993]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:382][997]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:415][  1]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:448][  5]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:482][  9]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:515][ 13]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:548][ 17]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:582][ 21]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:615][ 25]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:648][ 29]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:682][ 33]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:715][ 37]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:748][ 41]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:782][ 45]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:815][ 49]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:848][ 53]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:882][ 57]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:915][ 61]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:948][ 65]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.16.59:982][ 69]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:015][ 73]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:048][ 77]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:082][ 81]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:115][ 85]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:148][ 89]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:182][ 93]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:215][ 97]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:248][101]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:282][105]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:315][109]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:348][113]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:382][117]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:415][121]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:448][125]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:482][129]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:515][133]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:548][137]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:582][141]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:615][145]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:648][149]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:682][153]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:715][157]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:748][161]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:782][165]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:815][169]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:848][173]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:882][177]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:915][181]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:948][185]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.00:982][189]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:015][193]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:048][197]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:082][201]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:115][205]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:148][209]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:182][213]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:215][217]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:248][221]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.17.01:280][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.17.01:280][222]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.17.01:280][222]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.17.01:280][222]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.17.01:318][222]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.17.01:355][222]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.17.01:379][222]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.17.01:380][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.17.01:380][222]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.17.01:382][222]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.17.01:386][222]LogUObjectHash: Compacting FUObjectHashTables data took   2.73ms
+[2021.11.27-14.17.01:432][223]LogPlayLevel: Display: Destroying online subsystem :Context_56
+[2021.11.27-14.17.05:793][720]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.17.05:856][720]LogUObjectHash: Compacting FUObjectHashTables data took   2.93ms
+[2021.11.27-14.17.06:306][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.17.06:340][762]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacterB9394DD3434617317BF4BE9779EF3B21.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.17.06:354][762]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.17.06:354][762]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.17.32:836][401]LogUObjectHash: Compacting FUObjectHashTables data took   3.48ms
+[2021.11.27-14.17.32:853][401]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto137DB7A324210D50451C12BB1042096A8.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto1.umap'
+[2021.11.27-14.17.32:854][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.047
+[2021.11.27-14.17.32:854][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.047
+[2021.11.27-14.18.39:066][982]BlueprintLog: New page: Compile Bullet_BP
+[2021.11.27-14.18.39:136][982]LogUObjectHash: Compacting FUObjectHashTables data took   2.96ms
+[2021.11.27-14.18.39:553][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Bullet_BP" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Bullet_BP.uasset" SILENT=true
+[2021.11.27-14.18.39:559][ 22]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/Bullet_BP54B7A1364EFE4B99040D9BAA1F8F8EB5.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/Blueprints/Bullet_BP.uasset'
+[2021.11.27-14.18.39:571][ 22]AssetCheck: New page: Asset Save: Bullet_BP
+[2021.11.27-14.18.39:571][ 22]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Bullet_BP.Bullet_BP
+[2021.11.27-14.18.51:220][343]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.18.51:225][343]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.18.51:225][343]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.18.51)
+[2021.11.27-14.18.51:249][343]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.18.51:259][343]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009997s)
+[2021.11.27-14.18.51:260][343]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.18.51:260][343]LogPlayLevel: PIE: World Init took: (0.001554s)
+[2021.11.27-14.18.51:260][343]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.011732s)
+[2021.11.27-14.18.51:300][343]LogUObjectHash: Compacting FUObjectHashTables data took   3.64ms
+[2021.11.27-14.18.51:302][343]LogAudio: Display: Creating Audio Device:                 Id: 33, Scope: Unique, Realtime: True
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.18.51:302][343]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.18.51:302][343]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.18.51:302][343]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.18.51:302][343]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.18.51:302][343]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.18.51:305][343]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.18.51:430][343]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.18.51:431][343]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.18.51:431][343]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.18.51:431][343]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.18.51:431][343]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.18.51:431][343]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.18.51:431][343]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.18.51:432][343]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.18.51:432][343]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.18.51:432][343]LogInit: FAudioDevice initialized.
+[2021.11.27-14.18.51:432][343]LogAudio: Display: Audio Device (ID: 33) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.18.51:439][343]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.18.51:441][343]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.18.51
+[2021.11.27-14.18.51:442][343]LogWorld: Bringing up level for play took: 0.002509
+[2021.11.27-14.18.51:442][343]LogOnline: OSS: Creating online subsystem instance for: :Context_57
+[2021.11.27-14.18.51:446][343]PIE: Server logged in
+[2021.11.27-14.18.51:446][343]PIE: Play in editor total start time 0,222 seconds.
+[2021.11.27-14.18.51:447][343]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.18.51:788][381]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.18.52:579][476]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.18.53:021][529]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.18.54:654][725]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.18.55:613][840]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.18.55:679][848]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.18.59:012][248]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-14.18.59:171][267]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.19.00:079][376]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.19.00:104][379]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:137][383]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:171][387]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:204][391]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:237][395]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:271][399]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:304][403]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:337][407]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:371][411]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:404][415]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:437][419]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:471][423]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:504][427]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:537][431]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:571][435]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:604][439]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:638][443]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:671][447]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:704][451]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:738][455]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:771][459]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:804][463]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:829][466]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 90.0
+[2021.11.27-14.19.00:837][467]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:871][471]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:904][475]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:938][479]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.00:971][483]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:004][487]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:037][491]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:071][495]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:104][499]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:129][502]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 80.0
+[2021.11.27-14.19.01:137][503]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:171][507]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:204][511]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:237][515]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:271][519]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:304][523]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:337][527]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:371][531]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:404][535]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:429][538]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 70.0
+[2021.11.27-14.19.01:437][539]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:471][543]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:504][547]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:537][551]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:571][555]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:604][559]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:637][563]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:671][567]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:704][571]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:729][574]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 60.0
+[2021.11.27-14.19.01:737][575]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:771][579]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:804][583]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:837][587]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:871][591]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:904][595]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:937][599]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.01:971][603]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:004][607]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:029][610]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 50.0
+[2021.11.27-14.19.02:037][611]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:071][615]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:104][619]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:137][623]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:171][627]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:204][631]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:237][635]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:271][639]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:304][643]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:321][645]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 40.0
+[2021.11.27-14.19.02:338][647]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:371][651]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:404][655]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:437][659]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:454][661]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 30.0
+[2021.11.27-14.19.02:471][663]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:504][667]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:537][671]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:571][675]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:604][679]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:637][683]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:671][687]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:704][691]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:737][695]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:771][699]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:804][703]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:837][707]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:871][711]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:904][715]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:937][719]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.02:971][723]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.03:004][727]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.03:037][731]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.03:071][735]LogBlueprintUserMessages: [ChangeStatus_C_3] Shooting
+[2021.11.27-14.19.03:071][735]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.19.03:079][736]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.19.03:700][807]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.19.03:700][807]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.19.03:700][807]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.19.03:700][807]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.19.03:735][807]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.19.03:772][807]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.19.03:798][807]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.19.03:798][807]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.19.03:799][807]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.19.03:801][807]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.19.03:805][807]LogUObjectHash: Compacting FUObjectHashTables data took   2.76ms
+[2021.11.27-14.19.03:850][808]LogPlayLevel: Display: Destroying online subsystem :Context_57
+[2021.11.27-14.21.43:840][580]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.21.43:840][580]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.21.44:296][624]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-14.21.44:296][624]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.21.44:296][624]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.21.44:709][662]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-14.21.44:709][662]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.21.44:709][662]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.21.45:219][711]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-14.21.45:219][711]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.21.45:219][711]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.21.49:220][161]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.22.36:220][652]LogAssetEditorSubsystem: Opening Asset editor for BehaviorTree /Game/AI/Behaviour/AI_BT.AI_BT
+[2021.11.27-14.22.38:994][972]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChangeStatus.ChangeStatus
+[2021.11.27-14.23.14:807][206]BlueprintLog: New page: Compile ChangeStatus
+[2021.11.27-14.23.14:882][206]LogUObjectHash: Compacting FUObjectHashTables data took   3.29ms
+[2021.11.27-14.23.15:475][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Tasks/ChangeStatus" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/ChangeStatus.uasset" SILENT=true
+[2021.11.27-14.23.15:522][273]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ChangeStatus757AE39446D21F9488EDC2AFEF341453.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/ChangeStatus.uasset'
+[2021.11.27-14.23.15:532][273]AssetCheck: New page: Asset Save: ChangeStatus
+[2021.11.27-14.23.15:533][273]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Tasks/ChangeStatus.ChangeStatus
+[2021.11.27-14.23.16:827][417]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.23.16:834][417]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.23.16:834][417]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.23.16)
+[2021.11.27-14.23.16:869][417]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.23.16:878][417]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008766s)
+[2021.11.27-14.23.16:879][417]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.23.16:879][417]LogPlayLevel: PIE: World Init took: (0.001275s)
+[2021.11.27-14.23.16:879][417]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010190s)
+[2021.11.27-14.23.16:949][417]LogUObjectHash: Compacting FUObjectHashTables data took   3.47ms
+[2021.11.27-14.23.16:951][417]LogAudio: Display: Creating Audio Device:                 Id: 34, Scope: Unique, Realtime: True
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.23.16:951][417]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.23.16:951][417]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.23.16:951][417]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.23.16:951][417]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.23.16:951][417]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.23.16:954][417]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.23.17:075][417]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.23.17:075][417]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.23.17:075][417]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.23.17:075][417]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.23.17:080][417]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.23.17:080][417]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.23.17:080][417]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.23.17:081][417]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.23.17:081][417]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.23.17:081][417]LogInit: FAudioDevice initialized.
+[2021.11.27-14.23.17:081][417]LogAudio: Display: Audio Device (ID: 34) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.23.17:091][417]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.23.17:094][417]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.23.17
+[2021.11.27-14.23.17:094][417]LogWorld: Bringing up level for play took: 0.002297
+[2021.11.27-14.23.17:094][417]LogOnline: OSS: Creating online subsystem instance for: :Context_60
+[2021.11.27-14.23.17:098][417]PIE: Server logged in
+[2021.11.27-14.23.17:099][417]PIE: Play in editor total start time 0,268 seconds.
+[2021.11.27-14.23.17:100][417]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.23.17:354][445]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.23.18:669][603]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.23.19:019][645]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.23.20:303][799]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.23.21:261][914]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.23.21:328][922]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.23.24:661][322]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-14.23.24:819][341]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.23.28:011][724]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.23.28:586][793]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 90.0
+[2021.11.27-14.23.28:886][829]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 80.0
+[2021.11.27-14.23.29:186][865]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 70.0
+[2021.11.27-14.23.29:486][901]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 60.0
+[2021.11.27-14.23.29:786][937]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 50.0
+[2021.11.27-14.23.30:086][973]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 40.0
+[2021.11.27-14.23.30:362][  6]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 30.0
+[2021.11.27-14.23.30:619][ 37]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.23.30:661][ 42]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 20.0
+[2021.11.27-14.23.30:844][ 64]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.23.30:961][ 78]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 10.0
+[2021.11.27-14.23.31:069][ 91]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.23.31:228][110]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.23.31:245][112]LogBlueprintUserMessages: [ThirdPersonCharacter_167] YOU DIED
+[2021.11.27-14.23.31:293][113]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:293][113]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:324][117]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:324][117]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:358][121]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:358][121]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:390][125]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:390][125]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:424][129]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.23.31:424][129]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:424][129]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:457][133]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:457][133]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:490][137]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:490][137]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:524][141]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:524][141]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:557][145]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:557][145]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:591][149]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:591][149]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:624][153]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:624][153]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:658][157]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:658][157]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:690][161]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:691][161]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:724][165]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:724][165]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:757][169]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:757][169]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:790][173]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue
+	Focus_C /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2:PersistentLevel.AI_Controller_C_0.BTComponent.Focus_C_0
+	Function /Game/AI/Behaviour/Tasks/Focus.Focus_C:ExecuteUbergraph_Focus:0094
+[2021.11.27-14.23.31:790][173]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:824][177]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:857][181]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:890][185]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:924][189]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:957][193]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.31:990][197]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:024][201]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:057][205]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:090][209]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:124][213]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:157][217]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:191][221]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:225][225]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:257][229]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:291][233]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:324][237]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:357][241]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:390][245]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:424][249]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:457][253]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:490][257]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:524][261]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:557][265]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:591][269]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:625][273]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:658][277]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:691][281]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:724][285]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:758][289]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:791][293]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:824][297]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:858][301]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:891][305]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:925][309]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:958][313]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.32:992][317]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:024][321]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:058][325]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:091][329]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:125][333]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:158][337]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:191][341]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:225][345]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:258][349]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:292][353]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:325][357]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:358][361]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:391][365]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:425][369]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:458][373]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:492][377]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:525][381]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:558][385]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:591][389]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:625][393]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:658][397]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:691][401]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:725][405]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:758][409]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:791][413]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:825][417]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:858][421]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:891][425]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:924][429]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue". Blueprint:  Focus Function:  Execute Ubergraph Focus Graph:  EventGraph Node:  SetActorRotation
+[2021.11.27-14.23.33:982][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.23.33:982][432]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.23.33:982][432]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.23.33:982][432]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.23.34:001][432]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.23.34:036][432]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.23.34:053][432]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.23.34:054][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.23.34:055][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.23.34:057][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.23.34:060][432]LogUObjectHash: Compacting FUObjectHashTables data took   1.94ms
+[2021.11.27-14.23.34:168][433]LogPlayLevel: Display: Destroying online subsystem :Context_60
+[2021.11.27-14.23.36:118][615]LogSlate: Window 'Message Log' being destroyed
+[2021.11.27-14.23.36:126][615]LogSlate: Window 'Message Log' being destroyed
+[2021.11.27-14.26.04:342][ 61]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-14.26.04:456][ 61]LogUObjectHash: Compacting FUObjectHashTables data took   2.45ms
+[2021.11.27-14.26.04:908][103]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-14.26.04:934][103]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char3A3FF9D5482A6B2AEF652C88F39DC5F1.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-14.26.04:961][103]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-14.26.04:962][103]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.26.26:793][629]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.26.26:793][629]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.26.29:844][983]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.26.29:851][983]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.26.29:851][983]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.26.29)
+[2021.11.27-14.26.29:851][983]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.26.29:860][983]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009061s)
+[2021.11.27-14.26.29:861][983]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.26.29:862][983]LogPlayLevel: PIE: World Init took: (0.001390s)
+[2021.11.27-14.26.29:862][983]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010598s)
+[2021.11.27-14.26.29:909][983]LogUObjectHash: Compacting FUObjectHashTables data took   2.46ms
+[2021.11.27-14.26.29:914][983]LogAudio: Display: Creating Audio Device:                 Id: 35, Scope: Unique, Realtime: True
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.26.29:914][983]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.26.29:914][983]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.26.29:915][983]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.26.29:915][983]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.26.29:915][983]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.26.29:915][983]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.26.29:918][983]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.26.30:041][983]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.26.30:042][983]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.26.30:042][983]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.26.30:042][983]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.26.30:042][983]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.26.30:042][983]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.26.30:042][983]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.26.30:043][983]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.26.30:043][983]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.26.30:043][983]LogInit: FAudioDevice initialized.
+[2021.11.27-14.26.30:043][983]LogAudio: Display: Audio Device (ID: 35) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.26.30:052][983]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.26.30:055][983]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.26.30
+[2021.11.27-14.26.30:055][983]LogWorld: Bringing up level for play took: 0.002060
+[2021.11.27-14.26.30:055][983]LogOnline: OSS: Creating online subsystem instance for: :Context_61
+[2021.11.27-14.26.30:059][983]PIE: Server logged in
+[2021.11.27-14.26.30:060][983]PIE: Play in editor total start time 0,211 seconds.
+[2021.11.27-14.26.30:060][983]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.26.30:325][ 12]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.26.31:198][117]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.26.31:565][161]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.26.33:266][365]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.26.34:224][480]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.26.34:291][488]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.26.34:491][512]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.34:501][513]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.34:508][514]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.34:516][515]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.26.34:516][515]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.34:716][539]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.34:941][566]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.35:166][593]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.35:391][620]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.35:616][647]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.35:616][647]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:633][649]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:650][651]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:666][653]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:683][655]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:700][657]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:717][659]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:733][661]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:750][663]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:766][665]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:783][667]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:800][669]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:816][671]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:833][673]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.35:841][674]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.35:849][675]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.35:866][677]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.26.36:608][766]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.36:616][767]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.36:842][794]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.37:066][821]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.37:291][848]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.37:425][864]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.37:441][866]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.26.41:233][321]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.41:242][322]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.41:417][343]LogBlueprintUserMessages: [Ammo_BP_6] Player picked 60 bullets
+[2021.11.27-14.26.41:467][349]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.41:692][376]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.41:916][403]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.42:084][423]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:167][433]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.26.42:292][448]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:300][449]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.42:309][450]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:318][451]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:334][453]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:350][455]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:367][457]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:384][459]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:400][461]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:417][463]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:433][465]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:450][467]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:467][469]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:484][471]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:500][473]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:517][475]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:525][476]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.42:534][477]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:542][478]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:559][480]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:575][482]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:592][484]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:609][486]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:626][488]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:642][490]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:658][492]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:675][494]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:692][496]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:708][498]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:725][500]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:742][502]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:750][503]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.42:759][504]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:767][505]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:784][507]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:800][509]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:818][511]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:834][513]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:850][515]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:867][517]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:884][519]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.42:900][521]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.42:966][529]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.43:200][557]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.43:433][585]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.43:666][613]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.43:891][640]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.44:125][668]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.44:150][671]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.44:166][673]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.26.44:167][673]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.44:358][696]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.44:592][724]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.44:825][752]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.45:059][780]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.45:293][808]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.45:509][834]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:526][836]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:534][837]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.45:534][837]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:551][839]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:568][841]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:585][843]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:601][845]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:618][847]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:634][849]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:651][851]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:668][853]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:684][855]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:701][857]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:718][859]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:735][861]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:751][863]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:759][864]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.45:768][865]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:776][866]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:793][868]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:809][870]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:826][872]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.45:843][874]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.26.45:984][891]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.46:218][919]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.46:451][947]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.26.46:601][965]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.26.46:792][988]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.26.48:392][177]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.26.48:392][177]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.26.48:393][177]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.26.48:393][177]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.26.48:411][177]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.26.48:445][177]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.26.48:461][177]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.26.48:461][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.26.48:462][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.26.48:464][177]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.26.48:467][177]LogUObjectHash: Compacting FUObjectHashTables data took   1.98ms
+[2021.11.27-14.26.48:516][178]LogPlayLevel: Display: Destroying online subsystem :Context_61
+[2021.11.27-14.26.58:925][403]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/FindRandomLocation.FindRandomLocation
+[2021.11.27-14.27.19:384][788]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.27.19:384][788]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.27.28:312][851]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/FindPlayerLocation.FindPlayerLocation
+[2021.11.27-14.28.40:513][321]BlueprintLog: New page: Compile FindPlayerLocation
+[2021.11.27-14.28.40:547][321]LogUObjectHash: Compacting FUObjectHashTables data took   2.27ms
+[2021.11.27-14.28.40:948][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Tasks/FindPlayerLocation" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset" SILENT=true
+[2021.11.27-14.28.40:956][365]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/FindPlayerLocationE54BCA1248248446BBA1ED971AB450C7.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset'
+[2021.11.27-14.28.40:970][365]AssetCheck: New page: Asset Save: FindPlayerLocation
+[2021.11.27-14.28.40:970][365]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Tasks/FindPlayerLocation.FindPlayerLocation
+[2021.11.27-14.28.45:310][873]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChasePlayer.ChasePlayer
+[2021.11.27-14.28.48:276][192]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.28.48:277][192]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.28.50:795][481]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChangeStatus.ChangeStatus
+[2021.11.27-14.29.06:830][364]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.29.06:830][364]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.29.20:338][974]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.29.20:338][974]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.29.30:122][130]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChangeStatus.ChangeStatus
+[2021.11.27-14.29.32:620][395]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.29.32:620][395]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.30.00:850][732]BlueprintLog: New page: Compile AI_Char
+[2021.11.27-14.30.00:963][732]LogUObjectHash: Compacting FUObjectHashTables data took   2.68ms
+[2021.11.27-14.30.01:337][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Blueprints/AI_Char" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset" SILENT=true
+[2021.11.27-14.30.01:363][764]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_Char0184C6C64098832D8AB9BF90A9B506ED.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Blueprints/AI_Char.uasset'
+[2021.11.27-14.30.01:385][764]AssetCheck: New page: Asset Save: AI_Char
+[2021.11.27-14.30.01:385][764]LogContentValidation: Display: Validating Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.30.08:311][582]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.30.08:317][582]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.30.08:317][582]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.30.08)
+[2021.11.27-14.30.08:359][582]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.30.08:368][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009243s)
+[2021.11.27-14.30.08:369][582]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.30.08:369][582]LogPlayLevel: PIE: World Init took: (0.001056s)
+[2021.11.27-14.30.08:369][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010453s)
+[2021.11.27-14.30.08:406][582]LogUObjectHash: Compacting FUObjectHashTables data took   2.41ms
+[2021.11.27-14.30.08:408][582]LogAudio: Display: Creating Audio Device:                 Id: 36, Scope: Unique, Realtime: True
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.30.08:409][582]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.30.08:409][582]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.30.08:409][582]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.30.08:409][582]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.30.08:409][582]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.30.08:412][582]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.30.08:531][582]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.30.08:531][582]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.30.08:532][582]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.30.08:532][582]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.30.08:532][582]LogInit: FAudioDevice initialized.
+[2021.11.27-14.30.08:532][582]LogAudio: Display: Audio Device (ID: 36) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.30.08:543][582]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.30.08:545][582]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.30.08
+[2021.11.27-14.30.08:545][582]LogWorld: Bringing up level for play took: 0.002010
+[2021.11.27-14.30.08:545][582]LogOnline: OSS: Creating online subsystem instance for: :Context_67
+[2021.11.27-14.30.08:549][582]PIE: Server logged in
+[2021.11.27-14.30.08:549][582]PIE: Play in editor total start time 0,233 seconds.
+[2021.11.27-14.30.08:550][582]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.30.10:287][785]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.30.11:085][881]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.30.11:468][927]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.30.11:752][961]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.30.12:710][ 76]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.30.12:777][ 84]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.30.16:109][482]LogBlueprintUserMessages: [Ammo_BP_6] Has Ammo is: true
+[2021.11.27-14.30.16:267][501]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.30.17:534][653]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.30.18:000][709]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 90.0
+[2021.11.27-14.30.18:092][720]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.30.18:167][729]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.30.18:183][731]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 80.0
+[2021.11.27-14.30.18:225][736]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.30.18:350][751]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.30.18:467][765]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 70.0
+[2021.11.27-14.30.18:517][771]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.30.18:833][809]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 60.0
+[2021.11.27-14.30.18:842][810]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 50.0
+[2021.11.27-14.30.18:850][811]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 40.0
+[2021.11.27-14.30.20:900][ 57]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.30.20:909][ 58]LogBlueprintUserMessages: [FindPathPoint_C_0] AI going to path point
+[2021.11.27-14.30.27:868][893]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.30.28:984][ 27]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.30.29:084][ 39]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.30.29:159][ 48]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.30.29:326][ 68]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.30.32:651][467]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 30.0
+[2021.11.27-14.30.32:834][489]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Your health 20.0
+[2021.11.27-14.30.32:893][496]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.30.34:970][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.30.34:970][742]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.30.34:970][742]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.30.34:970][742]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.30.34:988][742]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.30.35:024][742]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.30.35:040][742]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.30.35:041][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.30.35:042][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.30.35:044][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.30.35:047][742]LogUObjectHash: Compacting FUObjectHashTables data took   1.90ms
+[2021.11.27-14.30.35:096][743]LogPlayLevel: Display: Destroying online subsystem :Context_67
+[2021.11.27-14.30.35:927][837]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.30.35:933][837]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.30.35:933][837]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.30.35)
+[2021.11.27-14.30.35:959][837]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.30.35:969][837]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010409s)
+[2021.11.27-14.30.35:971][837]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.30.35:971][837]LogPlayLevel: PIE: World Init took: (0.001752s)
+[2021.11.27-14.30.35:971][837]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.012342s)
+[2021.11.27-14.30.35:996][837]LogUObjectHash: Compacting FUObjectHashTables data took   2.65ms
+[2021.11.27-14.30.35:997][837]LogAudio: Display: Creating Audio Device:                 Id: 37, Scope: Unique, Realtime: True
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.30.35:997][837]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.30.35:997][837]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.30.35:998][837]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.30.35:998][837]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.30.35:998][837]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.30.35:998][837]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.30.36:002][837]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.30.36:120][837]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.30.36:120][837]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.30.36:120][837]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.30.36:120][837]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.30.36:120][837]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.30.36:121][837]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.30.36:121][837]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.30.36:121][837]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.30.36:121][837]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.30.36:121][837]LogInit: FAudioDevice initialized.
+[2021.11.27-14.30.36:121][837]LogAudio: Display: Audio Device (ID: 37) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.30.36:128][837]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.30.36:130][837]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.30.36
+[2021.11.27-14.30.36:130][837]LogWorld: Bringing up level for play took: 0.002021
+[2021.11.27-14.30.36:131][837]LogOnline: OSS: Creating online subsystem instance for: :Context_68
+[2021.11.27-14.30.36:134][837]PIE: Server logged in
+[2021.11.27-14.30.36:135][837]PIE: Play in editor total start time 0,203 seconds.
+[2021.11.27-14.30.36:136][837]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.30.36:408][867]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.30.37:174][959]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.30.37:541][  3]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.30.38:300][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.30.38:300][ 91]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.30.38:300][ 91]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.30.38:300][ 91]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.30.38:305][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.30.38:341][ 91]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.30.38:355][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.30.38:356][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.30.38:357][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.30.38:362][ 91]LogUObjectHash: Compacting FUObjectHashTables data took   1.98ms
+[2021.11.27-14.30.38:410][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_68
+[2021.11.27-14.30.44:584][791]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.31.05:464][166]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Edit Comment Color entirely.
+[2021.11.27-14.31.05:477][166]LogSlate: Window 'Color Picker' being destroyed
+[2021.11.27-14.31.46:677][ 65]BlueprintLog: New page: Compile ThirdPersonCharacter
+[2021.11.27-14.31.46:729][ 65]LogUObjectHash: Compacting FUObjectHashTables data took   2.71ms
+[2021.11.27-14.31.47:185][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" SILENT=true
+[2021.11.27-14.31.47:219][106]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/ThirdPersonCharacter136E3A1D4B0258E3E90EC6A44AA058ED.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
+[2021.11.27-14.31.47:244][106]AssetCheck: New page: Asset Save: ThirdPersonCharacter
+[2021.11.27-14.31.47:244][106]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.32.09:869][815]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.32.09:869][815]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.32.10:744][908]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-14.32.10:744][908]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.32.10:744][908]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.32.13:273][201]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.32.13:279][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.32.13:279][201]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.32.13)
+[2021.11.27-14.32.13:319][201]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.32.13:328][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008709s)
+[2021.11.27-14.32.13:328][201]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.32.13:329][201]LogPlayLevel: PIE: World Init took: (0.001112s)
+[2021.11.27-14.32.13:329][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.009975s)
+[2021.11.27-14.32.13:357][201]LogUObjectHash: Compacting FUObjectHashTables data took   2.46ms
+[2021.11.27-14.32.13:360][201]LogAudio: Display: Creating Audio Device:                 Id: 38, Scope: Unique, Realtime: True
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.32.13:360][201]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.32.13:360][201]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.32.13:361][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.32.13:361][201]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.32.13:361][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.32.13:361][201]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.32.13:364][201]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.32.13:487][201]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.32.13:488][201]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.32.13:488][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.32.13:488][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.32.13:488][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.32.13:488][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.32.13:488][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.32.13:489][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.32.13:489][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.32.13:489][201]LogInit: FAudioDevice initialized.
+[2021.11.27-14.32.13:489][201]LogAudio: Display: Audio Device (ID: 38) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.32.13:495][201]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.32.13:497][201]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.32.13
+[2021.11.27-14.32.13:497][201]LogWorld: Bringing up level for play took: 0.002194
+[2021.11.27-14.32.13:497][201]LogOnline: OSS: Creating online subsystem instance for: :Context_70
+[2021.11.27-14.32.13:501][201]PIE: Server logged in
+[2021.11.27-14.32.13:501][201]PIE: Play in editor total start time 0,223 seconds.
+[2021.11.27-14.32.13:502][201]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.32.13:866][242]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.32.14:631][334]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.32.15:006][379]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.32.16:706][583]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.32.17:664][698]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.32.17:731][706]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.32.18:498][798]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.32.18:881][844]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.32.18:889][845]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.19:115][872]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.19:323][897]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.32.19:340][899]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.19:573][927]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.19:606][931]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.32.19:715][944]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.32.19:798][954]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.19:873][963]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.32.20:023][981]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.20:248][  8]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.20:398][ 26]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.32.20:473][ 35]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.20:698][ 62]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.20:924][ 89]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.21:148][116]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.32.21:148][116]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.21:382][144]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.21:606][171]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.21:840][199]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.22:073][227]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.22:306][255]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.22:365][262]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.32.22:532][282]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.32.22:540][283]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.32.22:548][284]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.22:607][291]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.32.22:781][312]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.23:015][340]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.23:248][368]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.23:481][396]LogBlueprintUserMessages: [FindPlayerLocation_C_0] AI going to last know player location
+[2021.11.27-14.32.23:515][400]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.32.25:600][646]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.32.25:600][646]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.32.25:600][646]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.32.25:600][646]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.32.25:611][646]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.32.25:647][646]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.32.25:660][646]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.32.25:660][646]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.32.25:661][646]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.32.25:663][646]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.32.25:666][646]LogUObjectHash: Compacting FUObjectHashTables data took   2.03ms
+[2021.11.27-14.32.25:716][647]LogPlayLevel: Display: Destroying online subsystem :Context_70
+[2021.11.27-14.32.31:776][339]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Blueprints/AI_Char.AI_Char
+[2021.11.27-14.32.37:410][928]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.32.37:410][928]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.33.02:225][811]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
+[2021.11.27-14.33.37:675][940]LogUObjectHash: Compacting FUObjectHashTables data took   1.94ms
+[2021.11.27-14.33.37:698][940]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2_Auto2D789F2B84817FBE0973077991FD777BE.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Saved/Autosaves/Game/ThirdPersonBP/Maps/MainMap_Auto2_Auto2.umap'
+[2021.11.27-14.33.37:699][940]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPersonBP/Maps/MainMap_Auto2' took 0.044
+[2021.11.27-14.33.37:699][940]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.044
+[2021.11.27-14.34.19:114][858]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.34.19:120][858]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.34.19:120][858]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.34.19)
+[2021.11.27-14.34.19:120][858]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.34.19:129][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009400s)
+[2021.11.27-14.34.19:130][858]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.34.19:131][858]LogPlayLevel: PIE: World Init took: (0.001411s)
+[2021.11.27-14.34.19:131][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010974s)
+[2021.11.27-14.34.19:155][858]LogUObjectHash: Compacting FUObjectHashTables data took   1.97ms
+[2021.11.27-14.34.19:158][858]LogAudio: Display: Creating Audio Device:                 Id: 39, Scope: Unique, Realtime: True
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.34.19:158][858]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.34.19:158][858]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.34.19:158][858]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.34.19:158][858]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.34.19:158][858]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.34.19:162][858]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.34.19:287][858]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.34.19:287][858]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.34.19:287][858]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.34.19:287][858]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.34.19:288][858]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.34.19:288][858]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.34.19:288][858]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.34.19:289][858]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.34.19:289][858]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.34.19:289][858]LogInit: FAudioDevice initialized.
+[2021.11.27-14.34.19:289][858]LogAudio: Display: Audio Device (ID: 39) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.34.19:297][858]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.34.19:300][858]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.34.19
+[2021.11.27-14.34.19:300][858]LogWorld: Bringing up level for play took: 0.002136
+[2021.11.27-14.34.19:300][858]LogOnline: OSS: Creating online subsystem instance for: :Context_73
+[2021.11.27-14.34.19:304][858]PIE: Server logged in
+[2021.11.27-14.34.19:305][858]PIE: Play in editor total start time 0,186 seconds.
+[2021.11.27-14.34.19:306][858]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.34.19:557][885]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.34.20:589][  9]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.34.20:965][ 54]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.34.22:514][240]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.34.22:930][287]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.34.22:930][287]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.34.22:930][287]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.34.22:930][287]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.34.22:956][287]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.34.22:991][287]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.34.23:006][287]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.34.23:006][287]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.34.23:007][287]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.34.23:014][287]LogUObjectHash: Compacting FUObjectHashTables data took   1.87ms
+[2021.11.27-14.34.23:063][288]LogPlayLevel: Display: Destroying online subsystem :Context_73
+[2021.11.27-14.34.26:096][627]LogAssetEditorSubsystem: Opening Asset editor for BehaviorTree /Game/AI/Behaviour/AI_BT.AI_BT
+[2021.11.27-14.34.29:185][987]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/FindPlayerLocation.FindPlayerLocation
+[2021.11.27-14.34.37:492][918]BlueprintLog: New page: Compile FindPlayerLocation
+[2021.11.27-14.34.37:523][918]LogUObjectHash: Compacting FUObjectHashTables data took   2.28ms
+[2021.11.27-14.34.37:865][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/Tasks/FindPlayerLocation" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset" SILENT=true
+[2021.11.27-14.34.37:872][954]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/FindPlayerLocationAD0DF2FA424651ADE824CFBC17EAAD85.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/Tasks/FindPlayerLocation.uasset'
+[2021.11.27-14.34.37:899][954]AssetCheck: New page: Asset Save: FindPlayerLocation
+[2021.11.27-14.34.37:899][954]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/Tasks/FindPlayerLocation.FindPlayerLocation
+[2021.11.27-14.34.38:873][ 55]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.34.38:881][ 55]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.34.38:881][ 55]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.34.38)
+[2021.11.27-14.34.38:881][ 55]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.34.38:891][ 55]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010176s)
+[2021.11.27-14.34.38:893][ 55]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.34.38:893][ 55]LogPlayLevel: PIE: World Init took: (0.002000s)
+[2021.11.27-14.34.38:893][ 55]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.012433s)
+[2021.11.27-14.34.38:921][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   4.07ms
+[2021.11.27-14.34.38:921][ 55]LogAudio: Display: Creating Audio Device:                 Id: 40, Scope: Unique, Realtime: True
+[2021.11.27-14.34.38:921][ 55]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.34.38:921][ 55]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.34.38:922][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.34.38:922][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.34.38:922][ 55]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.34.38:922][ 55]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.34.38:922][ 55]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.34.38:922][ 55]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.34.38:923][ 55]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.34.38:923][ 55]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.34.38:923][ 55]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.34.38:923][ 55]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.34.38:927][ 55]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.34.39:048][ 55]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.34.39:048][ 55]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.34.39:048][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.34.39:048][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.34.39:049][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.34.39:049][ 55]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.34.39:049][ 55]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.34.39:050][ 55]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.34.39:050][ 55]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.34.39:050][ 55]LogInit: FAudioDevice initialized.
+[2021.11.27-14.34.39:050][ 55]LogAudio: Display: Audio Device (ID: 40) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.34.39:059][ 55]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.34.39:061][ 55]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.34.39
+[2021.11.27-14.34.39:061][ 55]LogWorld: Bringing up level for play took: 0.002109
+[2021.11.27-14.34.39:062][ 55]LogOnline: OSS: Creating online subsystem instance for: :Context_75
+[2021.11.27-14.34.39:066][ 55]PIE: Server logged in
+[2021.11.27-14.34.39:067][ 55]PIE: Play in editor total start time 0,189 seconds.
+[2021.11.27-14.34.39:068][ 55]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.34.39:308][ 81]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.34.39:890][151]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.34.40:257][195]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.34.42:274][437]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.34.43:232][552]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.34.43:299][560]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.34.43:316][562]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:332][564]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:341][565]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.34.43:341][565]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:750][614]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:808][621]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.34.43:817][622]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:825][623]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:833][624]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:858][627]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:875][629]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:892][631]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:908][633]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:925][635]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:942][637]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:958][639]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.43:976][641]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.43:992][643]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.44:008][645]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.45:033][768]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.45:075][773]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.34.46:951][998]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.46:967][  0]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:059][ 11]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:075][ 13]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:092][ 15]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:109][ 17]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:126][ 19]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:142][ 21]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:159][ 23]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:175][ 25]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:192][ 27]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:209][ 29]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:217][ 30]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:234][ 32]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:251][ 34]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:267][ 36]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:284][ 38]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:301][ 40]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:317][ 42]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:334][ 44]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:351][ 46]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:367][ 48]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:385][ 50]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.47:400][ 52]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.47:417][ 54]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:250][274]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:392][291]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.34.49:410][293]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:425][295]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:434][296]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:450][298]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:467][300]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:484][302]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:500][304]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:517][306]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:534][308]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:553][310]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:568][312]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:585][314]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:602][316]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:618][318]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:635][320]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.49:651][322]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.34.49:660][323]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.34.50:185][386]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.34.50:343][405]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.34.50:860][467]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.34.51:068][492]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.34.51:226][511]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.34.51:401][532]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.34.51:593][555]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.34.51:768][576]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.34.52:710][689]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.34.53:135][740]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.34.54:782][934]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.34.54:782][934]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.34.54:782][934]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.34.54:783][934]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.34.54:791][934]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.34.54:827][934]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.34.54:845][934]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.34.54:845][934]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.34.54:846][934]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.34.54:848][934]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.34.54:851][934]LogUObjectHash: Compacting FUObjectHashTables data took   2.02ms
+[2021.11.27-14.34.54:897][935]LogPlayLevel: Display: Destroying online subsystem :Context_75
+[2021.11.27-14.34.58:829][391]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.34.58:829][391]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.04:597][ 73]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChasePlayer.ChasePlayer
+[2021.11.27-14.35.07:546][391]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.35.07:546][391]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.14:421][201]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/FindRandomLocation.FindRandomLocation
+[2021.11.27-14.35.19:916][819]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.35.19:916][819]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.25:197][439]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/Tasks/ChangeStatus.ChangeStatus
+[2021.11.27-14.35.27:412][668]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.35.27:413][668]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.35:104][568]LogUObjectHash: Compacting FUObjectHashTables data took   2.02ms
+[2021.11.27-14.35.35:122][568]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2E4D4209E40638FA9866BD784EB110C38.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.27-14.35.35:155][568]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.27-14.35.35:155][568]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.27-14.35.36:966][771]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.35.36:973][771]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.35.36:973][771]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.35.36)
+[2021.11.27-14.35.36:999][771]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.35.37:008][771]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009301s)
+[2021.11.27-14.35.37:009][771]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.35.37:010][771]LogPlayLevel: PIE: World Init took: (0.001426s)
+[2021.11.27-14.35.37:010][771]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010904s)
+[2021.11.27-14.35.37:040][771]LogUObjectHash: Compacting FUObjectHashTables data took   2.21ms
+[2021.11.27-14.35.37:043][771]LogAudio: Display: Creating Audio Device:                 Id: 41, Scope: Unique, Realtime: True
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.35.37:043][771]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.35.37:043][771]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.35.37:043][771]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.35.37:043][771]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.35.37:043][771]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.35.37:046][771]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.35.37:164][771]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.35.37:164][771]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.35.37:164][771]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.35.37:164][771]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.35.37:165][771]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.35.37:165][771]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.35.37:165][771]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.35.37:166][771]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.35.37:166][771]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.35.37:166][771]LogInit: FAudioDevice initialized.
+[2021.11.27-14.35.37:166][771]LogAudio: Display: Audio Device (ID: 41) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.35.37:174][771]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.35.37:176][771]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.35.37
+[2021.11.27-14.35.37:177][771]LogWorld: Bringing up level for play took: 0.002131
+[2021.11.27-14.35.37:177][771]LogOnline: OSS: Creating online subsystem instance for: :Context_79
+[2021.11.27-14.35.37:181][771]PIE: Server logged in
+[2021.11.27-14.35.37:182][771]PIE: Play in editor total start time 0,211 seconds.
+[2021.11.27-14.35.37:182][771]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.35.37:434][798]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.35.38:225][893]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.35.38:599][938]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.35.40:391][153]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.35.41:349][268]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.35.41:416][276]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.35.42:175][367]LogBlueprintUserMessages: [Ammo_BP_6] Player picked 60 bullets
+[2021.11.27-14.35.43:818][562]LogBlueprintUserMessages: [AI_Controller_C_0] AI can see you
+[2021.11.27-14.35.44:518][646]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.35.44:676][665]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.35.44:826][683]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.35.44:984][702]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.35.45:143][721]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.35.45:318][742]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.35.45:495][763]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.35.45:670][784]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.35.45:845][805]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.35.45:895][811]LogBlueprintUserMessages: [AI_Controller_C_0] AI lost you from the sigth
+[2021.11.27-14.35.46:028][827]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.35.48:242][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.35.48:242][ 87]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.35.48:242][ 87]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.35.48:243][ 87]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.48:264][ 87]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.35.48:298][ 87]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.35.48:313][ 87]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.35.48:313][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.35.48:314][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.35.48:316][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.35.48:319][ 87]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2021.11.27-14.35.48:366][ 88]LogPlayLevel: Display: Destroying online subsystem :Context_79
+[2021.11.27-14.35.50:823][360]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/AI/Behaviour/AI_Controller.AI_Controller
+[2021.11.27-14.36.12:778][874]BlueprintLog: New page: Compile AI_Controller
+[2021.11.27-14.36.12:813][874]LogUObjectHash: Compacting FUObjectHashTables data took   2.12ms
+[2021.11.27-14.36.13:222][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AI/Behaviour/AI_Controller" FILE="E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_Controller.uasset" SILENT=true
+[2021.11.27-14.36.13:240][913]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/AI_ControllerF3666B9F432675E262EBE99C97A7B743.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/AI/Behaviour/AI_Controller.uasset'
+[2021.11.27-14.36.13:261][913]AssetCheck: New page: Asset Save: AI_Controller
+[2021.11.27-14.36.13:261][913]LogContentValidation: Display: Validating Blueprint /Game/AI/Behaviour/AI_Controller.AI_Controller
+[2021.11.27-14.36.17:813][435]LogTemp: Repeating last play command: Selected Viewport
+[2021.11.27-14.36.17:820][435]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2021.11.27-14.36.17:820][435]PIE: New page: PIE session: MainMap_Auto2 (27.11.2021 klo 18.36.17)
+[2021.11.27-14.36.17:849][435]LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.36.17:858][435]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008768s)
+[2021.11.27-14.36.17:859][435]LogAIModule: Creating AISystem for world MainMap_Auto2
+[2021.11.27-14.36.17:859][435]LogPlayLevel: PIE: World Init took: (0.001215s)
+[2021.11.27-14.36.17:859][435]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2 to /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 (0.010122s)
+[2021.11.27-14.36.17:889][435]LogUObjectHash: Compacting FUObjectHashTables data took   3.39ms
+[2021.11.27-14.36.17:890][435]LogAudio: Display: Creating Audio Device:                 Id: 42, Scope: Unique, Realtime: True
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Number of buffers to queue:			  2
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2021.11.27-14.36.17:890][435]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
+[2021.11.27-14.36.17:890][435]LogAudio: Display: AudioDevice MaxSources: 32
+[2021.11.27-14.36.17:891][435]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2021.11.27-14.36.17:891][435]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2021.11.27-14.36.17:891][435]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2021.11.27-14.36.17:891][435]LogAudioMixer: Display: Initializing audio mixer.
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 0: FrontLeft
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 1: FrontRight
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 2: FrontCenter
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 3: LowFrequency
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 4: BackLeft
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 5: BackRight
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 6: SideLeft
+[2021.11.27-14.36.17:894][435]LogAudioMixer: Display: 7: SideRight
+[2021.11.27-14.36.18:017][435]LogAudioMixer: Display: Using Audio Device Sankakuuloke (CORSAIR VOID RGB Wireless Gaming Headset)
+[2021.11.27-14.36.18:017][435]LogAudioMixer: Display: Initializing Sound Submixes...
+[2021.11.27-14.36.18:018][435]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2021.11.27-14.36.18:018][435]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2021.11.27-14.36.18:018][435]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
+[2021.11.27-14.36.18:018][435]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
+[2021.11.27-14.36.18:018][435]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192
+[2021.11.27-14.36.18:019][435]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
+[2021.11.27-14.36.18:019][435]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
+[2021.11.27-14.36.18:019][435]LogInit: FAudioDevice initialized.
+[2021.11.27-14.36.18:019][435]LogAudio: Display: Audio Device (ID: 42) registered with world 'MainMap_Auto2'.
+[2021.11.27-14.36.18:025][435]LogLoad: Game class is 'ThirdPersonGameMode_C'
+[2021.11.27-14.36.18:027][435]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2.MainMap_Auto2 up for play (max tick rate 0) at 2021.11.27-16.36.18
+[2021.11.27-14.36.18:027][435]LogWorld: Bringing up level for play took: 0.002065
+[2021.11.27-14.36.18:027][435]LogOnline: OSS: Creating online subsystem instance for: :Context_81
+[2021.11.27-14.36.18:031][435]PIE: Server logged in
+[2021.11.27-14.36.18:032][435]PIE: Play in editor total start time 0,214 seconds.
+[2021.11.27-14.36.18:033][435]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.36.18:266][460]LogBlueprintUserMessages: [ThirdPersonCharacter_167] Can't shoot no gun
+[2021.11.27-14.36.18:931][540]LogBlueprintUserMessages: [Gun_BP2_2] Player has gun: true
+[2021.11.27-14.36.19:306][585]LogBlueprintUserMessages: [Ammo_BP2_2] Player picked 30 bullets
+[2021.11.27-14.36.21:240][817]LogBlueprintUserMessages: [FindGunPathPoint_C_0] AI going to Gunpath point
+[2021.11.27-14.36.22:198][932]LogBlueprintUserMessages: [Gun_BP_2] Has Gun is: true
+[2021.11.27-14.36.22:265][940]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.36.22:307][945]LogBlueprintUserMessages: [FindAmmoPathPoint_C_0] AI going to Ammo path point
+[2021.11.27-14.36.24:349][190]LogBlueprintUserMessages: [FindRandomLocation_C_0] AI found a random point in area
+[2021.11.27-14.36.28:165][648]LogBlueprintUserMessages: [Ammo_BP_6] Player picked 60 bullets
+[2021.11.27-14.36.30:940][981]LogBlueprintUserMessages: [AI_Char_2] AI health 90.0
+[2021.11.27-14.36.31:066][996]LogBlueprintUserMessages: [AI_Char_2] AI health 80.0
+[2021.11.27-14.36.31:149][  6]LogBlueprintUserMessages: [AI_Char_2] AI health 70.0
+[2021.11.27-14.36.31:315][ 26]LogBlueprintUserMessages: [AI_Char_2] AI health 60.0
+[2021.11.27-14.36.31:457][ 43]LogBlueprintUserMessages: [AI_Char_2] AI health 50.0
+[2021.11.27-14.36.31:465][ 44]LogBlueprintUserMessages: [AI_Char_2] AI health 40.0
+[2021.11.27-14.36.31:632][ 64]LogBlueprintUserMessages: [AI_Char_2] AI health 30.0
+[2021.11.27-14.36.31:799][ 84]LogBlueprintUserMessages: [AI_Char_2] AI health 20.0
+[2021.11.27-14.36.31:982][106]LogBlueprintUserMessages: [AI_Char_2] AI health 10.0
+[2021.11.27-14.36.32:149][126]LogBlueprintUserMessages: [AI_Char_2] AI  dyies
+[2021.11.27-14.36.33:122][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.36.33:122][238]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/UEDPIE_0_MainMap_Auto2
+[2021.11.27-14.36.33:122][238]LogWorld: UWorld::CleanupWorld for MainMap_Auto2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.36.33:122][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.36.33:133][238]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2021.11.27-14.36.33:168][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.36.33:185][238]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2021.11.27-14.36.33:185][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.36.33:186][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.36.33:188][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2021.11.27-14.36.33:191][238]LogUObjectHash: Compacting FUObjectHashTables data took   1.88ms
+[2021.11.27-14.36.33:237][239]LogPlayLevel: Display: Destroying online subsystem :Context_81
+[2021.11.27-14.36.51:689][381]LogUObjectHash: Compacting FUObjectHashTables data took   1.82ms
+[2021.11.27-14.36.51:707][381]LogSavePackage: Moving 'E:/UnrealProjects/ai-project/AI_Project/Saved/MainMap_Auto2A4EABEE44C64A08B6E858BBE55DAB0BF.tmp' to 'E:/UnrealProjects/ai-project/AI_Project/Content/ThirdPersonBP/Maps/MainMap_Auto2.umap'
+[2021.11.27-14.36.51:726][381]AssetCheck: New page: Asset Save: MainMap_Auto2
+[2021.11.27-14.36.51:726][381]LogContentValidation: Display: Validating World /Game/ThirdPersonBP/Maps/MainMap_Auto2.MainMap_Auto2
+[2021.11.27-14.37.17:484][453]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2021.11.27-14.37.17:549][453]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.17:549][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.37.17:617][453]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2021.11.27-14.37.17:617][453]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.17:617][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2021.11.27-14.37.17:722][453]LogSlate: Window 'AI_Project - Unreal Editor' being destroyed
+[2021.11.27-14.37.17:933][454]Cmd: QUIT_EDITOR
+[2021.11.27-14.37.17:933][454]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2021.11.27-14.37.17:961][454]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2021.11.27-14.37.18:455][454]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2021.11.27-14.37.18:455][454]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2021.11.27-14.37.18:455][454]LogAudio: Display: Audio Device unregistered from world 'MainMap_Auto2'.
+[2021.11.27-14.37.18:455][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.37.18:457][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
+[2021.11.27-14.37.18:474][454]LogAudio: Display: Audio Device Manager Shutdown
+[2021.11.27-14.37.18:485][454]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
+[2021.11.27-14.37.18:494][454]LogExit: Preparing to exit.
+[2021.11.27-14.37.18:580][454]LogUObjectHash: Compacting FUObjectHashTables data took   2.39ms
+[2021.11.27-14.37.19:629][454]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:633][454]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:636][454]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:638][454]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:642][454]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:645][454]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:648][454]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:650][454]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:653][454]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:655][454]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:657][454]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:659][454]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:755][454]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
+[2021.11.27-14.37.19:975][454]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2021.11.27-14.37.19:975][454]LogExit: Editor shut down
+[2021.11.27-14.37.19:977][454]LogExit: Transaction tracking system shut down
+[2021.11.27-14.37.21:925][454]LogExit: Object subsystem successfully closed.
+[2021.11.27-14.37.21:952][454]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2021.11.27-14.37.21:952][454]LogShaderCompilers: Display: Total job queries 113, among them cache hits 1 (0.88%)
+[2021.11.27-14.37.21:952][454]LogShaderCompilers: Display: Tracking 112 distinct input hashes that result in 36 distinct outputs (32.14%)
+[2021.11.27-14.37.21:952][454]LogShaderCompilers: Display: RAM used: 0.23 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
+[2021.11.27-14.37.21:952][454]LogShaderCompilers: Display: ================================================
+[2021.11.27-14.37.22:069][454]LogShaderCompilers: Display: Shaders left to compile 0
+[2021.11.27-14.37.23:176][454]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (884)
+[2021.11.27-14.37.23:176][454]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (882)
+[2021.11.27-14.37.23:176][454]LogModuleManager: Shutting down and abandoning module Voice (880)
+[2021.11.27-14.37.23:183][454]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878)
+[2021.11.27-14.37.23:183][454]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876)
+[2021.11.27-14.37.23:183][454]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (874)
+[2021.11.27-14.37.23:183][454]LogModuleManager: Shutting down and abandoning module SceneOutliner (870)
+[2021.11.27-14.37.23:183][454]LogModuleManager: Shutting down and abandoning module AddContentDialog (868)
+[2021.11.27-14.37.23:193][454]LogModuleManager: Shutting down and abandoning module WidgetCarousel (867)
+[2021.11.27-14.37.23:193][454]LogModuleManager: Shutting down and abandoning module EditorWidgets (864)
+[2021.11.27-14.37.23:193][454]LogModuleManager: Shutting down and abandoning module StatsViewer (862)
+[2021.11.27-14.37.23:200][454]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (860)
+[2021.11.27-14.37.23:208][454]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (858)
+[2021.11.27-14.37.23:214][454]LogModuleManager: Shutting down and abandoning module AutomationWorker (856)
+[2021.11.27-14.37.23:221][454]LogModuleManager: Shutting down and abandoning module SteamVREditor (854)
+[2021.11.27-14.37.23:221][454]LogModuleManager: Shutting down and abandoning module OculusMR (852)
+[2021.11.27-14.37.23:221][454]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (850)
+[2021.11.27-14.37.23:237][454]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (848)
+[2021.11.27-14.37.23:244][454]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (846)
+[2021.11.27-14.37.23:260][454]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (844)
+[2021.11.27-14.37.23:269][454]LogModuleManager: Shutting down and abandoning module TextureAlignMode (842)
+[2021.11.27-14.37.23:269][454]LogModuleManager: Shutting down and abandoning module BspMode (840)
+[2021.11.27-14.37.23:280][454]LogModuleManager: Shutting down and abandoning module GeometryMode (838)
+[2021.11.27-14.37.23:285][454]LogModuleManager: Shutting down and abandoning module PlanarCut (836)
+[2021.11.27-14.37.23:296][454]LogModuleManager: Shutting down and abandoning module CharacterAI (834)
+[2021.11.27-14.37.23:296][454]LogModuleManager: Shutting down and abandoning module OpenXRInput (832)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module GooglePADEditor (830)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (828)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820)
+[2021.11.27-14.37.23:303][454]LogModuleManager: Shutting down and abandoning module WebMMedia (818)
+[2021.11.27-14.37.23:314][454]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816)
+[2021.11.27-14.37.23:327][454]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814)
+[2021.11.27-14.37.23:348][454]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798)
+[2021.11.27-14.37.23:349][454]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (796)
+[2021.11.27-14.37.23:375][454]LogModuleManager: Shutting down and abandoning module TakeRecorder (795)
+[2021.11.27-14.37.23:376][454]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (792)
+[2021.11.27-14.37.23:378][454]LogModuleManager: Shutting down and abandoning module TakesCore (790)
+[2021.11.27-14.37.23:379][454]LogModuleManager: Shutting down and abandoning module SmartSnapping (788)
+[2021.11.27-14.37.23:379][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (786)
+[2021.11.27-14.37.23:379][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (784)
+[2021.11.27-14.37.23:379][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (782)
+[2021.11.27-14.37.23:379][454]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
+[2021.11.27-14.37.23:384][454]LogModuleManager: Shutting down and abandoning module SessionServices (778)
+[2021.11.27-14.37.23:384][454]LogModuleManager: Shutting down and abandoning module MeshPaint (776)
+[2021.11.27-14.37.23:394][454]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (774)
+[2021.11.27-14.37.23:394][454]LogModuleManager: Shutting down and abandoning module FoliageEdit (772)
+[2021.11.27-14.37.23:407][454]LogModuleManager: Shutting down and abandoning module LandscapeEditor (770)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module MeshPaintMode (768)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (766)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module ActorPickerMode (764)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module PlacementMode (762)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module ViewportSnapping (760)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module ViewportInteraction (758)
+[2021.11.27-14.37.23:421][454]LogModuleManager: Shutting down and abandoning module ClothPainter (756)
+[2021.11.27-14.37.23:440][454]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (755)
+[2021.11.27-14.37.23:449][454]LogModuleManager: Shutting down and abandoning module LogVisualizer (752)
+[2021.11.27-14.37.23:461][454]LogModuleManager: Shutting down and abandoning module IntroTutorials (750)
+[2021.11.27-14.37.23:471][454]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (749)
+[2021.11.27-14.37.23:480][454]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (746)
+[2021.11.27-14.37.23:480][454]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (744)
+[2021.11.27-14.37.23:480][454]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (742)
+[2021.11.27-14.37.23:480][454]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (741)
+[2021.11.27-14.37.23:909][454]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (738)
+[2021.11.27-14.37.23:909][454]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (736)
+[2021.11.27-14.37.23:909][454]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (734)
+[2021.11.27-14.37.23:909][454]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (732)
+[2021.11.27-14.37.23:909][454]LogModuleManager: Shutting down and abandoning module TraceInsights (730)
+[2021.11.27-14.37.23:939][454]MemoryProfiler: Shutdown
+[2021.11.27-14.37.23:939][454]NetworkingProfiler: Shutdown
+[2021.11.27-14.37.23:939][454]LoadingProfiler: Shutdown
+[2021.11.27-14.37.23:947][454]TimingProfiler: Shutdown
+[2021.11.27-14.37.23:958][454]LogModuleManager: Shutting down and abandoning module TraceServices (729)
+[2021.11.27-14.37.23:976][454]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (726)
+[2021.11.27-14.37.23:976][454]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (724)
+[2021.11.27-14.37.23:976][454]LogModuleManager: Shutting down and abandoning module InputBindingEditor (722)
+[2021.11.27-14.37.23:976][454]LogModuleManager: Shutting down and abandoning module MergeActors (720)
+[2021.11.27-14.37.23:988][454]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (718)
+[2021.11.27-14.37.23:995][454]LogModuleManager: Shutting down and abandoning module LocalizationService (717)
+[2021.11.27-14.37.24:002][454]LogModuleManager: Shutting down and abandoning module HardwareTargeting (714)
+[2021.11.27-14.37.24:003][454]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (712)
+[2021.11.27-14.37.24:006][454]LogModuleManager: Shutting down and abandoning module UndoHistory (710)
+[2021.11.27-14.37.24:008][454]LogModuleManager: Shutting down and abandoning module XmlParser (708)
+[2021.11.27-14.37.24:016][454]LogModuleManager: Shutting down and abandoning module Blutility (706)
+[2021.11.27-14.37.24:025][454]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (704)
+[2021.11.27-14.37.24:025][454]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (703)
+[2021.11.27-14.37.24:026][454]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (700)
+[2021.11.27-14.37.24:026][454]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (699)
+[2021.11.27-14.37.24:026][454]LogModuleManager: Shutting down and abandoning module SettingsEditor (696)
+[2021.11.27-14.37.24:026][454]LogModuleManager: Shutting down and abandoning module ProjectLauncher (694)
+[2021.11.27-14.37.24:030][454]LogModuleManager: Shutting down and abandoning module SessionFrontend (692)
+[2021.11.27-14.37.24:035][454]LogModuleManager: Shutting down and abandoning module ProfilerClient (690)
+[2021.11.27-14.37.24:045][454]LogModuleManager: Shutting down and abandoning module DeviceManager (688)
+[2021.11.27-14.37.24:056][454]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (687)
+[2021.11.27-14.37.24:088][454]LogModuleManager: Shutting down and abandoning module AutomationController (684)
+[2021.11.27-14.37.24:146][454]LogModuleManager: Shutting down and abandoning module AutomationWindow (682)
+[2021.11.27-14.37.24:157][454]LogModuleManager: Shutting down and abandoning module Layers (680)
+[2021.11.27-14.37.24:176][454]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (678)
+[2021.11.27-14.37.24:176][454]LogModuleManager: Shutting down and abandoning module DetailCustomizations (676)
+[2021.11.27-14.37.24:176][454]LogModuleManager: Shutting down and abandoning module PackagesDialog (674)
+[2021.11.27-14.37.24:176][454]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (672)
+[2021.11.27-14.37.24:187][454]LogModuleManager: Shutting down and abandoning module Persona (670)
+[2021.11.27-14.37.24:208][454]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (669)
+[2021.11.27-14.37.24:209][454]LogModuleManager: Shutting down and abandoning module AnimGraph (667)
+[2021.11.27-14.37.24:220][454]LogModuleManager: Shutting down and abandoning module Kismet (664)
+[2021.11.27-14.37.24:241][454]LogModuleManager: Shutting down and abandoning module KismetWidgets (663)
+[2021.11.27-14.37.24:241][454]LogModuleManager: Shutting down and abandoning module GraphEditor (660)
+[2021.11.27-14.37.24:241][454]LogModuleManager: Shutting down and abandoning module StructViewer (658)
+[2021.11.27-14.37.24:241][454]LogModuleManager: Shutting down and abandoning module ClassViewer (656)
+[2021.11.27-14.37.24:243][454]LogModuleManager: Shutting down and abandoning module Toolbox (654)
+[2021.11.27-14.37.24:243][454]LogModuleManager: Shutting down and abandoning module ModuleUI (652)
+[2021.11.27-14.37.24:249][454]LogModuleManager: Shutting down and abandoning module OutputLog (650)
+[2021.11.27-14.37.24:264][454]LogModuleManager: Shutting down and abandoning module GammaUI (648)
+[2021.11.27-14.37.24:272][454]LogModuleManager: Shutting down and abandoning module Documentation (646)
+[2021.11.27-14.37.24:273][454]LogModuleManager: Shutting down and abandoning module LiveCoding (644)
+[2021.11.27-14.37.24:280][454]LogModuleManager: Shutting down and abandoning module LevelSequence (642)
+[2021.11.27-14.37.24:280][454]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (640)
+[2021.11.27-14.37.24:280][454]LogModuleManager: Shutting down and abandoning module MovieScene (638)
+[2021.11.27-14.37.24:308][454]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (636)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module LauncherPlatform (634)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module AnalyticsET (632)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module PortalServices (630)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module PortalRpc (628)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module MessagingRpc (626)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (624)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module AudioMixerCore (623)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module AIModule (620)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module GameplayDebugger (619)
+[2021.11.27-14.37.24:319][454]LogModuleManager: Shutting down and abandoning module AITestSuite (617)
+[2021.11.27-14.37.24:322][454]LogModuleManager: Shutting down and abandoning module NavigationSystem (615)
+[2021.11.27-14.37.24:322][454]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (612)
+[2021.11.27-14.37.24:326][454]LogModuleManager: Shutting down and abandoning module ProfilerService (610)
+[2021.11.27-14.37.24:506][454]LogModuleManager: Shutting down and abandoning module TaskGraph (608)
+[2021.11.27-14.37.24:519][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (606)
+[2021.11.27-14.37.24:519][454]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (604)
+[2021.11.27-14.37.24:519][454]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (602)
+[2021.11.27-14.37.24:519][454]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (600)
+[2021.11.27-14.37.24:519][454]LogModuleManager: Shutting down and abandoning module CollectionManager (599)
+[2021.11.27-14.37.24:531][454]LogModuleManager: Shutting down and abandoning module OculusEditor (596)
+[2021.11.27-14.37.24:559][454]LogModuleManager: Shutting down and abandoning module OculusInput (594)
+[2021.11.27-14.37.24:559][454]LogModuleManager: Shutting down and abandoning module PluginBrowser (592)
+[2021.11.27-14.37.24:578][454]LogModuleManager: Shutting down and abandoning module TemplateSequence (590)
+[2021.11.27-14.37.24:590][454]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (588)
+[2021.11.27-14.37.24:590][454]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586)
+[2021.11.27-14.37.24:606][454]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584)
+[2021.11.27-14.37.24:611][454]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (582)
+[2021.11.27-14.37.24:611][454]LogModuleManager: Shutting down and abandoning module CurveEditorTools (580)
+[2021.11.27-14.37.24:629][454]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (578)
+[2021.11.27-14.37.24:629][454]LogModuleManager: Shutting down and abandoning module CryptoKeys (576)
+[2021.11.27-14.37.24:629][454]LogModuleManager: Shutting down and abandoning module ChaosNiagara (574)
+[2021.11.27-14.37.24:638][454]LogModuleManager: Shutting down and abandoning module MeshConversion (572)
+[2021.11.27-14.37.24:648][454]LogModuleManager: Shutting down and abandoning module DynamicMesh (570)
+[2021.11.27-14.37.24:664][454]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (568)
+[2021.11.27-14.37.24:679][454]LogModuleManager: Shutting down and abandoning module GeometricObjects (566)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (564)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (563)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (560)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (558)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module MotoSynth (556)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (554)
+[2021.11.27-14.37.24:687][454]LogOpenImageDenoise: OIDN shutting down
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (552)
+[2021.11.27-14.37.24:687][454]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (550)
+[2021.11.27-14.37.24:696][454]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (548)
+[2021.11.27-14.37.24:696][454]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (546)
+[2021.11.27-14.37.24:696][454]LogModuleManager: Shutting down and abandoning module FractureEditor (544)
+[2021.11.27-14.37.24:709][454]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (542)
+[2021.11.27-14.37.24:717][454]LogModuleManager: Shutting down and abandoning module BackChannel (540)
+[2021.11.27-14.37.24:723][454]LogModuleManager: Shutting down and abandoning module SynthesisEditor (538)
+[2021.11.27-14.37.24:723][454]LogModuleManager: Shutting down and abandoning module Synthesis (536)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (534)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module AutomationUtils (532)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module AlembicImporter (530)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module AlembicLibrary (529)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module GeometryCache (528)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (527)
+[2021.11.27-14.37.24:733][454]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (522)
+[2021.11.27-14.37.24:742][454]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (520)
+[2021.11.27-14.37.24:742][454]LogModuleManager: Shutting down and abandoning module OpenXREditor (518)
+[2021.11.27-14.37.24:746][454]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (516)
+[2021.11.27-14.37.24:746][454]LogModuleManager: Shutting down and abandoning module GooglePAD (514)
+[2021.11.27-14.37.24:746][454]LogModuleManager: Shutting down and abandoning module EditableMesh (512)
+[2021.11.27-14.37.24:754][454]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (511)
+[2021.11.27-14.37.24:754][454]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (508)
+[2021.11.27-14.37.24:754][454]LogModuleManager: Shutting down and abandoning module CableComponent (506)
+[2021.11.27-14.37.24:754][454]LogModuleManager: Shutting down and abandoning module AudioCapture (504)
+[2021.11.27-14.37.24:754][454]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (503)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module AssetTags (500)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (498)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module AndroidPermission (496)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (494)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module AppleImageUtils (492)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (490)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (488)
+[2021.11.27-14.37.24:758][454]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (486)
+[2021.11.27-14.37.24:761][454]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (484)
+[2021.11.27-14.37.24:761][454]LogModuleManager: Shutting down and abandoning module UObjectPlugin (482)
+[2021.11.27-14.37.24:761][454]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (480)
+[2021.11.27-14.37.24:775][454]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (478)
+[2021.11.27-14.37.24:775][454]LogModuleManager: Shutting down and abandoning module PluginUtils (476)
+[2021.11.27-14.37.24:783][454]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (474)
+[2021.11.27-14.37.24:784][454]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (472)
+[2021.11.27-14.37.24:795][454]LogModuleManager: Shutting down and abandoning module GitSourceControl (470)
+[2021.11.27-14.37.24:807][454]LogModuleManager: Shutting down and abandoning module SourceControl (469)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (466)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (464)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module MediaCompositing (462)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module ImgMedia (460)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (458)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module ScreenshotTools (456)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module TakeSequencer (454)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module TakeMovieScene (452)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (450)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (448)
+[2021.11.27-14.37.24:810][454]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (446)
+[2021.11.27-14.37.24:819][454]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (444)
+[2021.11.27-14.37.24:819][454]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (442)
+[2021.11.27-14.37.24:829][454]LogModuleManager: Shutting down and abandoning module Paper2DEditor (440)
+[2021.11.27-14.37.24:851][454]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (438)
+[2021.11.27-14.37.24:883][454]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (436)
+[2021.11.27-14.37.24:883][454]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (434)
+[2021.11.27-14.37.24:894][454]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (432)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (430)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (428)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (426)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (424)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (422)
+[2021.11.27-14.37.24:907][454]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (420)
+[2021.11.27-14.37.24:918][454]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (418)
+[2021.11.27-14.37.24:918][454]LogModuleManager: Shutting down and abandoning module LiveLink (416)
+[2021.11.27-14.37.24:999][454]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
+[2021.11.27-14.37.25:005][454]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
+[2021.11.27-14.37.25:017][454]LogModuleManager: Shutting down and abandoning module ActorSequence (410)
+[2021.11.27-14.37.25:017][454]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (408)
+[2021.11.27-14.37.25:018][454]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (406)
+[2021.11.27-14.37.25:018][454]LogModuleManager: Shutting down and abandoning module FacialAnimation (404)
+[2021.11.27-14.37.25:018][454]LogModuleManager: Shutting down and abandoning module DataValidation (402)
+[2021.11.27-14.37.25:018][454]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (400)
+[2021.11.27-14.37.25:029][454]LogModuleManager: Shutting down and abandoning module LevelEditor (399)
+[2021.11.27-14.37.25:041][454]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (398)
+[2021.11.27-14.37.25:047][454]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (396)
+[2021.11.27-14.37.25:047][454]LogModuleManager: Shutting down and abandoning module MainFrame (394)
+[2021.11.27-14.37.25:047][454]LogModuleManager: Shutting down and abandoning module HotReload (393)
+[2021.11.27-14.37.25:074][454]LogModuleManager: Shutting down and abandoning module ToolMenus (389)
+[2021.11.27-14.37.25:074][454]LogModuleManager: Shutting down and abandoning module TreeMap (387)
+[2021.11.27-14.37.25:094][454]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384)
+[2021.11.27-14.37.25:105][454]LogModuleManager: Shutting down and abandoning module SoundFields (382)
+[2021.11.27-14.37.25:105][454]LogModuleManager: Shutting down and abandoning module SignificanceManager (380)
+[2021.11.27-14.37.25:105][454]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (378)
+[2021.11.27-14.37.25:105][454]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (376)
+[2021.11.27-14.37.25:110][454]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (374)
+[2021.11.27-14.37.25:110][454]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (370)
+[2021.11.27-14.37.25:110][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (368)
+[2021.11.27-14.37.25:118][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (366)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (364)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module AnimationSharing (362)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (360)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (358)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (356)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (354)
+[2021.11.27-14.37.25:119][454]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (352)
+[2021.11.27-14.37.25:121][454]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (350)
+[2021.11.27-14.37.25:137][454]LogMagicLeapPlanes: Planes tracker already destroyed.
+[2021.11.27-14.37.25:137][454]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (348)
+[2021.11.27-14.37.25:137][454]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (346)
+[2021.11.27-14.37.25:137][454]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (344)
+[2021.11.27-14.37.25:145][454]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (342)
+[2021.11.27-14.37.25:145][454]LogModuleManager: Shutting down and abandoning module MagicLeapController (340)
+[2021.11.27-14.37.25:145][454]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (338)
+[2021.11.27-14.37.25:145][454]LogModuleManager: Shutting down and abandoning module MagicLeapAR (336)
+[2021.11.27-14.37.25:145][454]LogModuleManager: Shutting down and abandoning module Paper2D (334)
+[2021.11.27-14.37.25:155][454]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (332)
+[2021.11.27-14.37.25:155][454]LogModuleManager: Shutting down and abandoning module Niagara (330)
+[2021.11.27-14.37.25:174][454]LogModuleManager: Shutting down and abandoning module SignalProcessing (329)
+[2021.11.27-14.37.25:174][454]LogModuleManager: Shutting down and abandoning module NiagaraEditor (327)
+[2021.11.27-14.37.25:193][454]LogModuleManager: Shutting down and abandoning module ContentBrowser (326)
+[2021.11.27-14.37.25:193][454]LogModuleManager: Shutting down and abandoning module ContentBrowserData (325)
+[2021.11.27-14.37.25:193][454]LogModuleManager: Shutting down and abandoning module NiagaraCore (320)
+[2021.11.27-14.37.25:193][454]LogModuleManager: Shutting down and abandoning module UdpMessaging (318)
+[2021.11.27-14.37.25:294][454]LogModuleManager: Shutting down and abandoning module TcpMessaging (316)
+[2021.11.27-14.37.25:426][454]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
+[2021.11.27-14.37.25:427][454]LogModuleManager: Shutting down and abandoning module GameplayCameras (312)
+[2021.11.27-14.37.25:427][454]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310)
+[2021.11.27-14.37.25:440][454]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
+[2021.11.27-14.37.25:447][454]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
+[2021.11.27-14.37.25:458][454]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
+[2021.11.27-14.37.25:458][454]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
+[2021.11.27-14.37.25:458][454]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
+[2021.11.27-14.37.25:458][454]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
+[2021.11.27-14.37.25:470][454]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
+[2021.11.27-14.37.25:470][454]LogModuleManager: Shutting down and abandoning module Overlay (294)
+[2021.11.27-14.37.25:470][454]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
+[2021.11.27-14.37.25:470][454]LogModuleManager: Shutting down and abandoning module VREditor (290)
+[2021.11.27-14.37.25:483][454]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
+[2021.11.27-14.37.25:494][454]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
+[2021.11.27-14.37.25:494][454]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
+[2021.11.27-14.37.25:494][454]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
+[2021.11.27-14.37.25:498][454]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
+[2021.11.27-14.37.25:507][454]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
+[2021.11.27-14.37.25:507][454]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2021.11.27-14.37.25:511][454]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2021.11.27-14.37.25:527][454]LogModuleManager: Shutting down and abandoning module MessageLog (273)
+[2021.11.27-14.37.25:528][454]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2021.11.27-14.37.25:588][454]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2021.11.27-14.37.25:588][454]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2021.11.27-14.37.25:589][454]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
+[2021.11.27-14.37.25:589][454]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
+[2021.11.27-14.37.25:594][454]LogModuleManager: Shutting down and abandoning module MRMesh (258)
+[2021.11.27-14.37.25:594][454]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
+[2021.11.27-14.37.25:594][454]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
+[2021.11.27-14.37.25:594][454]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
+[2021.11.27-14.37.25:606][454]LogModuleManager: Shutting down and abandoning module Networking (250)
+[2021.11.27-14.37.25:606][454]LogModuleManager: Shutting down and abandoning module Core (248)
+[2021.11.27-14.37.25:606][454]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
+[2021.11.27-14.37.25:632][454]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
+[2021.11.27-14.37.25:654][454]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
+[2021.11.27-14.37.25:662][454]LogModuleManager: Shutting down and abandoning module Sequencer (241)
+[2021.11.27-14.37.25:673][454]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
+[2021.11.27-14.37.25:675][454]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
+[2021.11.27-14.37.25:675][454]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
+[2021.11.27-14.37.25:675][454]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
+[2021.11.27-14.37.25:675][454]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
+[2021.11.27-14.37.25:683][454]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
+[2021.11.27-14.37.25:683][454]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
+[2021.11.27-14.37.25:691][454]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
+[2021.11.27-14.37.25:698][454]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
+[2021.11.27-14.37.25:715][454]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
+[2021.11.27-14.37.25:726][454]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
+[2021.11.27-14.37.25:736][454]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
+[2021.11.27-14.37.25:736][454]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
+[2021.11.27-14.37.25:741][454]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
+[2021.11.27-14.37.25:750][454]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
+[2021.11.27-14.37.25:765][454]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
+[2021.11.27-14.37.25:774][454]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
+[2021.11.27-14.37.25:779][454]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
+[2021.11.27-14.37.25:806][454]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
+[2021.11.27-14.37.25:810][454]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
+[2021.11.27-14.37.25:810][454]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
+[2021.11.27-14.37.25:810][454]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
+[2021.11.27-14.37.25:810][454]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
+[2021.11.27-14.37.25:810][454]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
+[2021.11.27-14.37.25:816][454]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
+[2021.11.27-14.37.25:824][454]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
+[2021.11.27-14.37.25:824][454]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
+[2021.11.27-14.37.25:824][454]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
+[2021.11.27-14.37.25:824][454]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
+[2021.11.27-14.37.25:824][454]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
+[2021.11.27-14.37.25:831][454]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
+[2021.11.27-14.37.25:831][454]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
+[2021.11.27-14.37.25:831][454]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
+[2021.11.27-14.37.25:831][454]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
+[2021.11.27-14.37.25:831][454]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
+[2021.11.27-14.37.25:834][454]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
+[2021.11.27-14.37.25:834][454]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
+[2021.11.27-14.37.25:834][454]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
+[2021.11.27-14.37.25:834][454]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
+[2021.11.27-14.37.25:834][454]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module Messaging (143)
+[2021.11.27-14.37.25:837][454]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
+[2021.11.27-14.37.25:842][454]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
+[2021.11.27-14.37.25:857][454]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
+[2021.11.27-14.37.25:857][454]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2021.11.27-14.37.25:857][454]LogModuleManager: Shutting down and abandoning module InputCore (132)
+[2021.11.27-14.37.25:857][454]LogModuleManager: Shutting down and abandoning module Settings (130)
+[2021.11.27-14.37.25:857][454]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
+[2021.11.27-14.37.25:858][454]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
+[2021.11.27-14.37.25:858][454]LogModuleManager: Shutting down and abandoning module Chaos (124)
+[2021.11.27-14.37.25:866][454]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
+[2021.11.27-14.37.25:874][454]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
+[2021.11.27-14.37.25:876][454]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
+[2021.11.27-14.37.25:886][454]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
+[2021.11.27-14.37.25:886][454]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
+[2021.11.27-14.37.25:886][454]LogModuleManager: Shutting down and abandoning module SteamVR (112)
+[2021.11.27-14.37.25:894][454]LogHMD: Freeing OpenVRDLLHandle.
+[2021.11.27-14.37.25:894][454]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
+[2021.11.27-14.37.25:898][454]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (108)
+[2021.11.27-14.37.25:898][454]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (104)
+[2021.11.27-14.37.25:905][454]LogModuleManager: Shutting down and abandoning module XMPP (99)
+[2021.11.27-14.37.25:921][454]LogModuleManager: Shutting down and abandoning module WebSockets (98)
+[2021.11.27-14.37.25:961][454]LogModuleManager: Shutting down and abandoning module HTTP (95)
+[2021.11.27-14.37.25:961][454]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
+[2021.11.27-14.37.25:969][454]LogHttp: Display: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD49091F8-4A46-437A-EF63-949C01D37C61%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=546c80b444d16a4843689c9c08cf49cd%7C4b71897830fc4dc99625b4c7f35341f5%7C0ed0cc5d-be82-4523-a661-284baa8f7af6&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2021.11.27-14.37.25:969][454]LogHttp: Display: cleaning up 1 outstanding Http requests.
+[2021.11.27-14.37.25:975][454]LogModuleManager: Shutting down and abandoning module SSL (94)
+[2021.11.27-14.37.25:976][454]LogModuleManager: Shutting down and abandoning module ChaosCloth (90)
+[2021.11.27-14.37.25:985][454]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (88)
+[2021.11.27-14.37.25:990][454]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2021.11.27-14.37.25:990][454]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (86)
+[2021.11.27-14.37.25:990][454]LogModuleManager: Shutting down and abandoning module OpenXRAR (84)
+[2021.11.27-14.37.25:997][454]LogModuleManager: Shutting down and abandoning module AugmentedReality (83)
+[2021.11.27-14.37.25:997][454]LogModuleManager: Shutting down and abandoning module OpenXRHMD (80)
+[2021.11.27-14.37.26:012][454]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78)
+[2021.11.27-14.37.26:012][454]LogModuleManager: Shutting down and abandoning module ChunkDownloader (76)
+[2021.11.27-14.37.26:019][454]LogModuleManager: Shutting down and abandoning module PixWinPlugin (74)
+[2021.11.27-14.37.26:028][454]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
+[2021.11.27-14.37.26:043][454]LogModuleManager: Shutting down and abandoning module Media (71)
+[2021.11.27-14.37.26:044][454]LogModuleManager: Shutting down and abandoning module MediaInfo (70)
+[2021.11.27-14.37.26:044][454]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
+[2021.11.27-14.37.26:053][454]LogModuleManager: Shutting down and abandoning module MLSDK (64)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module MagicLeap (62)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module NiagaraShader (58)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (52)
+[2021.11.27-14.37.26:058][454]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
+[2021.11.27-14.37.26:059][454]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
+[2021.11.27-14.37.26:059][454]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
+[2021.11.27-14.37.26:059][454]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
+[2021.11.27-14.37.26:064][454]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
+[2021.11.27-14.37.26:064][454]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
+[2021.11.27-14.37.26:064][454]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
+[2021.11.27-14.37.26:068][454]LogModuleManager: Shutting down and abandoning module XGEController (36)
+[2021.11.27-14.37.26:072][454]LogXGEController: Cleaning working directory: C:/Users/terok/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2021.11.27-14.37.26:072][454]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
+[2021.11.27-14.37.26:081][454]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
+[2021.11.27-14.37.26:093][454]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
+[2021.11.27-14.37.26:104][454]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
+[2021.11.27-14.37.26:104][454]LogModuleManager: Shutting down and abandoning module RenderCore (26)
+[2021.11.27-14.37.26:104][454]LogModuleManager: Shutting down and abandoning module Landscape (24)
+[2021.11.27-14.37.26:104][454]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
+[2021.11.27-14.37.26:116][454]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
+[2021.11.27-14.37.26:126][454]LogModuleManager: Shutting down and abandoning module Renderer (18)
+[2021.11.27-14.37.26:132][454]LogModuleManager: Shutting down and abandoning module Engine (16)
+[2021.11.27-14.37.26:144][454]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
+[2021.11.27-14.37.26:144][454]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
+[2021.11.27-14.37.26:149][454]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
+[2021.11.27-14.37.26:149][454]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
+[2021.11.27-14.37.26:150][454]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
+[2021.11.27-14.37.26:153][454]LogModuleManager: Shutting down and abandoning module PakFile (4)
+[2021.11.27-14.37.26:153][454]LogModuleManager: Shutting down and abandoning module RSA (3)
+[2021.11.27-14.37.26:158][454]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
+[2021.11.27-14.37.26:182][454]LogD3D11RHI: Shutdown
+[2021.11.27-14.37.26:182][454]LogD3D11RHI: CleanupD3DDevice
+[2021.11.27-14.37.26:228][454]LogExit: Exiting.
+[2021.11.27-14.37.26:246][454]Log file closed, 11/27/21 16:37:26
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new file mode 100644
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diff --git a/AI_Project/Saved/MainMap688B78B449F8B600C9914CBCC144011C.tmp b/AI_Project/Saved/MainMap688B78B449F8B600C9914CBCC144011C.tmp
new file mode 100644
index 0000000000000000000000000000000000000000..3579fd1c4e7cc35b82d4354672612bf51cd7819f
Binary files /dev/null and b/AI_Project/Saved/MainMap688B78B449F8B600C9914CBCC144011C.tmp differ